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squeekboard/eek/eek-clutter-key.h
Daiki Ueno 662f619ba2 Rewrite.
2010-06-09 16:44:26 +09:00

58 lines
2.0 KiB
C

/*
* Copyright (C) 2010 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#ifndef EEK_CLUTTER_KEY_H
#define EEK_CLUTTER_KEY_H 1
#include <clutter/clutter.h>
#include "eek-key.h"
G_BEGIN_DECLS
#define EEK_TYPE_CLUTTER_KEY (eek_clutter_key_get_type())
#define EEK_CLUTTER_KEY(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEK_TYPE_CLUTTER_KEY, EekClutterKey))
#define EEK_CLUTTER_KEY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), EEK_TYPE_CLUTTER_KEY, EekClutterKeyClass))
#define EEK_IS_CLUTTER_KEY(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEK_TYPE_CLUTTER_KEY))
#define EEK_IS_CLUTTER_KEY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EEK_TYPE_CLUTTER_KEY))
#define EEK_CLUTTER_KEY_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), EEK_TYPE_CLUTTER_KEY, EekClutterKeyClass))
typedef struct _EekClutterKey EekClutterKey;
typedef struct _EekClutterKeyClass EekClutterKeyClass;
typedef struct _EekClutterKeyPrivate EekClutterKeyPrivate;
struct _EekClutterKey
{
/*< private >*/
EekKey parent;
/*< private >*/
EekClutterKeyPrivate *priv;
};
struct _EekClutterKeyClass
{
/*< private >*/
EekKeyClass parent_class;
};
GType eek_clutter_key_get_type (void) G_GNUC_CONST;
ClutterActor *eek_clutter_key_get_actor (EekClutterKey *key);
G_END_DECLS
#endif /* EEK_CLUTTER_KEY_H */