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squeekboard/eek/eek-element.c
Dorota Czaplejewicz 94a76eedfd Remove marshalers
2019-08-18 13:20:43 +00:00

349 lines
8.8 KiB
C

/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-element
* @short_description: Base class of a keyboard element
*
* The #EekElementClass class represents a keyboard element, which
* shall be used to implement #EekKeyboard, #EekSection, or #EekKey.
*/
#include "config.h"
#include <string.h>
#include "eek-element.h"
#include "eek-container.h"
enum {
PROP_0,
PROP_NAME,
PROP_BOUNDS,
PROP_LAST
};
enum {
SYMBOL_INDEX_CHANGED,
LAST_SIGNAL
};
typedef struct _EekElementPrivate
{
gchar *name;
EekBounds bounds;
EekElement *parent;
} EekElementPrivate;
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (EekElement, eek_element, G_TYPE_OBJECT)
static void
eek_element_finalize (GObject *object)
{
EekElement *self = EEK_ELEMENT (object);
EekElementPrivate *priv = eek_element_get_instance_private (self);
g_free (priv->name);
G_OBJECT_CLASS (eek_element_parent_class)->finalize (object);
}
static void
eek_element_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekElement *element = EEK_ELEMENT(object);
switch (prop_id) {
case PROP_NAME:
eek_element_set_name (element,
g_value_dup_string (value));
break;
case PROP_BOUNDS:
eek_element_set_bounds (element, g_value_get_boxed (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_element_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
EekElement *element = EEK_ELEMENT(object);
EekBounds bounds;
switch (prop_id) {
case PROP_NAME:
g_value_set_string (value, eek_element_get_name (element));
break;
case PROP_BOUNDS:
eek_element_get_bounds (element, &bounds);
g_value_set_boxed (value, &bounds);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_element_class_init (EekElementClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
/* signals */
gobject_class->set_property = eek_element_set_property;
gobject_class->get_property = eek_element_get_property;
gobject_class->finalize = eek_element_finalize;
/**
* EekElement:name:
*
* The name of #EekElement.
*/
pspec = g_param_spec_string ("name",
"Name",
"Name",
NULL,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_NAME,
pspec);
/**
* EekElement:bounds:
*
* The bounding box of #EekElement.
*/
pspec = g_param_spec_boxed ("bounds",
"Bounds",
"Bounding box of the element",
EEK_TYPE_BOUNDS,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_BOUNDS,
pspec);
}
static void
eek_element_init (EekElement *self)
{
(void)self;
}
/**
* eek_element_set_parent:
* @element: an #EekElement
* @parent: (allow-none): an #EekElement or %NULL
*
* Set the parent of @element to @parent.
*/
void
eek_element_set_parent (EekElement *element,
EekElement *parent)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
g_return_if_fail (parent == NULL || EEK_IS_ELEMENT(parent));
EekElementPrivate *priv = eek_element_get_instance_private (element);
if (priv->parent == parent)
return;
if (priv->parent != NULL) {
/* release self-reference acquired when setting parent */
g_object_unref (element);
}
if (parent != NULL) {
g_object_ref (element);
}
priv->parent = parent;
}
/**
* eek_element_get_parent:
* @element: an #EekElement
*
* Get the parent of @element.
* Returns: an #EekElement if the parent is set
*/
EekElement *
eek_element_get_parent (EekElement *element)
{
g_return_val_if_fail (EEK_IS_ELEMENT(element), NULL);
EekElementPrivate *priv = eek_element_get_instance_private (element);
return priv->parent;
}
/**
* eek_element_set_name:
* @element: an #EekElement
* @name: name of @element
*
* Set the name of @element to @name.
*/
void
eek_element_set_name (EekElement *element,
const gchar *name)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
EekElementPrivate *priv = eek_element_get_instance_private (element);
g_free (priv->name);
priv->name = g_strdup (name);
}
/**
* eek_element_get_name:
* @element: an #EekElement
*
* Get the name of @element.
* Returns: the name of @element or NULL when the name is not set
*/
const gchar *
eek_element_get_name (EekElement *element)
{
g_return_val_if_fail (EEK_IS_ELEMENT(element), NULL);
EekElementPrivate *priv = eek_element_get_instance_private (element);
return priv->name;
}
/**
* eek_element_set_bounds:
* @element: an #EekElement
* @bounds: bounding box of @element
*
* Set the bounding box of @element to @bounds. Note that if @element
* has parent, X and Y positions of @bounds are relative to the parent
* position.
*/
void
eek_element_set_bounds (EekElement *element,
EekBounds *bounds)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
EekElementPrivate *priv = eek_element_get_instance_private (element);
memcpy (&priv->bounds, bounds, sizeof(EekBounds));
}
/**
* eek_element_get_bounds:
* @element: an #EekElement
* @bounds: (out): pointer where bounding box of @element will be stored
*
* Get the bounding box of @element. Note that if @element has
* parent, position of @bounds are relative to the parent. To obtain
* the absolute position, use eek_element_get_absolute_position().
*/
void
eek_element_get_bounds (EekElement *element,
EekBounds *bounds)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
g_return_if_fail (bounds != NULL);
EekElementPrivate *priv = eek_element_get_instance_private (element);
memcpy (bounds, &priv->bounds, sizeof(EekBounds));
}
/**
* eek_element_get_absolute_position:
* @element: an #EekElement
* @x: pointer where the X coordinate of @element will be stored
* @y: pointer where the Y coordinate of @element will be stored
*
* Compute the absolute position of @element.
*/
void
eek_element_get_absolute_position (EekElement *element,
gdouble *x,
gdouble *y)
{
EekBounds bounds;
gdouble ax = 0.0, ay = 0.0;
do {
eek_element_get_bounds (element, &bounds);
ax += bounds.x;
ay += bounds.y;
} while ((element = eek_element_get_parent (element)) != NULL);
*x = ax;
*y = ay;
}
/**
* eek_element_set_position:
* @element: an #EekElement
* @x: X coordinate of top left corner
* @y: Y coordinate of top left corner
*
* Set the relative position of @element.
*/
void
eek_element_set_position (EekElement *element,
gdouble x,
gdouble y)
{
EekBounds bounds;
eek_element_get_bounds (element, &bounds);
bounds.x = x;
bounds.y = y;
eek_element_set_bounds (element, &bounds);
}
/**
* eek_element_set_size:
* @element: an #EekElement
* @width: width of @element
* @height: height of @element
*
* Set the size of @element.
*/
void
eek_element_set_size (EekElement *element,
gdouble width,
gdouble height)
{
EekBounds bounds;
eek_element_get_bounds (element, &bounds);
bounds.width = width;
bounds.height = height;
eek_element_set_bounds (element, &bounds);
}