324 lines
11 KiB
C
324 lines
11 KiB
C
/*
|
|
* Copyright (C) 2010 Daiki Ueno <ueno@unixuser.org>
|
|
* Copyright (C) 2010 Red Hat, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public License
|
|
* as published by the Free Software Foundation; either version 2 of
|
|
* the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
|
* 02110-1301 USA
|
|
*/
|
|
|
|
/**
|
|
* SECTION:eek-clutter-section
|
|
* @short_description: #EekSection implemented as a #ClutterActor
|
|
*
|
|
* The #EekClutterSection class implements the #EekSectionIface
|
|
* interface as a #ClutterActor.
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif /* HAVE_CONFIG_H */
|
|
#include "eek-clutter-section.h"
|
|
#include "eek-clutter-private.h"
|
|
#include "eek-simple-section.h"
|
|
#include <stdio.h>
|
|
|
|
enum {
|
|
PROP_0,
|
|
PROP_COLUMNS,
|
|
PROP_ROWS,
|
|
PROP_ANGLE,
|
|
PROP_BOUNDS,
|
|
PROP_LAST
|
|
};
|
|
|
|
static void eek_section_iface_init (EekSectionIface *iface);
|
|
|
|
G_DEFINE_TYPE_WITH_CODE (EekClutterSection, eek_clutter_section,
|
|
CLUTTER_TYPE_GROUP,
|
|
G_IMPLEMENT_INTERFACE (EEK_TYPE_SECTION,
|
|
eek_section_iface_init));
|
|
|
|
#define EEK_CLUTTER_SECTION_GET_PRIVATE(obj) \
|
|
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_CLUTTER_SECTION, EekClutterSectionPrivate))
|
|
|
|
struct _EekClutterSectionPrivate
|
|
{
|
|
EekSimpleSection *simple;
|
|
GHashTable *key_outline_texture_hash; /* outline pointer -> texture */
|
|
};
|
|
|
|
static void
|
|
eek_clutter_section_real_set_dimensions (EekSection *self,
|
|
gint columns,
|
|
gint rows)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
|
|
|
|
g_return_if_fail (priv);
|
|
eek_section_set_dimensions (EEK_SECTION(priv->simple), columns, rows);
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_real_get_dimensions (EekSection *self,
|
|
gint *columns,
|
|
gint *rows)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
|
|
|
|
g_return_if_fail (priv);
|
|
eek_section_get_dimensions (EEK_SECTION(priv->simple), columns, rows);
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_real_set_angle (EekSection *self,
|
|
gint angle)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
|
|
|
|
g_return_if_fail (priv);
|
|
eek_section_set_angle (EEK_SECTION(priv->simple), angle);
|
|
clutter_actor_set_rotation (CLUTTER_ACTOR(self),
|
|
CLUTTER_Z_AXIS,
|
|
angle,
|
|
0,
|
|
0,
|
|
0);
|
|
}
|
|
|
|
static gint
|
|
eek_clutter_section_real_get_angle (EekSection *self)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
|
|
|
|
g_return_val_if_fail (priv, 0);
|
|
eek_section_get_angle (EEK_SECTION(priv->simple));
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_real_set_bounds (EekSection *self,
|
|
EekBounds *bounds)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
|
|
|
|
g_return_if_fail (priv);
|
|
eek_section_set_bounds (EEK_SECTION(priv->simple), bounds);
|
|
clutter_actor_set_position (CLUTTER_ACTOR(self), bounds->x, bounds->y);
|
|
clutter_actor_set_size (CLUTTER_ACTOR(self), bounds->w, bounds->h);
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_real_get_bounds (EekSection *self,
|
|
EekBounds *bounds)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
|
|
|
|
g_return_if_fail (priv);
|
|
return eek_section_get_bounds (EEK_SECTION(priv->simple), bounds);
|
|
}
|
|
|
|
static EekKey *
|
|
eek_clutter_section_real_create_key (EekSection *self,
|
|
const gchar *name,
|
|
guint *keysyms,
|
|
gint num_groups,
|
|
gint num_levels,
|
|
gint column,
|
|
gint row,
|
|
EekOutline *outline,
|
|
EekBounds *bounds)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
|
|
EekKey *key;
|
|
EekKeysymMatrix matrix;
|
|
gint columns, rows;
|
|
ClutterActor *texture;
|
|
|
|
g_return_val_if_fail (priv, NULL);
|
|
|
|
eek_section_get_dimensions (self, &columns, &rows);
|
|
g_return_val_if_fail (column < columns, NULL);
|
|
g_return_val_if_fail (row < rows, NULL);
|
|
|
|
matrix.data = keysyms;
|
|
matrix.num_groups = num_groups;
|
|
matrix.num_levels = num_levels;
|
|
key = g_object_new (EEK_TYPE_CLUTTER_KEY,
|
|
"name", name,
|
|
"keysyms", &matrix,
|
|
"column", column,
|
|
"row", row,
|
|
"outline", outline,
|
|
"bounds", bounds,
|
|
NULL);
|
|
g_return_val_if_fail (key, NULL);
|
|
|
|
texture = g_hash_table_lookup (priv->key_outline_texture_hash, outline);
|
|
if (texture == NULL) {
|
|
texture = eek_clutter_key_create_texture (EEK_CLUTTER_KEY(key));
|
|
g_hash_table_insert (priv->key_outline_texture_hash, outline, texture);
|
|
} else
|
|
texture = clutter_clone_new (texture);
|
|
|
|
eek_clutter_key_set_texture (EEK_CLUTTER_KEY(key), texture);
|
|
clutter_container_add_actor (CLUTTER_CONTAINER(self),
|
|
CLUTTER_ACTOR(key));
|
|
return key;
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_real_foreach_key (EekSection *self,
|
|
GFunc func,
|
|
gpointer user_data)
|
|
{
|
|
EekClutterCallbackData data;
|
|
|
|
g_return_if_fail (EEK_IS_CLUTTER_SECTION(self));
|
|
|
|
data.func = func;
|
|
data.user_data = user_data;
|
|
|
|
clutter_container_foreach (CLUTTER_CONTAINER(self),
|
|
eek_clutter_callback,
|
|
&data);
|
|
}
|
|
|
|
static void
|
|
eek_section_iface_init (EekSectionIface *iface)
|
|
{
|
|
iface->set_dimensions = eek_clutter_section_real_set_dimensions;
|
|
iface->get_dimensions = eek_clutter_section_real_get_dimensions;
|
|
iface->set_angle = eek_clutter_section_real_set_angle;
|
|
iface->get_angle = eek_clutter_section_real_get_angle;
|
|
iface->set_bounds = eek_clutter_section_real_set_bounds;
|
|
iface->get_bounds = eek_clutter_section_real_get_bounds;
|
|
iface->create_key = eek_clutter_section_real_create_key;
|
|
iface->foreach_key = eek_clutter_section_real_foreach_key;
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_dispose (GObject *object)
|
|
{
|
|
clutter_group_remove_all (CLUTTER_GROUP(object));
|
|
G_OBJECT_CLASS (eek_clutter_section_parent_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_finalize (GObject *object)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(object);
|
|
|
|
g_object_unref (priv->simple);
|
|
G_OBJECT_CLASS (eek_clutter_section_parent_class)->finalize (object);
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_set_property (GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_ANGLE:
|
|
eek_section_set_angle (EEK_SECTION(object),
|
|
g_value_get_int (value));
|
|
break;
|
|
case PROP_BOUNDS:
|
|
eek_section_set_bounds (EEK_SECTION(object),
|
|
g_value_get_boxed (value));
|
|
break;
|
|
default:
|
|
g_object_set_property (object,
|
|
g_param_spec_get_name (pspec),
|
|
value);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_get_property (GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(object);
|
|
EekBounds bounds;
|
|
|
|
switch (prop_id) {
|
|
case PROP_ANGLE:
|
|
g_value_set_int (value, eek_section_get_angle (EEK_SECTION(object)));
|
|
break;
|
|
case PROP_BOUNDS:
|
|
eek_section_get_bounds (EEK_SECTION(object), &bounds);
|
|
g_value_set_boxed (value, &bounds);
|
|
break;
|
|
default:
|
|
g_object_get_property (object,
|
|
g_param_spec_get_name (pspec),
|
|
value);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_paint (ClutterActor *self)
|
|
{
|
|
ClutterGeometry geom;
|
|
|
|
CLUTTER_ACTOR_CLASS (eek_clutter_section_parent_class)->paint (self);
|
|
|
|
//clutter_actor_get_allocation_geometry (self, &geom);
|
|
//cogl_set_source_color4ub (0x80, 0x00, 0x00, 0xff);
|
|
//cogl_rectangle (0, 0, geom.width, geom.height);
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_class_init (EekClutterSectionClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
|
GParamSpec *pspec;
|
|
|
|
g_type_class_add_private (gobject_class, sizeof (EekClutterSectionPrivate));
|
|
|
|
gobject_class->set_property = eek_clutter_section_set_property;
|
|
gobject_class->get_property = eek_clutter_section_get_property;
|
|
gobject_class->finalize = eek_clutter_section_finalize;
|
|
gobject_class->dispose = eek_clutter_section_dispose;
|
|
|
|
actor_class->paint = eek_clutter_section_paint;
|
|
|
|
g_object_class_override_property (gobject_class,
|
|
PROP_ANGLE,
|
|
"angle");
|
|
g_object_class_override_property (gobject_class,
|
|
PROP_BOUNDS,
|
|
"bounds");
|
|
}
|
|
|
|
static void
|
|
eek_clutter_section_init (EekClutterSection *self)
|
|
{
|
|
EekClutterSectionPrivate *priv;
|
|
|
|
priv = self->priv = EEK_CLUTTER_SECTION_GET_PRIVATE (self);
|
|
priv->simple = g_object_new (EEK_TYPE_SIMPLE_SECTION, NULL);
|
|
priv->key_outline_texture_hash =
|
|
g_hash_table_new_full (g_direct_hash,
|
|
g_direct_equal,
|
|
NULL,
|
|
g_free);
|
|
}
|