context: Moved keymap setting together with its generation
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@ -139,14 +139,8 @@ eekboard_context_service_set_property (GObject *object,
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const GValue *value,
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GParamSpec *pspec)
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{
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EekboardContextService *context = EEKBOARD_CONTEXT_SERVICE(object);
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(void)value;
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switch (prop_id) {
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case PROP_KEYBOARD:
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if (context->priv->keyboard)
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g_object_unref (context->priv->keyboard);
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context->priv->keyboard = g_value_get_object (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -231,6 +225,11 @@ eekboard_context_service_update_layout(EekboardContextService *context, enum squ
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g_object_notify (G_OBJECT(context), "keyboard");
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// The keymap will get set even if the window is hidden.
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// It's not perfect,
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// but simpler than adding a check in the window showing procedure
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eekboard_context_service_set_keymap(context, keyboard);
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// replacing the keyboard above will cause the previous keyboard to get destroyed from the UI side (eek_gtk_keyboard_dispose)
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if (previous_keyboard) {
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level_keyboard_free(previous_keyboard);
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@ -338,7 +337,7 @@ eekboard_context_service_class_init (EekboardContextServiceClass *klass)
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pspec = g_param_spec_pointer("keyboard",
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"Keyboard",
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"Keyboard",
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G_PARAM_READWRITE);
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G_PARAM_READABLE);
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g_object_class_install_property (gobject_class,
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PROP_KEYBOARD,
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pspec);
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@ -78,17 +78,6 @@ on_notify_keyboard (GObject *object,
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GParamSpec *spec,
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ServerContextService *context)
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{
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const LevelKeyboard *keyboard = eekboard_context_service_get_keyboard (EEKBOARD_CONTEXT_SERVICE(context));
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if (!keyboard)
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g_error("Programmer error: keyboard layout was unset!");
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// The keymap will get set even if the window is hidden.
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// It's not perfect,
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// but simpler than adding a check in the window showing procedure
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eekboard_context_service_set_keymap(EEKBOARD_CONTEXT_SERVICE(context),
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keyboard);
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/* Recreate the keyboard widget to keep in sync with the keymap. */
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if (context->window)
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make_widget(context);
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