Delay the initialization of EekClutter* until ClutterActor::realize.
This commit is contained in:
@ -25,6 +25,13 @@
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#include "eek-clutter-section.h"
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#include "eek-clutter-key.h"
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enum {
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PROP_0,
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PROP_SECTION,
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PROP_RENDERER,
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PROP_LAST
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};
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G_DEFINE_TYPE (EekClutterSection, eek_clutter_section, CLUTTER_TYPE_GROUP);
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#define EEK_CLUTTER_SECTION_GET_PRIVATE(obj) \
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@ -36,6 +43,45 @@ struct _EekClutterSectionPrivate
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EekClutterRenderer *renderer;
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};
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struct _CreateKeyCallbackData {
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ClutterActor *actor;
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EekClutterRenderer *renderer;
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};
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typedef struct _CreateKeyCallbackData CreateKeyCallbackData;
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static void
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create_key (EekElement *element, gpointer user_data)
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{
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CreateKeyCallbackData *data = user_data;
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ClutterActor *key;
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key = eek_clutter_key_new (EEK_KEY(element), data->renderer);
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clutter_container_add_actor (CLUTTER_CONTAINER(data->actor), key);
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}
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static void
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eek_clutter_section_real_realize (ClutterActor *self)
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{
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EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(self);
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CreateKeyCallbackData data;
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EekBounds bounds;
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gdouble scale;
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eek_element_get_bounds (EEK_ELEMENT(priv->section), &bounds);
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scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
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clutter_actor_set_position (self, bounds.x * scale, bounds.y * scale);
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clutter_actor_set_rotation (self,
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CLUTTER_Z_AXIS,
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eek_section_get_angle (priv->section),
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0.0f, 0.0f, 0.0f);
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data.actor = self;
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data.renderer = priv->renderer;
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eek_container_foreach_child (EEK_CONTAINER(priv->section),
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create_key,
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&data);
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}
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static void
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eek_clutter_section_real_get_preferred_width (ClutterActor *self,
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float for_height,
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@ -77,6 +123,31 @@ eek_clutter_section_real_allocate (ClutterActor *self,
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allocate (self, box, flags);
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}
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static void
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eek_clutter_section_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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EekClutterSectionPrivate *priv = EEK_CLUTTER_SECTION_GET_PRIVATE(object);
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switch (prop_id) {
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case PROP_SECTION:
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priv->section = g_value_get_object (value);
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g_object_ref_sink (priv->section);
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break;
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case PROP_RENDERER:
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priv->renderer = g_value_get_object (value);
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g_object_ref (priv->renderer);
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break;
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default:
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g_object_set_property (object,
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g_param_spec_get_name (pspec),
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value);
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break;
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}
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}
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static void
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eek_clutter_section_dispose (GObject *object)
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{
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@ -100,15 +171,38 @@ eek_clutter_section_class_init (EekClutterSectionClass *klass)
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{
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GParamSpec *pspec;
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g_type_class_add_private (gobject_class, sizeof (EekClutterSectionPrivate));
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actor_class->realize =
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eek_clutter_section_real_realize;
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actor_class->get_preferred_width =
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eek_clutter_section_real_get_preferred_width;
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actor_class->get_preferred_height =
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eek_clutter_section_real_get_preferred_height;
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actor_class->allocate = eek_clutter_section_real_allocate;
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gobject_class->set_property = eek_clutter_section_set_property;
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gobject_class->dispose = eek_clutter_section_dispose;
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pspec = g_param_spec_object ("section",
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"Section",
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"Section",
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EEK_TYPE_SECTION,
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G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
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g_object_class_install_property (gobject_class,
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PROP_SECTION,
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pspec);
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pspec = g_param_spec_object ("renderer",
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"Renderer",
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"Renderer",
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EEK_TYPE_RENDERER,
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G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
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g_object_class_install_property (gobject_class,
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PROP_RENDERER,
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pspec);
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}
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static void
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@ -120,50 +214,12 @@ eek_clutter_section_init (EekClutterSection *self)
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priv->renderer = NULL;
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}
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struct _CreateKeyCallbackData {
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ClutterActor *actor;
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EekClutterRenderer *renderer;
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};
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typedef struct _CreateKeyCallbackData CreateKeyCallbackData;
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static void
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create_key (EekElement *element, gpointer user_data)
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{
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CreateKeyCallbackData *data = user_data;
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ClutterActor *key;
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key = eek_clutter_key_new (EEK_KEY(element), data->renderer);
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clutter_container_add_actor (CLUTTER_CONTAINER(data->actor), key);
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}
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ClutterActor *
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eek_clutter_section_new (EekSection *section,
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EekClutterRenderer *renderer)
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{
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ClutterActor *actor;
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EekClutterSectionPrivate *priv;
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CreateKeyCallbackData data;
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EekBounds bounds;
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gdouble scale;
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actor = g_object_new (EEK_TYPE_CLUTTER_SECTION, NULL);
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priv = EEK_CLUTTER_SECTION_GET_PRIVATE(actor);
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priv->section = g_object_ref_sink (section);
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priv->renderer = g_object_ref (renderer);
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eek_element_get_bounds (EEK_ELEMENT(section), &bounds);
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scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
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clutter_actor_set_position (actor, bounds.x * scale, bounds.y * scale);
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clutter_actor_set_rotation (actor,
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CLUTTER_Z_AXIS,
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eek_section_get_angle (section),
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0.0f, 0.0f, 0.0f);
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data.actor = actor;
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data.renderer = priv->renderer;
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eek_container_foreach_child (EEK_CONTAINER(priv->section),
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create_key,
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&data);
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return actor;
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return g_object_new (EEK_TYPE_CLUTTER_SECTION,
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"section", section,
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"renderer", renderer,
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NULL);
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}
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