Fix "a #Eek" to "an #Eek".
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@ -536,6 +536,13 @@ eek_clutter_key_create_texture (EekClutterKey *key)
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return texture;
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}
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/**
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* eek_clutter_key_set_texture:
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* @key: an #EekClutterKey
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* @texture: an #ClutterActor
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*
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* Set the background texture of @key to @texture.
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*/
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void
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eek_clutter_key_set_texture (EekClutterKey *key,
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ClutterActor *texture)
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