Delay the initialization of EekClutter* until ClutterActor::realize.

This commit is contained in:
Daiki Ueno
2011-01-25 15:20:20 +09:00
parent c6aa173202
commit 9b1a53510e
3 changed files with 327 additions and 165 deletions

View File

@ -24,6 +24,13 @@
#include "eek-clutter-key.h"
enum {
PROP_0,
PROP_KEY,
PROP_RENDERER,
PROP_LAST
};
G_DEFINE_TYPE (EekClutterKey, eek_clutter_key, CLUTTER_TYPE_ACTOR);
#define EEK_CLUTTER_KEY_GET_PRIVATE(obj) \
@ -36,21 +43,62 @@ struct _EekClutterKeyPrivate
};
static void
eek_clutter_key_dispose (GObject *object)
on_pressed (EekKey *key, gpointer user_data)
{
EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(object);
ClutterActor *actor = user_data, *parent;
if (priv->renderer) {
g_object_unref (priv->renderer);
priv->renderer = NULL;
}
parent = clutter_actor_get_parent (actor);
clutter_actor_raise_top (parent);
clutter_actor_raise_top (actor);
clutter_actor_set_scale_with_gravity (actor,
1.0,
1.0,
CLUTTER_GRAVITY_CENTER);
if (priv->key && g_object_is_floating (priv->key)) {
g_object_unref (priv->key);
priv->key = NULL;
}
clutter_actor_animate (actor, CLUTTER_EASE_IN_SINE, 150,
"scale-x", 1.5,
"scale-y", 1.5,
NULL);
}
G_OBJECT_CLASS (eek_clutter_key_parent_class)->dispose (object);
static void
on_released (EekKey *key, gpointer user_data)
{
ClutterActor *actor = user_data, *parent;
parent = clutter_actor_get_parent (actor);
clutter_actor_raise_top (parent);
clutter_actor_raise_top (actor);
clutter_actor_set_scale_with_gravity (actor,
1.5,
1.5,
CLUTTER_GRAVITY_CENTER);
clutter_actor_animate (actor, CLUTTER_EASE_OUT_SINE, 150,
"scale-x", 1.0,
"scale-y", 1.0,
NULL);
}
static void
eek_clutter_key_real_realize (ClutterActor *self)
{
EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
EekBounds bounds;
gdouble scale;
eek_element_get_bounds (EEK_ELEMENT(priv->key), &bounds);
scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
clutter_actor_set_position (self,
bounds.x * scale,
bounds.y * scale);
clutter_actor_set_reactive (self, TRUE);
g_signal_connect (priv->key, "pressed",
G_CALLBACK(on_pressed), self);
g_signal_connect (priv->key, "released",
G_CALLBACK(on_released), self);
}
static void
@ -136,15 +184,60 @@ eek_clutter_key_real_leave_event (ClutterActor *self,
return TRUE;
}
static void
eek_clutter_key_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(object);
switch (prop_id) {
case PROP_KEY:
priv->key = g_value_get_object (value);
g_object_ref_sink (priv->key);
break;
case PROP_RENDERER:
priv->renderer = g_value_get_object (value);
g_object_ref (priv->renderer);
break;
default:
g_object_set_property (object,
g_param_spec_get_name (pspec),
value);
break;
}
}
static void
eek_clutter_key_dispose (GObject *object)
{
EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(object);
if (priv->renderer) {
g_object_unref (priv->renderer);
priv->renderer = NULL;
}
if (priv->key && g_object_is_floating (priv->key)) {
g_object_unref (priv->key);
priv->key = NULL;
}
G_OBJECT_CLASS (eek_clutter_key_parent_class)->dispose (object);
}
static void
eek_clutter_key_class_init (EekClutterKeyClass *klass)
{
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (gobject_class,
sizeof (EekClutterKeyPrivate));
actor_class->realize = eek_clutter_key_real_realize;
actor_class->paint = eek_clutter_key_real_paint;
actor_class->get_preferred_width =
eek_clutter_key_real_get_preferred_width;
@ -160,7 +253,26 @@ eek_clutter_key_class_init (EekClutterKeyClass *klass)
actor_class->leave_event =
eek_clutter_key_real_leave_event;
gobject_class->set_property = eek_clutter_key_set_property;
gobject_class->dispose = eek_clutter_key_dispose;
pspec = g_param_spec_object ("key",
"Key",
"Key",
EEK_TYPE_KEY,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
g_object_class_install_property (gobject_class,
PROP_KEY,
pspec);
pspec = g_param_spec_object ("renderer",
"Renderer",
"Renderer",
EEK_TYPE_RENDERER,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
g_object_class_install_property (gobject_class,
PROP_RENDERER,
pspec);
}
static void
@ -172,69 +284,11 @@ eek_clutter_key_init (EekClutterKey *self)
priv->renderer = NULL;
}
static void
on_pressed (EekKey *key, gpointer user_data)
{
ClutterActor *actor = user_data, *parent;
parent = clutter_actor_get_parent (actor);
clutter_actor_raise_top (parent);
clutter_actor_raise_top (actor);
clutter_actor_set_scale_with_gravity (actor,
1.0,
1.0,
CLUTTER_GRAVITY_CENTER);
clutter_actor_animate (actor, CLUTTER_EASE_IN_SINE, 150,
"scale-x", 1.5,
"scale-y", 1.5,
NULL);
}
static void
on_released (EekKey *key, gpointer user_data)
{
ClutterActor *actor = user_data, *parent;
parent = clutter_actor_get_parent (actor);
clutter_actor_raise_top (parent);
clutter_actor_raise_top (actor);
clutter_actor_set_scale_with_gravity (actor,
1.5,
1.5,
CLUTTER_GRAVITY_CENTER);
clutter_actor_animate (actor, CLUTTER_EASE_OUT_SINE, 150,
"scale-x", 1.0,
"scale-y", 1.0,
NULL);
}
ClutterActor *
eek_clutter_key_new (EekKey *key, EekClutterRenderer *renderer)
{
ClutterActor *actor;
EekClutterKeyPrivate *priv;
EekBounds bounds;
gdouble scale;
actor = g_object_new (EEK_TYPE_CLUTTER_KEY, NULL);
priv = EEK_CLUTTER_KEY_GET_PRIVATE(actor);
priv->key = g_object_ref_sink (key);
priv->renderer = g_object_ref (renderer);
eek_element_get_bounds (EEK_ELEMENT(key), &bounds);
scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
clutter_actor_set_position (actor,
bounds.x * scale,
bounds.y * scale);
clutter_actor_set_reactive (actor, TRUE);
g_signal_connect (priv->key, "pressed",
G_CALLBACK(on_pressed), actor);
g_signal_connect (priv->key, "released",
G_CALLBACK(on_released), actor);
return actor;
return g_object_new (EEK_TYPE_CLUTTER_KEY,
"key", key,
"renderer", renderer,
NULL);
}

View File

@ -34,6 +34,12 @@
#include "eek-clutter-renderer.h"
#include "eek-keyboard.h"
enum {
PROP_0,
PROP_KEYBOARD,
PROP_LAST
};
G_DEFINE_TYPE (EekClutterKeyboard, eek_clutter_keyboard, CLUTTER_TYPE_GROUP);
#define EEK_CLUTTER_KEYBOARD_GET_PRIVATE(obj) \
@ -45,6 +51,45 @@ struct _EekClutterKeyboardPrivate
EekClutterRenderer *renderer;
};
struct _CreateSectionCallbackData {
ClutterActor *actor;
EekClutterRenderer *renderer;
};
typedef struct _CreateSectionCallbackData CreateSectionCallbackData;
static void
create_section (EekElement *element, gpointer user_data)
{
CreateSectionCallbackData *data = user_data;
ClutterActor *section;
section = eek_clutter_section_new (EEK_SECTION(element), data->renderer);
clutter_container_add_actor (CLUTTER_CONTAINER(data->actor), section);
}
static void
eek_clutter_keyboard_real_realize (ClutterActor *self)
{
EekClutterKeyboardPrivate *priv;
CreateSectionCallbackData data;
EekBounds bounds;
gdouble scale;
priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(self);
scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
clutter_actor_set_position (CLUTTER_ACTOR(self),
bounds.x * scale,
bounds.y * scale);
data.actor = CLUTTER_ACTOR(self);
data.renderer = priv->renderer;
eek_container_foreach_child (EEK_CONTAINER(priv->keyboard),
create_section,
&data);
}
static void
eek_clutter_keyboard_real_get_preferred_width (ClutterActor *self,
float for_height,
@ -89,6 +134,49 @@ eek_clutter_keyboard_real_allocate (ClutterActor *self,
allocate (self, box, flags);
}
static void
create_renderer (EekClutterKeyboard *self)
{
EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(self);
PangoContext *pcontext;
PangoFontDescription *font;
EekBounds bounds;
pcontext = clutter_actor_get_pango_context (CLUTTER_ACTOR(self));
font = pango_font_description_from_string ("Sans 48px");
pango_context_set_font_description (pcontext, font);
pango_font_description_free (font);
priv->renderer = eek_clutter_renderer_new (priv->keyboard, pcontext);
eek_element_get_bounds (EEK_ELEMENT(priv->keyboard), &bounds);
eek_renderer_set_allocation_size (EEK_RENDERER(priv->renderer),
bounds.width,
bounds.height);
}
static void
eek_clutter_keyboard_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(object);
switch (prop_id) {
case PROP_KEYBOARD:
priv->keyboard = g_value_get_object (value);
g_object_ref_sink (priv->keyboard);
create_renderer (EEK_CLUTTER_KEYBOARD(object));
break;
default:
g_object_set_property (object,
g_param_spec_get_name (pspec),
value);
break;
}
}
static void
eek_clutter_keyboard_dispose (GObject *object)
{
@ -112,17 +200,30 @@ eek_clutter_keyboard_class_init (EekClutterKeyboardClass *klass)
{
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (gobject_class,
sizeof (EekClutterKeyboardPrivate));
actor_class->realize =
eek_clutter_keyboard_real_realize;
actor_class->get_preferred_width =
eek_clutter_keyboard_real_get_preferred_width;
actor_class->get_preferred_height =
eek_clutter_keyboard_real_get_preferred_height;
actor_class->allocate = eek_clutter_keyboard_real_allocate;
gobject_class->set_property = eek_clutter_keyboard_set_property;
gobject_class->dispose = eek_clutter_keyboard_dispose;
pspec = g_param_spec_object ("keyboard",
"Keyboard",
"Keyboard",
EEK_TYPE_KEYBOARD,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
g_object_class_install_property (gobject_class,
PROP_KEYBOARD,
pspec);
}
static void
@ -135,22 +236,6 @@ eek_clutter_keyboard_init (EekClutterKeyboard *self)
priv->renderer = NULL;
}
struct _CreateSectionCallbackData {
ClutterActor *actor;
EekClutterRenderer *renderer;
};
typedef struct _CreateSectionCallbackData CreateSectionCallbackData;
static void
create_section (EekElement *element, gpointer user_data)
{
CreateSectionCallbackData *data = user_data;
ClutterActor *section;
section = eek_clutter_section_new (EEK_SECTION(element), data->renderer);
clutter_container_add_actor (CLUTTER_CONTAINER(data->actor), section);
}
/**
* eek_clutter_keyboard_new:
* @keyboard: an #EekKeyboard
@ -161,38 +246,5 @@ create_section (EekElement *element, gpointer user_data)
ClutterActor *
eek_clutter_keyboard_new (EekKeyboard *keyboard)
{
ClutterActor *actor;
EekClutterKeyboardPrivate *priv;
PangoContext *pcontext;
CreateSectionCallbackData data;
EekBounds bounds;
gdouble scale;
PangoFontDescription *font;
actor = g_object_new (EEK_TYPE_CLUTTER_KEYBOARD, NULL);
priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(actor);
priv->keyboard = g_object_ref_sink (keyboard);
pcontext = clutter_actor_get_pango_context (actor);
font = pango_font_description_from_string ("Sans 48px");
pango_context_set_font_description (pcontext, font);
pango_font_description_free (font);
priv->renderer = eek_clutter_renderer_new (priv->keyboard, pcontext);
eek_element_get_bounds (EEK_ELEMENT(priv->keyboard), &bounds);
eek_renderer_set_allocation_size (EEK_RENDERER(priv->renderer),
bounds.width,
bounds.height);
scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
clutter_actor_set_position (actor, bounds.x * scale, bounds.y * scale);
data.actor = actor;
data.renderer = priv->renderer;
eek_container_foreach_child (EEK_CONTAINER(priv->keyboard),
create_section,
&data);
return actor;
return g_object_new (EEK_TYPE_CLUTTER_KEYBOARD, "keyboard", keyboard, NULL);
}

View File

@ -25,6 +25,13 @@
#include "eek-clutter-section.h"
#include "eek-clutter-key.h"
enum {
PROP_0,
PROP_SECTION,
PROP_RENDERER,
PROP_LAST
};
G_DEFINE_TYPE (EekClutterSection, eek_clutter_section, CLUTTER_TYPE_GROUP);
#define EEK_CLUTTER_SECTION_GET_PRIVATE(obj) \
@ -36,6 +43,45 @@ struct _EekClutterSectionPrivate
EekClutterRenderer *renderer;
};
struct _CreateKeyCallbackData {
ClutterActor *actor;
EekClutterRenderer *renderer;
};
typedef struct _CreateKeyCallbackData CreateKeyCallbackData;
static void
create_key (EekElement *element, gpointer user_data)
{
CreateKeyCallbackData *data = user_data;
ClutterActor *key;
key = eek_clutter_key_new (EEK_KEY(element), data->renderer);
clutter_container_add_actor (CLUTTER_CONTAINER(data->actor), key);
}
static void
eek_clutter_section_real_realize (ClutterActor *self)
{
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
CreateKeyCallbackData data;
EekBounds bounds;
gdouble scale;
eek_element_get_bounds (EEK_ELEMENT(priv->section), &bounds);
scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
clutter_actor_set_position (self, bounds.x * scale, bounds.y * scale);
clutter_actor_set_rotation (self,
CLUTTER_Z_AXIS,
eek_section_get_angle (priv->section),
0.0f, 0.0f, 0.0f);
data.actor = self;
data.renderer = priv->renderer;
eek_container_foreach_child (EEK_CONTAINER(priv->section),
create_key,
&data);
}
static void
eek_clutter_section_real_get_preferred_width (ClutterActor *self,
float for_height,
@ -77,6 +123,31 @@ eek_clutter_section_real_allocate (ClutterActor *self,
allocate (self, box, flags);
}
static void
eek_clutter_section_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(object);
switch (prop_id) {
case PROP_SECTION:
priv->section = g_value_get_object (value);
g_object_ref_sink (priv->section);
break;
case PROP_RENDERER:
priv->renderer = g_value_get_object (value);
g_object_ref (priv->renderer);
break;
default:
g_object_set_property (object,
g_param_spec_get_name (pspec),
value);
break;
}
}
static void
eek_clutter_section_dispose (GObject *object)
{
@ -100,15 +171,38 @@ eek_clutter_section_class_init (EekClutterSectionClass *klass)
{
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (gobject_class, sizeof (EekClutterSectionPrivate));
actor_class->realize =
eek_clutter_section_real_realize;
actor_class->get_preferred_width =
eek_clutter_section_real_get_preferred_width;
actor_class->get_preferred_height =
eek_clutter_section_real_get_preferred_height;
actor_class->allocate = eek_clutter_section_real_allocate;
gobject_class->set_property = eek_clutter_section_set_property;
gobject_class->dispose = eek_clutter_section_dispose;
pspec = g_param_spec_object ("section",
"Section",
"Section",
EEK_TYPE_SECTION,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
g_object_class_install_property (gobject_class,
PROP_SECTION,
pspec);
pspec = g_param_spec_object ("renderer",
"Renderer",
"Renderer",
EEK_TYPE_RENDERER,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
g_object_class_install_property (gobject_class,
PROP_RENDERER,
pspec);
}
static void
@ -120,50 +214,12 @@ eek_clutter_section_init (EekClutterSection *self)
priv->renderer = NULL;
}
struct _CreateKeyCallbackData {
ClutterActor *actor;
EekClutterRenderer *renderer;
};
typedef struct _CreateKeyCallbackData CreateKeyCallbackData;
static void
create_key (EekElement *element, gpointer user_data)
{
CreateKeyCallbackData *data = user_data;
ClutterActor *key;
key = eek_clutter_key_new (EEK_KEY(element), data->renderer);
clutter_container_add_actor (CLUTTER_CONTAINER(data->actor), key);
}
ClutterActor *
eek_clutter_section_new (EekSection *section,
EekClutterRenderer *renderer)
{
ClutterActor *actor;
EekClutterSectionPrivate *priv;
CreateKeyCallbackData data;
EekBounds bounds;
gdouble scale;
actor = g_object_new (EEK_TYPE_CLUTTER_SECTION, NULL);
priv = EEK_CLUTTER_SECTION_GET_PRIVATE(actor);
priv->section = g_object_ref_sink (section);
priv->renderer = g_object_ref (renderer);
eek_element_get_bounds (EEK_ELEMENT(section), &bounds);
scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
clutter_actor_set_position (actor, bounds.x * scale, bounds.y * scale);
clutter_actor_set_rotation (actor,
CLUTTER_Z_AXIS,
eek_section_get_angle (section),
0.0f, 0.0f, 0.0f);
data.actor = actor;
data.renderer = priv->renderer;
eek_container_foreach_child (EEK_CONTAINER(priv->section),
create_key,
&data);
return actor;
return g_object_new (EEK_TYPE_CLUTTER_SECTION,
"section", section,
"renderer", renderer,
NULL);
}