This fixes some rendering things which would happen with multiple state-sharing buttons. It also removes some interfaces exposing rows, views, layouts, and buttons, bringing the code closer to removing them from the FFI entirely.
65 lines
2.0 KiB
C
65 lines
2.0 KiB
C
/*
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* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
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* Copyright (C) 2010-2011 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301 USA
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*/
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/**
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* SECTION:eek-keyboard
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* @short_description: Base class of a keyboard
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* @see_also: #EekSection
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*
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* The #EekKeyboardClass class represents a keyboard, which consists
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* of one or more sections of the #EekSectionClass class.
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*/
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#include "config.h"
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#include <glib/gprintf.h>
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#include "eek-enumtypes.h"
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#include "eekboard/eekboard-context-service.h"
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#include "eekboard/key-emitter.h"
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#include "keymap.h"
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#include "src/keyboard.h"
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#include "eek-keyboard.h"
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void level_keyboard_deinit(LevelKeyboard *self) {
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squeek_layout_free(self->layout);
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}
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void level_keyboard_free(LevelKeyboard *self) {
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level_keyboard_deinit(self);
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g_free(self);
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}
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void level_keyboard_init(LevelKeyboard *self, struct squeek_layout *layout) {
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self->layout = layout;
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}
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LevelKeyboard *level_keyboard_new(EekboardContextService *manager, struct squeek_layout *layout) {
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LevelKeyboard *keyboard = g_new0(LevelKeyboard, 1);
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level_keyboard_init(keyboard, layout);
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keyboard->manager = manager;
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return keyboard;
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}
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struct squeek_view *level_keyboard_current(LevelKeyboard *keyboard)
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{
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return squeek_layout_get_current_view(keyboard->layout);
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}
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