Files
squeekboard/eek/eek-layout.c
Dorota Czaplejewicz b84c402c4a WIP
WIP

WIP: keymap generation test passes

meta: Update features and version

WiP: cargo.lock

WIP: don't crash

WIP: no outlines

parsing: New tests

WIP: base level works

WIP: remove old keyboard

symbols correctly input

WIP: lodaing files

WIP: fallback works

Valid fallback
2019-09-04 09:44:31 +00:00

48 lines
1.4 KiB
C

/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-layout
* @short_description: Base class of a layout engine
*
* The #EekLayout class is a base class of layout engine which
* arranges keyboard elements.
*/
#include "config.h"
#include "eek-layout.h"
#include "eek-keyboard.h"
#include "eekboard/eekboard-context-service.h"
#include "eek-xml-layout.h"
G_DEFINE_ABSTRACT_TYPE (EekLayout, eek_layout, G_TYPE_OBJECT)
static void
eek_layout_class_init (EekLayoutClass *klass)
{
klass->create_keyboard = NULL;
}
void
eek_layout_init (EekLayout *self)
{
}