Files
squeekboard/eek/eek-key.c
Hysterical Raisins 8e014aaaf8 Cleanups: fix deprecated g_type_class_add_private()
- use G_DECLARE_ and G_DEFINE_ macros
- move all data into ClassNamePrivate
- use _get_instance_private()

This should not introduce any functional changes or breakage.

Skipped two classes (EekKeyboard and EekboardContextService) for now in
order not to break the build.

These two classes are used in some very funky WIP code that tries to
circumvent encapsulation.

(Funky code is in eekboard/key-emitter.c and eekboard/eekboard-context-service.c)
2019-07-04 19:55:15 +02:00

614 lines
16 KiB
C

/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-key
* @short_description: Base class of a key
*
* The #EekKeyClass class represents a key.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <string.h>
#include "eek-key.h"
#include "eek-section.h"
#include "eek-keyboard.h"
#include "eek-symbol.h"
enum {
PROP_0,
PROP_KEYCODE,
PROP_SYMBOL_MATRIX,
PROP_COLUMN,
PROP_ROW,
PROP_OREF,
PROP_LAST
};
enum {
LOCKED,
UNLOCKED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
typedef struct _EekKeyPrivate
{
guint keycode;
EekSymbolMatrix *symbol_matrix;
gint column;
gint row;
gulong oref; // UI outline reference
gboolean is_pressed;
gboolean is_locked;
} EekKeyPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (EekKey, eek_key, EEK_TYPE_ELEMENT)
static void
eek_key_real_locked (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->is_locked = TRUE;
#if DEBUG
g_debug ("locked %X", eek_key_get_keycode (self));
#endif
}
static void
eek_key_real_unlocked (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->is_locked = FALSE;
#if DEBUG
g_debug ("unlocked %X", eek_key_get_keycode (self));
#endif
}
static void
eek_key_finalize (GObject *object)
{
EekKey *self = EEK_KEY (object);
EekKeyPrivate *priv = eek_key_get_instance_private (self);
eek_symbol_matrix_free (priv->symbol_matrix);
G_OBJECT_CLASS (eek_key_parent_class)->finalize (object);
}
static void
eek_key_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekSymbolMatrix *matrix;
gint column, row;
switch (prop_id) {
case PROP_KEYCODE:
eek_key_set_keycode (EEK_KEY(object), g_value_get_uint (value));
break;
case PROP_SYMBOL_MATRIX:
matrix = g_value_get_boxed (value);
eek_key_set_symbol_matrix (EEK_KEY(object), matrix);
break;
case PROP_COLUMN:
eek_key_get_index (EEK_KEY(object), &column, &row);
eek_key_set_index (EEK_KEY(object), g_value_get_int (value), row);
break;
case PROP_ROW:
eek_key_get_index (EEK_KEY(object), &column, &row);
eek_key_set_index (EEK_KEY(object), column, g_value_get_int (value));
break;
case PROP_OREF:
eek_key_set_oref (EEK_KEY(object), g_value_get_uint (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_key_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
gint column, row;
switch (prop_id) {
case PROP_KEYCODE:
g_value_set_uint (value, eek_key_get_keycode (EEK_KEY(object)));
break;
case PROP_SYMBOL_MATRIX:
g_value_set_boxed (value,
eek_key_get_symbol_matrix (EEK_KEY(object)));
break;
case PROP_COLUMN:
eek_key_get_index (EEK_KEY(object), &column, &row);
g_value_set_int (value, column);
break;
case PROP_ROW:
eek_key_get_index (EEK_KEY(object), &column, &row);
g_value_set_int (value, row);
break;
case PROP_OREF:
g_value_set_uint (value, eek_key_get_oref (EEK_KEY(object)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_key_class_init (EekKeyClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
gobject_class->set_property = eek_key_set_property;
gobject_class->get_property = eek_key_get_property;
gobject_class->finalize = eek_key_finalize;
/* signals */
klass->locked = eek_key_real_locked;
klass->unlocked = eek_key_real_unlocked;
/**
* EekKey:keycode:
*
* The keycode of #EekKey.
*/
pspec = g_param_spec_uint ("keycode",
"Keycode",
"Keycode of the key",
0, G_MAXUINT, 0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_KEYCODE, pspec);
/**
* EekKey:symbol-matrix:
*
* The symbol matrix of #EekKey.
*/
pspec = g_param_spec_boxed ("symbol-matrix",
"Symbol matrix",
"Symbol matrix of the key",
EEK_TYPE_SYMBOL_MATRIX,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_SYMBOL_MATRIX, pspec);
/**
* EekKey:column:
*
* The column index of #EekKey in the parent #EekSection.
*/
pspec = g_param_spec_int ("column",
"Column",
"Column index of the key in section",
-1, G_MAXINT, -1,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_COLUMN, pspec);
/**
* EekKey:row:
*
* The row index of #EekKey in the parent #EekSection.
*/
pspec = g_param_spec_int ("row",
"Row",
"Row index of the key in section",
-1, G_MAXINT, -1,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_ROW, pspec);
/**
* EekKey:oref:
*
* The outline id of #EekKey.
*/
pspec = g_param_spec_ulong ("oref",
"Oref",
"Outline id of the key",
0, G_MAXULONG, 0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_OREF, pspec);
/**
* EekKey::locked:
* @key: an #EekKey
*
* The ::locked signal is emitted each time @key is shifted to
* the locked state. The class handler runs before signal
* handlers to allow signal handlers to read the status of @key
* with eek_key_is_locked().
*/
signals[LOCKED] =
g_signal_new (I_("locked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET(EekKeyClass, locked),
NULL,
NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* EekKey::unlocked:
* @key: an #EekKey
*
* The ::unlocked signal is emitted each time @key is shifted to
* the unlocked state.
*/
signals[UNLOCKED] =
g_signal_new (I_("unlocked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekKeyClass, unlocked),
NULL,
NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
eek_key_init (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->symbol_matrix = eek_symbol_matrix_new (0, 0);
}
/**
* eek_key_set_keycode:
* @key: an #EekKey
* @keycode: keycode
*
* Set the keycode of @key to @keycode. Since typically the keycode
* value is used to find a key in a keyboard by calling
* eek_keyboard_find_key_by_keycode, it is not necessarily the same as
* the X keycode but it should be unique in the keyboard @key belongs
* to.
*/
void
eek_key_set_keycode (EekKey *key,
guint keycode)
{
g_return_if_fail (EEK_IS_KEY (key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
priv->keycode = keycode;
}
/**
* eek_key_get_keycode:
* @key: an #EekKey
*
* Get keycode of @key.
* Returns: keycode or %EEK_INVALID_KEYCODE on failure
*/
guint
eek_key_get_keycode (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY (key), EEK_INVALID_KEYCODE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->keycode;
}
/**
* eek_key_set_symbol_matrix:
* @key: an #EekKey
* @matrix: an #EekSymbolMatrix
*
* Set the symbol matrix of @key to @matrix.
*/
void
eek_key_set_symbol_matrix (EekKey *key,
EekSymbolMatrix *matrix)
{
g_return_if_fail (EEK_IS_KEY(key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
eek_symbol_matrix_free (priv->symbol_matrix);
priv->symbol_matrix = eek_symbol_matrix_copy (matrix);
}
/**
* eek_key_get_symbol_matrix:
* @key: an #EekKey
*
* Get the symbol matrix of @key.
* Returns: (transfer none): #EekSymbolMatrix or %NULL
*/
EekSymbolMatrix *
eek_key_get_symbol_matrix (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY(key), NULL);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->symbol_matrix;
}
/**
* eek_key_get_symbol:
* @key: an #EekKey
*
* Get the current symbol of @key.
* Return value: (transfer none): the current #EekSymbol or %NULL on failure
*/
EekSymbol *
eek_key_get_symbol (EekKey *key)
{
return eek_key_get_symbol_with_fallback (key, 0, 0);
}
/**
* eek_key_get_symbol_with_fallback:
* @key: an #EekKey
* @fallback_group: fallback group index
* @fallback_level: fallback level index
*
* Get the current symbol of @key.
* Return value: (transfer none): the current #EekSymbol or %NULL on failure
*/
EekSymbol *
eek_key_get_symbol_with_fallback (EekKey *key,
gint fallback_group,
gint fallback_level)
{
gint group, level;
g_return_val_if_fail (EEK_IS_KEY (key), NULL);
g_return_val_if_fail (fallback_group >= 0, NULL);
g_return_val_if_fail (fallback_level >= 0, NULL);
eek_element_get_symbol_index (EEK_ELEMENT(key), &group, &level);
if (group < 0 || level < 0) {
EekElement *section;
section = eek_element_get_parent (EEK_ELEMENT(key));
g_return_val_if_fail (EEK_IS_SECTION (section), NULL);
if (group < 0)
group = eek_element_get_group (section);
if (level < 0)
level = eek_element_get_level (section);
if (group < 0 || level < 0) {
EekElement *keyboard;
keyboard = eek_element_get_parent (section);
g_return_val_if_fail (EEK_IS_KEYBOARD (keyboard), NULL);
if (group < 0)
group = eek_element_get_group (keyboard);
if (level < 0)
level = eek_element_get_level (keyboard);
}
}
return eek_key_get_symbol_at_index (key,
group,
level,
fallback_group,
fallback_level);
}
/**
* eek_key_get_symbol_at_index:
* @key: an #EekKey
* @group: group index of the symbol matrix
* @level: level index of the symbol matrix
* @fallback_group: fallback group index
* @fallback_level: fallback level index
*
* Get the symbol at (@group, @level) in the symbol matrix of @key.
* Return value: (transfer none): an #EekSymbol at (@group, @level), or %NULL
*/
EekSymbol *
eek_key_get_symbol_at_index (EekKey *key,
gint group,
gint level,
gint fallback_group,
gint fallback_level)
{
EekKeyPrivate *priv = eek_key_get_instance_private (key);
gint num_symbols;
g_return_val_if_fail (fallback_group >= 0, NULL);
g_return_val_if_fail (fallback_level >= 0, NULL);
if (group < 0)
group = fallback_group;
if (level < 0)
level = fallback_level;
if (!priv->symbol_matrix)
return NULL;
num_symbols = priv->symbol_matrix->num_groups *
priv->symbol_matrix->num_levels;
if (num_symbols == 0)
return NULL;
if (group >= priv->symbol_matrix->num_groups) {
if (fallback_group < 0)
return NULL;
group = fallback_group;
}
if (level >= priv->symbol_matrix->num_levels) {
if (fallback_level < 0)
return NULL;
level = fallback_level;
}
return priv->symbol_matrix->data[group * priv->symbol_matrix->num_levels +
level];
}
/**
* eek_key_set_index:
* @key: an #EekKey
* @column: column index of @key in #EekSection
* @row: row index of @key in #EekSection
*
* Set the location of @key in #EekSection with @column and @row.
*/
void
eek_key_set_index (EekKey *key,
gint column,
gint row)
{
g_return_if_fail (EEK_IS_KEY(key));
g_return_if_fail (0 <= column);
g_return_if_fail (0 <= row);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
if (priv->column != column) {
priv->column = column;
g_object_notify (G_OBJECT(key), "column");
}
if (priv->row != row) {
priv->row = row;
g_object_notify (G_OBJECT(key), "row");
}
}
/**
* eek_key_get_index:
* @key: an #EekKey
* @column: (allow-none): pointer where the column index of @key in #EekSection will be stored
* @row: (allow-none): pointer where the row index of @key in #EekSection will be stored
*
* Get the location of @key in #EekSection.
*/
void
eek_key_get_index (EekKey *key,
gint *column,
gint *row)
{
g_return_if_fail (EEK_IS_KEY(key));
g_return_if_fail (column != NULL || row != NULL);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
if (column != NULL)
*column = priv->column;
if (row != NULL)
*row = priv->row;
}
/**
* eek_key_set_oref:
* @key: an #EekKey
* @oref: outline id of @key
*
* Set the outline id of @key to @oref.
*/
void
eek_key_set_oref (EekKey *key,
guint oref)
{
g_return_if_fail (EEK_IS_KEY(key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
if (priv->oref != oref) {
priv->oref = oref;
g_object_notify (G_OBJECT(key), "oref");
}
}
/**
* eek_key_get_oref:
* @key: an #EekKey
*
* Get the outline id of @key.
* Returns: unsigned integer
*/
guint
eek_key_get_oref (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY (key), 0);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->oref;
}
/**
* eek_key_is_pressed:
* @key: an #EekKey
*
* Return %TRUE if key is marked as pressed.
*/
gboolean
eek_key_is_pressed (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY(key), FALSE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->is_pressed;
}
/**
* eek_key_is_locked:
* @key: an #EekKey
*
* Return %TRUE if key is marked as locked.
*/
gboolean
eek_key_is_locked (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY(key), FALSE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->is_locked;
}
void eek_key_set_pressed(EekKey *key, gboolean value)
{
g_return_if_fail (EEK_IS_KEY(key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
priv->is_pressed = value;
}