71 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
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 * Copyright (C) 2010-2011 Red Hat, Inc.
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public License
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 * as published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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 * 02110-1301 USA
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 */
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#include "config.h"
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#include "eek-section.h"
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EekBounds eek_get_outline_size(LevelKeyboard *keyboard, uint32_t oref) {
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    EekOutline *outline = level_keyboard_get_outline (keyboard, oref);
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    if (outline && outline->num_points > 0) {
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        double minx = outline->points[0].x;
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        double maxx = minx;
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        double miny = outline->points[0].y;
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        double maxy = miny;
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        for (uint i = 1; i < outline->num_points; i++) {
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            EekPoint p = outline->points[i];
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            if (p.x < minx) {
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                minx = p.x;
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            } else if (p.x > maxx) {
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                maxx = p.x;
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            }
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            if (p.y < miny) {
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                miny = p.y;
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            } else if (p.y > maxy) {
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                maxy = p.y;
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            }
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        }
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        EekBounds key_bounds = {
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            .height = maxy - miny,
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            .width = maxx - minx,
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            .x = 0,
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            .y = 0,
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        };
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        return key_bounds;
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    }
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    EekBounds bounds = {0, 0, 0, 0};
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    return bounds;
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}
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void
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eek_row_place_buttons(struct squeek_row *row, LevelKeyboard *keyboard)
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{
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    EekBounds row_size = squeek_row_place_keys(row, keyboard);
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    EekBounds row_bounds = squeek_row_get_bounds(row);
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    // FIXME: do centering of each row based on keyboard dimensions,
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    // one level up the iterators
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    // now centering by comparing previous width to the new, calculated one
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    row_bounds.x = (row_bounds.width - row_size.width) / 2;
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    row_bounds.width = row_size.width;
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    row_bounds.height = row_size.height;
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    squeek_row_set_bounds(row, row_bounds);
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}
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