positioning: Calculate sizes instead of storing, move position out of widgets
Sizes of widgets can be derived, so storing them was only for C compatibility. Similar with storing position inside of widgets. Some layout margin and scaling changes could be introduced, meaning a possibility of visual differences.
This commit is contained in:
		
							
								
								
									
										402
									
								
								src/layout.rs
									
									
									
									
									
								
							
							
						
						
									
										402
									
								
								src/layout.rs
									
									
									
									
									
								
							@ -28,6 +28,7 @@ use ::drawing;
 | 
			
		||||
use ::float_ord::FloatOrd;
 | 
			
		||||
use ::keyboard::{ KeyState, PressType };
 | 
			
		||||
use ::submission::{ Timestamp, VirtualKeyboard };
 | 
			
		||||
use ::util::find_max_double;
 | 
			
		||||
 | 
			
		||||
use std::borrow::Borrow;
 | 
			
		||||
 | 
			
		||||
@ -40,7 +41,7 @@ pub mod c {
 | 
			
		||||
    use std::os::raw::{ c_char, c_void };
 | 
			
		||||
    use std::ptr;
 | 
			
		||||
 | 
			
		||||
    use std::ops::Add;
 | 
			
		||||
    use std::ops::{ Add, Sub };
 | 
			
		||||
 | 
			
		||||
    // The following defined in C
 | 
			
		||||
    #[repr(transparent)]
 | 
			
		||||
@ -49,7 +50,7 @@ pub mod c {
 | 
			
		||||
 | 
			
		||||
    /// Defined in eek-types.h
 | 
			
		||||
    #[repr(C)]
 | 
			
		||||
    #[derive(Clone, Debug)]
 | 
			
		||||
    #[derive(Clone, Debug, PartialEq)]
 | 
			
		||||
    pub struct Point {
 | 
			
		||||
        pub x: f64,
 | 
			
		||||
        pub y: f64,
 | 
			
		||||
@ -71,6 +72,16 @@ pub mod c {
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    impl Sub<&Point> for Point {
 | 
			
		||||
        type Output = Point;
 | 
			
		||||
        fn sub(self, other: &Point) -> Point {
 | 
			
		||||
            Point {
 | 
			
		||||
                x: self.x - other.x,
 | 
			
		||||
                y: self.y - other.y,
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Defined in eek-types.h
 | 
			
		||||
    #[repr(C)]
 | 
			
		||||
@ -81,13 +92,11 @@ pub mod c {
 | 
			
		||||
        pub width: f64,
 | 
			
		||||
        pub height: f64
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
    impl Bounds {
 | 
			
		||||
        pub fn get_position(&self) -> Point {
 | 
			
		||||
            Point {
 | 
			
		||||
                x: self.x,
 | 
			
		||||
                y: self.y,
 | 
			
		||||
            }
 | 
			
		||||
        pub fn contains(&self, point: &Point) -> bool {
 | 
			
		||||
            (point.x > self.x && point.x < self.x + self.width
 | 
			
		||||
                && point.y > self.y && point.y < self.y + self.height)
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -133,7 +142,10 @@ pub mod c {
 | 
			
		||||
    pub extern "C"
 | 
			
		||||
    fn squeek_button_get_bounds(button: *const ::layout::Button) -> Bounds {
 | 
			
		||||
        let button = unsafe { &*button };
 | 
			
		||||
        button.bounds.clone()
 | 
			
		||||
        Bounds {
 | 
			
		||||
            x: 0.0, y: 0.0,
 | 
			
		||||
            width: button.size.width, height: button.size.height
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    #[no_mangle]
 | 
			
		||||
@ -193,13 +205,13 @@ pub mod c {
 | 
			
		||||
        allocation_height: f64,
 | 
			
		||||
    ) -> Transformation {
 | 
			
		||||
        let layout = unsafe { &*layout };
 | 
			
		||||
        let bounds = &layout.get_current_view().bounds;
 | 
			
		||||
        let h_scale = allocation_width / bounds.width;
 | 
			
		||||
        let v_scale = allocation_height / bounds.height;
 | 
			
		||||
        let scale = if h_scale > v_scale { h_scale } else { v_scale };
 | 
			
		||||
        let size = layout.calculate_size();
 | 
			
		||||
        let h_scale = allocation_width / size.width;
 | 
			
		||||
        let v_scale = allocation_height / size.height;
 | 
			
		||||
        let scale = if h_scale < v_scale { h_scale } else { v_scale };
 | 
			
		||||
        Transformation {
 | 
			
		||||
            origin_x: allocation_width - (scale * bounds.width) / 2.0,
 | 
			
		||||
            origin_y: allocation_height - (scale * bounds.height) / 2.0,
 | 
			
		||||
            origin_x: (allocation_width - (scale * size.width)) / 2.0,
 | 
			
		||||
            origin_y: (allocation_height - (scale * size.height)) / 2.0,
 | 
			
		||||
            scale: scale,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
@ -251,37 +263,6 @@ pub mod c {
 | 
			
		||||
        #[repr(transparent)]
 | 
			
		||||
        pub struct LevelKeyboard(*const c_void);
 | 
			
		||||
 | 
			
		||||
        #[no_mangle]
 | 
			
		||||
        extern "C" {
 | 
			
		||||
            /// Checks if point falls within bounds,
 | 
			
		||||
            /// which are relative to origin and rotated by angle (I think)
 | 
			
		||||
            pub fn eek_are_bounds_inside (bounds: Bounds,
 | 
			
		||||
                point: Point,
 | 
			
		||||
                origin: Point,
 | 
			
		||||
                angle: i32
 | 
			
		||||
            ) -> u32;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// Places each button in order, starting from 0 on the left,
 | 
			
		||||
        /// keeping the spacing.
 | 
			
		||||
        /// Sizes each button according to outline dimensions.
 | 
			
		||||
        /// Places each row in order, starting from 0 on the top,
 | 
			
		||||
        /// keeping the spacing.
 | 
			
		||||
        /// Sets button and row sizes according to their contents.
 | 
			
		||||
        #[no_mangle]
 | 
			
		||||
        pub extern "C"
 | 
			
		||||
        fn squeek_layout_place_contents(layout: *mut Layout) {
 | 
			
		||||
            let layout = unsafe { &mut *layout };
 | 
			
		||||
            for view in layout.views.values_mut() {
 | 
			
		||||
                let sizes: Vec<Vec<Bounds>> = view.rows.iter().map(|row| {
 | 
			
		||||
                    row.buttons.iter()
 | 
			
		||||
                        .map(|button| button.bounds.clone())
 | 
			
		||||
                        .collect()
 | 
			
		||||
                }).collect();
 | 
			
		||||
                view.place_buttons_with_sizes(sizes);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// Release pointer in the specified position
 | 
			
		||||
        #[no_mangle]
 | 
			
		||||
        pub extern "C"
 | 
			
		||||
@ -388,9 +369,7 @@ pub mod c {
 | 
			
		||||
                place.map(|place| {(
 | 
			
		||||
                    place.button.state.clone(),
 | 
			
		||||
                    place.button.clone(),
 | 
			
		||||
                    view.bounds.get_position()
 | 
			
		||||
                        + place.row.bounds.clone().unwrap().get_position()
 | 
			
		||||
                        + place.button.bounds.get_position(),
 | 
			
		||||
                    place.offset,
 | 
			
		||||
                )})
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
@ -464,9 +443,10 @@ struct ButtonPosition {
 | 
			
		||||
pub struct ButtonPlace<'a> {
 | 
			
		||||
    button: &'a Button,
 | 
			
		||||
    row: &'a Row,
 | 
			
		||||
    offset: c::Point,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Debug)]
 | 
			
		||||
#[derive(Debug, Clone)]
 | 
			
		||||
pub struct Size {
 | 
			
		||||
    pub width: f64,
 | 
			
		||||
    pub height: f64,
 | 
			
		||||
@ -487,9 +467,7 @@ pub struct Button {
 | 
			
		||||
    pub name: CString,
 | 
			
		||||
    /// Label to display to the user
 | 
			
		||||
    pub label: Label,
 | 
			
		||||
    /// TODO: position the buttons before they get initial bounds
 | 
			
		||||
    /// Position relative to some origin (i.e. parent/row)
 | 
			
		||||
    pub bounds: c::Bounds,
 | 
			
		||||
    pub size: Size,
 | 
			
		||||
    /// The name of the visual class applied
 | 
			
		||||
    pub outline_name: CString,
 | 
			
		||||
    /// current state, shared with other buttons
 | 
			
		||||
@ -498,11 +476,10 @@ pub struct Button {
 | 
			
		||||
 | 
			
		||||
/// The graphical representation of a row of buttons
 | 
			
		||||
pub struct Row {
 | 
			
		||||
    pub buttons: Vec<Box<Button>>,
 | 
			
		||||
    /// Buttons together with their offset from the left
 | 
			
		||||
    pub buttons: Vec<(f64, Box<Button>)>,
 | 
			
		||||
    /// Angle is not really used anywhere...
 | 
			
		||||
    pub angle: i32,
 | 
			
		||||
    /// Position relative to some origin (i.e. parent/view origin)
 | 
			
		||||
    pub bounds: Option<c::Bounds>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Row {
 | 
			
		||||
@ -527,6 +504,19 @@ impl Row {
 | 
			
		||||
        }).collect()
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    pub fn get_height(&self) -> f64 {
 | 
			
		||||
        find_max_double(
 | 
			
		||||
            self.buttons.iter(),
 | 
			
		||||
            |(_offset, button)| button.size.height,
 | 
			
		||||
        )
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn get_width(&self) -> f64 {
 | 
			
		||||
        self.buttons.iter().next_back()
 | 
			
		||||
            .map(|(x_offset, button)| button.size.width + x_offset)
 | 
			
		||||
            .unwrap_or(0.0)
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    fn calculate_row_size(positions: &Vec<c::Bounds>) -> Size {
 | 
			
		||||
        let max_height = positions.iter().map(
 | 
			
		||||
            |bounds| FloatOrd(bounds.height)
 | 
			
		||||
@ -544,20 +534,16 @@ impl Row {
 | 
			
		||||
    /// Finds the first button that covers the specified point
 | 
			
		||||
    /// relative to row's position's origin
 | 
			
		||||
    fn find_button_by_position(&self, point: c::Point)
 | 
			
		||||
        -> Option<&Box<Button>>
 | 
			
		||||
        -> Option<(f64, &Box<Button>)>
 | 
			
		||||
    {
 | 
			
		||||
        let row_bounds = self.bounds.as_ref().expect("Missing bounds on row");
 | 
			
		||||
        let origin = c::Point {
 | 
			
		||||
            x: row_bounds.x,
 | 
			
		||||
            y: row_bounds.y,
 | 
			
		||||
        };
 | 
			
		||||
        let angle = self.angle;
 | 
			
		||||
        self.buttons.iter().find(|button| {
 | 
			
		||||
            let bounds = button.bounds.clone();
 | 
			
		||||
            let point = point.clone();
 | 
			
		||||
            let origin = origin.clone();
 | 
			
		||||
            procedures::is_point_inside(bounds, point, origin, angle)
 | 
			
		||||
        self.buttons.iter().find(|(x_offset, button)| {
 | 
			
		||||
            c::Bounds {
 | 
			
		||||
                x: *x_offset, y: 0.0,
 | 
			
		||||
                width: button.size.width,
 | 
			
		||||
                height: button.size.height,
 | 
			
		||||
            }.contains(&point)
 | 
			
		||||
        })
 | 
			
		||||
            .map(|(x_offset, button)| (*x_offset, button))
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -568,85 +554,58 @@ pub struct Spacing {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct View {
 | 
			
		||||
    /// Position relative to keyboard origin
 | 
			
		||||
    pub bounds: c::Bounds,
 | 
			
		||||
    pub rows: Vec<Row>,
 | 
			
		||||
    /// Rows together with their offsets from the top
 | 
			
		||||
    rows: Vec<(f64, Row)>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl View {
 | 
			
		||||
    /// Determines the positions of rows based on their sizes
 | 
			
		||||
    /// Each row will be centered horizontally
 | 
			
		||||
    /// The collection of rows will not be altered vertically
 | 
			
		||||
    /// (TODO: maybe make view bounds a constraint,
 | 
			
		||||
    /// and derive a scaling factor that lets contents fit into view)
 | 
			
		||||
    /// (or TODO: blow up view bounds to match contents
 | 
			
		||||
    /// and then scale the entire thing)
 | 
			
		||||
    fn calculate_row_positions(&self, sizes: Vec<Size>) -> Vec<c::Bounds> {
 | 
			
		||||
        let mut y_offset = self.bounds.y;
 | 
			
		||||
        sizes.into_iter().map(|size| {
 | 
			
		||||
            let position = c::Bounds {
 | 
			
		||||
                x: (self.bounds.width - size.width) / 2f64,
 | 
			
		||||
                y: y_offset,
 | 
			
		||||
                width: size.width,
 | 
			
		||||
                height: size.height,
 | 
			
		||||
            };
 | 
			
		||||
            y_offset += size.height;
 | 
			
		||||
            position
 | 
			
		||||
        }).collect()
 | 
			
		||||
    pub fn new(rows: Vec<(f64, Row)>) -> View {
 | 
			
		||||
        View { rows }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Uses button outline information to place all buttons and rows inside.
 | 
			
		||||
    /// The view itself will not be affected by the sizes
 | 
			
		||||
    fn place_buttons_with_sizes(
 | 
			
		||||
        &mut self,
 | 
			
		||||
        button_outlines: Vec<Vec<c::Bounds>>,
 | 
			
		||||
    ) {
 | 
			
		||||
        // Determine all positions
 | 
			
		||||
        let button_positions: Vec<_>
 | 
			
		||||
            = button_outlines.into_iter()
 | 
			
		||||
                .map(|outlines| {
 | 
			
		||||
                    Row::calculate_button_positions(outlines)
 | 
			
		||||
                })
 | 
			
		||||
                .collect();
 | 
			
		||||
        
 | 
			
		||||
        let row_sizes = button_positions.iter()
 | 
			
		||||
            .map(Row::calculate_row_size)
 | 
			
		||||
            .collect();
 | 
			
		||||
 | 
			
		||||
        let row_positions
 | 
			
		||||
            = self.calculate_row_positions(row_sizes);
 | 
			
		||||
 | 
			
		||||
        // Apply all positions
 | 
			
		||||
        for ((mut row, row_position), button_positions)
 | 
			
		||||
            in self.rows.iter_mut()
 | 
			
		||||
                .zip(row_positions)
 | 
			
		||||
                .zip(button_positions) {
 | 
			
		||||
            row.bounds = Some(row_position);
 | 
			
		||||
            for (mut button, button_position)
 | 
			
		||||
                in row.buttons.iter_mut()
 | 
			
		||||
                    .zip(button_positions) {
 | 
			
		||||
                button.bounds = button_position;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Finds the first button that covers the specified point
 | 
			
		||||
    /// relative to view's position's origin
 | 
			
		||||
    fn find_button_by_position(&self, point: c::Point)
 | 
			
		||||
        -> Option<ButtonPlace>
 | 
			
		||||
    {
 | 
			
		||||
        // make point relative to the inside of the view,
 | 
			
		||||
        // which is the origin of all rows
 | 
			
		||||
        let point = c::Point {
 | 
			
		||||
            x: point.x - self.bounds.x,
 | 
			
		||||
            y: point.y - self.bounds.y,
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        self.rows.iter().find_map(|row| {
 | 
			
		||||
            row.find_button_by_position(point.clone())
 | 
			
		||||
                .map(|button| ButtonPlace {row, button})
 | 
			
		||||
        self.get_rows().iter().find_map(|(row_offset, row)| {
 | 
			
		||||
            // make point relative to the inside of the row
 | 
			
		||||
            row.find_button_by_position({
 | 
			
		||||
                c::Point { x: point.x, y: point.y } - row_offset
 | 
			
		||||
            }).map(|(button_x_offset, button)| ButtonPlace {
 | 
			
		||||
                row,
 | 
			
		||||
                button,
 | 
			
		||||
                offset: row_offset + c::Point {
 | 
			
		||||
                    x: button_x_offset,
 | 
			
		||||
                    y: 0.0,
 | 
			
		||||
                },
 | 
			
		||||
            })
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    fn get_width(&self) -> f64 {
 | 
			
		||||
        // No need to call `get_rows()`,
 | 
			
		||||
        // as the biggest row is the most far reaching in both directions
 | 
			
		||||
        // because they are all centered.
 | 
			
		||||
        find_max_double(self.rows.iter(), |(_offset, row)| row.get_width())
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    fn get_height(&self) -> f64 {
 | 
			
		||||
        self.rows.iter().next_back()
 | 
			
		||||
            .map(|(y_offset, row)| row.get_height() + y_offset)
 | 
			
		||||
            .unwrap_or(0.0)
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    /// Returns positioned rows, with appropriate x offsets (centered)
 | 
			
		||||
    pub fn get_rows(&self) -> Vec<(c::Point, &Row)> {
 | 
			
		||||
        let available_width = self.get_width();
 | 
			
		||||
        self.rows.iter().map(|(y_offset, row)| {(
 | 
			
		||||
            c::Point {
 | 
			
		||||
                x: (available_width - row.get_width()) / 2.0,
 | 
			
		||||
                y: *y_offset,
 | 
			
		||||
            },
 | 
			
		||||
            row,
 | 
			
		||||
        )}).collect()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// The physical characteristic of layout for the purpose of styling
 | 
			
		||||
@ -656,10 +615,18 @@ pub enum ArrangementKind {
 | 
			
		||||
    Wide = 1,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct Margins {
 | 
			
		||||
    pub top: f64,
 | 
			
		||||
    pub bottom: f64,
 | 
			
		||||
    pub left: f64,
 | 
			
		||||
    pub right: f64,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// TODO: split into sth like
 | 
			
		||||
// Arrangement (views) + details (keymap) + State (keys)
 | 
			
		||||
/// State of the UI, contains the backend as well
 | 
			
		||||
pub struct Layout {
 | 
			
		||||
    pub margins: Margins,
 | 
			
		||||
    pub kind: ArrangementKind,
 | 
			
		||||
    pub current_view: String,
 | 
			
		||||
    // Views own the actual buttons which have state
 | 
			
		||||
@ -686,6 +653,7 @@ pub struct Layout {
 | 
			
		||||
pub struct LayoutData {
 | 
			
		||||
    pub views: HashMap<String, View>,
 | 
			
		||||
    pub keymap_str: CString,
 | 
			
		||||
    pub margins: Margins,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct NoSuchView;
 | 
			
		||||
@ -703,6 +671,7 @@ impl Layout {
 | 
			
		||||
            keymap_str: data.keymap_str,
 | 
			
		||||
            pressed_keys: HashSet::new(),
 | 
			
		||||
            locked_keys: HashSet::new(),
 | 
			
		||||
            margins: data.margins,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -804,49 +773,50 @@ impl Layout {
 | 
			
		||||
        let place = view.find_button_by_position(point);
 | 
			
		||||
        place.map(|place| ButtonPosition {
 | 
			
		||||
            button: place.button.clone(),
 | 
			
		||||
            // Rows have no business being inside a view
 | 
			
		||||
            // if they have no valid bounds.
 | 
			
		||||
            view_position: place.row.bounds.clone().unwrap().get_position()
 | 
			
		||||
                + place.button.bounds.get_position(),
 | 
			
		||||
            view_position: place.offset,
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    fn calculate_size(&self) -> Size {
 | 
			
		||||
        Size {
 | 
			
		||||
            height: find_max_double(
 | 
			
		||||
                self.views.iter(),
 | 
			
		||||
                |(_name, view)| view.get_height(),
 | 
			
		||||
            ),
 | 
			
		||||
            width: find_max_double(
 | 
			
		||||
                self.views.iter(),
 | 
			
		||||
                |(_name, view)| view.get_width(),
 | 
			
		||||
            ),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
mod procedures {
 | 
			
		||||
    use super::*;
 | 
			
		||||
 | 
			
		||||
    type Path<'v> = (&'v Row, &'v Box<Button>);
 | 
			
		||||
    type Place<'v> = (c::Point, &'v Box<Button>);
 | 
			
		||||
 | 
			
		||||
    /// Finds all `(row, button)` paths that refer to the specified key `state`
 | 
			
		||||
    pub fn find_key_paths<'v, 's>(
 | 
			
		||||
    /// Finds all buttons referring to the key in `state`,
 | 
			
		||||
    /// together with their offsets within the view.
 | 
			
		||||
    pub fn find_key_places<'v, 's>(
 | 
			
		||||
        view: &'v View,
 | 
			
		||||
        state: &'s Rc<RefCell<KeyState>>
 | 
			
		||||
    ) -> Vec<Path<'v>> {
 | 
			
		||||
        view.rows.iter().flat_map(|row| {
 | 
			
		||||
            let row_paths: Vec<Path> = row.buttons.iter().filter_map(|button| {
 | 
			
		||||
                if Rc::ptr_eq(&button.state, state) {
 | 
			
		||||
                    Some((row, button))
 | 
			
		||||
                } else {
 | 
			
		||||
                    None
 | 
			
		||||
                }
 | 
			
		||||
            }).collect(); // collecting not to let row references outlive the function
 | 
			
		||||
            row_paths.into_iter()
 | 
			
		||||
    ) -> Vec<Place<'v>> {
 | 
			
		||||
        view.get_rows().iter().flat_map(|(row_offset, row)| {
 | 
			
		||||
            row.buttons.iter()
 | 
			
		||||
                .filter_map(move |(x_offset, button)| {
 | 
			
		||||
                    if Rc::ptr_eq(&button.state, state) {
 | 
			
		||||
                        Some((
 | 
			
		||||
                            row_offset + c::Point { x: *x_offset, y: 0.0 },
 | 
			
		||||
                            button,
 | 
			
		||||
                        ))
 | 
			
		||||
                    } else {
 | 
			
		||||
                        None
 | 
			
		||||
                    }
 | 
			
		||||
                })
 | 
			
		||||
        }).collect()
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    /// Checks if point is inside bounds which are rotated by angle.
 | 
			
		||||
    /// FIXME: what's origin about?
 | 
			
		||||
    pub fn is_point_inside(
 | 
			
		||||
        bounds: c::Bounds,
 | 
			
		||||
        point: c::Point,
 | 
			
		||||
        origin: c::Point,
 | 
			
		||||
        angle: i32
 | 
			
		||||
    ) -> bool {
 | 
			
		||||
        (unsafe {
 | 
			
		||||
            c::procedures::eek_are_bounds_inside(bounds, point, origin, angle)
 | 
			
		||||
        }) == 1
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    #[cfg(test)]
 | 
			
		||||
    mod test {
 | 
			
		||||
        use super::*;
 | 
			
		||||
@ -867,63 +837,34 @@ mod procedures {
 | 
			
		||||
 | 
			
		||||
            let button = make_button_with_state("1".into(), state);
 | 
			
		||||
            let button_ptr = as_ptr(&button);
 | 
			
		||||
            
 | 
			
		||||
            let row_bounds = Some(c::Bounds {
 | 
			
		||||
                x: 0.1, y: 2.3,
 | 
			
		||||
                width: 4.5, height: 6.7,
 | 
			
		||||
            });
 | 
			
		||||
 | 
			
		||||
            let row = Row {
 | 
			
		||||
                buttons: vec!(button),
 | 
			
		||||
                buttons: vec!((0.1, button)),
 | 
			
		||||
                angle: 0,
 | 
			
		||||
                bounds: row_bounds.clone(),
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            let view = View {
 | 
			
		||||
                bounds: c::Bounds {
 | 
			
		||||
                    x: 0f64, y: 0f64,
 | 
			
		||||
                    width: 0f64, height: 0f64
 | 
			
		||||
                },
 | 
			
		||||
                rows: vec!(row),
 | 
			
		||||
                rows: vec!((1.2, row)),
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            assert_eq!(
 | 
			
		||||
                find_key_paths(&view, &state_clone.clone()).iter()
 | 
			
		||||
                    .map(|(row, button)| { (row.bounds.clone(), as_ptr(button)) })
 | 
			
		||||
                find_key_places(&view, &state_clone.clone()).into_iter()
 | 
			
		||||
                    .map(|(place, button)| { (place, as_ptr(button)) })
 | 
			
		||||
                    .collect::<Vec<_>>(),
 | 
			
		||||
                vec!(
 | 
			
		||||
                    (row_bounds, button_ptr)
 | 
			
		||||
                    (c::Point { x: 0.1, y: 1.2 }, button_ptr)
 | 
			
		||||
                )
 | 
			
		||||
            );
 | 
			
		||||
 | 
			
		||||
            let view = View {
 | 
			
		||||
                bounds: c::Bounds {
 | 
			
		||||
                    x: 0f64, y: 0f64,
 | 
			
		||||
                    width: 0f64, height: 0f64
 | 
			
		||||
                },
 | 
			
		||||
                rows: Vec::new(),
 | 
			
		||||
            };
 | 
			
		||||
            assert_eq!(
 | 
			
		||||
                find_key_paths(&view, &state_clone.clone()).is_empty(),
 | 
			
		||||
                find_key_places(&view, &state_clone.clone()).is_empty(),
 | 
			
		||||
                true
 | 
			
		||||
            );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    pub fn get_button_bounds(
 | 
			
		||||
        view: &View,
 | 
			
		||||
        row: &Row,
 | 
			
		||||
        button: &Button
 | 
			
		||||
    ) -> Option<c::Bounds> {
 | 
			
		||||
        match &row.bounds {
 | 
			
		||||
            Some(row) => Some(c::Bounds {
 | 
			
		||||
                x: view.bounds.x + row.x + button.bounds.x,
 | 
			
		||||
                y: view.bounds.y + row.y + button.bounds.y,
 | 
			
		||||
                width: button.bounds.width,
 | 
			
		||||
                height: button.bounds.height,
 | 
			
		||||
            }),
 | 
			
		||||
            _ => None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Top level procedures, dispatching to everything
 | 
			
		||||
@ -944,19 +885,18 @@ mod seat {
 | 
			
		||||
        let view = layout.get_current_view();
 | 
			
		||||
        let action = RefCell::borrow(key).action.clone();
 | 
			
		||||
        if let Action::ShowPreferences = action {
 | 
			
		||||
            let paths = ::layout::procedures::find_key_paths(
 | 
			
		||||
            let places = ::layout::procedures::find_key_places(
 | 
			
		||||
                view, key
 | 
			
		||||
            );
 | 
			
		||||
            // getting first item will cause mispositioning
 | 
			
		||||
            // with more than one button with the same key
 | 
			
		||||
            // on the keyboard
 | 
			
		||||
            if let Some((row, button)) = paths.get(0) {
 | 
			
		||||
                let bounds = ::layout::procedures::get_button_bounds(
 | 
			
		||||
                    view, row, button
 | 
			
		||||
                ).unwrap_or_else(|| {
 | 
			
		||||
                    eprintln!("BUG: Clicked button has no position?");
 | 
			
		||||
                    c::Bounds { x: 0f64, y: 0f64, width: 0f64, height: 0f64 }
 | 
			
		||||
                });
 | 
			
		||||
            if let Some((offset, button)) = places.get(0) {
 | 
			
		||||
                let bounds = c::Bounds {
 | 
			
		||||
                    x: offset.x, y: offset.y,
 | 
			
		||||
                    width: button.size.width,
 | 
			
		||||
                    height: button.size.height,
 | 
			
		||||
                };
 | 
			
		||||
                ::popover::show(
 | 
			
		||||
                    ui_keyboard,
 | 
			
		||||
                    widget_to_layout.reverse_bounds(bounds)
 | 
			
		||||
@ -987,12 +927,48 @@ mod test {
 | 
			
		||||
    ) -> Box<Button> {
 | 
			
		||||
        Box::new(Button {
 | 
			
		||||
            name: CString::new(name.clone()).unwrap(),
 | 
			
		||||
            bounds: c::Bounds {
 | 
			
		||||
                x: 0f64, y: 0f64, width: 0f64, height: 0f64
 | 
			
		||||
            },
 | 
			
		||||
            size: Size { width: 0f64, height: 0f64 },
 | 
			
		||||
            outline_name: CString::new("test").unwrap(),
 | 
			
		||||
            label: Label::Text(CString::new(name).unwrap()),
 | 
			
		||||
            state: state,
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    #[test]
 | 
			
		||||
    fn check_centering() {
 | 
			
		||||
        //    foo
 | 
			
		||||
        // ---bar---
 | 
			
		||||
        let view = View::new(vec![
 | 
			
		||||
            (
 | 
			
		||||
                0.0,
 | 
			
		||||
                Row {
 | 
			
		||||
                    angle: 0,
 | 
			
		||||
                    buttons: vec![(
 | 
			
		||||
                        0.0,
 | 
			
		||||
                        Box::new(Button {
 | 
			
		||||
                            size: Size { width: 10.0, height: 10.0 },
 | 
			
		||||
                            ..*make_button_with_state("foo".into(), make_state())
 | 
			
		||||
                        }),
 | 
			
		||||
                    )]
 | 
			
		||||
                },
 | 
			
		||||
            ),
 | 
			
		||||
            (
 | 
			
		||||
                10.0,
 | 
			
		||||
                Row {
 | 
			
		||||
                    angle: 0,
 | 
			
		||||
                    buttons: vec![(
 | 
			
		||||
                        0.0,
 | 
			
		||||
                        Box::new(Button {
 | 
			
		||||
                            size: Size { width: 30.0, height: 10.0 },
 | 
			
		||||
                            ..*make_button_with_state("bar".into(), make_state())
 | 
			
		||||
                        }),
 | 
			
		||||
                    )]
 | 
			
		||||
                },
 | 
			
		||||
            )
 | 
			
		||||
        ]);
 | 
			
		||||
        assert!(
 | 
			
		||||
            view.find_button_by_position(c::Point { x: 5.0, y: 5.0 })
 | 
			
		||||
                .is_none()
 | 
			
		||||
        );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user