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squeekboard/README
2010-06-05 10:00:35 +09:00

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eek - easy embedded keyboard
*NOTE* This is not usable by now. The code has still a lot of bugs and
lacks documentation.
* Quick look
http://ueno.fedorapeople.org/eek/eek-in-demo.ogv (2MB, Ogg Theora)
* How to test
$ git clone git://github.com/ueno/eek.git
$ cd eek
$ ./autogen.sh --prefix=/usr --enable-gtk-doc
$ make
$ ./examples/eek-clutter-xkb-test --geometry=kinesis --symbols=in
* API (not fixed)
There are two different kinds of objects in eek. One is "keyboard
element" and another is "keyboard layout engine". A keyboard element
represents either a keyboard, a section, or a key. Each element
implements the Builder pattern so that it can be converted into a UI
widget (ClutterActor, GTK+ button, ...). A layout engine arranges
keyboard elements using information from external configuration
mechanisms (XKB, matchbox-keyboard layouts in XML, ...)
Here is a sample code which utilizes Clutter-based keyboard elements
and an XKB-based layout engine:
EekKeyboard *keyboard;
EekLayout *layout;
/* Create a keyboard layout using XKB configuration. */
layout = eek_xkb_layout_new (NULL, "kinesis", "in");
/* Create a keyboard implemented as ClutterActor. */
keyboard = eek_clutter_keyboard_new ();
/* Apply the layout to the keyboard. */
eek_keyboard_set_layout (keyboard, layout);
clutter_group_add (CLUTTER_GROUP(stage), CLUTTER_ACTOR(keyboard));