Revive Clutter support.
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@ -20,9 +20,9 @@
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#ifndef EEK_CLUTTER_SECTION_H
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#define EEK_CLUTTER_SECTION_H 1
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#include "eek-clutter-drawing-context.h"
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#include "eek-clutter-key.h"
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#include <clutter/clutter.h>
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#include "eek-section.h"
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#include "eek-clutter-renderer.h"
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G_BEGIN_DECLS
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#define EEK_TYPE_CLUTTER_SECTION (eek_clutter_section_get_type())
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@ -39,7 +39,7 @@ typedef struct _EekClutterSectionPrivate EekClutterSectionPrivate;
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struct _EekClutterSection
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{
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/*< private >*/
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EekSection parent;
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ClutterGroup parent;
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EekClutterSectionPrivate *priv;
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};
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@ -47,16 +47,16 @@ struct _EekClutterSection
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struct _EekClutterSectionClass
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{
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/*< private >*/
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EekSectionClass parent_class;
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ClutterGroupClass parent_class;
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/*< private >*/
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/* padding */
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gpointer pdummy[24];
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};
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GType eek_clutter_section_get_type (void) G_GNUC_CONST;
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EekSection * eek_clutter_section_new (EekClutterDrawingContext *context);
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ClutterActor *eek_clutter_section_get_actor (EekClutterSection *section);
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GType eek_clutter_section_get_type (void) G_GNUC_CONST;
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ClutterActor *eek_clutter_section_new (EekSection *section,
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EekClutterRenderer *renderer);
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G_END_DECLS
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#endif /* EEK_CLUTTER_SECTION_H */
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