Delay the initialization of EekClutter* until ClutterActor::realize.

This commit is contained in:
Daiki Ueno
2011-01-25 15:20:20 +09:00
parent c6aa173202
commit 9b1a53510e
3 changed files with 327 additions and 165 deletions

View File

@ -25,6 +25,13 @@
#include "eek-clutter-section.h"
#include "eek-clutter-key.h"
enum {
PROP_0,
PROP_SECTION,
PROP_RENDERER,
PROP_LAST
};
G_DEFINE_TYPE (EekClutterSection, eek_clutter_section, CLUTTER_TYPE_GROUP);
#define EEK_CLUTTER_SECTION_GET_PRIVATE(obj) \
@ -36,6 +43,45 @@ struct _EekClutterSectionPrivate
EekClutterRenderer *renderer;
};
struct _CreateKeyCallbackData {
ClutterActor *actor;
EekClutterRenderer *renderer;
};
typedef struct _CreateKeyCallbackData CreateKeyCallbackData;
static void
create_key (EekElement *element, gpointer user_data)
{
CreateKeyCallbackData *data = user_data;
ClutterActor *key;
key = eek_clutter_key_new (EEK_KEY(element), data->renderer);
clutter_container_add_actor (CLUTTER_CONTAINER(data->actor), key);
}
static void
eek_clutter_section_real_realize (ClutterActor *self)
{
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
CreateKeyCallbackData data;
EekBounds bounds;
gdouble scale;
eek_element_get_bounds (EEK_ELEMENT(priv->section), &bounds);
scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
clutter_actor_set_position (self, bounds.x * scale, bounds.y * scale);
clutter_actor_set_rotation (self,
CLUTTER_Z_AXIS,
eek_section_get_angle (priv->section),
0.0f, 0.0f, 0.0f);
data.actor = self;
data.renderer = priv->renderer;
eek_container_foreach_child (EEK_CONTAINER(priv->section),
create_key,
&data);
}
static void
eek_clutter_section_real_get_preferred_width (ClutterActor *self,
float for_height,
@ -77,6 +123,31 @@ eek_clutter_section_real_allocate (ClutterActor *self,
allocate (self, box, flags);
}
static void
eek_clutter_section_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(object);
switch (prop_id) {
case PROP_SECTION:
priv->section = g_value_get_object (value);
g_object_ref_sink (priv->section);
break;
case PROP_RENDERER:
priv->renderer = g_value_get_object (value);
g_object_ref (priv->renderer);
break;
default:
g_object_set_property (object,
g_param_spec_get_name (pspec),
value);
break;
}
}
static void
eek_clutter_section_dispose (GObject *object)
{
@ -100,15 +171,38 @@ eek_clutter_section_class_init (EekClutterSectionClass *klass)
{
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (gobject_class, sizeof (EekClutterSectionPrivate));
actor_class->realize =
eek_clutter_section_real_realize;
actor_class->get_preferred_width =
eek_clutter_section_real_get_preferred_width;
actor_class->get_preferred_height =
eek_clutter_section_real_get_preferred_height;
actor_class->allocate = eek_clutter_section_real_allocate;
gobject_class->set_property = eek_clutter_section_set_property;
gobject_class->dispose = eek_clutter_section_dispose;
pspec = g_param_spec_object ("section",
"Section",
"Section",
EEK_TYPE_SECTION,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
g_object_class_install_property (gobject_class,
PROP_SECTION,
pspec);
pspec = g_param_spec_object ("renderer",
"Renderer",
"Renderer",
EEK_TYPE_RENDERER,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
g_object_class_install_property (gobject_class,
PROP_RENDERER,
pspec);
}
static void
@ -120,50 +214,12 @@ eek_clutter_section_init (EekClutterSection *self)
priv->renderer = NULL;
}
struct _CreateKeyCallbackData {
ClutterActor *actor;
EekClutterRenderer *renderer;
};
typedef struct _CreateKeyCallbackData CreateKeyCallbackData;
static void
create_key (EekElement *element, gpointer user_data)
{
CreateKeyCallbackData *data = user_data;
ClutterActor *key;
key = eek_clutter_key_new (EEK_KEY(element), data->renderer);
clutter_container_add_actor (CLUTTER_CONTAINER(data->actor), key);
}
ClutterActor *
eek_clutter_section_new (EekSection *section,
EekClutterRenderer *renderer)
{
ClutterActor *actor;
EekClutterSectionPrivate *priv;
CreateKeyCallbackData data;
EekBounds bounds;
gdouble scale;
actor = g_object_new (EEK_TYPE_CLUTTER_SECTION, NULL);
priv = EEK_CLUTTER_SECTION_GET_PRIVATE(actor);
priv->section = g_object_ref_sink (section);
priv->renderer = g_object_ref (renderer);
eek_element_get_bounds (EEK_ELEMENT(section), &bounds);
scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
clutter_actor_set_position (actor, bounds.x * scale, bounds.y * scale);
clutter_actor_set_rotation (actor,
CLUTTER_Z_AXIS,
eek_section_get_angle (section),
0.0f, 0.0f, 0.0f);
data.actor = actor;
data.renderer = priv->renderer;
eek_container_foreach_child (EEK_CONTAINER(priv->section),
create_key,
&data);
return actor;
return g_object_new (EEK_TYPE_CLUTTER_SECTION,
"section", section,
"renderer", renderer,
NULL);
}