section: Remove row
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@ -42,55 +42,20 @@ enum {
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PROP_LAST
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};
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struct _EekRow
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{
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gint num_columns;
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EekOrientation orientation;
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};
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typedef struct _EekRow EekRow;
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typedef struct _EekSectionPrivate
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{
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gint angle;
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EekRow row;
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EekModifierType modifiers;
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} EekSectionPrivate;
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G_DEFINE_TYPE_WITH_PRIVATE (EekSection, eek_section, EEK_TYPE_CONTAINER)
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static gint
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eek_section_real_get_n_rows (EekSection *self)
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{
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return 1;
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}
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static void
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eek_section_real_add_row (EekSection *self,
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gint num_columns,
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EekOrientation orientation)
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{
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EekSectionPrivate *priv = (EekSectionPrivate*)eek_section_get_instance_private (self);
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priv->row.num_columns = num_columns;
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priv->row.orientation = orientation;
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/*
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row = g_slice_new (EekRow);
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row->num_columns = num_columns;
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row->orientation = orientation;
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priv->rows = g_slist_append (priv->rows, row);*/
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}
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static EekKey *
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eek_section_real_create_key (EekSection *self,
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const gchar *name,
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gint keycode,
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guint oref)
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{
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EekSectionPrivate *priv = (EekSectionPrivate*)eek_section_get_instance_private (self);
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EekRow *row = &priv->row;
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row->num_columns++;
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EekKey *key = (EekKey*)g_object_new (EEK_TYPE_KEY,
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"name", name,
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NULL);
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@ -107,11 +72,6 @@ eek_section_real_create_key (EekSection *self,
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EekKey *eek_section_create_button(EekSection *self,
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const gchar *name,
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struct squeek_key *state) {
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EekSectionPrivate *priv = (EekSectionPrivate*)eek_section_get_instance_private (self);
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EekRow *row = &priv->row;
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row->num_columns++;
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EekKey *key = (EekKey*)g_object_new (EEK_TYPE_KEY,
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"name", name,
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NULL);
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@ -185,8 +145,6 @@ eek_section_class_init (EekSectionClass *klass)
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GParamSpec *pspec;
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klass->get_n_rows = eek_section_real_get_n_rows;
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klass->add_row = eek_section_real_add_row;
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klass->create_key = eek_section_real_create_key;
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/* signals */
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@ -255,39 +213,6 @@ eek_section_get_angle (EekSection *section)
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return priv->angle;
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}
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/**
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* eek_section_get_n_rows:
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* @section: an #EekSection
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*
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* Get the number of rows in @section.
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*/
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gint
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eek_section_get_n_rows (EekSection *section)
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{
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g_return_val_if_fail (EEK_IS_SECTION(section), -1);
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return EEK_SECTION_GET_CLASS(section)->get_n_rows (section);
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}
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/**
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* eek_section_add_row:
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* @section: an #EekSection
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* @num_columns: the number of column in the row
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* @orientation: #EekOrientation of the row
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*
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* Add a row which has @num_columns columns and whose orientation is
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* @orientation to @section.
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*/
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void
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eek_section_add_row (EekSection *section,
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gint num_columns,
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EekOrientation orientation)
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{
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g_return_if_fail (EEK_IS_SECTION(section));
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EEK_SECTION_GET_CLASS(section)->add_row (section,
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num_columns,
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orientation);
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}
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/**
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* eek_section_create_key:
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* @section: an #EekSection
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@ -54,11 +54,6 @@ struct _EekSectionClass
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EekContainerClass parent_class;
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/*< public >*/
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gint (* get_n_rows) (EekSection *self);
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void (* add_row) (EekSection *self,
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gint num_columns,
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EekOrientation orientation);
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EekKey *(* create_key) (EekSection *self,
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const gchar *name,
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gint keycode,
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@ -75,10 +70,6 @@ void eek_section_set_angle (EekSection *section,
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gint angle);
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gint eek_section_get_angle (EekSection *section);
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gint eek_section_get_n_rows (EekSection *section);
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void eek_section_add_row (EekSection *section,
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gint num_columns,
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EekOrientation orientation);
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EekKey *eek_section_create_key (EekSection *section,
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const gchar *name,
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guint keycode, guint oref);
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@ -31,7 +31,6 @@ test_create (void)
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keyboard = g_object_new (EEK_TYPE_KEYBOARD, NULL);
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section = eek_keyboard_real_create_section (keyboard);
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g_assert (EEK_IS_SECTION(section));
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eek_section_add_row (section, 2, EEK_ORIENTATION_HORIZONTAL);
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key0 = eek_section_create_key (section, "key0", 1, 0);
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g_assert (EEK_IS_KEY(key0));
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key1 = eek_section_create_key (section, "key1", 2, 0);
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