Files
squeekboard/src/submission.rs
Dorota Czaplejewicz dcbd55c31e layout: Eliminate locked and presed key lists
The lists duplicated a source of truth, and were complicating the code, which can now be separated cleaner by effect areas.
2019-11-30 16:11:52 +00:00

68 lines
2.2 KiB
Rust

/*! Managing the events belonging to virtual-keyboard interface. */
use ::keyboard::{ KeyCode, PressType };
/// Gathers stuff defined in C or called by C
pub mod c {
use std::os::raw::c_void;
#[repr(transparent)]
#[derive(Clone, Copy)]
pub struct ZwpVirtualKeyboardV1(*const c_void);
#[no_mangle]
extern "C" {
/// Checks if point falls within bounds,
/// which are relative to origin and rotated by angle (I think)
pub fn eek_virtual_keyboard_v1_key(
virtual_keyboard: ZwpVirtualKeyboardV1,
timestamp: u32,
keycode: u32,
press: u32,
);
}
}
#[derive(Clone, Copy)]
pub struct Timestamp(pub u32);
/// Layout-independent backend. TODO: Have one instance per program or seat
pub struct VirtualKeyboard(pub c::ZwpVirtualKeyboardV1);
impl VirtualKeyboard {
// TODO: split out keyboard state management
pub fn switch(
&self,
keycodes: &Vec<KeyCode>,
action: PressType,
timestamp: Timestamp,
) {
let keycodes_count = keycodes.len();
for keycode in keycodes.iter() {
let keycode = keycode - 8;
match (action, keycodes_count) {
// Pressing a key made out of a single keycode is simple:
// press on press, release on release.
(_, 1) => unsafe {
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, action.clone() as u32
);
},
// A key made of multiple keycodes
// has to submit them one after the other
(PressType::Pressed, _) => unsafe {
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, PressType::Pressed as u32
);
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, PressType::Released as u32
);
},
// Design choice here: submit multiple all at press time
// and do nothing at release time
(PressType::Released, _) => {},
}
}
}
}