9 Commits

Author SHA1 Message Date
s3rius 55b4089e43 Updated dictionary according to 10_000 most fequent words form НКРЯ.
/ docker_build (push) Successful in 1m33s
/ helm_deploy (push) Successful in 35s
Testing zangramru / lint (push) Successful in 32s
Testing zangramru / pytest (push) Failing after 51s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-02 11:15:04 +02:00
s3rius 5355159e49 Updated dictionary.
Testing zangramru / lint (push) Successful in 30s
Testing zangramru / pytest (push) Failing after 51s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-02 04:05:25 +02:00
s3rius a34d63aebe Fixed finding words.
/ docker_build (push) Successful in 1m31s
/ helm_deploy (push) Successful in 26s
Testing zangramru / lint (push) Successful in 32s
Testing zangramru / pytest (push) Failing after 22s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-02 03:42:44 +02:00
s3rius 039d206ba0 Added og meta tags.
/ docker_build (push) Successful in 1m24s
/ helm_deploy (push) Successful in 35s
Testing zangramru / lint (push) Successful in 32s
Testing zangramru / pytest (push) Failing after 46s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-02 03:18:53 +02:00
s3rius 12b0eb08b4 added support for daily puzzles.
/ docker_build (push) Successful in 5m42s
/ helm_deploy (push) Successful in 49s
Testing zangramru / lint (push) Successful in 33s
Testing zangramru / pytest (push) Failing after 22s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-02 02:57:09 +02:00
s3rius f1d2b0f6c8 Made logs always show up.
Testing zangramru / lint (push) Successful in 31s
Testing zangramru / pytest (push) Failing after 49s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-01 14:28:14 +02:00
s3rius da37f240b1 Added logs.
Testing zangramru / lint (push) Successful in 32s
Testing zangramru / pytest (push) Failing after 50s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-01 13:59:18 +02:00
s3rius ef1d94cf68 Fixed pytest.
Testing zangramru / lint (push) Successful in 31s
Testing zangramru / pytest (push) Failing after 49s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-01 13:56:32 +02:00
s3rius 4306676699 Simplified workflows.
Testing zangramru / lint (push) Successful in 31s
Testing zangramru / pytest (push) Failing after 16s
Signed-off-by: Pavel Kirilin <s3riussan@gmail.com>
2026-07-01 13:42:32 +02:00
17 changed files with 5015 additions and 17864 deletions
+1
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@@ -1 +1,2 @@
**/*.csv filter=lfs diff=lfs merge=lfs -text **/*.csv filter=lfs diff=lfs merge=lfs -text
**/*.png filter=lfs diff=lfs merge=lfs -text
+1
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@@ -25,6 +25,7 @@ jobs:
push: true push: true
file: ./Dockerfile file: ./Dockerfile
platforms: linux/amd64 platforms: linux/amd64
target: prod
tags: | tags: |
gitea.le-memese.com/s3rius/zangramru:latest gitea.le-memese.com/s3rius/zangramru:latest
gitea.le-memese.com/s3rius/zangramru:${{ gitea.ref_name }} gitea.le-memese.com/s3rius/zangramru:${{ gitea.ref_name }}
+5 -10
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@@ -4,12 +4,6 @@ on: push
jobs: jobs:
lint: lint:
strategy:
matrix:
cmd:
- ruff-format
- ruff
- mypy
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
@@ -22,13 +16,11 @@ jobs:
- name: Install deps - name: Install deps
run: uv sync run: uv sync
- name: Run lint check - name: Run lint check
run: uv run pre-commit run -a ${{ matrix.cmd }} run: uv run pre-commit run -a
pytest: pytest:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
- name: Create .env
run: touch .env
- name: Set up Python - name: Set up Python
uses: actions/setup-python@v6 uses: actions/setup-python@v6
with: with:
@@ -38,4 +30,7 @@ jobs:
with: with:
version: "2.28.0" version: "2.28.0"
- name: run tests - name: run tests
run: docker-compose run --rm api pytest -vv run: docker compose run --build --rm api pytest -vv
- name: show logs
if: 'always()'
run: docker compose logs
+8
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@@ -31,3 +31,11 @@ RUN --mount=from=uv,source=/usr/local/bin/uv,target=/bin/uv \
uv sync --locked --no-dev uv sync --locked --no-dev
CMD ["/usr/local/bin/python", "-m", "zangramru"] CMD ["/usr/local/bin/python", "-m", "zangramru"]
FROM prod AS dev
RUN --mount=from=uv,source=/usr/local/bin/uv,target=/bin/uv \
--mount=type=cache,target=/root/.cache/uv \
uv sync --locked --all-groups
+4 -2
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@@ -10,6 +10,7 @@ from piccolo.table import create_tables, drop_tables
from zangramru.settings import settings from zangramru.settings import settings
from zangramru.web.application import get_app from zangramru.web.application import get_app
from zangramru.web.lifespan import lifespan_setup
@pytest.fixture(scope="session") @pytest.fixture(scope="session")
@@ -73,14 +74,15 @@ async def setup_db() -> AsyncGenerator[None, None]:
@pytest.fixture @pytest.fixture
def fastapi_app() -> FastAPI: async def fastapi_app() -> AsyncGenerator[FastAPI, None]:
""" """
Fixture for creating FastAPI app. Fixture for creating FastAPI app.
:return: fastapi app with mocked dependencies. :return: fastapi app with mocked dependencies.
""" """
application = get_app() application = get_app()
return application # noqa: RET504 async with lifespan_setup(application):
yield application
@pytest.fixture @pytest.fixture
-19
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@@ -1,19 +0,0 @@
import uuid
from fastapi import FastAPI
from httpx import AsyncClient
from starlette import status
async def test_echo(fastapi_app: FastAPI, client: AsyncClient) -> None:
"""
Tests that echo route works.
:param fastapi_app: current application.
:param client: client for the app.
"""
url = fastapi_app.url_path_for("send_echo_message")
message = uuid.uuid4().hex
response = await client.post(url, json={"message": message})
assert response.status_code == status.HTTP_200_OK
assert response.json()["message"] == message
+20
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@@ -0,0 +1,20 @@
from fastapi import FastAPI
from httpx import AsyncClient
from starlette import status
from zangramru.web.api.puzzles.schema import PuzzleOutputDTO
async def test_get_random_puzzle(fastapi_app: FastAPI, client: AsyncClient) -> None:
"""
Tests that echo route works.
:param fastapi_app: current application.
:param client: client for the app.
"""
url = fastapi_app.url_path_for("random_puzzle")
response = await client.get(url)
assert response.status_code == status.HTTP_200_OK
dto = PuzzleOutputDTO.model_validate(response.json())
assert sum(len(row) for row in dto.board) == 16
assert len(dto.solutions) >= 10
+1
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@@ -12,6 +12,7 @@ env:
ZANGRAMRU_DB_HOST: cnpg-cluster-rw.cnpg-cluster.svc.cluster.local ZANGRAMRU_DB_HOST: cnpg-cluster-rw.cnpg-cluster.svc.cluster.local
ZANGRAMRU_DB_USER: zangram ZANGRAMRU_DB_USER: zangram
ZANGRAMRU_DB_BASE: zangram ZANGRAMRU_DB_BASE: zangram
ZANGRAMRU_START_DATE: "2026-07-01"
probes: probes:
liveness: liveness:
@@ -0,0 +1,44 @@
from piccolo.apps.migrations.auto.migration_manager import MigrationManager
from piccolo.columns.column_types import Integer
from piccolo.columns.indexes import IndexMethod
ID = "2026-07-01T21:56:16:112157"
VERSION = "1.34.0"
DESCRIPTION = ""
async def forwards():
manager = MigrationManager(
migration_id=ID, app_name="zangramru_db", description=DESCRIPTION
)
manager.drop_column(
table_class_name="Puzzle",
tablename="puzzle",
column_name="date",
db_column_name="date",
schema=None,
)
manager.add_column(
table_class_name="Puzzle",
tablename="puzzle",
column_name="number",
db_column_name="number",
column_class_name="Integer",
column_class=Integer,
params={
"default": 0,
"null": False,
"primary_key": False,
"unique": False,
"index": False,
"index_method": IndexMethod.btree,
"choices": None,
"db_column_name": None,
"secret": False,
},
schema=None,
)
return manager
+5 -3
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@@ -1,13 +1,15 @@
from piccolo.columns import JSON, UUID, Date, Varchar import uuid
from piccolo.columns import JSON, UUID, Integer, Varchar
from piccolo.table import Table from piccolo.table import Table
class Puzzle(Table): class Puzzle(Table):
"""Table for puzzles.""" """Table for puzzles."""
id = UUID(primary_key=True) id = UUID(primary_key=True, default=uuid.uuid4)
board = Varchar(length=16) board = Varchar(length=16)
solutions = JSON() solutions = JSON()
extra = JSON() extra = JSON()
definitions = JSON() definitions = JSON()
date = Date() number = Integer()
+4517 -17463
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+18 -10
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@@ -1,7 +1,9 @@
import csv import csv
import datetime
import secrets import secrets
from collections import defaultdict, deque from collections import defaultdict, deque
from dataclasses import dataclass from dataclasses import dataclass
from datetime import timedelta
from pathlib import Path from pathlib import Path
from pprint import pformat from pprint import pformat
from typing import Annotated from typing import Annotated
@@ -107,7 +109,7 @@ class PuzzleGenerator:
with dict_path.open("r") as f: with dict_path.open("r") as f:
rows = csv.DictReader(f, delimiter="|") rows = csv.DictReader(f, delimiter="|")
for row in rows: for row in rows:
word = row["word"] word = row["word"].lower().replace("ё", "е") # noqa: RUF001
self.words[word] = row["def"] self.words[word] = row["def"]
self.trie.add(word) self.trie.add(word)
@@ -139,7 +141,10 @@ class PuzzleGenerator:
while paths: while paths:
path, trie_node = paths.pop() path, trie_node = paths.pop()
if trie_node.valid_word and len(trie_node.value) >= 4: if trie_node.valid_word and len(trie_node.value) >= 4:
solutions[trie_node.value] = path word = trie_node.value
if word in solutions:
return {}
solutions[word] = path
for dx, dy in ( for dx, dy in (
(1, 1), (1, 1),
(-1, -1), (-1, -1),
@@ -234,6 +239,7 @@ class PuzzleGenerator:
prev = path[0] prev = path[0]
for tile in path[1:]: for tile in path[1:]:
neigbours[prev].add(tile) neigbours[prev].add(tile)
neigbours[tile].add(prev)
prev = tile prev = tile
extras = {w: p for w, p in solutions.items() if w not in cover} extras = {w: p for w, p in solutions.items() if w not in cover}
@@ -263,20 +269,24 @@ class PuzzleGenerator:
return used_cells return used_cells
def generate(self, target: int, max_attempts: int) -> Puzzle | None: def generate(self, target: int, timeout: int = 10) -> Puzzle:
""" """
Generate a valid puzzle that has solutions. Generate a valid puzzle that has solutions.
:param target: minimum number of words required to solve the puzzle. :param target: minimum number of words required to solve the puzzle.
:param max_attempts: Since sometimes we might fail to generate a correct :param timeout: since puzzles can fail to generate sometimes,
puzzle. We try it multiple times, this parameters limits how we use timeout to not let the puzzle generator hung forever!
many attempts we should have before giving up.
:return: puzzle. :return: puzzle.
""" """
board: list[list[str]] = [["" for _ in range(4)] for _ in range(4)] board: list[list[str]] = [["" for _ in range(4)] for _ in range(4)]
valid_points: set[tuple[int, int]] = set() valid_points: set[tuple[int, int]] = set()
single_board_attempt = 0 single_board_attempt = 0
for _ in range(max_attempts): started = datetime.datetime.now()
while True:
if datetime.datetime.now() - started > timedelta(seconds=timeout):
raise ValueError(
f"Coud not find a valid solution in {timeout} seconds!"
)
if single_board_attempt > 50: if single_board_attempt > 50:
valid_points = set() valid_points = set()
@@ -301,8 +311,6 @@ class PuzzleGenerator:
word_defs=word_defs, word_defs=word_defs,
) )
return None
def setup_generator(app: FastAPI) -> None: def setup_generator(app: FastAPI) -> None:
"""Create puzzle-generator.""" """Create puzzle-generator."""
@@ -319,7 +327,7 @@ PuzzleGeneratorDep = Annotated[PuzzleGenerator, Depends(get_generator)]
if __name__ == "__main__": if __name__ == "__main__":
generator = PuzzleGenerator(CWD / "dict.csv") generator = PuzzleGenerator(CWD / "dict.csv")
res = generator.generate(target=10, max_attempts=200) res = generator.generate(target=10)
if res is None: if res is None:
print("No solution found!") # noqa: T201 print("No solution found!") # noqa: T201
else: else:
+4
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@@ -1,4 +1,5 @@
import enum import enum
from datetime import date
from pathlib import Path from pathlib import Path
from tempfile import gettempdir from tempfile import gettempdir
@@ -46,6 +47,9 @@ class Settings(BaseSettings):
db_base: str = "zangramru" db_base: str = "zangramru"
db_echo: bool = False db_echo: bool = False
# When first daily puzzle was generated.
start_date: date = date(2026, 7, 1)
@property @property
def db_url(self) -> URL: def db_url(self) -> URL:
""" """
+321 -354
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@@ -4,6 +4,14 @@
<meta charset="UTF-8"> <meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Занграммы</title> <title>Занграммы</title>
<meta property="og:title" content="Занграммы">
<meta property="og:description" content="Игра со словами — находи слова на сетке">
<meta property="og:image" content="/preview.png">
<meta property="og:type" content="website">
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:title" content="Занграммы">
<meta name="twitter:description" content="Игра со словами — находи слова на сетке">
<meta name="twitter:image" content="/preview.png">
<style> <style>
* { margin: 0; padding: 0; box-sizing: border-box; } * { margin: 0; padding: 0; box-sizing: border-box; }
body { body {
@@ -40,17 +48,17 @@
font-size: 2rem; font-size: 2rem;
font-weight: bold; font-weight: bold;
color: #fff; color: #fff;
min-height: 3rem; height: 3rem;
margin-bottom: 0.5rem; margin-bottom: 0.5rem;
letter-spacing: 0.3em; letter-spacing: 0.3em;
cursor: pointer; cursor: pointer;
padding: 0.5rem; padding: 0.5rem;
border-radius: 8px; border-radius: 8px;
transition: background 0.2s; transition: background 0.2s;
display: inline-block;
text-align: center;
} }
#wordDisplay:hover { #wordDisplay:hover { background: rgba(255,255,255,0.05); }
background: rgba(255,255,255,0.05);
}
#message { #message {
min-height: 1.5rem; min-height: 1.5rem;
margin-bottom: 0.5rem; margin-bottom: 0.5rem;
@@ -65,11 +73,7 @@
touch-action: none; touch-action: none;
-webkit-tap-highlight-color: transparent; -webkit-tap-highlight-color: transparent;
} }
#found { #found { margin-top: 1.5rem; max-width: 500px; width: 100%; }
margin-top: 1.5rem;
max-width: 500px;
width: 100%;
}
#found h2 { margin-bottom: 0.5rem; font-size: 1.1rem; } #found h2 { margin-bottom: 0.5rem; font-size: 1.1rem; }
.word-item { .word-item {
background: #16213e; background: #16213e;
@@ -80,28 +84,11 @@
flex-direction: column; flex-direction: column;
gap: 0.3rem; gap: 0.3rem;
} }
.word-item-inner { .word-item-inner { display: flex; align-items: center; gap: 0.5rem; }
display: flex; .word-color { width: 16px; height: 16px; border-radius: 50%; flex-shrink: 0; }
align-items: center; .word-text { font-weight: 700; font-size: 1.1rem; color: #fff; }
gap: 0.5rem; .word-def { color: #888; font-size: 0.9rem; padding-left: 1.5rem; }
} .modal {
.word-color {
width: 16px;
height: 16px;
border-radius: 50%;
flex-shrink: 0;
}
.word-text {
font-weight: 700;
font-size: 1.1rem;
color: #fff;
}
.word-def {
color: #888;
font-size: 0.9rem;
padding-left: 1.5rem;
}
#gameComplete {
display: none; display: none;
position: fixed; position: fixed;
inset: 0; inset: 0;
@@ -110,66 +97,81 @@
justify-content: center; justify-content: center;
align-items: center; align-items: center;
} }
#gameComplete.show { .modal.show { display: flex; }
display: flex; .modal .popup {
}
#gameComplete .popup {
background: #16213e; background: #16213e;
border-radius: 16px; border-radius: 16px;
padding: 2rem 3rem; padding: 2rem 3rem;
text-align: center; text-align: center;
box-shadow: 0 8px 32px rgba(0,0,0,0.5); box-shadow: 0 8px 32px rgba(0,0,0,0.5);
max-width: 400px;
} }
#gameComplete .popup h2 { .modal .popup h2 { color: #fff; font-size: 1.5rem; margin-bottom: 0.5rem; }
color: #fff; .modal .popup .time { color: #2ed573; font-size: 2rem; font-weight: bold; margin: 1rem 0; }
font-size: 1.5rem; .modal .popup .buttons { display: flex; flex-direction: column; gap: 0.5rem; margin-top: 1.5rem; }
margin-bottom: 0.5rem; .modal .popup .buttons button { width: 100%; margin-top: 0; }
} #numberSelector { background: rgba(0,0,0,0.5); z-index: 101; }
#gameComplete .popup .time { #numberSelector .popup { padding: 1.5rem 2rem; max-height: 70vh; overflow-y: auto; }
color: #2ed573; #numberSelector .popup h3 { color: #fff; margin-bottom: 1rem; text-align: center; }
font-size: 2rem; #numberSelector .number-grid {
font-weight: bold; display: grid;
margin: 1rem 0; grid-template-columns: repeat(5, 1fr);
} gap: 0.5rem;
#gameComplete .popup button {
margin-top: 1rem;
padding: 0.7rem 2rem;
font-size: 1rem;
} }
#numberSelector .number-grid button { padding: 0.5rem; font-size: 0.9rem; background: #0f3460; }
#numberSelector .number-grid button:hover { background: #1a4a80; }
#numberSelector .number-grid button.solved { background: #2ed573; color: #000; }
#numberSelector .number-grid button.current { border: 2px solid #feca57; }
#numberSelector .popup .close-btn { margin-top: 1rem; width: 100%; }
</style> </style>
</head> </head>
<body> <body>
<h1>Занграммы</h1> <h1>Занграммы</h1>
<div class="controls"> <div class="controls"><span id="status">Загрузка...</span></div>
<span id="status">Загрузка...</span>
</div>
<div id="wordDisplay"></div> <div id="wordDisplay"></div>
<div id="message"></div> <div id="message"></div>
<canvas id="board"></canvas> <canvas id="board"></canvas>
<div id="found"></div> <div id="found"></div>
<div id="gameComplete">
<!-- Game complete modal -->
<div id="gameComplete" class="modal">
<div class="popup"> <div class="popup">
<h2>Вы нашли все слова! Ваше время:</h2> <h2>Вы нашли все слова! Ваше время:</h2>
<div class="time" id="gameTime"></div> <div class="time" id="gameTime"></div>
<div class="buttons">
<button id="copyResultBtn">Скопировать результат</button>
<button id="prevPuzzlesBtn">Предыдущие занграммы</button>
<button id="randomPuzzleBtn">Случайная занграмма</button>
</div>
</div>
</div>
<!-- Number selector modal -->
<div id="numberSelector" class="modal">
<div class="popup">
<h3>Выберите занграмму</h3>
<div class="number-grid" id="numberGrid"></div>
<button class="close-btn" id="closeNumberBtn">Закрыть</button>
</div> </div>
</div> </div>
<script> <script>
const canvas = document.getElementById('board'); (() => {
// ===================== DOM =====================
const $ = id => document.getElementById(id);
const canvas = $('board');
const ctx = canvas.getContext('2d'); const ctx = canvas.getContext('2d');
const statusEl = document.getElementById('status'); const statusEl = $('status');
const wordDisplay = document.getElementById('wordDisplay'); const wordDisplay = $('wordDisplay');
const msgEl = document.getElementById('message'); const msgEl = $('message');
const foundDiv = document.getElementById('found'); const foundDiv = $('found');
const gameCompleteEl = document.getElementById('gameComplete'); const gameCompleteEl = $('gameComplete');
const gameTimeEl = document.getElementById('gameTime'); const gameTimeEl = $('gameTime');
const numberSelectorEl = $('numberSelector');
const CELL = 70; const numberGridEl = $('numberGrid');
const GAP = 20;
const GRID = 4;
const CELL_PITCH = CELL + GAP;
let OFFSET_X, OFFSET_Y;
// ===================== Constants =====================
const CELL = 70, GAP = 20, GRID = 4, CELL_PITCH = CELL + GAP;
const PALETTE = [ const PALETTE = [
'#ff6b6b','#feca57','#48dbfb','#ff9ff3','#54a0ff', '#ff6b6b','#feca57','#48dbfb','#ff9ff3','#54a0ff',
'#5f27cd','#01a3a4','#f368e0','#ff6348','#7bed9f', '#5f27cd','#01a3a4','#f368e0','#ff6348','#7bed9f',
@@ -177,42 +179,30 @@
'#eccc68','#a4b0be','#ff7979','#badc58','#dff9fb' '#eccc68','#a4b0be','#ff7979','#badc58','#dff9fb'
]; ];
// ===================== State =====================
let board = null; let board = null;
let allSolutions = {}; let allSolutions = {};
let extraWords = {}; let extraWords = {};
let wordDefs = {};
let foundWords = new Set(); let foundWords = new Set();
let foundPaths = {};
let word_defs = {};
let selected = []; let selected = [];
let flashTimer = null; let flashTimer = null;
let startTime = null; let puzzleNumber = null;
let elapsed = 0;
let lastSaveTime = 0;
let timerInterval = null; let timerInterval = null;
let OFFSET_X, OFFSET_Y;
// ===================== Helpers =====================
function formatTime(ms) { function formatTime(ms) {
const totalSec = Math.floor(ms / 1000); const s = Math.floor(ms / 1000);
const min = Math.floor(totalSec / 60).toString().padStart(2, '0'); return String(Math.floor(s / 60)).padStart(2, '0') + ':' + String(s % 60).padStart(2, '0');
const sec = (totalSec % 60).toString().padStart(2, '0');
return min + ':' + sec;
} }
function startTimer() { function cellKey(x, y) { return x + ',' + y; }
startTime = Date.now();
if (timerInterval) clearInterval(timerInterval);
timerInterval = setInterval(() => {
const remaining = Object.keys(allSolutions).filter(w => !foundWords.has(w)).length;
if (remaining === 0) {
clearInterval(timerInterval);
const elapsed = Date.now() - startTime;
gameTimeEl.textContent = formatTime(elapsed);
gameCompleteEl.classList.add('show');
}
}, 500);
}
function resetTimer() { function cellCenter(x, y) {
if (timerInterval) clearInterval(timerInterval); return { x: OFFSET_X + x * CELL_PITCH + CELL / 2, y: OFFSET_Y + y * CELL_PITCH + CELL / 2 };
timerInterval = null;
startTime = null;
} }
function initBoard() { function initBoard() {
@@ -222,46 +212,11 @@
OFFSET_Y = 40; OFFSET_Y = 40;
} }
function cellCenter(x, y) {
return {
x: OFFSET_X + x * CELL_PITCH + CELL / 2,
y: OFFSET_Y + y * CELL_PITCH + CELL / 2
};
}
function cellKey(x, y) {
return x + ',' + y;
}
function getSolutionConnections() {
const conns = new Set();
for (const [word, path] of Object.entries(allSolutions)) {
for (let i = 0; i < path.length - 1; i++) {
const a = cellKey(path[i][0], path[i][1]);
const b = cellKey(path[i + 1][0], path[i + 1][1]);
conns.add(a < b ? a + '-' + b : b + '-' + a);
}
}
return conns;
}
function isAdjacentAndConnected(a, b) {
if (Math.abs(a[0] - b[0]) > 1 || Math.abs(a[1] - b[1]) > 1) return false;
if (a[0] === b[0] && a[1] === b[1]) return false;
const ka = cellKey(a[0], a[1]);
const kb = cellKey(b[0], b[1]);
const key = ka < kb ? ka + '-' + kb : kb + '-' + ka;
const conns = getSolutionConnections();
return conns.has(key);
}
function getActiveCells() { function getActiveCells() {
const cells = new Set(); const cells = new Set();
for (const [word, path] of Object.entries(allSolutions)) { for (const [word, path] of Object.entries(allSolutions)) {
if (foundWords.has(word)) continue; if (foundWords.has(word)) continue;
for (const cell of path) { for (const c of path) cells.add(cellKey(c[0], c[1]));
cells.add(cellKey(cell[0], cell[1]));
}
} }
return cells; return cells;
} }
@@ -281,96 +236,118 @@
function drawPath(path, color, lineWidth, alpha) { function drawPath(path, color, lineWidth, alpha) {
if (path.length < 2) return; if (path.length < 2) return;
const t1 = CELL / (2 * CELL_PITCH); const t1 = CELL / (2 * CELL_PITCH), t2 = 1 - t1;
const t2 = 1 - CELL / (2 * CELL_PITCH); ctx.strokeStyle = color; ctx.lineWidth = lineWidth; ctx.lineCap = 'round'; ctx.globalAlpha = alpha;
ctx.strokeStyle = color;
ctx.lineWidth = lineWidth;
ctx.lineCap = 'round';
ctx.globalAlpha = alpha;
ctx.beginPath(); ctx.beginPath();
for (let i = 0; i < path.length - 1; i++) { for (let i = 0; i < path.length - 1; i++) {
const c1 = cellCenter(path[i][0], path[i][1]); const c1 = cellCenter(path[i][0], path[i][1]);
const c2 = cellCenter(path[i + 1][0], path[i + 1][1]); const c2 = cellCenter(path[i + 1][0], path[i + 1][1]);
const x1 = c1.x + (c2.x - c1.x) * t1; ctx.moveTo(c1.x + (c2.x - c1.x) * t1, c1.y + (c2.y - c1.y) * t1);
const y1 = c1.y + (c2.y - c1.y) * t1; ctx.lineTo(c1.x + (c2.x - c1.x) * t2, c1.y + (c2.y - c1.y) * t2);
const x2 = c1.x + (c2.x - c1.x) * t2;
const y2 = c1.y + (c2.y - c1.y) * t2;
ctx.moveTo(x1, y1);
ctx.lineTo(x2, y2);
} }
ctx.stroke(); ctx.stroke();
ctx.globalAlpha = 1; ctx.globalAlpha = 1;
} }
function shadeColor(color, percent) {
let R = parseInt(color.substring(1, 3), 16);
let G = parseInt(color.substring(3, 5), 16);
let B = parseInt(color.substring(5, 7), 16);
R = Math.min(255, Math.max(0, Math.round(R * (100 + percent) / 100)));
G = Math.min(255, Math.max(0, Math.round(G * (100 + percent) / 100)));
B = Math.min(255, Math.max(0, Math.round(B * (100 + percent) / 100)));
return '#' + R.toString(16).padStart(2, '0') + G.toString(16).padStart(2, '0') + B.toString(16).padStart(2, '0');
}
function getWordColor(word) {
let h = 0;
for (let i = 0; i < word.length; i++) h = word.charCodeAt(i) + ((h << 5) - h);
return PALETTE[Math.abs(h) % PALETTE.length];
}
function boardsEqual(a, b) {
if (!a || !b) return false;
if (a.length !== b.length) return false;
for (let i = 0; i < a.length; i++) {
if (a[i].length !== b[i].length) return false;
for (let j = 0; j < a[i].length; j++) {
if (a[i][j] !== b[i][j]) return false;
}
}
return true;
}
// ===================== Persistence =====================
function save() {
if (puzzleNumber === null) return;
elapsed += Date.now() - lastSaveTime;
lastSaveTime = Date.now();
const state = { foundWords: Array.from(foundWords), elapsed, board, allSolutions, extraWords, wordDefs };
localStorage.setItem('puzzle_' + puzzleNumber, JSON.stringify(state));
}
function load() {
if (puzzleNumber === null) return null;
const raw = localStorage.getItem('puzzle_' + puzzleNumber);
if (!raw) return null;
const state = JSON.parse(raw);
lastSaveTime = Date.now();
return state;
}
function clear() {
if (puzzleNumber === null) return;
localStorage.removeItem('puzzle_' + puzzleNumber);
}
function getSolvedNumbers() {
const result = [];
for (let i = 0; i < 1000; i++) {
if (localStorage.getItem('puzzle_' + i)) result.push(i);
}
return result;
}
// ===================== Rendering =====================
function draw() { function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.clearRect(0, 0, canvas.width, canvas.height);
const selSet = new Set(selected.map(([x, y]) => cellKey(x, y))); const selSet = new Set(selected.map(([x, y]) => cellKey(x, y)));
const activeCells = getActiveCells(); const activeCells = getActiveCells();
const activeConns = getActiveConnections(); const activeConns = getActiveConnections();
// Draw connections between active cells ctx.strokeStyle = '#2a4a7f'; ctx.lineWidth = GAP - 6; ctx.lineCap = 'round'; ctx.globalAlpha = 0.6;
ctx.strokeStyle = '#2a4a7f';
ctx.lineWidth = GAP - 6;
ctx.lineCap = 'round';
ctx.globalAlpha = 0.6;
ctx.beginPath(); ctx.beginPath();
for (const key of activeConns) { for (const key of activeConns) {
const [ka, kb] = key.split('-'); const [ka, kb] = key.split('-');
const [ax, ay] = ka.split(',').map(Number); const [ax, ay] = ka.split(',').map(Number);
const [bx, by] = kb.split(',').map(Number); const [bx, by] = kb.split(',').map(Number);
const c1 = cellCenter(ax, ay); const c1 = cellCenter(ax, ay), c2 = cellCenter(bx, by);
const c2 = cellCenter(bx, by); const t1 = CELL / (2 * CELL_PITCH), t2 = 1 - t1;
const t1 = CELL / (2 * CELL_PITCH); ctx.moveTo(c1.x + (c2.x - c1.x) * t1, c1.y + (c2.y - c1.y) * t1);
const t2 = 1 - CELL / (2 * CELL_PITCH); ctx.lineTo(c1.x + (c2.x - c1.x) * t2, c1.y + (c2.y - c1.y) * t2);
const x1 = c1.x + (c2.x - c1.x) * t1;
const y1 = c1.y + (c2.y - c1.y) * t1;
const x2 = c1.x + (c2.x - c1.x) * t2;
const y2 = c1.y + (c2.y - c1.y) * t2;
ctx.moveTo(x1, y1);
ctx.lineTo(x2, y2);
} }
ctx.stroke(); ctx.stroke(); ctx.globalAlpha = 1;
ctx.globalAlpha = 1;
// Draw selected path if (selected.length > 1) drawPath(selected, '#fff', GAP - 2, 0.8);
if (selected.length > 1) {
drawPath(selected, '#fff', GAP - 2, 0.8);
}
// Draw cells
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
ctx.textAlign = 'center'; ctx.textBaseline = 'middle';
for (let x = 0; x < GRID; x++) { for (let x = 0; x < GRID; x++) {
for (let y = 0; y < GRID; y++) { for (let y = 0; y < GRID; y++) {
const cx = OFFSET_X + x * CELL_PITCH; const cx = OFFSET_X + x * CELL_PITCH, cy = OFFSET_Y + y * CELL_PITCH;
const cy = OFFSET_Y + y * CELL_PITCH;
const key = cellKey(x, y); const key = cellKey(x, y);
const isVisible = activeCells.has(key); const isVisible = activeCells.has(key), isSel = selSet.has(key);
const isSel = selSet.has(key);
ctx.globalAlpha = isVisible ? 1 : 0.08; ctx.globalAlpha = isVisible ? 1 : 0.08;
ctx.fillStyle = isSel ? '#16213e' : '#0f3460'; ctx.fillStyle = isSel ? '#16213e' : '#0f3460';
ctx.beginPath(); ctx.beginPath(); ctx.arc(cx + CELL / 2, cy + CELL / 2, CELL / 2, 0, Math.PI * 2); ctx.fill();
ctx.arc(cx + CELL / 2, cy + CELL / 2, CELL / 2, 0, Math.PI * 2);
ctx.fill();
if (isSel && isVisible) { if (isSel && isVisible) {
ctx.strokeStyle = '#fff'; ctx.strokeStyle = '#fff'; ctx.lineWidth = 3;
ctx.lineWidth = 3; ctx.beginPath(); ctx.arc(cx + CELL / 2, cy + CELL / 2, CELL / 2 + 2, 0, Math.PI * 2); ctx.stroke();
ctx.beginPath();
ctx.arc(cx + CELL / 2, cy + CELL / 2, CELL / 2 + 2, 0, Math.PI * 2);
ctx.stroke();
} }
ctx.fillStyle = '#fff'; ctx.font = 'bold 30px sans-serif';
ctx.fillStyle = '#fff';
ctx.font = 'bold 30px sans-serif';
ctx.fillText(board[x][y].toUpperCase(), cx + CELL / 2, cy + CELL / 2); ctx.fillText(board[x][y].toUpperCase(), cx + CELL / 2, cy + CELL / 2);
} }
} }
ctx.globalAlpha = 1; ctx.globalAlpha = 1;
wordDisplay.textContent = selected.map(([x, y]) => board[x][y]).join(''); wordDisplay.textContent = selected.map(([x, y]) => board[x][y]).join('');
} }
@@ -378,110 +355,51 @@
if (flashTimer) clearTimeout(flashTimer); if (flashTimer) clearTimeout(flashTimer);
const selSet = new Set(selected.map(([x, y]) => cellKey(x, y))); const selSet = new Set(selected.map(([x, y]) => cellKey(x, y)));
const flashSet = new Set((path || selected).map(([x, y]) => cellKey(x, y))); const flashSet = new Set((path || selected).map(([x, y]) => cellKey(x, y)));
ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.clearRect(0, 0, canvas.width, canvas.height);
const activeCells = getActiveCells(); const activeCells = getActiveCells();
const activeConns = getActiveConnections(); const activeConns = getActiveConnections();
ctx.strokeStyle = '#2a4a7f'; ctx.lineWidth = GAP - 6; ctx.lineCap = 'round'; ctx.globalAlpha = 0.6;
// Draw connections
ctx.strokeStyle = '#2a4a7f';
ctx.lineWidth = GAP - 6;
ctx.lineCap = 'round';
ctx.globalAlpha = 0.6;
ctx.beginPath(); ctx.beginPath();
for (const key of activeConns) { for (const key of activeConns) {
const [ka, kb] = key.split('-'); const [ka, kb] = key.split('-');
const [ax, ay] = ka.split(',').map(Number); const [ax, ay] = ka.split(',').map(Number);
const [bx, by] = kb.split(',').map(Number); const [bx, by] = kb.split(',').map(Number);
const c1 = cellCenter(ax, ay); const c1 = cellCenter(ax, ay), c2 = cellCenter(bx, by);
const c2 = cellCenter(bx, by); const t1 = CELL / (2 * CELL_PITCH), t2 = 1 - t1;
const t1 = CELL / (2 * CELL_PITCH); ctx.moveTo(c1.x + (c2.x - c1.x) * t1, c1.y + (c2.y - c1.y) * t1);
const t2 = 1 - CELL / (2 * CELL_PITCH); ctx.lineTo(c1.x + (c2.x - c1.x) * t2, c1.y + (c2.y - c1.y) * t2);
const x1 = c1.x + (c2.x - c1.x) * t1;
const y1 = c1.y + (c2.y - c1.y) * t1;
const x2 = c1.x + (c2.x - c1.x) * t2;
const y2 = c1.y + (c2.y - c1.y) * t2;
ctx.moveTo(x1, y1);
ctx.lineTo(x2, y2);
} }
ctx.stroke(); ctx.stroke(); ctx.globalAlpha = 1;
ctx.globalAlpha = 1; if (selected.length > 1) drawPath(selected, color, GAP - 2, 0.9);
// Draw selected path
if (selected.length > 1) {
drawPath(selected, color, GAP - 2, 0.9);
}
// Draw cells with flash tint
for (let x = 0; x < GRID; x++) { for (let x = 0; x < GRID; x++) {
for (let y = 0; y < GRID; y++) { for (let y = 0; y < GRID; y++) {
const cx = OFFSET_X + x * CELL_PITCH; const cx = OFFSET_X + x * CELL_PITCH, cy = OFFSET_Y + y * CELL_PITCH;
const cy = OFFSET_Y + y * CELL_PITCH;
const key = cellKey(x, y); const key = cellKey(x, y);
const isSel = selSet.has(key); const isSel = selSet.has(key);
const isActive = activeCells.has(key); const isActive = activeCells.has(key);
ctx.globalAlpha = flashSet.has(key) ? 1 : (isActive ? 1 : 0.08); ctx.globalAlpha = flashSet.has(key) ? 1 : (isActive ? 1 : 0.08);
ctx.fillStyle = flashSet.has(key) ? shadeColor(color, -40) : '#0f3460'; ctx.fillStyle = flashSet.has(key) ? shadeColor(color, -40) : '#0f3460';
ctx.beginPath(); ctx.beginPath(); ctx.arc(cx + CELL / 2, cy + CELL / 2, CELL / 2, 0, Math.PI * 2); ctx.fill();
ctx.arc(cx + CELL / 2, cy + CELL / 2, CELL / 2, 0, Math.PI * 2);
ctx.fill();
if (flashSet.has(key)) { if (flashSet.has(key)) {
ctx.strokeStyle = color; ctx.strokeStyle = color; ctx.lineWidth = 4;
ctx.lineWidth = 4; ctx.beginPath(); ctx.arc(cx + CELL / 2, cy + CELL / 2, CELL / 2 + 2, 0, Math.PI * 2); ctx.stroke();
ctx.beginPath();
ctx.arc(cx + CELL / 2, cy + CELL / 2, CELL / 2 + 2, 0, Math.PI * 2);
ctx.stroke();
} }
ctx.fillStyle = '#fff'; ctx.font = 'bold 30px sans-serif';
ctx.fillStyle = '#fff';
ctx.font = 'bold 30px sans-serif';
ctx.fillText(board[x][y].toUpperCase(), cx + CELL / 2, cy + CELL / 2); ctx.fillText(board[x][y].toUpperCase(), cx + CELL / 2, cy + CELL / 2);
} }
} }
ctx.globalAlpha = 1; ctx.globalAlpha = 1;
flashTimer = setTimeout(() => { selected = []; draw(); }, 500);
flashTimer = setTimeout(() => {
selected = [];
draw();
}, 500);
}
function shadeColor(color, percent) {
let R = parseInt(color.substring(1, 3), 16);
let G = parseInt(color.substring(3, 5), 16);
let B = parseInt(color.substring(5, 7), 16);
R = parseInt(R * (100 + percent) / 100);
G = parseInt(G * (100 + percent) / 100);
B = parseInt(B * (100 + percent) / 100);
R = (R < 255) ? R : 255;
G = (G < 255) ? G : 255;
B = (B < 255) ? B : 255;
R = Math.round(R < 0 ? 0 : R);
G = Math.round(G < 0 ? 0 : G);
B = Math.round(B < 0 ? 0 : B);
return '#' + (R.toString(16).padStart(2, '0')) + (G.toString(16).padStart(2, '0')) + (B.toString(16).padStart(2, '0'));
}
function getWordColor(word) {
let hash = 0;
for (let i = 0; i < word.length; i++) {
hash = word.charCodeAt(i) + ((hash << 5) - hash);
}
return PALETTE[Math.abs(hash) % PALETTE.length];
} }
function renderFound() { function renderFound() {
foundDiv.innerHTML = '<h2>Найдено (' + foundWords.size + ')</h2>'; foundDiv.innerHTML = '<h2>Найдено (' + foundWords.size + ')</h2>';
for (const word of foundWords) { for (const word of foundWords) {
const color = getWordColor(word); const color = getWordColor(word);
const def = word_defs[word] || ''; const def = wordDefs[word] || '';
const isExtra = word in extraWords; const isExtra = word in extraWords;
const item = document.createElement('div'); const item = document.createElement('div');
item.className = 'word-item'; item.className = 'word-item'; item.style.opacity = isExtra ? '0.6' : '1';
item.style.opacity = isExtra ? '0.6' : '1';
item.innerHTML = item.innerHTML =
'<div class="word-item-inner"><span class="word-color" style="background:' + color + '"></span><span class="word-text">' + word + '</span></div>' + '<div class="word-item-inner"><span class="word-color" style="background:' + color + '"></span><span class="word-text">' + word + '</span></div>' +
(def ? '<span class="word-def">— ' + def + '</span>' : ''); (def ? '<span class="word-def">— ' + def + '</span>' : '');
@@ -495,159 +413,208 @@
} }
function showMessage(text, color) { function showMessage(text, color) {
msgEl.textContent = text; msgEl.textContent = text; msgEl.style.color = color || '#feca57';
msgEl.style.color = color || '#feca57';
setTimeout(() => { msgEl.textContent = ''; }, 2000); setTimeout(() => { msgEl.textContent = ''; }, 2000);
} }
// ===================== Game Logic =====================
function checkWord() { function checkWord() {
if (selected.length < 4) return; if (selected.length < 4) return;
const word = selected.map(([x, y]) => board[x][y]).join('').toLowerCase(); const word = selected.map(([x, y]) => board[x][y]).join('').toLowerCase();
// Already found
if (foundWords.has(word)) { if (foundWords.has(word)) {
// Check if it's a prefix of an unfound word
const allWords = Object.keys(allSolutions).concat(Object.keys(extraWords)); const allWords = Object.keys(allSolutions).concat(Object.keys(extraWords));
const isPrefixOfUnfound = allWords.some(w => !foundWords.has(w) && w.length > word.length && w.startsWith(word)); const isPrefixOfUnfound = allWords.some(w => !foundWords.has(w) && w.length > word.length && w.startsWith(word));
if (isPrefixOfUnfound) return; if (isPrefixOfUnfound) return;
showMessage('Уже найдено!', '#feca57'); showMessage('Уже найдено!', '#feca57');
selected = []; selected = []; draw(); return;
draw();
return;
} }
// Valid solution word
if (word in allSolutions) { if (word in allSolutions) {
foundWords.add(word); foundWords.add(word);
foundPaths[word] = allSolutions[word];
flashPath(allSolutions[word], '#2ed573'); flashPath(allSolutions[word], '#2ed573');
renderFound(); renderFound(); updateStatus(); save(); return;
updateStatus();
return;
} }
// Valid extra word
if (word in extraWords) { if (word in extraWords) {
foundWords.add(word); foundWords.add(word);
foundPaths[word] = extraWords[word];
flashPath(extraWords[word], '#feca57'); flashPath(extraWords[word], '#feca57');
renderFound(); renderFound(); showMessage('Бонус!', '#feca57'); save(); return;
showMessage('Бонус!', '#feca57');
return;
} }
// Not a valid word, silently ignore (user still building)
} }
function validateWord() { function validateWord() {
if (selected.length === 0) return; if (selected.length === 0) return;
const word = selected.map(([x, y]) => board[x][y]).join('').toLowerCase(); const word = selected.map(([x, y]) => board[x][y]).join('').toLowerCase();
// Already found
if (foundWords.has(word)) { if (foundWords.has(word)) {
const allWords = Object.keys(allSolutions).concat(Object.keys(extraWords)); const allWords = Object.keys(allSolutions).concat(Object.keys(extraWords));
const isPrefixOfUnfound = allWords.some(w => !foundWords.has(w) && w.length > word.length && w.startsWith(word)); const isPrefixOfUnfound = allWords.some(w => !foundWords.has(w) && w.length > word.length && w.startsWith(word));
if (isPrefixOfUnfound) return; if (isPrefixOfUnfound) return;
showMessage('Уже найдено!', '#feca57'); showMessage('Уже найдено!', '#feca57');
selected = []; selected = []; draw(); return;
draw();
return;
} }
if (selected.length < 4) { showMessage('Мало букв — нужно минимум 4', '#ff6b6b'); selected = []; draw(); return; }
// Too short if (!(word in allSolutions) && !(word in extraWords)) { showMessage('Слово не найдено!', '#ff6b6b'); selected = []; draw(); return; }
if (selected.length < 4) {
showMessage('Мало букв — нужно минимум 4', '#ff6b6b');
selected = [];
draw();
return;
}
// Not found
if (!(word in allSolutions) && !(word in extraWords)) {
showMessage('Слово не найдено!', '#ff6b6b');
selected = [];
draw();
return;
}
showMessage('Верно!', '#2ed573'); showMessage('Верно!', '#2ed573');
} }
function isAdjacentAndConnected(a, b) {
if (Math.abs(a[0] - b[0]) > 1 || Math.abs(a[1] - b[1]) > 1) return false;
if (a[0] === b[0] && a[1] === b[1]) return false;
const ka = cellKey(a[0], a[1]), kb = cellKey(b[0], b[1]);
const key = ka < kb ? ka + '-' + kb : kb + '-' + ka;
return getActiveConnections().has(key);
}
function handleCellClick(mx, my) { function handleCellClick(mx, my) {
const col = Math.floor((mx - OFFSET_X) / CELL_PITCH); const col = Math.floor((mx - OFFSET_X) / CELL_PITCH);
const row = Math.floor((my - OFFSET_Y) / CELL_PITCH); const row = Math.floor((my - OFFSET_Y) / CELL_PITCH);
if (col < 0 || col >= GRID || row < 0 || row >= GRID) return false; if (col < 0 || col >= GRID || row < 0 || row >= GRID) return false;
// Deselect if clicking already selected tile
const idx = selected.findIndex(s => s[0] === col && s[1] === row); const idx = selected.findIndex(s => s[0] === col && s[1] === row);
if (idx >= 0) { if (idx >= 0) { selected = selected.slice(0, idx); draw(); return true; }
selected = selected.slice(0, idx);
draw();
return true;
}
// Check connection
if (selected.length > 0) { if (selected.length > 0) {
if (!isAdjacentAndConnected(selected[selected.length - 1], [col, row])) return false; if (!isAdjacentAndConnected(selected[selected.length - 1], [col, row])) return false;
} else {
if (!getActiveCells().has(cellKey(col, row))) return false;
} }
selected.push([col, row]); selected.push([col, row]);
draw(); checkWord(); return true;
draw();
checkWord();
return true;
} }
let _pointerDown = false; // ===================== Timer =====================
function startTimer() {
if (timerInterval) clearInterval(timerInterval);
timerInterval = setInterval(() => {
const remaining = Object.keys(allSolutions).filter(w => !foundWords.has(w)).length;
if (remaining === 0) {
clearInterval(timerInterval); timerInterval = null;
gameTimeEl.textContent = formatTime(elapsed);
gameCompleteEl.classList.add('show');
}
}, 500);
}
function resetTimer() {
if (timerInterval) clearInterval(timerInterval); timerInterval = null;
elapsed = 0;
lastSaveTime = Date.now();
}
// ===================== Load Puzzle =====================
async function loadPuzzle(number) {
statusEl.textContent = 'Генерация...';
gameCompleteEl.classList.remove('show');
numberSelectorEl.classList.remove('show');
resetTimer();
let data;
if (number != null) {
const res = await fetch('/api/puzzles/daily?number=' + number);
if (res.status === 404) { statusEl.textContent = 'Занграмма не найдена'; return; }
data = await res.json();
if (data.error) { statusEl.textContent = 'Ошибка: ' + data.error; return; }
puzzleNumber = data.number;
} else {
const res = await fetch('/api/puzzles/daily');
data = await res.json();
if (data.error) { statusEl.textContent = 'Ошибка: ' + data.error; return; }
puzzleNumber = data.number;
}
const raw = localStorage.getItem('puzzle_' + data.number);
if (raw) {
const parsed = JSON.parse(raw);
foundWords = new Set(parsed.foundWords);
elapsed = parsed.elapsed || 0;
lastSaveTime = Date.now();
statusEl.textContent = 'Возобновление...';
} else {
foundWords = new Set();
}
board = data.board;
allSolutions = data.solutions || {};
extraWords = data.extra || {};
wordDefs = data.word_defs || {};
selected = [];
initBoard(); draw(); renderFound(); updateStatus();
if (foundWords.size > 0 && foundWords.size === Object.keys(allSolutions).length) {
gameTimeEl.textContent = formatTime(elapsed);
gameCompleteEl.classList.add('show');
return;
}
startTimer();
}
// ===================== Random Puzzle =====================
async function loadRandomPuzzle() {
gameCompleteEl.classList.remove('show');
statusEl.textContent = 'Генерация...';
resetTimer();
puzzleNumber = null;
const res = await fetch('/api/puzzles/random');
const data = await res.json();
if (data.error) { statusEl.textContent = 'Ошибка: ' + data.error; return; }
foundWords = new Set();
board = data.board;
allSolutions = data.solutions || {};
extraWords = data.extra || {};
wordDefs = data.word_defs || {};
selected = [];
initBoard(); draw(); renderFound(); updateStatus();
startTimer();
}
// ===================== Number Selector =====================
async function showNumberSelector() {
numberGridEl.innerHTML = '';
const solved = getSolvedNumbers();
try {
const res = await fetch('/api/puzzles/daily');
const data = await res.json();
if (data.error) return;
const maxNum = data.number || 0;
for (let i = maxNum; i >= 1; i--) {
const btn = document.createElement('button');
btn.textContent = i;
if (solved.includes(i)) btn.classList.add('solved');
if (i === puzzleNumber) btn.classList.add('current');
btn.addEventListener('click', () => loadPuzzle(i));
numberGridEl.appendChild(btn);
}
} catch (e) {}
numberSelectorEl.classList.add('show');
}
// ===================== Copy Result =====================
function copyResult() {
const text = 'Занграммы #' + puzzleNumber + '\n\ud83c\udf89 Мне потребовалось всего лишь ' + formatTime(elapsed) + '\n\n' + window.location.href;
navigator.clipboard.writeText(text).then(
() => showMessage('Результат скопирован!', '#2ed573'),
() => showMessage('Не удалось скопировать', '#ff6b6b')
);
}
// ===================== Events =====================
wordDisplay.addEventListener('click', validateWord);
$('copyResultBtn').addEventListener('click', copyResult);
$('prevPuzzlesBtn').addEventListener('click', showNumberSelector);
$('randomPuzzleBtn').addEventListener('click', loadRandomPuzzle);
$('closeNumberBtn').addEventListener('click', () => numberSelectorEl.classList.remove('show'));
canvas.addEventListener('pointerdown', (e) => { canvas.addEventListener('pointerdown', (e) => {
e.preventDefault(); e.preventDefault();
_pointerDown = true;
const r = canvas.getBoundingClientRect(); const r = canvas.getBoundingClientRect();
handleCellClick(e.clientX - r.left, e.clientY - r.top); handleCellClick(e.clientX - r.left, e.clientY - r.top);
}); });
canvas.addEventListener('pointerup', () => {});
canvas.addEventListener('pointerup', (e) => {
_pointerDown = false;
});
canvas.addEventListener('pointercancel', (e) => { canvas.addEventListener('pointercancel', (e) => {
e.preventDefault(); e.preventDefault();
_pointerDown = false; selected = []; draw();
selected = [];
draw();
}); });
async function loadPuzzle() { // ===================== Init =====================
statusEl.textContent = 'Генерация...';
gameCompleteEl.classList.remove('show');
resetTimer();
try {
const res = await fetch('/api/puzzles/random');
const data = await res.json();
if (data.error) { statusEl.textContent = 'Ошибка: ' + data.error; return; }
board = data.board;
allSolutions = data.solutions;
extraWords = data.extra || {};
word_defs = data.word_defs || {};
selected = [];
foundWords = new Set();
foundPaths = {};
initBoard();
draw();
renderFound();
updateStatus();
startTimer();
} catch (e) {
statusEl.textContent = 'Не удалось загрузить головоломку';
}
}
wordDisplay.addEventListener('click', validateWord);
loadPuzzle(); loadPuzzle();
})();
</script> </script>
</body> </body>
</html> </html>
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+6
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@@ -8,3 +8,9 @@ class PuzzleOutputDTO(BaseModel):
solutions: dict[str, list[tuple[int, int]]] solutions: dict[str, list[tuple[int, int]]]
extra: dict[str, list[tuple[int, int]]] extra: dict[str, list[tuple[int, int]]]
word_defs: dict[str, str] word_defs: dict[str, str]
class DailyPuzzleDTO(PuzzleOutputDTO):
"""Daily puzzles DTO."""
number: int
+60 -3
View File
@@ -1,8 +1,15 @@
from fastapi import APIRouter import json
from datetime import date, timedelta
from fastapi import APIRouter, HTTPException
from pydantic import PositiveInt
from starlette import status
from zangramru.db.models.puzzle import Puzzle
from zangramru.services.puzzles import PuzzleGeneratorDep from zangramru.services.puzzles import PuzzleGeneratorDep
from zangramru.settings import settings
from .schema import PuzzleOutputDTO from .schema import DailyPuzzleDTO, PuzzleOutputDTO
router = APIRouter() router = APIRouter()
@@ -10,5 +17,55 @@ router = APIRouter()
@router.get("/random") @router.get("/random")
def random_puzzle(generator: PuzzleGeneratorDep) -> PuzzleOutputDTO: def random_puzzle(generator: PuzzleGeneratorDep) -> PuzzleOutputDTO:
"""Generate a random puzzle.""" """Generate a random puzzle."""
puzzle = generator.generate(target=10, max_attempts=500) puzzle = generator.generate(target=10)
return PuzzleOutputDTO.model_validate(puzzle, from_attributes=True) return PuzzleOutputDTO.model_validate(puzzle, from_attributes=True)
@router.get("/daily")
async def daily_puzzle(
generator: PuzzleGeneratorDep,
number: PositiveInt | None = None,
) -> DailyPuzzleDTO:
"""Generate a random puzzle."""
# Because they start at one, so we need to subtract one.
target_date = date.today()
if number is not None:
target_date = settings.start_date + timedelta(days=number - 1)
if target_date > date.today():
raise HTTPException(
status_code=status.HTTP_404_NOT_FOUND,
detail="Doesn't exist",
)
number = (target_date - settings.start_date).days
daily_puzzle = await Puzzle.objects().where(Puzzle.number == number).first()
if daily_puzzle is not None:
board = [list(daily_puzzle.board[i * 4 : i * 4 + 4]) for i in range(4)]
return DailyPuzzleDTO(
number=(date.today() - settings.start_date).days,
board=board,
solutions=json.loads(daily_puzzle.solutions),
extra=json.loads(daily_puzzle.extra),
word_defs=json.loads(daily_puzzle.definitions),
)
puzzle = generator.generate(target=10)
compressedboard = "".join("".join(row) for row in puzzle.board)
await Puzzle(
{
Puzzle.board: compressedboard,
Puzzle.number: number,
Puzzle.solutions: json.dumps(puzzle.solutions),
Puzzle.definitions: json.dumps(puzzle.word_defs),
Puzzle.extra: json.dumps(puzzle.extra),
}
).save()
return DailyPuzzleDTO(
number=number,
board=puzzle.board,
solutions=puzzle.solutions,
extra=puzzle.extra,
word_defs=puzzle.word_defs,
)