189 lines
5.7 KiB
C
189 lines
5.7 KiB
C
/*
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* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
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* Copyright (C) 2010-2011 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301 USA
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*/
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/**
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* SECTION:eek-layout
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* @short_description: Base class of a layout engine
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*
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* The #EekLayout class is a base class of layout engine which
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* arranges keyboard elements.
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*/
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#include "config.h"
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#include "eek-layout.h"
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#include "eek-keyboard.h"
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#include "eekboard/eekboard-context-service.h"
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G_DEFINE_ABSTRACT_TYPE (EekLayout, eek_layout, G_TYPE_OBJECT)
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static void
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eek_layout_class_init (EekLayoutClass *klass)
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{
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klass->create_keyboard = NULL;
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}
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void
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eek_layout_init (EekLayout *self)
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{
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}
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/**
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* eek_keyboard_new:
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* @layout: an #EekLayout
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* @initial_width: initial width of the keyboard
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* @initial_height: initial height of the keyboard
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*
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* Create a new #EekKeyboard based on @layout.
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*/
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EekKeyboard *
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eek_keyboard_new (EekboardContextService *manager,
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EekLayout *layout,
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gdouble initial_width,
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gdouble initial_height)
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{
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g_assert (EEK_IS_LAYOUT(layout));
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g_assert (EEK_LAYOUT_GET_CLASS(layout)->create_keyboard);
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return EEK_LAYOUT_GET_CLASS(layout)->create_keyboard (manager,
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layout,
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initial_width,
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initial_height);
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}
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const double section_spacing = 7.0;
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struct place_data {
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double desired_width;
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double current_offset;
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EekKeyboard *keyboard;
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};
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static void
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section_placer(EekElement *element, gpointer user_data)
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{
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struct place_data *data = (struct place_data*)user_data;
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EekBounds section_bounds = {0};
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eek_element_get_bounds(element, §ion_bounds);
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section_bounds.width = data->desired_width;
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eek_element_set_bounds(element, §ion_bounds);
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// Sections are rows now. Gather up all the keys and adjust their bounds.
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eek_section_place_keys(EEK_SECTION(element), EEK_KEYBOARD(data->keyboard));
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eek_element_get_bounds(element, §ion_bounds);
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section_bounds.y = data->current_offset;
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eek_element_set_bounds(element, §ion_bounds);
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data->current_offset += section_bounds.height + section_spacing;
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}
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static void
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section_counter(EekElement *element, gpointer user_data) {
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double *total_height = user_data;
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EekBounds section_bounds = {0};
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eek_element_get_bounds(element, §ion_bounds);
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*total_height += section_bounds.height + section_spacing;
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}
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void
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eek_layout_place_sections(EekKeyboard *keyboard)
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{
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/* Order rows */
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// This needs to be done after outlines, because outlines define key sizes
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// TODO: do this only for rows without bounds
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// The keyboard width is given by the user via screen size. The height will be given dynamically.
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// TODO: calculate max line width beforehand for button centering. Leave keyboard centering to the renderer later
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EekBounds keyboard_bounds = {0};
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eek_element_get_bounds(EEK_ELEMENT(keyboard), &keyboard_bounds);
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struct place_data placer_data = {
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.desired_width = keyboard_bounds.width,
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.current_offset = 0,
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.keyboard = keyboard,
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};
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eek_container_foreach_child(EEK_CONTAINER(keyboard), section_placer, &placer_data);
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double total_height = 0;
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eek_container_foreach_child(EEK_CONTAINER(keyboard), section_counter, &total_height);
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keyboard_bounds.height = total_height;
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eek_element_set_bounds(EEK_ELEMENT(keyboard), &keyboard_bounds);
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}
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static void scale_bounds_callback (EekElement *element,
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gpointer user_data);
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static void
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scale_bounds (EekElement *element,
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gdouble scale)
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{
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EekBounds bounds;
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eek_element_get_bounds (element, &bounds);
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bounds.x *= scale;
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bounds.y *= scale;
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bounds.width *= scale;
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bounds.height *= scale;
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eek_element_set_bounds (element, &bounds);
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if (EEK_IS_CONTAINER(element))
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eek_container_foreach_child (EEK_CONTAINER(element),
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scale_bounds_callback,
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&scale);
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}
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static void
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scale_bounds_callback (EekElement *element,
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gpointer user_data)
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{
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scale_bounds (element, *(gdouble *)user_data);
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}
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void
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eek_layout_scale_keyboard(EekKeyboard *keyboard, gdouble scale)
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{
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gsize n_outlines;
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scale_bounds (EEK_ELEMENT(keyboard), scale);
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n_outlines = eek_keyboard_get_n_outlines (keyboard);
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for (guint i = 0; i < n_outlines; i++) {
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EekOutline *outline = eek_keyboard_get_outline (keyboard, i);
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gint j;
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for (j = 0; j < outline->num_points; j++) {
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outline->points[j].x *= scale;
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outline->points[j].y *= scale;
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}
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}
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keyboard->scale = scale;
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}
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void
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eek_layout_update_layout(EekKeyboard *keyboard)
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{
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eek_layout_scale_keyboard(keyboard, 1.0 / keyboard->scale);
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eek_layout_place_sections(keyboard);
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eek_layout_scale_keyboard(keyboard, 1.0 / keyboard->scale);
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}
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