Files
squeekboard/eekboard/eekboard-context-service.c
Dorota Czaplejewicz 2e9b8581e7 variant: Fix leak
2020-02-03 14:53:27 +00:00

331 lines
10 KiB
C

/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <stdio.h>
#include <gio/gio.h>
#include "wayland.h"
#include "eek/eek-keyboard.h"
#include "src/server-context-service.h"
#include "eekboard/eekboard-context-service.h"
enum {
PROP_0, // Magic: without this, keyboard is not useable in g_object_notify
PROP_KEYBOARD,
PROP_LAST
};
enum {
DESTROYED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
#define EEKBOARD_CONTEXT_SERVICE_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEKBOARD_TYPE_CONTEXT_SERVICE, EekboardContextServicePrivate))
struct _EekboardContextServicePrivate {
LevelKeyboard *keyboard; // currently used keyboard
GHashTable *keyboard_hash; // a table of available keyboards, per layout
char *overlay;
GSettings *settings; // Owned reference
uint32_t hint;
uint32_t purpose;
// Maybe TODO: it's used only for fetching layout type.
// Maybe let UI push the type to this structure?
ServerContextService *ui; // unowned reference
/// Needed for keymap changes after keyboard updates
struct submission *submission; // unowned
};
G_DEFINE_TYPE_WITH_PRIVATE (EekboardContextService, eekboard_context_service, G_TYPE_OBJECT);
static void
eekboard_context_service_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
(void)value;
switch (prop_id) {
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eekboard_context_service_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
EekboardContextService *context = EEKBOARD_CONTEXT_SERVICE(object);
switch (prop_id) {
case PROP_KEYBOARD:
g_value_set_object (value, context->priv->keyboard);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eekboard_context_service_dispose (GObject *object)
{
EekboardContextService *context = EEKBOARD_CONTEXT_SERVICE(object);
if (context->priv->keyboard_hash) {
g_hash_table_destroy (context->priv->keyboard_hash);
context->priv->keyboard_hash = NULL;
}
G_OBJECT_CLASS (eekboard_context_service_parent_class)->
dispose (object);
}
static void
settings_get_layout(GSettings *settings, char **type, char **layout)
{
GVariant *inputs = g_settings_get_value(settings, "sources");
// current layout is always first
g_variant_get_child(inputs, 0, "(ss)", type, layout);
g_variant_unref(inputs);
}
void
eekboard_context_service_update_layout(EekboardContextService *context, enum squeek_arrangement_kind t)
{
g_autofree gchar *keyboard_layout = NULL;
if (context->priv->overlay) {
keyboard_layout = g_strdup(context->priv->overlay);
} else {
g_autofree gchar *keyboard_type = NULL;
settings_get_layout(context->priv->settings,
&keyboard_type, &keyboard_layout);
}
if (!keyboard_layout) {
keyboard_layout = g_strdup("us");
}
EekboardContextServicePrivate *priv = EEKBOARD_CONTEXT_SERVICE_GET_PRIVATE(context);
switch (priv->purpose) {
case ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_NUMBER:
case ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_PHONE:
keyboard_layout = g_strdup("number");
break;
case ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_TERMINAL:
keyboard_layout = g_strdup("terminal");
break;
default:
;
}
// generic part follows
LevelKeyboard *keyboard = level_keyboard_new(keyboard_layout, t);
// set as current
LevelKeyboard *previous_keyboard = context->priv->keyboard;
context->priv->keyboard = keyboard;
// Update the keymap if necessary.
// TODO: Update submission on change event
if (context->priv->submission) {
submission_set_keyboard(context->priv->submission, keyboard);
}
g_object_notify (G_OBJECT(context), "keyboard");
// replacing the keyboard above will cause the previous keyboard to get destroyed from the UI side (eek_gtk_keyboard_dispose)
if (previous_keyboard) {
level_keyboard_free(previous_keyboard);
}
}
static void update_layout_and_type(EekboardContextService *context) {
EekboardContextServicePrivate *priv = EEKBOARD_CONTEXT_SERVICE_GET_PRIVATE(context);
enum squeek_arrangement_kind layout_kind = ARRANGEMENT_KIND_BASE;
if (priv->ui) {
layout_kind = server_context_service_get_layout_type(priv->ui);
}
eekboard_context_service_update_layout(context, layout_kind);
}
static gboolean
settings_handle_layout_changed(GSettings *s,
gpointer keys, gint n_keys,
gpointer user_data) {
(void)s;
(void)keys;
(void)n_keys;
EekboardContextService *context = user_data;
g_free(context->priv->overlay);
context->priv->overlay = NULL;
update_layout_and_type(context);
return TRUE;
}
static void
eekboard_context_service_constructed (GObject *object)
{
EekboardContextService *context = EEKBOARD_CONTEXT_SERVICE (object);
update_layout_and_type(context);
}
static void
eekboard_context_service_class_init (EekboardContextServiceClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
gobject_class->constructed = eekboard_context_service_constructed;
gobject_class->set_property = eekboard_context_service_set_property;
gobject_class->get_property = eekboard_context_service_get_property;
gobject_class->dispose = eekboard_context_service_dispose;
/**
* EekboardContextService::destroyed:
* @context: an #EekboardContextService
*
* Emitted when @context is destroyed.
*/
signals[DESTROYED] =
g_signal_new (I_("destroyed"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekboardContextServiceClass, destroyed),
NULL,
NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE,
0);
/**
* EekboardContextService:keyboard:
*
* An #EekKeyboard currently active in this context.
*/
pspec = g_param_spec_pointer("keyboard",
"Keyboard",
"Keyboard",
G_PARAM_READABLE);
g_object_class_install_property (gobject_class,
PROP_KEYBOARD,
pspec);
}
static void
eekboard_context_service_init (EekboardContextService *self)
{
self->priv = EEKBOARD_CONTEXT_SERVICE_GET_PRIVATE(self);
self->priv->keyboard_hash =
g_hash_table_new_full (g_direct_hash,
g_direct_equal,
NULL,
(GDestroyNotify)g_object_unref);
self->priv->settings = g_settings_new ("org.gnome.desktop.input-sources");
gulong conn_id = g_signal_connect(self->priv->settings, "change-event",
G_CALLBACK(settings_handle_layout_changed),
self);
if (conn_id == 0) {
g_warning ("Could not connect to gsettings updates, layout"
" changing unavailable");
}
self->priv->overlay = NULL;
}
/**
* eekboard_context_service_destroy:
* @context: an #EekboardContextService
*
* Destroy @context.
*/
void
eekboard_context_service_destroy (EekboardContextService *context)
{
g_return_if_fail (EEKBOARD_IS_CONTEXT_SERVICE(context));
g_free(context->priv->overlay);
g_signal_emit (context, signals[DESTROYED], 0);
}
/**
* eekboard_context_service_get_keyboard:
* @context: an #EekboardContextService
*
* Get keyboard currently active in @context.
* Returns: (transfer none): an #EekKeyboard
*/
LevelKeyboard *
eekboard_context_service_get_keyboard (EekboardContextService *context)
{
return context->priv->keyboard;
}
void eekboard_context_service_set_hint_purpose(EekboardContextService *context,
uint32_t hint, uint32_t purpose)
{
EekboardContextServicePrivate *priv = EEKBOARD_CONTEXT_SERVICE_GET_PRIVATE(context);
if (priv->hint != hint || priv->purpose != purpose) {
priv->hint = hint;
priv->purpose = purpose;
update_layout_and_type(context);
}
}
void
eekboard_context_service_set_overlay(EekboardContextService *context, const char* name) {
context->priv->overlay = g_strdup(name);
update_layout_and_type(context);
}
const char*
eekboard_context_service_get_overlay(EekboardContextService *context) {
return context->priv->overlay;
}
EekboardContextService *eekboard_context_service_new(void)
{
return g_object_new (EEKBOARD_TYPE_CONTEXT_SERVICE, NULL);
}
void eekboard_context_service_set_submission(EekboardContextService *context, struct submission *submission) {
context->priv->submission = submission;
if (context->priv->submission) {
submission_set_keyboard(context->priv->submission, context->priv->keyboard);
}
}
void eekboard_context_service_set_ui(EekboardContextService *context, ServerContextService *ui) {
context->priv->ui = ui;
}