Place keys after symbols have been read, skipping blank keys
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		@ -67,3 +67,64 @@ eek_keyboard_new (EekboardContextService *manager,
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                                                          initial_width,
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                                                          initial_height);
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}
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const double section_spacing = 7.0;
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struct place_data {
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    double desired_width;
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    double current_offset;
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    EekKeyboard *keyboard;
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};
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static void
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section_placer(EekElement *element, gpointer user_data)
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{
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    struct place_data *data = (struct place_data*)user_data;
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    EekBounds section_bounds = {0};
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    eek_element_get_bounds(element, §ion_bounds);
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    section_bounds.width = data->desired_width;
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    eek_element_set_bounds(element, §ion_bounds);
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    // Sections are rows now. Gather up all the keys and adjust their bounds.
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    eek_section_place_keys(EEK_SECTION(element), EEK_KEYBOARD(data->keyboard));
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    eek_element_get_bounds(element, §ion_bounds);
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    section_bounds.y = data->current_offset;
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    eek_element_set_bounds(element, §ion_bounds);
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    data->current_offset += section_bounds.height + section_spacing;
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}
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static void
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section_counter(EekElement *element, gpointer user_data) {
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    double *total_height = user_data;
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    EekBounds section_bounds = {0};
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    eek_element_get_bounds(element, §ion_bounds);
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    *total_height += section_bounds.height + section_spacing;
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}
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void
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eek_layout_place_sections(EekKeyboard *keyboard)
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{
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    /* Order rows */
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    // This needs to be done after outlines, because outlines define key sizes
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    // TODO: do this only for rows without bounds
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    // The keyboard width is given by the user via screen size. The height will be given dynamically.
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    // TODO: calculate max line width beforehand for button centering. Leave keyboard centering to the renderer later
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    EekBounds keyboard_bounds = {0};
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    eek_element_get_bounds(EEK_ELEMENT(keyboard), &keyboard_bounds);
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    struct place_data placer_data = {
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        .desired_width = keyboard_bounds.width,
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        .current_offset = 0,
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        .keyboard = keyboard,
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    };
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    eek_container_foreach_child(EEK_CONTAINER(keyboard), section_placer, &placer_data);
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    double total_height = 0;
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    eek_container_foreach_child(EEK_CONTAINER(keyboard), section_counter, &total_height);
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    keyboard_bounds.height = total_height;
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    eek_element_set_bounds(EEK_ELEMENT(keyboard), &keyboard_bounds);
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}
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