Files
squeekboard/src/main.h
Dorota Czaplejewicz c1ceec3673 state: Become the source of layout choice
A redesign of popover was needed: it can no longer query the application state directly due to current state being its own actor, so instead the popover gets a dedicated copy of the relevant state.

I'm not entirely happy with the extra complexity of having an extra actor just for 1 string, but at least the duplication between C and Rust and mutual calls have been reduced.
2022-06-06 16:10:53 +00:00

39 lines
1.2 KiB
C

#pragma once
/// This all wraps https://gtk-rs.org/gtk-rs-core/stable/latest/docs/glib/struct.MainContext.html#method.channel
#include <inttypes.h>
#include "input-method-unstable-v2-client-protocol.h"
#include "virtual-keyboard-unstable-v1-client-protocol.h"
#include "eek/eek-types.h"
#include "dbus.h"
#include "panel.h"
#include "src/popover.h"
struct receiver;
/// Wrapped<event_loop::driver::Threaded>
struct squeek_state_manager;
struct submission;
struct rsobjects {
struct receiver *receiver;
struct squeek_state_manager *state_manager;
struct submission *submission;
struct squeek_wayland *wayland;
struct squeek_popover *popover;
};
void register_ui_loop_handler(struct receiver *receiver, struct panel_manager *panel, struct squeek_popover *popover, EekboardContextService *hint_manager, DBusHandler *dbus_handler);
struct rsobjects squeek_init(void);
void squeek_state_send_force_visible(struct squeek_state_manager *state);
void squeek_state_send_force_hidden(struct squeek_state_manager *state);
void squeek_state_send_keyboard_present(struct squeek_state_manager *state, uint32_t keyboard_present);
void squeek_state_send_layout_set(struct squeek_state_manager *state, char *name, char *layout, uint32_t timestamp);