Fix "a #Eek" to "an #Eek".

This commit is contained in:
Daiki Ueno
2010-06-04 14:46:57 +09:00
parent 66f6fae181
commit 8eb78751ea
4 changed files with 25 additions and 18 deletions

View File

@ -82,7 +82,7 @@ eek_keyboard_get_type (void)
/**
* eek_keyboard_set_bounds:
* @keyboard: a #EekKeyboard
* @keyboard: an #EekKeyboard
* @bounds: bounding box of the keyboard
*
* Set the bounding box of @keyboard to @bounds.
@ -100,7 +100,7 @@ eek_keyboard_set_bounds (EekKeyboard *keyboard,
/**
* eek_keyboard_get_bounds:
* @keyboard: a #EekKeyboard
* @keyboard: an #EekKeyboard
* @bounds: the bounding box of @keyboard
*
* Get the bounding box of @keyboard.
@ -118,7 +118,7 @@ eek_keyboard_get_bounds (EekKeyboard *keyboard,
/**
* eek_keyboard_create_section:
* @keyboard: a #EekKeyboard
* @keyboard: an #EekKeyboard
* @name: name of the section
* @angle: rotation angle of the section
* @bounds: bounding box of the section
@ -140,7 +140,7 @@ eek_keyboard_create_section (EekKeyboard *keyboard,
/**
* eek_keyboard_foreach_section:
* @keyboard: a #EekKeyboard
* @keyboard: an #EekKeyboard
* @func: a callback of #GFunc
* @user_data: a pointer to an object passed to @func
*
@ -160,8 +160,8 @@ eek_keyboard_foreach_section (EekKeyboard *keyboard,
/**
* eek_keyboard_set_layout:
* @keyboard: a #EekKeyboard
* @layout: a #EekLayout
* @keyboard: an #EekKeyboard
* @layout: an #EekLayout
*
* Set the layout of @keyboard to @layout. This actually turns
* @keyboard to be ready to be drawn on the screen.