eekkey: Dropped in favor of Button

Each Button has a KeyState, which may be shared with other buttons. The list of pressed and locked buttons is used as a list of keys, causing a search for the button in the current view.
This commit is contained in:
Dorota Czaplejewicz
2019-08-14 11:40:46 +00:00
parent 5630cf31f1
commit 6fc351d2e8
17 changed files with 631 additions and 735 deletions

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@ -28,9 +28,20 @@ pub mod c {
/// Since C doesn't respect borrowing rules,
/// RefCell will enforce them dynamically (only 1 writer/many readers)
/// Rc is implied and will ensure timely dropping
#[repr(transparent)]
pub struct CKeyState(*const RefCell<KeyState>);
impl Clone for CKeyState {
fn clone(&self) -> Self {
CKeyState(self.0.clone())
}
}
impl CKeyState {
fn unwrap(self) -> Rc<RefCell<KeyState>> {
pub fn wrap(state: Rc<RefCell<KeyState>>) -> CKeyState {
CKeyState(Rc::into_raw(state))
}
pub fn unwrap(self) -> Rc<RefCell<KeyState>> {
unsafe { Rc::from_raw(self.0) }
}
fn to_owned(self) -> KeyState {
@ -67,7 +78,7 @@ pub mod c {
symbol: None,
}
));
CKeyState(Rc::into_raw(state))
CKeyState::wrap(state)
}
#[no_mangle]
@ -195,8 +206,8 @@ pub mod c {
fn squeek_key_get_symbol(key: CKeyState) -> *const symbol::Symbol {
key.borrow_mut(|key| {
match key.symbol {
/// This pointer stays after the function exits,
/// so it must reference borrowed data and not any copy
// This pointer stays after the function exits,
// so it must reference borrowed data and not any copy
Some(ref symbol) => symbol as *const symbol::Symbol,
None => ptr::null(),
}
@ -239,13 +250,51 @@ pub mod c {
.expect("Couldn't convert string")
.into_raw()
}
#[no_mangle]
pub extern "C"
fn squeek_key_get_action_name(
key_name: *const c_char,
key: CKeyState,
) -> *const c_char {
let key_name = as_cstr(&key_name)
.expect("Missing key name")
.to_str()
.expect("Bad key name");
let symbol_name = match key.to_owned().symbol {
Some(ref symbol) => match &symbol.action {
symbol::Action::Submit { text: Some(text), .. } => {
Some(
text.clone()
.into_string().expect("Bad symbol")
)
},
_ => None
},
None => {
eprintln!("Key {} has no symbol", key_name);
None
},
};
let inner = match symbol_name {
Some(name) => format!("[ {} ]", name),
_ => format!("[ ]"),
};
CString::new(format!(" key <{}> {{ {} }};\n", key_name, inner))
.expect("Couldn't convert string")
.into_raw()
}
}
#[derive(Debug, Clone)]
pub struct KeyState {
pressed: bool,
locked: bool,
keycode: u32,
pub pressed: bool,
pub locked: bool,
pub keycode: u32,
// TODO: remove the optionality of a symbol
symbol: Option<symbol::Symbol>,
pub symbol: Option<symbol::Symbol>,
}

40
src/layout.h Normal file
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@ -0,0 +1,40 @@
#ifndef __LAYOUT_H
#define __LAYOUT_H
#include "inttypes.h"
#include "eek/eek-container.h"
#include "src/keyboard.h"
struct squeek_button;
/*
struct squeek_buttons;
typedef void (*ButtonCallback) (struct squeek_button *button, gpointer user_data);
struct squeek_buttons *squeek_buttons_new();
void squeek_buttons_free(struct squeek_buttons*);
void squeek_buttons_foreach(const struct squeek_buttons*,
ButtonCallback callback,
gpointer user_data);
struct squeek_button *squeek_buttons_find_by_position(
const struct squeek_buttons *buttons,
double x, double y,
double origin_x, double origin_y,
double angle);
void squeek_buttons_add(struct squeek_buttons*, const struct squeek_button* button);
void squeek_buttons_remove_key(struct squeek_buttons*, const struct squeek_key* key);
*/
struct squeek_button *squeek_button_new(uint32_t keycode, uint32_t oref);
struct squeek_button *squeek_button_new_with_state(const struct squeek_button* source);
uint32_t squeek_button_get_oref(const struct squeek_button*);
EekBounds squeek_button_get_bounds(const struct squeek_button*);
void squeek_button_set_bounds(struct squeek_button* button, EekBounds bounds);
struct squeek_symbol *squeek_button_get_symbol (
const struct squeek_button *button);
struct squeek_key *squeek_button_get_key(struct squeek_button*);
uint32_t *squeek_button_has_key(const struct squeek_button* button,
const struct squeek_key *key);
#endif

147
src/layout.rs Normal file
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@ -0,0 +1,147 @@
use std::cell::RefCell;
use std::rc::Rc;
use ::symbol::*;
use ::keyboard::*;
/// Gathers stuff defined in C or called by C
pub mod c {
use super::*;
use std::ptr;
// The following defined in C
/// The index in the relevant outline table
#[repr(C)]
#[derive(Clone)]
pub struct OutlineRef(u32);
/// Defined in eek-types.h
#[repr(C)]
#[derive(Clone)]
pub struct Bounds {
x: f64,
y: f64,
width: f64,
height: f64
}
#[no_mangle]
pub extern "C"
fn squeek_button_new(keycode: u32, oref: u32) -> *mut ::layout::Button {
let state: Rc<RefCell<::keyboard::KeyState>> = Rc::new(RefCell::new(
::keyboard::KeyState {
pressed: false,
locked: false,
keycode: keycode,
symbol: None,
}
));
Box::into_raw(Box::new(::layout::Button {
oref: OutlineRef(oref),
bounds: None,
state: state,
}))
}
#[no_mangle]
pub extern "C"
fn squeek_button_new_with_state(source: *mut ::layout::Button) -> *mut ::layout::Button {
let source = unsafe { &*source };
let button = Box::new(source.clone());
Box::into_raw(button)
}
#[no_mangle]
pub extern "C"
fn squeek_button_get_oref(button: *const ::layout::Button) -> u32 {
let button = unsafe { &*button };
button.oref.0
}
// Bounds transparently mapped to C, therefore no pointer needed
#[no_mangle]
pub extern "C"
fn squeek_button_get_bounds(button: *const ::layout::Button) -> Bounds {
let button = unsafe { &*button };
match &button.bounds {
Some(bounds) => bounds.clone(),
None => panic!("Button doesn't have any bounds yet"),
}
}
/// Set bounds by consuming the value
#[no_mangle]
pub extern "C"
fn squeek_button_set_bounds(button: *mut ::layout::Button, bounds: Bounds) {
let button = unsafe { &mut *button };
button.bounds = Some(bounds);
}
/// Borrow a new reference to key state. Doesn't need freeing
#[no_mangle]
pub extern "C"
fn squeek_button_get_key(
button: *mut ::layout::Button
) -> ::keyboard::c::CKeyState {
let button = unsafe { &mut *button };
::keyboard::c::CKeyState::wrap(button.state.clone())
}
/// Really should just return the label
#[no_mangle]
pub extern "C"
fn squeek_button_get_symbol(
button: *const ::layout::Button,
) -> *const Symbol {
let button = unsafe { &*button };
let state = button.state.borrow();
match state.symbol {
Some(ref symbol) => symbol as *const Symbol,
None => ptr::null(),
}
}
#[no_mangle]
pub extern "C"
fn squeek_button_has_key(
button: *const ::layout::Button,
state: ::keyboard::c::CKeyState,
) -> u32 {
let button = unsafe { &*button };
let state = state.unwrap();
let equal = Rc::ptr_eq(&button.state, &state);
Rc::into_raw(state); // Prevent dropping
equal as u32
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn button_has_key() {
let button = squeek_button_new(0, 0);
let state = squeek_button_get_key(button);
assert_eq!(squeek_button_has_key(button, state.clone()), 1);
let other_button = squeek_button_new(0, 0);
assert_eq!(squeek_button_has_key(other_button, state.clone()), 0);
let other_state = ::keyboard::c::squeek_key_new(0);
assert_eq!(squeek_button_has_key(button, other_state), 0);
let shared_button = squeek_button_new_with_state(button);
assert_eq!(squeek_button_has_key(shared_button, state), 1);
}
}
}
/// The graphical representation of a button
#[derive(Clone)]
pub struct Button {
oref: c::OutlineRef,
/// TODO: abolish Option, buttons should be created with bounds fully formed
bounds: Option<c::Bounds>,
/// current state, shared with other buttons
pub state: Rc<RefCell<KeyState>>,
}

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@ -3,5 +3,6 @@ mod bitflags;
mod imservice;
mod keyboard;
mod layout;
mod symbol;
mod util;

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@ -19,7 +19,6 @@ sources = [
'../eek/eek-container.c',
'../eek/eek-element.c',
'../eek/eek-gtk-keyboard.c',
'../eek/eek-key.c',
'../eek/eek-keyboard.c',
'../eek/eek-keyboard-drawing.c',
'../eek/eek-keysym.c',