submission: Handle submitting strings
This commit is contained in:
@ -31,7 +31,8 @@ pub enum Action {
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SetModifier(Modifier),
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/// Submit some text
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Submit {
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/// Text to submit with input-method
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/// Text to submit with input-method.
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/// If None, then keys are to be submitted instead.
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text: Option<CString>,
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/// The key events this symbol submits when submitting text is not possible
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keys: Vec<KeySym>,
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@ -55,6 +55,11 @@ eek_input_method_commit_string(struct zwp_input_method_v2 *zwp_input_method_v2,
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zwp_input_method_v2_commit_string(zwp_input_method_v2, text);
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}
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void
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eek_input_method_commit(struct zwp_input_method_v2 *zwp_input_method_v2, uint32_t serial)
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{
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zwp_input_method_v2_commit(zwp_input_method_v2, serial);
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}
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/// Declared explicitly because _destroy is inline,
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/// making it unavailable in Rust
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@ -1,5 +1,9 @@
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/*! Manages zwp_input_method_v2 protocol.
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*
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* Library module.
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*/
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use std::boxed::Box;
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use std::ffi;
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use std::ffi::CString;
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use std::num::Wrapping;
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use std::string::String;
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@ -31,7 +35,7 @@ pub mod c {
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#[allow(improper_ctypes)] // IMService will never be dereferenced in C
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pub fn imservice_connect_listeners(im: *mut InputMethod, imservice: *const IMService);
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pub fn eek_input_method_commit_string(im: *mut InputMethod, text: *const c_char);
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pub fn eek_input_method_commit(im: *mut InputMethod, serial: u32);
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fn eekboard_context_service_set_hint_purpose(state: *const StateManager, hint: u32, purpose: u32);
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fn server_context_service_show_keyboard(imservice: *const UIManager);
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fn server_context_service_hide_keyboard(imservice: *const UIManager);
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@ -332,8 +336,6 @@ pub struct IMService {
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pub enum SubmitError {
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/// The input method had not been activated
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NotActive,
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/// Submitted text has null bytes
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NullBytes(ffi::NulError),
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}
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impl IMService {
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@ -361,10 +363,9 @@ impl IMService {
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imservice
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}
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pub fn commit_string(&self, text: &str) -> Result<(), SubmitError> {
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pub fn commit_string(&self, text: &CString) -> Result<(), SubmitError> {
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match self.current.active {
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true => {
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let text = CString::new(text).map_err(SubmitError::NullBytes)?;
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unsafe {
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c::eek_input_method_commit_string(self.im, text.as_ptr())
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}
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@ -373,4 +374,21 @@ impl IMService {
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false => Err(SubmitError::NotActive),
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}
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}
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pub fn commit(&mut self) -> Result<(), SubmitError> {
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match self.current.active {
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true => {
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unsafe {
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c::eek_input_method_commit(self.im, self.serial.0)
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}
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self.serial += Wrapping(1u32);
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Ok(())
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},
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false => Err(SubmitError::NotActive),
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}
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}
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pub fn is_active(&self) -> bool {
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self.current.active
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}
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}
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@ -1,13 +1,16 @@
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/*! State of the emulated keyboard and keys.
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* Regards the keyboard as if it was composed of switches. */
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use std::cell::RefCell;
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use std::collections::HashMap;
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use std::fmt;
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use std::io;
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use std::rc::Rc;
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use std::string::FromUtf8Error;
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use ::action::Action;
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// Traits
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use std::io::Write;
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use std::iter::{ FromIterator, IntoIterator };
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@ -19,6 +22,11 @@ pub enum PressType {
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pub type KeyCode = u32;
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/// When the submitted actions of keys need to be tracked,
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/// they need a stable, comparable ID
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#[derive(PartialEq)]
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pub struct KeyStateId(*const KeyState);
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#[derive(Debug, Clone)]
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pub struct KeyState {
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pub pressed: PressType,
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@ -48,6 +56,12 @@ impl KeyState {
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..self
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}
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}
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/// KeyStates instances are the unique identifiers of pressed keys,
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/// and the actions submitted with them.
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pub fn get_id(keystate: &Rc<RefCell<KeyState>>) -> KeyStateId {
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KeyStateId(keystate.as_ptr() as *const KeyState)
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}
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}
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/// Sorts an iterator by converting it to a Vector and back
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@ -861,11 +861,7 @@ mod seat {
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eprintln!("Warning: key {:?} was already pressed", rckey);
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}
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let mut key = rckey.borrow_mut();
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submission.virtual_keyboard.switch(
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&key.keycodes,
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PressType::Pressed,
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time,
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);
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submission.handle_press(&key, KeyState::get_id(rckey), time);
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key.pressed = PressType::Pressed;
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}
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@ -893,11 +889,7 @@ mod seat {
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match action {
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Action::Submit { text: _, keys: _ } => {
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unstick_locks(layout).apply();
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submission.virtual_keyboard.switch(
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&key.keycodes,
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PressType::Released,
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time,
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);
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submission.handle_release(KeyState::get_id(rckey), time);
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},
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Action::SetView(view) => {
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try_set_view(layout, view)
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@ -16,8 +16,11 @@
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* The text-input interface may be enabled and disabled at arbitrary times,
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* and those events SHOULD NOT cause any lost events.
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* */
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use ::action::Action;
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use ::imservice;
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use ::imservice::IMService;
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use ::keyboard::{ KeyCode, KeyState, KeyStateId, PressType };
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use ::vkeyboard::VirtualKeyboard;
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/// Gathers stuff defined in C or called by C
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@ -57,6 +60,7 @@ pub mod c {
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Submission {
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imservice,
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virtual_keyboard: VirtualKeyboard(vk),
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pressed: Vec::new(),
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}
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))
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}
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@ -92,9 +96,78 @@ pub mod c {
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#[derive(Clone, Copy)]
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pub struct Timestamp(pub u32);
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pub struct Submission {
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// used by C callbacks internally, TODO: make use with virtual keyboard
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#[allow(dead_code)]
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imservice: Option<Box<IMService>>,
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pub virtual_keyboard: VirtualKeyboard,
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enum SubmittedAction {
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/// A collection of keycodes that were pressed
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VirtualKeyboard(Vec<KeyCode>),
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IMService,
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}
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pub struct Submission {
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imservice: Option<Box<IMService>>,
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virtual_keyboard: VirtualKeyboard,
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pressed: Vec<(KeyStateId, SubmittedAction)>,
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}
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impl Submission {
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/// Sends a submit text event if possible;
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/// otherwise sends key press and makes a note of it
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pub fn handle_press(
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&mut self,
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key: &KeyState, key_id: KeyStateId,
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time: Timestamp,
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) {
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let key_string = match &key.action {
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Action::Submit { text, keys: _ } => text,
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_ => {
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eprintln!("BUG: Submitted key with action other than Submit");
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return;
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},
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};
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let text_was_committed = match (&mut self.imservice, key_string) {
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(Some(imservice), Some(text)) => {
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let submit_result = imservice.commit_string(text)
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.and_then(|_| imservice.commit());
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match submit_result {
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Ok(()) => true,
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Err(imservice::SubmitError::NotActive) => false,
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}
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},
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(_, _) => false,
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};
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let submit_action = match text_was_committed {
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true => SubmittedAction::IMService,
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false => {
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self.virtual_keyboard.switch(
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&key.keycodes,
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PressType::Pressed,
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time,
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);
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SubmittedAction::VirtualKeyboard(key.keycodes.clone())
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},
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};
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self.pressed.push((key_id, submit_action));
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}
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pub fn handle_release(&mut self, key_id: KeyStateId, time: Timestamp) {
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let index = self.pressed.iter().position(|(id, _)| *id == key_id);
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if let Some(index) = index {
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let (_id, action) = self.pressed.remove(index);
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match action {
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// string already sent, nothing to do
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SubmittedAction::IMService => {},
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// no matter if the imservice got activated,
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// keys must be released
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SubmittedAction::VirtualKeyboard(keycodes) => {
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self.virtual_keyboard.switch(
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&keycodes,
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PressType::Released,
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time,
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)
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},
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}
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};
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}
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}
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