72 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* 
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 * Copyright (C) 2010 Daiki Ueno <ueno@unixuser.org>
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 * Copyright (C) 2010 Red Hat, Inc.
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 * 
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public License
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 * as published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 * 
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 * This library is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 * 
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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 * 02110-1301 USA
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 */
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/**
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 * SECTION:eek-layout
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 * @short_description: Base interface of a layout engine
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 *
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 * The #EekLayout class is a base interface of layout engine which
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 * arranges keyboard elements.
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 */
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif  /* HAVE_CONFIG_H */
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#include "eek-layout.h"
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#include "eek-keyboard.h"
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static void
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eek_layout_base_init (gpointer gobject_class)
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{
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    static gboolean is_initialized = FALSE;
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    if (!is_initialized) {
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        /* TODO: signals */
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        is_initialized = TRUE;
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    }
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}
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GType
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eek_layout_get_type (void)
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{
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    static GType iface_type = 0;
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    if (iface_type == 0) {
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        static const GTypeInfo info = {
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            sizeof (EekLayoutIface),
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            eek_layout_base_init,
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            NULL,
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        };
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        iface_type = g_type_register_static (G_TYPE_INTERFACE,
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                                             "EekLayout",
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                                             &info, 0);
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    }
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    return iface_type;
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}
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void
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eek_layout_apply (EekLayout   *layout,
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                  EekKeyboard *keyboard)
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{
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    g_return_if_fail (EEK_IS_LAYOUT(layout));
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    EEK_LAYOUT_GET_IFACE(layout)->apply (layout, keyboard);
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}
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