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squeekboard/eek/eek-container.c
Daiki Ueno 473a9a9b2a libeek: share a single drawing context among each clutter elements
A new class EekClutterDrawingContext maintains the context used to draw actors. Single EekClutterDrawingContext instance is shared by EekClutterKeyboard, EekClutterSection, EekClutterKey, and EekClutterKeyActor.
2010-06-16 10:32:34 +09:00

231 lines
6.9 KiB
C

/*
* Copyright (C) 2010 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-container
* @short_description: Base class of a keyboard container
*
* The #EekContainerClass class represents a keyboard container, which
* shall be used to implement #EekKeyboard and #EekSection.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include "eek-container.h"
enum {
CHILD_ADDED,
CHILD_REMOVED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
G_DEFINE_ABSTRACT_TYPE (EekContainer, eek_container, EEK_TYPE_ELEMENT);
#define EEK_CONTAINER_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_CONTAINER, EekContainerPrivate))
struct _EekContainerPrivate
{
GSList *children;
};
static void
eek_container_real_add_child (EekContainer *self,
EekElement *child)
{
EekContainerPrivate *priv = EEK_CONTAINER_GET_PRIVATE(self);
g_return_if_fail (EEK_IS_ELEMENT(child));
g_object_ref_sink (child);
priv->children = g_slist_prepend (priv->children, child);
}
static void
eek_container_real_remove_child (EekContainer *self,
EekElement *child)
{
EekContainerPrivate *priv = EEK_CONTAINER_GET_PRIVATE(self);
GSList *head;
g_return_if_fail (EEK_IS_ELEMENT(child));
head = g_slist_find (priv->children, child);
g_return_if_fail (head);
g_object_unref (child);
priv->children = g_slist_remove_link (priv->children, head);
}
static void
eek_container_real_foreach_child (EekContainer *self,
EekCallback callback,
gpointer user_data)
{
EekContainerPrivate *priv = EEK_CONTAINER_GET_PRIVATE(self);
GSList *head;
for (head = priv->children; head; head = g_slist_next (head))
(*callback) (EEK_ELEMENT(head->data), user_data);
}
static EekElement *
eek_container_real_find (EekContainer *self,
EekCompareFunc func,
gpointer user_data)
{
EekContainerPrivate *priv = EEK_CONTAINER_GET_PRIVATE(self);
GSList *head;
head = g_slist_find_custom (priv->children, user_data, (GCompareFunc)func);
if (head)
return head->data;
return NULL;
}
static void
eek_container_dispose (GObject *object)
{
EekContainerPrivate *priv = EEK_CONTAINER_GET_PRIVATE(object);
GSList *head;
for (head = priv->children; head; head = g_slist_next (head)) {
if (head->data) {
g_object_unref (head->data);
head->data = NULL;
}
}
G_OBJECT_CLASS(eek_container_parent_class)->dispose (object);
}
static void
eek_container_finalize (GObject *object)
{
EekContainerPrivate *priv = EEK_CONTAINER_GET_PRIVATE(object);
g_slist_free (priv->children);
G_OBJECT_CLASS(eek_container_parent_class)->finalize (object);
}
static void
eek_container_class_init (EekContainerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (gobject_class,
sizeof (EekContainerPrivate));
klass->add_child = eek_container_real_add_child;
klass->remove_child = eek_container_real_remove_child;
klass->foreach_child = eek_container_real_foreach_child;
klass->find = eek_container_real_find;
gobject_class->finalize = eek_container_finalize;
gobject_class->dispose = eek_container_dispose;
/**
* EekContainer::child-added:
* @container: an #EekContainer
* @element: an #EekElement
*
* The ::child-added signal is emitted each time an element is
* added to @container.
*/
signals[CHILD_ADDED] =
g_signal_new ("child-added",
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET(EekContainerClass, child_added),
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
EEK_TYPE_ELEMENT);
/**
* EekContainer::child-removed:
* @container: an #EekContainer
* @element: an #EekElement
*
* The ::child-removed signal is emitted each time an element is
* removed from @container.
*/
signals[CHILD_REMOVED] =
g_signal_new ("child-removed",
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET(EekContainerClass, child_removed),
NULL,
NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
EEK_TYPE_ELEMENT);
}
static void
eek_container_init (EekContainer *self)
{
EekContainerPrivate *priv;
priv = self->priv = EEK_CONTAINER_GET_PRIVATE(self);
priv->children = NULL;
}
/**
* eek_container_foreach_child:
* @container: an #EekContainer
* @callback: an #EekCallback
* @user_data: additional data passed to @callback
*
* Enumerate children of @container and run @callback with each child.
*/
void
eek_container_foreach_child (EekContainer *container,
EekCallback callback,
gpointer user_data)
{
g_return_if_fail (EEK_IS_CONTAINER(container));
EEK_CONTAINER_GET_CLASS(container)->foreach_child (container,
callback,
user_data);
}
/**
* eek_container_find:
* @container: an #EekContainer
* @func: function to be used to compare two children
* @user_data: additional data passed to @func
*
* Find a child which matches the criteria supplied as @func, in @container.
* Returns: an #EekElement or NULL on failure
*/
EekElement *
eek_container_find (EekContainer *container,
EekCompareFunc func,
gpointer user_data)
{
g_return_val_if_fail (EEK_IS_CONTAINER(container), NULL);
return EEK_CONTAINER_GET_CLASS(container)->find (container,
func,
user_data);
}