Each Button has a KeyState, which may be shared with other buttons. The list of pressed and locked buttons is used as a list of keys, causing a search for the button in the current view.
306 lines
8.9 KiB
C
306 lines
8.9 KiB
C
/*
|
|
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
|
|
* Copyright (C) 2010-2011 Red Hat, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public License
|
|
* as published by the Free Software Foundation; either version 2 of
|
|
* the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
|
* 02110-1301 USA
|
|
*/
|
|
|
|
/**
|
|
* SECTION:eek-section
|
|
* @short_description: Base class of a section
|
|
* @see_also: #EekKey
|
|
*
|
|
* The #EekSectionClass class represents a section, which consists
|
|
* of one or more keys of the #EekKeyClass class.
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <string.h>
|
|
|
|
#include "eek-keyboard.h"
|
|
#include "layout.h"
|
|
|
|
#include "eek-section.h"
|
|
|
|
enum {
|
|
PROP_0,
|
|
PROP_ANGLE,
|
|
PROP_LAST
|
|
};
|
|
|
|
typedef struct _EekSectionPrivate
|
|
{
|
|
gint angle;
|
|
EekModifierType modifiers;
|
|
GPtrArray *buttons; // struct squeek_button*
|
|
} EekSectionPrivate;
|
|
|
|
G_DEFINE_TYPE_WITH_PRIVATE (EekSection, eek_section, EEK_TYPE_ELEMENT)
|
|
|
|
struct squeek_button*
|
|
eek_section_create_button (EekSection *self,
|
|
const gchar *name,
|
|
guint keycode,
|
|
guint oref)
|
|
{
|
|
struct squeek_button *button = squeek_button_new(keycode, oref);
|
|
g_return_val_if_fail (button, NULL);
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (self);
|
|
g_ptr_array_add(priv->buttons, button);
|
|
return button;
|
|
}
|
|
|
|
struct squeek_button *eek_section_create_button_with_state(EekSection *self,
|
|
const gchar *name,
|
|
struct squeek_button *source) {
|
|
struct squeek_button *button = squeek_button_new_with_state(source);
|
|
g_return_val_if_fail (button, NULL);
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (self);
|
|
g_ptr_array_add(priv->buttons, button);
|
|
return button;
|
|
}
|
|
|
|
static void
|
|
eek_section_finalize (GObject *object)
|
|
{
|
|
G_OBJECT_CLASS (eek_section_parent_class)->finalize (object);
|
|
}
|
|
|
|
static void
|
|
eek_section_set_property (GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
switch (prop_id) {
|
|
case PROP_ANGLE:
|
|
eek_section_set_angle (EEK_SECTION(object),
|
|
g_value_get_int (value));
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
eek_section_get_property (GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
switch (prop_id) {
|
|
case PROP_ANGLE:
|
|
g_value_set_int (value, eek_section_get_angle (EEK_SECTION(object)));
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
eek_section_class_init (EekSectionClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GParamSpec *pspec;
|
|
|
|
/* signals */
|
|
gobject_class->set_property = eek_section_set_property;
|
|
gobject_class->get_property = eek_section_get_property;
|
|
gobject_class->finalize = eek_section_finalize;
|
|
|
|
/**
|
|
* EekSection:angle:
|
|
*
|
|
* The rotation angle of #EekSection.
|
|
*/
|
|
pspec = g_param_spec_int ("angle",
|
|
"Angle",
|
|
"Rotation angle of the section",
|
|
-360, 360, 0,
|
|
G_PARAM_READWRITE);
|
|
g_object_class_install_property (gobject_class,
|
|
PROP_ANGLE,
|
|
pspec);
|
|
}
|
|
|
|
static void
|
|
eek_section_init (EekSection *self)
|
|
{
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (self);
|
|
priv->buttons = g_ptr_array_new();
|
|
}
|
|
|
|
/**
|
|
* eek_section_set_angle:
|
|
* @section: an #EekSection
|
|
* @angle: rotation angle
|
|
*
|
|
* Set rotation angle of @section to @angle.
|
|
*/
|
|
void
|
|
eek_section_set_angle (EekSection *section,
|
|
gint angle)
|
|
{
|
|
g_return_if_fail (EEK_IS_SECTION(section));
|
|
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (section);
|
|
|
|
if (priv->angle != angle) {
|
|
priv->angle = angle;
|
|
g_object_notify (G_OBJECT(section), "angle");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* eek_section_get_angle:
|
|
* @section: an #EekSection
|
|
*
|
|
* Get rotation angle of @section.
|
|
*/
|
|
gint
|
|
eek_section_get_angle (EekSection *section)
|
|
{
|
|
g_return_val_if_fail (EEK_IS_SECTION(section), -1);
|
|
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (section);
|
|
|
|
return priv->angle;
|
|
}
|
|
|
|
const double keyspacing = 4.0;
|
|
|
|
struct keys_info {
|
|
uint count;
|
|
double total_width;
|
|
double biggest_height;
|
|
};
|
|
|
|
/// Set button size to match the outline. Reset position
|
|
static void
|
|
buttonsizer(gpointer item, gpointer user_data)
|
|
{
|
|
struct squeek_button *button = item;
|
|
|
|
LevelKeyboard *keyboard = user_data;
|
|
uint oref = squeek_button_get_oref(button);
|
|
EekOutline *outline = level_keyboard_get_outline (keyboard, oref);
|
|
if (outline && outline->num_points > 0) {
|
|
double minx = outline->points[0].x;
|
|
double maxx = minx;
|
|
double miny = outline->points[0].y;
|
|
double maxy = miny;
|
|
for (uint i = 1; i < outline->num_points; i++) {
|
|
EekPoint p = outline->points[i];
|
|
if (p.x < minx) {
|
|
minx = p.x;
|
|
} else if (p.x > maxx) {
|
|
maxx = p.x;
|
|
}
|
|
|
|
if (p.y < miny) {
|
|
miny = p.y;
|
|
} else if (p.y > maxy) {
|
|
maxy = p.y;
|
|
}
|
|
}
|
|
EekBounds key_bounds = {
|
|
.height = maxy - miny,
|
|
.width = maxx - minx,
|
|
.x = 0,
|
|
.y = 0,
|
|
};
|
|
squeek_button_set_bounds(button, key_bounds);
|
|
}
|
|
}
|
|
|
|
static void
|
|
buttoncounter (gpointer item, gpointer user_data)
|
|
{
|
|
struct squeek_button *button = item;
|
|
struct keys_info *data = user_data;
|
|
data->count++;
|
|
EekBounds key_bounds = squeek_button_get_bounds(button);
|
|
data->total_width += key_bounds.width;
|
|
if (key_bounds.height > data->biggest_height) {
|
|
data->biggest_height = key_bounds.height;
|
|
}
|
|
}
|
|
|
|
static void
|
|
buttonplacer(gpointer item, gpointer user_data)
|
|
{
|
|
struct squeek_button *button = item;
|
|
double *current_offset = user_data;
|
|
EekBounds key_bounds = squeek_button_get_bounds(button);
|
|
key_bounds.x = *current_offset;
|
|
key_bounds.y = 0;
|
|
squeek_button_set_bounds(button, key_bounds);
|
|
*current_offset += key_bounds.width + keyspacing;
|
|
}
|
|
|
|
void
|
|
eek_section_place_keys(EekSection *section, LevelKeyboard *keyboard)
|
|
{
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (section);
|
|
|
|
g_ptr_array_foreach(priv->buttons, buttonsizer, keyboard);
|
|
|
|
struct keys_info keyinfo = {0};
|
|
g_ptr_array_foreach(priv->buttons, buttoncounter, &keyinfo);
|
|
|
|
EekBounds section_bounds = {0};
|
|
eek_element_get_bounds(EEK_ELEMENT(section), §ion_bounds);
|
|
|
|
double key_offset = (section_bounds.width - (keyinfo.total_width + (keyinfo.count - 1) * keyspacing)) / 2;
|
|
g_ptr_array_foreach(priv->buttons, buttonplacer, &key_offset);
|
|
|
|
section_bounds.height = keyinfo.biggest_height;
|
|
eek_element_set_bounds(EEK_ELEMENT(section), §ion_bounds);
|
|
}
|
|
|
|
void eek_section_foreach (EekSection *section,
|
|
GFunc func,
|
|
gpointer user_data) {
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (section);
|
|
g_ptr_array_foreach(priv->buttons, func, user_data);
|
|
}
|
|
|
|
gboolean eek_section_find(EekSection *section,
|
|
const struct squeek_button *button) {
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (section);
|
|
return g_ptr_array_find(priv->buttons, button, NULL);
|
|
}
|
|
|
|
static gboolean button_has_key(gconstpointer buttonptr, gconstpointer keyptr) {
|
|
const struct squeek_button *button = buttonptr;
|
|
const struct squeek_key *key = keyptr;
|
|
return squeek_button_has_key((struct squeek_button*)button, key) != 0;
|
|
}
|
|
|
|
struct squeek_button *eek_section_find_key(EekSection *section,
|
|
const struct squeek_key *key) {
|
|
EekSectionPrivate *priv = eek_section_get_instance_private (section);
|
|
guint index;
|
|
gboolean ret = g_ptr_array_find_with_equal_func(priv->buttons, key, button_has_key, &index);
|
|
if (ret) {
|
|
return g_ptr_array_index(priv->buttons, index);
|
|
}
|
|
return NULL;// TODO: store keys in locked_keys, pressed_keys
|
|
}
|