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97 Commits

Author SHA1 Message Date
0e2def7069 Merge branch 'dorota.czaplejewicz/squeekboard-layouts' into 'layouts'
Check for null buttons

See merge request dorota.czaplejewicz/squeekboard!7
2019-08-28 14:14:41 +00:00
aa5e1d87dd Check for null buttons 2019-08-28 14:01:25 +00:00
0a0f7a09a4 Check for button position more in Rust
The check against fitting inside the Layout was removed: as an optimization it is unneeded, as the actual search must be optimized to be quick. In addition, the view bounds don't correspond to anything physical as long as negative offsets are allowed.
2019-08-28 10:45:04 +00:00
9ef38ecf30 Drop callback iteration for button finding 2019-08-28 10:45:00 +00:00
4a61ab269b layout: Place items using simple loops
The C version of looping over buttons and other items was weakly typed, causing runtime errors, and also C doesn't know how to iterate in abstract, so it was full of callbacks with user-defined data. Moving this to Rust, iteration is made of simple loops, and compile-time type-checked, at the cost of some more verbose code.
2019-08-28 09:41:33 +00:00
531a87825c Merge branch 'improve-run-time-error-reporting' into 'master'
Improve error reporting for keys and keymaps

See merge request Librem5/squeekboard!136
2019-08-27 15:00:40 +00:00
4b5bb2a507 Merge branch 'fix-nb-keyboard' into 'master'
Fix the nb symbols file and extended layout

See merge request Librem5/squeekboard!137
2019-08-27 14:58:12 +00:00
1a5f7dd907 Improve error reporting for keys and keymaps 2019-08-26 22:47:23 +02:00
d38c030ee6 Update keyboards to new XML format 2019-08-26 20:38:36 +00:00
2042ddf08e Fix the nb symbols file and extended layout 2019-08-26 19:55:35 +00:00
1cf242a9df Merge branch 'eekkey' into 'master'
EekKey improvements/cleanups

See merge request Librem5/squeekboard!132
2019-08-26 19:30:44 +00:00
9aa0f14494 Merge branch 'dorota.czaplejewicz/squeekboard-eekkey' into 'eekkey'
Fix null pointer dereference

See merge request dorota.czaplejewicz/squeekboard!6
2019-08-26 16:47:33 +00:00
a9c7d688fd Fix null pointer dereference 2019-08-26 16:53:57 +02:00
d2e5cdef4e Merge branch 'layout_fixes' into 'master'
Layout fixes

See merge request Librem5/squeekboard!131
2019-08-26 12:21:09 +00:00
607f5ed877 Merge branch '81-debian-copyright-has-bad-upstream-name-and-source-fields' into 'master'
Resolve "debian/copyright has bad Upstream-Name and Source fields"

Closes #81

See merge request Librem5/squeekboard!134
2019-08-23 20:49:55 +00:00
bd63ae5615 Fix Upstream-Name and Source fields 2019-08-20 15:37:35 +02:00
79b66f81ec view: Move button finding to Rust 2019-08-18 13:22:18 +00:00
e1c57fa9f0 row: Add const 2019-08-18 13:22:18 +00:00
a64bff6aab button: Add const qualifiers where needed 2019-08-18 13:22:18 +00:00
4e9a8e4afe Move button finding to view 2019-08-18 13:22:18 +00:00
c9a580dc07 Drop keyboard 2019-08-18 13:22:18 +00:00
f479a36dbe keyboard: Remove references 2019-08-18 13:22:18 +00:00
a7e7e8fb74 element: Removed unused stuff 2019-08-18 13:22:18 +00:00
e56f1c6392 row: Move button find iteration into row 2019-08-18 13:22:18 +00:00
7caf2ef86d row: Less dense placing of buttons 2019-08-18 13:22:18 +00:00
86b72d2723 row: Move generic functions out of the C ghetto 2019-08-18 13:22:18 +00:00
c4b3a0aaaa row: Moved button sizing closer to row 2019-08-18 13:22:18 +00:00
de9c93610b keyboard: Improve docstring 2019-08-18 13:22:18 +00:00
7a06ac1ee7 keyboard: Remove scale 2019-08-18 13:22:18 +00:00
f50f8e95b1 Remove unused outline rendering function 2019-08-18 13:22:18 +00:00
2e201b67a7 Remove obsoleted and unused pieces 2019-08-18 13:22:18 +00:00
524040cf00 Remove eek-container 2019-08-18 13:22:18 +00:00
77d4f45d13 section: Elininate references 2019-08-18 13:22:18 +00:00
0d33179727 section: Moved bounds to row 2019-08-18 13:22:18 +00:00
4f8de42598 section: Move properties into Row 2019-08-18 13:22:18 +00:00
3689727fc1 serializable: Remove completely 2019-08-18 13:22:18 +00:00
fffd82b9be eektext: Remove unused file 2019-08-18 13:22:18 +00:00
6fc351d2e8 eekkey: Dropped in favor of Button
Each Button has a KeyState, which may be shared with other buttons. The list of pressed and locked buttons is used as a list of keys, causing a search for the button in the current view.
2019-08-18 13:22:18 +00:00
5630cf31f1 section: Remove row 2019-08-18 13:22:18 +00:00
0c83101b3f container: Drop parent reference 2019-08-18 13:22:17 +00:00
fc683de434 keyboard: Pass the current view instead of level 2019-08-18 13:20:43 +00:00
b70afbe9eb keystate: Wrap in refconuter 2019-08-18 13:20:43 +00:00
996f681e5c keystate: Removed multiple symbols 2019-08-18 13:20:43 +00:00
eb118d67fc section: Remove row 2019-08-18 13:20:43 +00:00
725b36ba79 locking: Move to squeek_key 2019-08-18 13:20:43 +00:00
1471a61993 locking: Set lock directly on the button 2019-08-18 13:20:43 +00:00
94a76eedfd Remove marshalers 2019-08-18 13:20:43 +00:00
8566257a01 keysyms: Remove unused generated files 2019-08-18 13:20:43 +00:00
f60917e466 symbols: Removed redundant info 2019-08-18 13:20:43 +00:00
407ec97672 layout: Use correct outlines 2019-08-18 13:20:43 +00:00
636ed0267d Merge branch 'fixes' into 'master'
Fixes

See merge request Librem5/squeekboard!129
2019-08-18 12:58:23 +00:00
3154125ce0 Merge branch 'strict_build' into 'master'
build: Stricter type checks

See merge request Librem5/squeekboard!130
2019-08-17 18:05:36 +00:00
62496aa18e Merge branch 'compile_fix' into 'master'
fix compilation

See merge request Librem5/squeekboard!133
2019-08-15 08:57:34 +00:00
0b98c2cbe6 fix compilation
References: https://github.com/facebook/hhvm/issues/168 .
Same issue occurs in Gentoo with gcc 9.1

Signed-off-by: David Heidelberg <david@ixit.cz>
2019-08-15 10:53:07 +02:00
bc82b59e47 symbols: Removed redundant info 2019-08-13 13:33:31 +00:00
277393387c layout: Use correct outlines 2019-08-13 13:04:38 +00:00
007ff5c366 US: Fix label on tau 2019-08-13 12:59:04 +00:00
699e785340 Remove unused variables 2019-08-13 12:36:52 +00:00
6081dc240a modifiers: Remove empty argument 2019-08-13 12:36:14 +00:00
b2e9216920 build: Stricter type checks 2019-08-13 12:32:55 +00:00
7972cb17cd Merge branch 'do-not-pass-symbol-to-key-presses' into 'master'
Do not pass the symbol to the key emitter

See merge request Librem5/squeekboard!128
2019-08-13 12:28:15 +00:00
73d2505c89 Do not pass the symbol to the key emitter 2019-08-13 12:24:11 +00:00
bdde8a127e Merge branch 'update-create-key-virtual-function' into 'master'
Update create_key to match the function assigned to it

See merge request Librem5/squeekboard!127
2019-08-13 12:10:29 +00:00
8cf39394c5 Update create_key to match the function assigned to it 2019-08-13 12:07:24 +00:00
ecf6957a6e Merge branch 'fix_num_layouts' into 'master'
views: Don't lay out views that are missing

See merge request Librem5/squeekboard!126
2019-08-13 12:02:07 +00:00
d858005a68 Merge branch 'improve-drag-handling' into 'master'
Release each pressed key instead of the current pressed key

See merge request Librem5/squeekboard!125
2019-08-13 12:01:57 +00:00
6309fa8a48 views: Don't lay out views that are missing 2019-08-13 11:59:28 +00:00
fb8e2ec4e7 Merge branch 'eekkey' into 'master'
Redesign how keys are handled

See merge request Librem5/squeekboard!117
2019-08-12 12:10:59 +00:00
91d7cc1118 Release each pressed key instead of the current pressed key 2019-08-10 16:11:53 +00:00
a072755cee layout: Use show_symbols instead of shift 2019-08-08 20:04:44 +00:00
1cfec4de50 key: Share state between multiple keys 2019-08-08 20:04:38 +00:00
cc3f2315a7 Use keyboards as views
Got rid of modifiers in the process. Still buggy: dragging over keys.
2019-08-08 19:56:36 +00:00
f745223796 symbols: Stop parsing key groups 2019-08-08 19:26:25 +00:00
25a2e95890 keyboard: Remove unused numlock and altgr masks 2019-08-08 19:26:24 +00:00
f371b14e89 levelkeyboard: Use a layer for managing keyboard views 2019-08-08 19:26:21 +00:00
0b6935e50c keystate: Use keycode 2019-08-08 19:18:29 +00:00
fb93e25833 eekkey: Moved state to KeyState 2019-08-08 19:18:29 +00:00
ad86cb531a symbol: Store symbols instead of pointers 2019-08-08 19:18:29 +00:00
53b89aae45 symbol: Remove remains 2019-08-08 19:18:29 +00:00
b76e43679e level: Remove level from elements 2019-08-08 19:18:29 +00:00
077ca8fad2 level: Make keyboard the only source of level data 2019-08-08 19:18:29 +00:00
377521c108 section: Remove unused press signals 2019-08-08 19:18:29 +00:00
23d5f18d4a symbols matrix: Remove in favor of a levels vector 2019-08-08 19:18:28 +00:00
c8adb45ab5 keyboard: Expose creating sections directly 2019-08-08 19:18:28 +00:00
18163e3ecc geometry: Simplify keyboard declarations 2019-08-08 19:18:23 +00:00
a18beca50c geometry: Move keycode to costomizations 2019-08-08 19:11:53 +00:00
04b721aed9 geometry: Move customizations to the button table 2019-08-08 19:11:53 +00:00
45f9353164 geometry: Use default outline by default 2019-08-08 19:11:53 +00:00
5abe6ed6be geometry: Remove unused row element 2019-08-08 19:11:43 +00:00
38f81e45f4 Break out symbol handling into Rust 2019-08-08 12:51:15 +00:00
c1482c2377 Merge branch 'add-frame-rendering' into 'master'
Add frame rendering, fix style sheet to show key borders

See merge request Librem5/squeekboard!123
2019-08-05 21:20:36 +00:00
6bbd8f6006 Use correct style for the design 2019-08-05 21:09:27 +00:00
cbdd72a4b6 Merge branch 'nolayout' into 'master'
Drop layout field on the keyboard

See merge request Librem5/squeekboard!122
2019-08-05 21:02:35 +00:00
f7d30b0df3 Clarify some arithmetic warnings 2019-08-05 17:01:22 +00:00
3e35b7441e Drop unused variables 2019-08-05 17:01:22 +00:00
754e79103a keyboard: Drop layout reference 2019-08-05 17:01:22 +00:00
0b59262e95 Add frame rendering, fix style sheet to show key borders 2019-08-05 13:39:22 +02:00
61 changed files with 2625 additions and 6081 deletions

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<symbol label="Y">Y</symbol>
<symbol label="6">6</symbol>
<symbol label="&#960;">Greek_pi</symbol>
<symbol label="u">u</symbol>
<symbol label="U">U</symbol>
<symbol label="7">7</symbol>
<symbol label="&#247;">division</symbol>
<symbol label="i">i</symbol>
<symbol label="I">I</symbol>
<symbol label="8">8</symbol>
<symbol label="&#215;">multiply</symbol>
<symbol label="o">o</symbol>
<symbol label="O">O</symbol>
<symbol label="9">9</symbol>
<symbol label="&#182;">paragraph</symbol>
<symbol label="p">p</symbol>
<symbol label="P">P</symbol>
<symbol label="0">0</symbol>
<symbol label="&#964;">Greek_tau</symbol>
<symbol label="a">a</symbol>
<symbol label="A">A</symbol>
<symbol label="@">at</symbol>
<symbol label="&#169;">copyright</symbol>
<symbol label="s">s</symbol>
<symbol label="S">S</symbol>
<symbol label="#">numbersign</symbol>
<symbol label="&#174;">U00AE</symbol>
<symbol label="d">d</symbol>
<symbol label="D">D</symbol>
<symbol label="$">dollar</symbol>
<symbol label="&#163;">U00A3</symbol>
<symbol label="f">f</symbol>
<symbol label="F">F</symbol>
<symbol label="%">percent</symbol>
<symbol label="&#8364;">EuroSign</symbol>
<symbol label="g">g</symbol>
<symbol label="G">G</symbol>
<symbol label="&amp;">ampersand</symbol>
<symbol label="&#165;">U00A5</symbol>
<symbol label="h">h</symbol>
<symbol label="H">H</symbol>
<symbol label="-">minus</symbol>
<symbol label="^">asciicircum</symbol>
<symbol label="j">j</symbol>
<symbol label="J">J</symbol>
<symbol label="_">underscore</symbol>
<symbol label="&#176;">degree</symbol>
<symbol label="k">k</symbol>
<symbol label="K">K</symbol>
<symbol label="+">plus</symbol>
<symbol label="=">equal</symbol>
<symbol label="l">l</symbol>
<symbol label="L">L</symbol>
<symbol label="(">parenleft</symbol>
<symbol label="{">braceleft</symbol>
<symbol label=")">parenright</symbol>
<symbol label="}">braceright</symbol>
<symbol keyval="65293" icon="key-enter">Return</symbol>
<symbol keyval="65505" icon="key-shift">Shift_L</symbol>
<symbol label="z">z</symbol>
<symbol label="Z">Z</symbol>
<symbol label=",">comma</symbol>
<symbol label="\">backslash</symbol>
<symbol label="x">x</symbol>
<symbol label="X">X</symbol>
<symbol label="&quot;">quotedbl</symbol>
<symbol label="/">slash</symbol>
<symbol label="c">c</symbol>
<symbol label="C">C</symbol>
<symbol label="'">quoteright</symbol>
<symbol label="&lt;">less</symbol>
<symbol label="v">v</symbol>
<symbol label="V">V</symbol>
<symbol label=":">colon</symbol>
<symbol label="&gt;">greater</symbol>
<symbol label="b">b</symbol>
<symbol label="B">B</symbol>
<symbol label=";">semicolon</symbol>
<symbol label="n">n</symbol>
<symbol label="N">N</symbol>
<symbol label="!">exclam</symbol>
<symbol label="[">bracketleft</symbol>
<symbol label="m">m</symbol>
<symbol label="M">M</symbol>
<symbol label="?">question</symbol>
<symbol label="]">bracketright</symbol>
<symbol label=".">period</symbol>
<symbol label="123">show_numbers</symbol>
<symbol label="ABC">show_letters</symbol>
<symbol label="&#9786;" icon="keyboard-mode-symbolic" tooltip="Setup">preferences</symbol>
<symbol label=" ">space</symbol>
<symbol keyval="65288" icon="edit-clear-symbolic">BackSpace</symbol>
</symbols>

View File

@ -7,7 +7,8 @@
.key {
color: #deddda;
background: #464448;
border-width: 0.5px;
border-style: solid;
border-width: 1px;
border-color: #5e5c64;
border-radius: 2px;
}

4
debian/copyright vendored
View File

@ -1,6 +1,6 @@
Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: evscript
Source: https://source.puri.sm/david.boddie/evscript
Upstream-Name: squeekboard
Source: https://source.puri.sm/Librem5/squeekboard
Files: *
Copyright: 2010-2011 Daiki Ueno <ueno@unixuser.org>

View File

@ -1,232 +0,0 @@
/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-container
* @short_description: Base class of a keyboard container
*
* The #EekContainerClass class represents a keyboard container, which
* shall be used to implement #EekKeyboard and #EekSection.
*/
#include "config.h"
#include "eek-container.h"
enum {
CHILD_ADDED,
CHILD_REMOVED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
typedef struct _EekContainerPrivate
{
GList *head;
GList *last;
} EekContainerPrivate;
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (EekContainer, eek_container, EEK_TYPE_ELEMENT)
static void
eek_container_real_add_child (EekContainer *self,
EekElement *child)
{
EekContainerPrivate *priv = (EekContainerPrivate*)eek_container_get_instance_private (self);
g_return_if_fail (EEK_IS_ELEMENT(child));
g_object_ref (child);
if (!priv->head) {
priv->head = priv->last = g_list_prepend (priv->head, child);
} else {
priv->last->next = g_list_prepend (priv->last->next, child);
priv->last = priv->last->next;
}
eek_element_set_parent (child, EEK_ELEMENT(self));
g_signal_emit (self, signals[CHILD_ADDED], 0, child);
}
static void
eek_container_real_remove_child (EekContainer *self,
EekElement *child)
{
EekContainerPrivate *priv = eek_container_get_instance_private (self);
GList *head;
g_return_if_fail (EEK_IS_ELEMENT(child));
head = g_list_find (priv->head, child);
g_return_if_fail (head);
g_object_unref (child);
if (head == priv->last)
priv->last = g_list_previous (priv->last);
priv->head = g_list_remove_link (priv->head, head);
eek_element_set_parent (child, NULL);
g_signal_emit (self, signals[CHILD_REMOVED], 0, child);
}
static void
eek_container_real_foreach_child (EekContainer *self,
EekCallback callback,
gpointer user_data)
{
EekContainerPrivate *priv = eek_container_get_instance_private (self);
GList *head;
for (head = priv->head; head; head = g_list_next (head))
(*callback) (EEK_ELEMENT(head->data), user_data);
}
static EekElement *
eek_container_real_find (EekContainer *self,
EekCompareFunc func,
gpointer user_data)
{
EekContainerPrivate *priv = eek_container_get_instance_private (self);
GList *head;
head = g_list_find_custom (priv->head, user_data, (GCompareFunc)func);
if (head)
return head->data;
return NULL;
}
static void
eek_container_dispose (GObject *object)
{
EekContainer *self = EEK_CONTAINER (object);
EekContainerPrivate *priv = eek_container_get_instance_private (self);
GList *head;
for (head = priv->head; head; head = priv->head) {
g_object_unref (head->data);
priv->head = g_list_next (head);
g_list_free1 (head);
}
G_OBJECT_CLASS(eek_container_parent_class)->dispose (object);
}
static void
eek_container_class_init (EekContainerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->add_child = eek_container_real_add_child;
klass->remove_child = eek_container_real_remove_child;
klass->foreach_child = eek_container_real_foreach_child;
klass->find = eek_container_real_find;
/* signals */
klass->child_added = NULL;
klass->child_removed = NULL;
gobject_class->dispose = eek_container_dispose;
/**
* EekContainer::child-added:
* @container: an #EekContainer
* @element: an #EekElement
*
* The ::child-added signal is emitted each time an element is
* added to @container.
*/
signals[CHILD_ADDED] =
g_signal_new (I_("child-added"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET(EekContainerClass, child_added),
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
EEK_TYPE_ELEMENT);
/**
* EekContainer::child-removed:
* @container: an #EekContainer
* @element: an #EekElement
*
* The ::child-removed signal is emitted each time an element is
* removed from @container.
*/
signals[CHILD_REMOVED] =
g_signal_new (I_("child-removed"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET(EekContainerClass, child_removed),
NULL,
NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
EEK_TYPE_ELEMENT);
}
static void
eek_container_init (EekContainer *self)
{
/* void */
}
/**
* eek_container_foreach_child:
* @container: an #EekContainer
* @callback: (scope call): an #EekCallback
* @user_data: additional data passed to @callback
*
* Enumerate children of @container and run @callback with each child.
*/
void
eek_container_foreach_child (EekContainer *container,
EekCallback callback,
gpointer user_data)
{
g_return_if_fail (EEK_IS_CONTAINER(container));
EEK_CONTAINER_GET_CLASS(container)->foreach_child (container,
callback,
user_data);
}
/**
* eek_container_find:
* @container: an #EekContainer
* @func: function to be used to compare two children
* @user_data: additional data passed to @func
*
* Find a child which matches the criteria supplied as @func, in @container.
* Returns: an #EekElement or NULL on failure
*/
EekElement *
eek_container_find (EekContainer *container,
EekCompareFunc func,
gpointer user_data)
{
g_return_val_if_fail (EEK_IS_CONTAINER(container), NULL);
return EEK_CONTAINER_GET_CLASS(container)->find (container,
func,
user_data);
}
void
eek_container_add_child (EekContainer *container, EekElement *element)
{
g_return_if_fail (EEK_IS_CONTAINER(container));
g_return_if_fail (EEK_IS_ELEMENT(element));
return EEK_CONTAINER_GET_CLASS(container)->add_child (container, element);
}

View File

@ -1,94 +0,0 @@
/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#if !defined(__EEK_H_INSIDE__) && !defined(EEK_COMPILATION)
#error "Only <eek/eek.h> can be included directly."
#endif
#ifndef EEK_CONTAINER_H
#define EEK_CONTAINER_H 1
#include "eek-element.h"
G_BEGIN_DECLS
#define EEK_TYPE_CONTAINER (eek_container_get_type())
G_DECLARE_DERIVABLE_TYPE (EekContainer, eek_container, EEK, CONTAINER, EekElement)
/**
* EekCallback:
* @element: an #EekElement
* @user_data: user-supplied data
*
* The type of the callback function used for iterating over the
* children of a container, see eek_container_foreach_child().
*/
typedef void (*EekCallback) (EekElement *element, gpointer user_data);
typedef gint (*EekCompareFunc) (EekElement *element, gpointer user_data);
/**
* EekContainerClass:
* @foreach_child: virtual function for iterating over the container's children
* @find: virtual function for looking up a child
* @child_added: class handler for #EekContainer::child-added
* @child_removed: class handler for #EekContainer::child-added
*/
struct _EekContainerClass
{
/*< private >*/
EekElementClass parent_class;
void (* add_child) (EekContainer *self,
EekElement *element);
void (* remove_child) (EekContainer *self,
EekElement *element);
/*< public >*/
void (* foreach_child) (EekContainer *self,
EekCallback callback,
gpointer user_data);
EekElement *(* find) (EekContainer *self,
EekCompareFunc func,
gpointer data);
/* signals */
void (* child_added) (EekContainer *self,
EekElement *element);
void (* child_removed) (EekContainer *self,
EekElement *element);
/*< private >*/
/* padding */
gpointer pdummy[24];
};
GType eek_container_get_type (void) G_GNUC_CONST;
void eek_container_foreach_child (EekContainer *container,
EekCallback callback,
gpointer user_data);
EekElement *eek_container_find (EekContainer *container,
EekCompareFunc func,
gpointer user_data);
void eek_container_add_child (EekContainer *container,
EekElement *element);
G_END_DECLS
#endif /* EEK_CONTAINER_H */

View File

@ -31,51 +31,23 @@
#include <string.h>
#include "eek-element.h"
#include "eek-container.h"
#include "eek-marshalers.h"
enum {
PROP_0,
PROP_NAME,
PROP_BOUNDS,
PROP_GROUP,
PROP_LEVEL,
PROP_LAST
};
enum {
SYMBOL_INDEX_CHANGED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
typedef struct _EekElementPrivate
{
gchar *name;
EekBounds bounds;
EekElement *parent;
gint group;
gint level;
} EekElementPrivate;
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (EekElement, eek_element, G_TYPE_OBJECT)
static void
eek_element_real_symbol_index_changed (EekElement *self,
gint group,
gint level)
{
// g_debug ("symbol-index-changed");
}
static void
eek_element_finalize (GObject *object)
{
EekElement *self = EEK_ELEMENT (object);
EekElementPrivate *priv = eek_element_get_instance_private (self);
g_free (priv->name);
G_OBJECT_CLASS (eek_element_parent_class)->finalize (object);
}
@ -88,19 +60,9 @@ eek_element_set_property (GObject *object,
EekElement *element = EEK_ELEMENT(object);
switch (prop_id) {
case PROP_NAME:
eek_element_set_name (element,
g_value_dup_string (value));
break;
case PROP_BOUNDS:
eek_element_set_bounds (element, g_value_get_boxed (value));
break;
case PROP_GROUP:
eek_element_set_group (element, g_value_get_int (value));
break;
case PROP_LEVEL:
eek_element_set_level (element, g_value_get_int (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -117,19 +79,10 @@ eek_element_get_property (GObject *object,
EekBounds bounds;
switch (prop_id) {
case PROP_NAME:
g_value_set_string (value, eek_element_get_name (element));
break;
case PROP_BOUNDS:
eek_element_get_bounds (element, &bounds);
g_value_set_boxed (value, &bounds);
break;
case PROP_GROUP:
g_value_set_int (value, eek_element_get_group (element));
break;
case PROP_LEVEL:
g_value_set_int (value, eek_element_get_level (element));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -143,26 +96,10 @@ eek_element_class_init (EekElementClass *klass)
GParamSpec *pspec;
/* signals */
klass->symbol_index_changed = eek_element_real_symbol_index_changed;
gobject_class->set_property = eek_element_set_property;
gobject_class->get_property = eek_element_get_property;
gobject_class->finalize = eek_element_finalize;
/**
* EekElement:name:
*
* The name of #EekElement.
*/
pspec = g_param_spec_string ("name",
"Name",
"Name",
NULL,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_NAME,
pspec);
/**
* EekElement:bounds:
*
@ -176,149 +113,12 @@ eek_element_class_init (EekElementClass *klass)
g_object_class_install_property (gobject_class,
PROP_BOUNDS,
pspec);
/**
* EekElement:group:
*
* The group value of the symbol index of #EekElement.
*/
pspec = g_param_spec_int ("group",
"Group",
"Group value of the symbol index",
-1, G_MAXINT, -1,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_GROUP,
pspec);
/**
* EekElement:level:
*
* The level value of the symbol index of #EekElement.
*/
pspec = g_param_spec_int ("level",
"Level",
"Level value of the symbol index",
-1, G_MAXINT, -1,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_LEVEL,
pspec);
/**
* EekElement::symbol-index-changed:
* @element: an #EekElement
* @group: row index of the symbol matrix of keys on @element
* @level: column index of the symbol matrix of keys on @element
*
* The ::symbol-index-changed signal is emitted each time the
* global configuration of group/level index changes.
*/
signals[SYMBOL_INDEX_CHANGED] =
g_signal_new (I_("symbol-index-changed"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekElementClass, symbol_index_changed),
NULL,
NULL,
_eek_marshal_VOID__INT_INT,
G_TYPE_NONE,
2,
G_TYPE_INT,
G_TYPE_INT);
}
static void
eek_element_init (EekElement *self)
{
EekElementPrivate *priv = eek_element_get_instance_private (self);
priv->group = -1;
priv->level = -1;
}
/**
* eek_element_set_parent:
* @element: an #EekElement
* @parent: (allow-none): an #EekElement or %NULL
*
* Set the parent of @element to @parent.
*/
void
eek_element_set_parent (EekElement *element,
EekElement *parent)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
g_return_if_fail (parent == NULL || EEK_IS_ELEMENT(parent));
EekElementPrivate *priv = eek_element_get_instance_private (element);
if (priv->parent == parent)
return;
if (priv->parent != NULL) {
/* release self-reference acquired when setting parent */
g_object_unref (element);
}
if (parent != NULL) {
g_object_ref (element);
}
priv->parent = parent;
}
/**
* eek_element_get_parent:
* @element: an #EekElement
*
* Get the parent of @element.
* Returns: an #EekElement if the parent is set
*/
EekElement *
eek_element_get_parent (EekElement *element)
{
g_return_val_if_fail (EEK_IS_ELEMENT(element), NULL);
EekElementPrivate *priv = eek_element_get_instance_private (element);
return priv->parent;
}
/**
* eek_element_set_name:
* @element: an #EekElement
* @name: name of @element
*
* Set the name of @element to @name.
*/
void
eek_element_set_name (EekElement *element,
const gchar *name)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
EekElementPrivate *priv = eek_element_get_instance_private (element);
g_free (priv->name);
priv->name = g_strdup (name);
}
/**
* eek_element_get_name:
* @element: an #EekElement
*
* Get the name of @element.
* Returns: the name of @element or NULL when the name is not set
*/
const gchar *
eek_element_get_name (EekElement *element)
{
g_return_val_if_fail (EEK_IS_ELEMENT(element), NULL);
EekElementPrivate *priv = eek_element_get_instance_private (element);
return priv->name;
(void)self;
}
/**
@ -361,211 +161,3 @@ eek_element_get_bounds (EekElement *element,
memcpy (bounds, &priv->bounds, sizeof(EekBounds));
}
/**
* eek_element_get_absolute_position:
* @element: an #EekElement
* @x: pointer where the X coordinate of @element will be stored
* @y: pointer where the Y coordinate of @element will be stored
*
* Compute the absolute position of @element.
*/
void
eek_element_get_absolute_position (EekElement *element,
gdouble *x,
gdouble *y)
{
EekBounds bounds;
gdouble ax = 0.0, ay = 0.0;
do {
eek_element_get_bounds (element, &bounds);
ax += bounds.x;
ay += bounds.y;
} while ((element = eek_element_get_parent (element)) != NULL);
*x = ax;
*y = ay;
}
/**
* eek_element_set_position:
* @element: an #EekElement
* @x: X coordinate of top left corner
* @y: Y coordinate of top left corner
*
* Set the relative position of @element.
*/
void
eek_element_set_position (EekElement *element,
gdouble x,
gdouble y)
{
EekBounds bounds;
eek_element_get_bounds (element, &bounds);
bounds.x = x;
bounds.y = y;
eek_element_set_bounds (element, &bounds);
}
/**
* eek_element_set_size:
* @element: an #EekElement
* @width: width of @element
* @height: height of @element
*
* Set the size of @element.
*/
void
eek_element_set_size (EekElement *element,
gdouble width,
gdouble height)
{
EekBounds bounds;
eek_element_get_bounds (element, &bounds);
bounds.width = width;
bounds.height = height;
eek_element_set_bounds (element, &bounds);
}
/**
* eek_element_set_symbol_index:
* @element: an #EekElement
* @group: row index of the symbol matrix
* @level: column index of the symbol matrix
*
* Set the default index of the symbol matrices of @element. The
* setting affects the child, if child does not have the index set, as
* well as this element. To unset, pass -1 as group/level.
*/
void
eek_element_set_symbol_index (EekElement *element,
gint group,
gint level)
{
gboolean emit_signal;
g_return_if_fail (EEK_IS_ELEMENT(element));
emit_signal = group != eek_element_get_group (element) ||
level != eek_element_get_level (element);
eek_element_set_group (element, group);
eek_element_set_level (element, level);
if (emit_signal)
g_signal_emit (element, signals[SYMBOL_INDEX_CHANGED], 0, group, level);
}
/**
* eek_element_get_symbol_index:
* @element: an #EekElement
* @group: a pointer where the group value of the symbol index will be stored
* @level: a pointer where the level value of the symbol index will be stored
*
* Get the default index of the symbol matrices of @element.
* If the index is not set, -1 will be returned.
*/
void
eek_element_get_symbol_index (EekElement *element,
gint *group,
gint *level)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
g_return_if_fail (group != NULL || level != NULL);
if (group != NULL)
*group = eek_element_get_group (element);
if (level != NULL)
*level = eek_element_get_level (element);
}
/**
* eek_element_set_group:
* @element: an #EekElement
* @group: group index of @element
*
* Set the group value of the default symbol index of @element. To
* unset, pass -1 as @group.
*
* See also: eek_element_set_symbol_index()
*/
void
eek_element_set_group (EekElement *element,
gint group)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
EekElementPrivate *priv = eek_element_get_instance_private (element);
if (priv->group != group) {
priv->group = group;
g_object_notify (G_OBJECT(element), "group");
g_signal_emit (element, signals[SYMBOL_INDEX_CHANGED], 0,
group, priv->level);
}
}
/**
* eek_element_set_level:
* @element: an #EekElement
* @level: level index of @element
*
* Set the level value of the default symbol index of @element. To
* unset, pass -1 as @level.
*
* See also: eek_element_set_symbol_index()
*/
void
eek_element_set_level (EekElement *element,
gint level)
{
g_return_if_fail (EEK_IS_ELEMENT(element));
EekElementPrivate *priv = eek_element_get_instance_private (element);
if (priv->level != level) {
priv->level = level;
g_object_notify (G_OBJECT(element), "level");
g_signal_emit (element, signals[SYMBOL_INDEX_CHANGED], 0,
priv->group, level);
}
}
/**
* eek_element_get_group:
* @element: an #EekElement
*
* Return the group value of the default symbol index of @element.
* If the value is not set, -1 will be returned.
*
* See also: eek_element_get_symbol_index()
*/
gint
eek_element_get_group (EekElement *element)
{
g_return_val_if_fail (EEK_IS_ELEMENT(element), -1);
EekElementPrivate *priv = eek_element_get_instance_private (element);
return priv->group;
}
/**
* eek_element_get_level:
* @element: an #EekElement
*
* Return the level value of the default symbol index of @element.
* If the value is not set, -1 will be returned.
*
* See also: eek_element_get_symbol_index()
*/
gint
eek_element_get_level (EekElement *element)
{
g_return_val_if_fail (EEK_IS_ELEMENT(element), -1);
EekElementPrivate *priv = eek_element_get_instance_private (element);
return priv->level;
}

View File

@ -36,18 +36,10 @@ struct _EekElementClass
{
/*< private >*/
GObjectClass parent_class;
/* signals */
void (* symbol_index_changed) (EekElement *self,
gint group,
gint level);
};
GType eek_element_get_type (void) G_GNUC_CONST;
void eek_element_set_parent (EekElement *element,
EekElement *parent);
EekElement *eek_element_get_parent (EekElement *element);
void eek_element_set_name (EekElement *element,
const gchar *name);
@ -59,29 +51,5 @@ void eek_element_set_bounds (EekElement *element,
void eek_element_get_bounds (EekElement *element,
EekBounds *bounds);
void eek_element_set_position (EekElement *element,
gdouble x,
gdouble y);
void eek_element_set_size (EekElement *element,
gdouble width,
gdouble height);
void eek_element_get_absolute_position (EekElement *element,
gdouble *x,
gdouble *y);
void eek_element_set_symbol_index (EekElement *element,
gint group,
gint level);
void eek_element_get_symbol_index (EekElement *element,
gint *group,
gint *level);
void eek_element_set_group (EekElement *element,
gint group);
void eek_element_set_level (EekElement *element,
gint level);
gint eek_element_get_group (EekElement *element);
gint eek_element_get_level (EekElement *element);
G_END_DECLS
#endif /* EEK_ELEMENT_H */

View File

@ -32,16 +32,14 @@
#include <math.h>
#include <string.h>
#include "eek-gtk-keyboard.h"
#include "eek-renderer.h"
#include "eek-keyboard.h"
#include "eek-section.h"
#include "eek-key.h"
#include "eek-symbol.h"
#include "src/symbol.h"
#include "eek-gtk-keyboard.h"
enum {
PROP_0,
PROP_KEYBOARD,
PROP_LAST
};
@ -54,7 +52,7 @@ enum {
typedef struct _EekGtkKeyboardPrivate
{
EekRenderer *renderer;
EekKeyboard *keyboard;
LevelKeyboard *keyboard;
GtkCssProvider *css_provider;
GtkStyleContext *scontext;
@ -63,16 +61,16 @@ typedef struct _EekGtkKeyboardPrivate
G_DEFINE_TYPE_WITH_PRIVATE (EekGtkKeyboard, eek_gtk_keyboard, GTK_TYPE_DRAWING_AREA)
static void on_key_pressed (EekKey *key,
static void on_button_pressed (struct squeek_button *button, struct squeek_view *view,
EekGtkKeyboard *self);
static void on_key_released (EekKey *key,
static void on_button_released (struct squeek_button *button,
struct squeek_view *view,
EekGtkKeyboard *self);
static void render_pressed_key (GtkWidget *widget,
EekKey *key);
static void render_locked_key (GtkWidget *widget,
EekKey *key);
static void render_released_key (GtkWidget *widget,
EekKey *key);
static void render_pressed_button (GtkWidget *widget, struct button_place *place);
static void render_locked_button (GtkWidget *widget,
struct button_place *place);
static void render_released_button (GtkWidget *widget,
struct squeek_button *button);
static void
eek_gtk_keyboard_real_realize (GtkWidget *self)
@ -95,8 +93,6 @@ eek_gtk_keyboard_real_draw (GtkWidget *self,
EekGtkKeyboardPrivate *priv =
eek_gtk_keyboard_get_instance_private (EEK_GTK_KEYBOARD (self));
GtkAllocation allocation;
GList *list, *head;
gtk_widget_get_allocation (self, &allocation);
if (!priv->renderer) {
@ -113,19 +109,29 @@ eek_gtk_keyboard_real_draw (GtkWidget *self,
eek_renderer_render_keyboard (priv->renderer, cr);
struct squeek_view *view = priv->keyboard->views[priv->keyboard->level];
/* redraw pressed key */
list = eek_keyboard_get_pressed_keys (priv->keyboard);
for (head = list; head; head = g_list_next (head)) {
render_pressed_key (self, head->data);
const GList *list = priv->keyboard->pressed_buttons;
for (const GList *head = list; head; head = g_list_next (head)) {
struct button_place place = squeek_view_find_key(
view, squeek_button_get_key(head->data)
);
if (place.button)
render_pressed_button (self, &place);
}
g_list_free (list);
/* redraw locked key */
list = eek_keyboard_get_locked_keys (priv->keyboard);
for (head = list; head; head = g_list_next (head)) {
render_locked_key (self, ((EekModifierKey *)head->data)->key);
list = priv->keyboard->locked_buttons;
for (const GList *head = list; head; head = g_list_next (head)) {
struct button_place place = squeek_view_find_key(
view, squeek_button_get_key(
((EekModifierKey *)head->data)->button
)
);
if (place.button)
render_locked_button (self, &place);
}
g_list_free (list);
return FALSE;
}
@ -150,43 +156,45 @@ static void depress(EekGtkKeyboard *self,
gdouble x, gdouble y, guint32 time)
{
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
EekKey *key = eek_renderer_find_key_by_position (priv->renderer, x, y);
struct squeek_view *view = level_keyboard_current(priv->keyboard);
struct squeek_button *button = eek_renderer_find_button_by_position (priv->renderer, view, x, y);
if (key) {
eek_keyboard_press_key(priv->keyboard, key, time);
on_key_pressed(key, self);
if (button) {
eek_keyboard_press_button(priv->keyboard, button, time);
on_button_pressed(button, view, self);
}
}
static void drag(EekGtkKeyboard *self,
gdouble x, gdouble y, guint32 time) {
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
EekKey *key = eek_renderer_find_key_by_position (priv->renderer, x, y);
struct squeek_view *view = level_keyboard_current(priv->keyboard);
struct squeek_button *button = eek_renderer_find_button_by_position (priv->renderer, view, x, y);
GList *list, *head;
list = eek_keyboard_get_pressed_keys (priv->keyboard);
list = g_list_copy(priv->keyboard->pressed_buttons);
if (key) {
if (button) {
gboolean found = FALSE;
for (head = list; head; head = g_list_next (head)) {
if (head->data == key) {
if (head->data == button) {
found = TRUE;
} else {
eek_keyboard_release_key(priv->keyboard, EEK_KEY(head->data), time);
on_key_released(key, self);
eek_keyboard_release_button(priv->keyboard, head->data, time);
on_button_released(button, view, self);
}
}
g_list_free (list);
if (!found) {
eek_keyboard_press_key(priv->keyboard, key, time);
on_key_pressed(key, self);
eek_keyboard_press_button(priv->keyboard, button, time);
on_button_pressed(button, view, self);
}
} else {
for (head = list; head; head = g_list_next (head)) {
eek_keyboard_release_key(priv->keyboard, EEK_KEY(head->data), time);
on_key_released(key, self);
eek_keyboard_release_button(priv->keyboard, head->data, time);
on_button_released(head->data, view, self);
}
g_list_free (list);
}
@ -195,11 +203,13 @@ static void drag(EekGtkKeyboard *self,
static void release(EekGtkKeyboard *self, guint32 time) {
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
GList *list = eek_keyboard_get_pressed_keys (priv->keyboard);
struct squeek_view *view = level_keyboard_current(priv->keyboard);
GList *list = g_list_copy(priv->keyboard->pressed_buttons);
for (GList *head = list; head; head = g_list_next (head)) {
EekKey *key = EEK_KEY(head->data);
eek_keyboard_release_key(priv->keyboard, key, time);
on_key_released(key, self);
struct squeek_button *button = head->data;
eek_keyboard_release_button(priv->keyboard, button, time);
on_button_released(button, view, self);
}
g_list_free (list);
}
@ -282,7 +292,7 @@ eek_gtk_keyboard_real_unmap (GtkWidget *self)
elements, so that the default handler of
EekKeyboard::key-released signal can remove elements from its
internal copy */
list = eek_keyboard_get_pressed_keys (priv->keyboard);
list = g_list_copy(priv->keyboard->pressed_buttons);
for (head = list; head; head = g_list_next (head)) {
g_log("squeek", G_LOG_LEVEL_DEBUG, "emit EekKey released");
g_signal_emit_by_name (head->data, "released");
@ -302,15 +312,15 @@ eek_gtk_keyboard_real_query_tooltip (GtkWidget *widget,
{
EekGtkKeyboard *self = EEK_GTK_KEYBOARD (widget);
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
struct squeek_view *view = level_keyboard_current(priv->keyboard);
EekKey *key;
key = eek_renderer_find_key_by_position (priv->renderer,
(gdouble)x,
(gdouble)y);
if (key) {
EekSymbol *symbol = eek_key_get_symbol (key);
const gchar *text = eek_symbol_get_tooltip (symbol);
struct squeek_button *button = eek_renderer_find_button_by_position (priv->renderer,
view,
(gdouble)x,
(gdouble)y);
if (button) {
//struct squeek_symbol *symbol = eek_key_get_symbol_at_index(key, 0, priv->keyboard->level);
const gchar *text = NULL; // FIXME
if (text) {
gtk_tooltip_set_text (tooltip, text);
return TRUE;
@ -319,35 +329,13 @@ eek_gtk_keyboard_real_query_tooltip (GtkWidget *widget,
return FALSE;
}
static void
eek_gtk_keyboard_set_keyboard (EekGtkKeyboard *self,
EekKeyboard *keyboard)
{
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
if (priv->keyboard == keyboard)
return;
if (priv->keyboard) {
g_object_unref (priv->keyboard);
}
priv->keyboard = g_object_ref (keyboard);
}
static void
eek_gtk_keyboard_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekKeyboard *keyboard;
switch (prop_id) {
case PROP_KEYBOARD:
keyboard = g_value_get_object (value);
eek_gtk_keyboard_set_keyboard (EEK_GTK_KEYBOARD(object), keyboard);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -368,14 +356,13 @@ eek_gtk_keyboard_dispose (GObject *object)
if (priv->keyboard) {
GList *list, *head;
list = eek_keyboard_get_pressed_keys (priv->keyboard);
list = g_list_copy(priv->keyboard->pressed_buttons);
for (head = list; head; head = g_list_next (head)) {
g_log("squeek", G_LOG_LEVEL_DEBUG, "emit EekKey pressed");
g_signal_emit_by_name (head->data, "released", priv->keyboard);
g_signal_emit_by_name (head->data, "released", level_keyboard_current(priv->keyboard));
}
g_list_free (list);
g_object_unref (priv->keyboard);
priv->keyboard = NULL;
}
@ -387,7 +374,6 @@ eek_gtk_keyboard_class_init (EekGtkKeyboardClass *klass)
{
GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
widget_class->realize = eek_gtk_keyboard_real_realize;
widget_class->unmap = eek_gtk_keyboard_real_unmap;
@ -405,15 +391,6 @@ eek_gtk_keyboard_class_init (EekGtkKeyboardClass *klass)
gobject_class->set_property = eek_gtk_keyboard_set_property;
gobject_class->dispose = eek_gtk_keyboard_dispose;
pspec = g_param_spec_object ("keyboard",
"Keyboard",
"Keyboard",
EEK_TYPE_KEYBOARD,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
g_object_class_install_property (gobject_class,
PROP_KEYBOARD,
pspec);
}
static void
@ -443,37 +420,17 @@ eek_gtk_keyboard_init (EekGtkKeyboard *self)
* Returns: a #GtkWidget
*/
GtkWidget *
eek_gtk_keyboard_new (EekKeyboard *keyboard)
eek_gtk_keyboard_new (LevelKeyboard *keyboard)
{
return g_object_new (EEK_TYPE_GTK_KEYBOARD, "keyboard", keyboard, NULL);
EekGtkKeyboard *ret = EEK_GTK_KEYBOARD(g_object_new (EEK_TYPE_GTK_KEYBOARD, NULL));
EekGtkKeyboardPrivate *priv = (EekGtkKeyboardPrivate*)eek_gtk_keyboard_get_instance_private (ret);
priv->keyboard = keyboard;
return GTK_WIDGET(ret);
}
static void
magnify_bounds (GtkWidget *self,
EekBounds *bounds,
EekBounds *large_bounds,
gdouble scale)
{
GtkAllocation allocation;
gdouble x, y;
g_assert (scale >= 1.0);
gtk_widget_get_allocation (self, &allocation);
large_bounds->width = bounds->width * scale;
large_bounds->height = bounds->height * scale;
x = bounds->x - (large_bounds->width - bounds->width) / 2;
y = bounds->y - large_bounds->height;
large_bounds->x = CLAMP(x, 0, allocation.width - large_bounds->width);
large_bounds->y = CLAMP(y, 0, allocation.height - large_bounds->height);
}
static void
render_pressed_key (GtkWidget *widget,
EekKey *key)
render_pressed_button (GtkWidget *widget,
struct button_place *place)
{
EekGtkKeyboard *self = EEK_GTK_KEYBOARD (widget);
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
@ -483,7 +440,7 @@ render_pressed_key (GtkWidget *widget,
GdkDrawingContext *context = gdk_window_begin_draw_frame (window, region);
cairo_t *cr = gdk_drawing_context_get_cairo_context (context);
eek_renderer_render_key (priv->renderer, cr, key, 1.0, TRUE);
eek_renderer_render_button (priv->renderer, cr, place, 1.0, TRUE);
/*
eek_renderer_render_key (priv->renderer, cr, key, 1.5, TRUE);
*/
@ -493,8 +450,7 @@ render_pressed_key (GtkWidget *widget,
}
static void
render_locked_key (GtkWidget *widget,
EekKey *key)
render_locked_button (GtkWidget *widget, struct button_place *place)
{
EekGtkKeyboard *self = EEK_GTK_KEYBOARD (widget);
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
@ -504,7 +460,7 @@ render_locked_key (GtkWidget *widget,
GdkDrawingContext *context = gdk_window_begin_draw_frame (window, region);
cairo_t *cr = gdk_drawing_context_get_cairo_context (context);
eek_renderer_render_key (priv->renderer, cr, key, 1.0, TRUE);
eek_renderer_render_button (priv->renderer, cr, place, 1.0, TRUE);
gdk_window_end_draw_frame (window, context);
@ -512,9 +468,10 @@ render_locked_key (GtkWidget *widget,
}
static void
render_released_key (GtkWidget *widget,
EekKey *key)
render_released_button (GtkWidget *widget,
struct squeek_button *button)
{
(void)button;
EekGtkKeyboard *self = EEK_GTK_KEYBOARD (widget);
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
@ -531,7 +488,8 @@ render_released_key (GtkWidget *widget,
}
static void
on_key_pressed (EekKey *key,
on_button_pressed (struct squeek_button *button,
struct squeek_view *view,
EekGtkKeyboard *self)
{
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
@ -540,7 +498,14 @@ on_key_pressed (EekKey *key,
if (!priv->renderer)
return;
render_pressed_key (GTK_WIDGET(self), key);
struct button_place place = {
.button = button,
.row = squeek_view_get_row(view, button),
};
if (!place.row) {
return;
}
render_pressed_button (GTK_WIDGET(self), &place);
gtk_widget_queue_draw (GTK_WIDGET(self));
#if HAVE_LIBCANBERRA
@ -553,16 +518,18 @@ on_key_pressed (EekKey *key,
}
static void
on_key_released (EekKey *key,
on_button_released (struct squeek_button *button,
struct squeek_view *view,
EekGtkKeyboard *self)
{
(void)view;
EekGtkKeyboardPrivate *priv = eek_gtk_keyboard_get_instance_private (self);
/* renderer may have not been set yet if the widget is a popup */
if (!priv->renderer)
return;
render_released_key (GTK_WIDGET(self), key);
render_released_button (GTK_WIDGET(self), button);
gtk_widget_queue_draw (GTK_WIDGET(self));
#if HAVE_LIBCANBERRA

View File

@ -45,7 +45,7 @@ struct _EekGtkKeyboardClass
};
GType eek_gtk_keyboard_get_type (void) G_GNUC_CONST;
GtkWidget *eek_gtk_keyboard_new (EekKeyboard *keyboard);
GtkWidget *eek_gtk_keyboard_new (LevelKeyboard *keyboard);
G_END_DECLS
#endif /* EEK_GTK_KEYBOARD_H */

View File

@ -1,518 +0,0 @@
/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-key
* @short_description: Base class of a key
*
* The #EekKeyClass class represents a key.
*/
#include "config.h"
#include <string.h>
#include "eek-key.h"
#include "eek-section.h"
#include "eek-keyboard.h"
#include "eek-symbol.h"
enum {
PROP_0,
PROP_KEYCODE,
PROP_SYMBOL_MATRIX,
PROP_OREF,
PROP_LAST
};
enum {
LOCKED,
UNLOCKED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
typedef struct _EekKeyPrivate
{
guint keycode;
EekSymbolMatrix *symbol_matrix;
gulong oref; // UI outline reference
gboolean is_pressed;
gboolean is_locked;
} EekKeyPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (EekKey, eek_key, EEK_TYPE_ELEMENT)
static void
eek_key_real_locked (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->is_locked = TRUE;
#if DEBUG
g_debug ("locked %X", eek_key_get_keycode (self));
#endif
}
static void
eek_key_real_unlocked (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->is_locked = FALSE;
#if DEBUG
g_debug ("unlocked %X", eek_key_get_keycode (self));
#endif
}
static void
eek_key_finalize (GObject *object)
{
EekKey *self = EEK_KEY (object);
EekKeyPrivate *priv = eek_key_get_instance_private (self);
eek_symbol_matrix_free (priv->symbol_matrix);
G_OBJECT_CLASS (eek_key_parent_class)->finalize (object);
}
static void
eek_key_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekSymbolMatrix *matrix;
switch (prop_id) {
case PROP_KEYCODE:
eek_key_set_keycode (EEK_KEY(object), g_value_get_uint (value));
break;
case PROP_SYMBOL_MATRIX:
matrix = g_value_get_boxed (value);
eek_key_set_symbol_matrix (EEK_KEY(object), matrix);
break;
case PROP_OREF:
eek_key_set_oref (EEK_KEY(object), g_value_get_uint (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_key_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
switch (prop_id) {
case PROP_KEYCODE:
g_value_set_uint (value, eek_key_get_keycode (EEK_KEY(object)));
break;
case PROP_SYMBOL_MATRIX:
g_value_set_boxed (value,
eek_key_get_symbol_matrix (EEK_KEY(object)));
break;
case PROP_OREF:
g_value_set_uint (value, eek_key_get_oref (EEK_KEY(object)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_key_class_init (EekKeyClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
gobject_class->set_property = eek_key_set_property;
gobject_class->get_property = eek_key_get_property;
gobject_class->finalize = eek_key_finalize;
/* signals */
klass->locked = eek_key_real_locked;
klass->unlocked = eek_key_real_unlocked;
/**
* EekKey:keycode:
*
* The keycode of #EekKey.
*/
pspec = g_param_spec_uint ("keycode",
"Keycode",
"Keycode of the key",
0, G_MAXUINT, 0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_KEYCODE, pspec);
/**
* EekKey:symbol-matrix:
*
* The symbol matrix of #EekKey.
*/
pspec = g_param_spec_boxed ("symbol-matrix",
"Symbol matrix",
"Symbol matrix of the key",
EEK_TYPE_SYMBOL_MATRIX,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_SYMBOL_MATRIX, pspec);
/**
* EekKey:oref:
*
* The outline id of #EekKey.
*/
pspec = g_param_spec_ulong ("oref",
"Oref",
"Outline id of the key",
0, G_MAXULONG, 0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_OREF, pspec);
/**
* EekKey::locked:
* @key: an #EekKey
*
* The ::locked signal is emitted each time @key is shifted to
* the locked state. The class handler runs before signal
* handlers to allow signal handlers to read the status of @key
* with eek_key_is_locked().
*/
signals[LOCKED] =
g_signal_new (I_("locked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET(EekKeyClass, locked),
NULL,
NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* EekKey::unlocked:
* @key: an #EekKey
*
* The ::unlocked signal is emitted each time @key is shifted to
* the unlocked state.
*/
signals[UNLOCKED] =
g_signal_new (I_("unlocked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekKeyClass, unlocked),
NULL,
NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
eek_key_init (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->symbol_matrix = eek_symbol_matrix_new (0, 0);
}
/**
* eek_key_set_keycode:
* @key: an #EekKey
* @keycode: keycode
*
* Set the keycode of @key to @keycode. Since typically the keycode
* value is used to find a key in a keyboard by calling
* eek_keyboard_find_key_by_keycode, it is not necessarily the same as
* the X keycode but it should be unique in the keyboard @key belongs
* to.
*/
void
eek_key_set_keycode (EekKey *key,
guint keycode)
{
g_return_if_fail (EEK_IS_KEY (key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
priv->keycode = keycode;
}
/**
* eek_key_get_keycode:
* @key: an #EekKey
*
* Get keycode of @key.
* Returns: keycode or %EEK_INVALID_KEYCODE on failure
*/
guint
eek_key_get_keycode (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY (key), EEK_INVALID_KEYCODE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->keycode;
}
/**
* eek_key_set_symbol_matrix:
* @key: an #EekKey
* @matrix: an #EekSymbolMatrix
*
* Set the symbol matrix of @key to @matrix.
*/
void
eek_key_set_symbol_matrix (EekKey *key,
EekSymbolMatrix *matrix)
{
g_return_if_fail (EEK_IS_KEY(key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
eek_symbol_matrix_free (priv->symbol_matrix);
priv->symbol_matrix = eek_symbol_matrix_copy (matrix);
}
/**
* eek_key_get_symbol_matrix:
* @key: an #EekKey
*
* Get the symbol matrix of @key.
* Returns: (transfer none): #EekSymbolMatrix or %NULL
*/
EekSymbolMatrix *
eek_key_get_symbol_matrix (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY(key), NULL);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->symbol_matrix;
}
/**
* eek_key_get_symbol:
* @key: an #EekKey
*
* Get the current symbol of @key.
* Return value: (transfer none): the current #EekSymbol or %NULL on failure
*/
EekSymbol *
eek_key_get_symbol (EekKey *key)
{
return eek_key_get_symbol_with_fallback (key, 0, 0);
}
/**
* eek_key_get_symbol_with_fallback:
* @key: an #EekKey
* @fallback_group: fallback group index
* @fallback_level: fallback level index
*
* Get the current symbol of @key.
* Return value: (transfer none): the current #EekSymbol or %NULL on failure
*/
EekSymbol *
eek_key_get_symbol_with_fallback (EekKey *key,
gint fallback_group,
gint fallback_level)
{
gint group, level;
g_return_val_if_fail (EEK_IS_KEY (key), NULL);
g_return_val_if_fail (fallback_group >= 0, NULL);
g_return_val_if_fail (fallback_level >= 0, NULL);
eek_element_get_symbol_index (EEK_ELEMENT(key), &group, &level);
if (group < 0 || level < 0) {
EekElement *section;
section = eek_element_get_parent (EEK_ELEMENT(key));
g_return_val_if_fail (EEK_IS_SECTION (section), NULL);
if (group < 0)
group = eek_element_get_group (section);
if (level < 0)
level = eek_element_get_level (section);
if (group < 0 || level < 0) {
EekElement *keyboard;
keyboard = eek_element_get_parent (section);
g_return_val_if_fail (EEK_IS_KEYBOARD (keyboard), NULL);
if (group < 0)
group = eek_element_get_group (keyboard);
if (level < 0)
level = eek_element_get_level (keyboard);
}
}
return eek_key_get_symbol_at_index (key,
group,
level,
fallback_group,
fallback_level);
}
/**
* eek_key_get_symbol_at_index:
* @key: an #EekKey
* @group: group index of the symbol matrix
* @level: level index of the symbol matrix
* @fallback_group: fallback group index
* @fallback_level: fallback level index
*
* Get the symbol at (@group, @level) in the symbol matrix of @key.
* Return value: (transfer none): an #EekSymbol at (@group, @level), or %NULL
*/
EekSymbol *
eek_key_get_symbol_at_index (EekKey *key,
gint group,
gint level,
gint fallback_group,
gint fallback_level)
{
EekKeyPrivate *priv = eek_key_get_instance_private (key);
gint num_symbols;
g_return_val_if_fail (fallback_group >= 0, NULL);
g_return_val_if_fail (fallback_level >= 0, NULL);
if (group < 0)
group = fallback_group;
if (level < 0)
level = fallback_level;
if (!priv->symbol_matrix)
return NULL;
num_symbols = priv->symbol_matrix->num_groups *
priv->symbol_matrix->num_levels;
if (num_symbols == 0)
return NULL;
if (group >= priv->symbol_matrix->num_groups) {
if (fallback_group < 0)
return NULL;
group = fallback_group;
}
if (level >= priv->symbol_matrix->num_levels) {
if (fallback_level < 0)
return NULL;
level = fallback_level;
}
return priv->symbol_matrix->data[group * priv->symbol_matrix->num_levels +
level];
}
/**
* eek_key_set_oref:
* @key: an #EekKey
* @oref: outline id of @key
*
* Set the outline id of @key to @oref.
*/
void
eek_key_set_oref (EekKey *key,
guint oref)
{
g_return_if_fail (EEK_IS_KEY(key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
if (priv->oref != oref) {
priv->oref = oref;
g_object_notify (G_OBJECT(key), "oref");
}
}
/**
* eek_key_get_oref:
* @key: an #EekKey
*
* Get the outline id of @key.
* Returns: unsigned integer
*/
guint
eek_key_get_oref (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY (key), 0);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->oref;
}
/**
* eek_key_is_pressed:
* @key: an #EekKey
*
* Return %TRUE if key is marked as pressed.
*/
gboolean
eek_key_is_pressed (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY(key), FALSE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->is_pressed;
}
/**
* eek_key_is_locked:
* @key: an #EekKey
*
* Return %TRUE if key is marked as locked.
*/
gboolean
eek_key_is_locked (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY(key), FALSE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->is_locked;
}
void eek_key_set_pressed(EekKey *key, gboolean value)
{
g_return_if_fail (EEK_IS_KEY(key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
priv->is_pressed = value;
}
gboolean
eek_key_has_label(EekKey *key)
{
EekSymbol *symbol = eek_key_get_symbol(key);
return (eek_symbol_get_label(symbol) != NULL) ||
(eek_symbol_get_icon_name(symbol) != NULL);
}

View File

@ -1,88 +0,0 @@
/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#if !defined(__EEK_H_INSIDE__) && !defined(EEK_COMPILATION)
#error "Only <eek/eek.h> can be included directly."
#endif
#ifndef EEK_KEY_H
#define EEK_KEY_H 1
#include "eek-element.h"
#include "eek-symbol-matrix.h"
G_BEGIN_DECLS
#define EEK_TYPE_KEY (eek_key_get_type())
G_DECLARE_DERIVABLE_TYPE(EekKey, eek_key, EEK, KEY, EekElement)
/**
* EekKeyClass:
* @pressed: class handler for #EekKey::pressed signal
* @released: class handler for #EekKey::released signal
* @locked: class handler for #EekKey::locked signal
* @unlocked: class handler for #EekKey::unlocked signal
* @cancelled: class handler for #EekKey::cancelled signal
* @is_pressed: virtual function for getting whether the key is pressed
* @is_locked: virtual function for getting whether the key is locked
*/
struct _EekKeyClass
{
/*< private >*/
EekElementClass parent_class;
/*< public >*/
/* signals */
void (* locked) (EekKey *key);
void (* unlocked) (EekKey *key);
};
GType eek_key_get_type (void) G_GNUC_CONST;
void eek_key_set_keycode (EekKey *key,
guint keycode);
guint eek_key_get_keycode (EekKey *key);
void eek_key_set_symbol_matrix (EekKey *key,
EekSymbolMatrix *matrix);
EekSymbolMatrix *eek_key_get_symbol_matrix (EekKey *key);
EekSymbol *eek_key_get_symbol (EekKey *key);
EekSymbol *eek_key_get_symbol_with_fallback
(EekKey *key,
gint fallback_group,
gint fallback_level);
EekSymbol *eek_key_get_symbol_at_index (EekKey *key,
gint group,
gint level,
gint fallback_group,
gint fallback_level);
void eek_key_set_oref (EekKey *key,
guint oref);
guint eek_key_get_oref (EekKey *key);
gboolean eek_key_is_pressed (EekKey *key);
gboolean eek_key_is_locked (EekKey *key);
void eek_key_set_pressed (EekKey *key,
gboolean value);
gboolean eek_key_has_label (EekKey *key);
G_END_DECLS
#endif /* EEK_KEY_H */

View File

@ -1,17 +1,17 @@
/*
/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
@ -30,63 +30,13 @@
#include "config.h"
#include <glib/gprintf.h>
#include "eek-keyboard.h"
#include "eek-marshalers.h"
#include "eek-section.h"
#include "eek-key.h"
#include "eek-symbol.h"
#include "eek-enumtypes.h"
#include "eekboard/key-emitter.h"
#include "keymap.h"
#include "src/keyboard.h"
#include "src/symbol.h"
enum {
PROP_0,
PROP_LAYOUT,
PROP_MODIFIER_BEHAVIOR,
PROP_LAST
};
enum {
KEY_RELEASED,
KEY_LOCKED,
KEY_UNLOCKED,
LAST_SIGNAL
};
enum {
VIEW_LETTERS_LOWER,
VIEW_LETTERS_UPPER,
VIEW_NUMBERS,
VIEW_SYMBOLS
};
static guint signals[LAST_SIGNAL] = { 0, };
#define EEK_KEYBOARD_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_KEYBOARD, EekKeyboardPrivate))
struct _EekKeyboardPrivate
{
EekLayout *layout;
EekModifierBehavior modifier_behavior;
EekModifierType modifiers;
unsigned int old_level;
GList *pressed_keys;
GList *locked_keys;
GArray *outline_array;
/* Map key names to key objects: */
GHashTable *names;
/* modifiers dynamically assigned at run time */
EekModifierType num_lock_mask;
EekModifierType alt_gr_mask;
};
G_DEFINE_TYPE_WITH_PRIVATE (EekKeyboard, eek_keyboard, EEK_TYPE_CONTAINER);
G_DEFINE_BOXED_TYPE(EekModifierKey, eek_modifier_key,
eek_modifier_key_copy, eek_modifier_key_free);
#include "eek-keyboard.h"
EekModifierKey *
eek_modifier_key_copy (EekModifierKey *modkey)
@ -97,459 +47,147 @@ eek_modifier_key_copy (EekModifierKey *modkey)
void
eek_modifier_key_free (EekModifierKey *modkey)
{
g_object_unref (modkey->key);
g_slice_free (EekModifierKey, modkey);
}
static void
on_key_locked (EekSection *section,
EekKey *key,
EekKeyboard *keyboard)
/// Updates the state of locked keys based on the key that was activated
/// FIXME: make independent of what the key are named,
/// and instead refer to the contained symbols
static guint
set_key_states (LevelKeyboard *keyboard,
struct squeek_button *button,
guint new_level)
{
g_signal_emit (keyboard, signals[KEY_LOCKED], 0, key);
}
static void
on_key_unlocked (EekSection *section,
EekKey *key,
EekKeyboard *keyboard)
{
g_signal_emit (keyboard, signals[KEY_UNLOCKED], 0, key);
}
static void
on_symbol_index_changed (EekSection *section,
gint group,
gint level,
EekKeyboard *keyboard)
{
g_signal_emit_by_name (keyboard, "symbol-index-changed", group, level);
}
static void
section_child_added_cb (EekContainer *container,
EekElement *element,
EekKeyboard *keyboard)
{
const gchar *name = eek_element_get_name(element);
g_hash_table_insert (keyboard->priv->names,
(gpointer)name,
element);
}
static void
section_child_removed_cb (EekContainer *container,
EekElement *element,
EekKeyboard *keyboard)
{
const gchar *name = eek_element_get_name(element);
g_hash_table_remove (keyboard->priv->names,
name);
}
static EekSection *
eek_keyboard_real_create_section (EekKeyboard *self)
{
EekSection *section;
section = g_object_new (EEK_TYPE_SECTION, NULL);
g_return_val_if_fail (section, NULL);
g_signal_connect (G_OBJECT(section), "child-added",
G_CALLBACK(section_child_added_cb), self);
g_signal_connect (G_OBJECT(section), "child-removed",
G_CALLBACK(section_child_removed_cb), self);
EEK_CONTAINER_GET_CLASS(self)->add_child (EEK_CONTAINER(self),
EEK_ELEMENT(section));
return section;
}
static void
eek_keyboard_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object);
switch (prop_id) {
case PROP_LAYOUT:
priv->layout = g_value_get_object (value);
if (priv->layout)
g_object_ref (priv->layout);
break;
case PROP_MODIFIER_BEHAVIOR:
eek_keyboard_set_modifier_behavior (EEK_KEYBOARD(object),
g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
struct squeek_key *key = squeek_button_get_key(button);
// Keys locking rules hardcoded for the time being...
const gchar *name = squeek_symbol_get_name(squeek_key_get_symbol(key));
// Lock the shift whenever it's pressed on the baselevel
// TODO: need to lock shift on the destination level
if (g_strcmp0(name, "Shift_L") == 0 && keyboard->level == 0) {
EekModifierKey *modifier_key = g_slice_new (EekModifierKey);
modifier_key->modifiers = 0;
modifier_key->button = button;
keyboard->locked_buttons =
g_list_prepend (keyboard->locked_buttons, modifier_key);
squeek_key_set_locked(key, true);
}
}
static void
eek_keyboard_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object);
switch (prop_id) {
case PROP_LAYOUT:
g_value_set_object (value, priv->layout);
break;
case PROP_MODIFIER_BEHAVIOR:
g_value_set_enum (value,
eek_keyboard_get_modifier_behavior (EEK_KEYBOARD(object)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
if (keyboard->level == 1) {
// Only shift is locked in this state, unlock on any key press
for (GList *head = keyboard->locked_buttons; head; ) {
EekModifierKey *modifier_key = head->data;
GList *next = g_list_next (head);
keyboard->locked_buttons =
g_list_remove_link (keyboard->locked_buttons, head);
squeek_key_set_locked(squeek_button_get_key(modifier_key->button), false);
g_list_free1 (head);
head = next;
}
return 0;
}
return new_level;
}
// FIXME: unhardcode, parse some user information as to which key triggers which view (level)
static void
set_level_from_modifiers (EekKeyboard *self, EekKey *key)
set_level_from_press (LevelKeyboard *keyboard, struct squeek_button *button)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self);
/* The levels are: 0 Letters, 1 Upper case letters, 2 Numbers, 3 Symbols */
/* Use the numbers/letters bit from the old level */
gint level = priv->old_level & 2;
guint level = keyboard->level;
/* Handle non-emitting keys */
if (key) {
const gchar *name = eek_element_get_name(EEK_ELEMENT(key));
if (g_strcmp0(name, "ABC123") == 0)
level ^= 2;
}
level |= ((priv->modifiers & EEK_SHIFT_MASK) ? 1 : 0);
switch (priv->old_level) {
case VIEW_LETTERS_UPPER:
{
/* Redirect upper case letters to numbers instead of symbols, clearing
the shift modifier to keep the modifiers in sync with the level */
if (level == VIEW_SYMBOLS) {
level = VIEW_NUMBERS;
priv->modifiers &= ~EEK_SHIFT_MASK;
if (button) {
const gchar *name = squeek_symbol_get_name(squeek_key_get_symbol(squeek_button_get_key(button)));
if (g_strcmp0(name, "show_numbers") == 0) {
level = 2;
} else if (g_strcmp0(name, "show_letters") == 0) {
level = 0;
} else if (g_strcmp0(name, "show_symbols") == 0) {
level = 3;
} else if (g_strcmp0(name, "Shift_L") == 0) {
level ^= 1;
}
break;
}
case VIEW_SYMBOLS:
{
/* Redirect symbols to lower case letters instead of upper case,
clearing the shift modifier to keep the modifiers in sync with the
level */
if (level == VIEW_LETTERS_UPPER) {
level = VIEW_LETTERS_LOWER;
priv->modifiers &= ~EEK_SHIFT_MASK;
}
break;
}
case VIEW_LETTERS_LOWER: /* Direct transitions between views */
case VIEW_NUMBERS:
default:
break;
}
if (level == VIEW_NUMBERS || level == VIEW_SYMBOLS)
priv->modifier_behavior = EEK_MODIFIER_BEHAVIOR_LOCK;
else
priv->modifier_behavior = EEK_MODIFIER_BEHAVIOR_LATCH;
keyboard->level = set_key_states(keyboard, button, level);
priv->old_level = level;
eek_element_set_level (EEK_ELEMENT(self), level);
eek_layout_update_layout(self);
eek_layout_update_layout(keyboard);
}
static void
set_modifiers_with_key (EekKeyboard *self,
EekKey *key,
EekModifierType modifiers)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self);
EekModifierType enabled = (priv->modifiers ^ modifiers) & modifiers;
EekModifierType disabled = (priv->modifiers ^ modifiers) & priv->modifiers;
void eek_keyboard_press_button(LevelKeyboard *keyboard, struct squeek_button *button, guint32 timestamp) {
struct squeek_key *key = squeek_button_get_key(button);
squeek_key_set_pressed(key, TRUE);
keyboard->pressed_buttons = g_list_prepend (keyboard->pressed_buttons, button);
if (enabled != 0) {
if (priv->modifier_behavior != EEK_MODIFIER_BEHAVIOR_NONE) {
EekModifierKey *modifier_key = g_slice_new (EekModifierKey);
modifier_key->modifiers = enabled;
modifier_key->key = g_object_ref (key);
priv->locked_keys =
g_list_prepend (priv->locked_keys, modifier_key);
g_signal_emit_by_name (modifier_key->key, "locked");
}
} else {
if (priv->modifier_behavior != EEK_MODIFIER_BEHAVIOR_NONE) {
GList *head;
for (head = priv->locked_keys; head; ) {
EekModifierKey *modifier_key = head->data;
if (modifier_key->modifiers & disabled) {
GList *next = g_list_next (head);
priv->locked_keys =
g_list_remove_link (priv->locked_keys, head);
g_signal_emit_by_name (modifier_key->key, "unlocked");
g_list_free1 (head);
head = next;
} else
head = g_list_next (head);
}
}
}
priv->modifiers = modifiers;
}
void eek_keyboard_press_key(EekKeyboard *keyboard, EekKey *key, guint32 timestamp) {
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(keyboard);
eek_key_set_pressed(key, TRUE);
priv->pressed_keys = g_list_prepend (priv->pressed_keys, key);
EekSymbol *symbol = eek_key_get_symbol_with_fallback (key, 0, 0);
struct squeek_symbol *symbol = squeek_key_get_symbol(key);
if (!symbol)
return;
EekModifierType modifier = eek_symbol_get_modifier_mask (symbol);
if (priv->modifier_behavior == EEK_MODIFIER_BEHAVIOR_NONE) {
set_modifiers_with_key (keyboard, key, priv->modifiers | modifier);
set_level_from_modifiers (keyboard, key);
}
// Only take action about setting level *after* the key has taken effect, i.e. on release
//set_level_from_press (keyboard, key);
// "Borrowed" from eek-context-service; doesn't influence the state but forwards the event
guint keycode = eek_key_get_keycode (key);
EekModifierType modifiers = eek_keyboard_get_modifiers (keyboard);
guint keycode = squeek_key_get_keycode (key);
emit_key_activated(keyboard->manager, keyboard, keycode, symbol, modifiers, TRUE, timestamp);
emit_key_activated(keyboard->manager, keyboard, keycode, TRUE, timestamp);
}
void eek_keyboard_release_key( EekKeyboard *keyboard,
EekKey *key,
void eek_keyboard_release_button(LevelKeyboard *keyboard,
struct squeek_button *button,
guint32 timestamp) {
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(keyboard);
for (GList *head = priv->pressed_keys; head; head = g_list_next (head)) {
if (head->data == key) {
priv->pressed_keys = g_list_remove_link (priv->pressed_keys, head);
for (GList *head = keyboard->pressed_buttons; head; head = g_list_next (head)) {
if (head->data == button) {
keyboard->pressed_buttons = g_list_remove_link (keyboard->pressed_buttons, head);
g_list_free1 (head);
break;
}
}
EekSymbol *symbol = eek_key_get_symbol_with_fallback (key, 0, 0);
struct squeek_symbol *symbol = squeek_button_get_symbol(button);
if (!symbol)
return;
EekModifierType modifier = eek_symbol_get_modifier_mask (symbol);
if (!symbol)
return;
modifier = eek_symbol_get_modifier_mask (symbol);
switch (priv->modifier_behavior) {
case EEK_MODIFIER_BEHAVIOR_NONE:
set_modifiers_with_key (keyboard, key, priv->modifiers & ~modifier);
break;
case EEK_MODIFIER_BEHAVIOR_LOCK:
priv->modifiers ^= modifier;
break;
case EEK_MODIFIER_BEHAVIOR_LATCH:
if (modifier)
set_modifiers_with_key (keyboard, key, priv->modifiers ^ modifier);
else
set_modifiers_with_key (keyboard, key,
(priv->modifiers ^ modifier) & modifier);
break;
}
set_level_from_modifiers (keyboard, key);
set_level_from_press (keyboard, button);
// "Borrowed" from eek-context-service; doesn't influence the state but forwards the event
guint keycode = eek_key_get_keycode (key);
guint modifiers = eek_keyboard_get_modifiers (keyboard);
guint keycode = squeek_key_get_keycode (squeek_button_get_key(button));
emit_key_activated(keyboard->manager, keyboard, keycode, symbol, modifiers, FALSE, timestamp);
emit_key_activated(keyboard->manager, keyboard, keycode, FALSE, timestamp);
}
static void
eek_keyboard_dispose (GObject *object)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object);
if (priv->layout) {
g_object_unref (priv->layout);
priv->layout = NULL;
}
G_OBJECT_CLASS (eek_keyboard_parent_class)->dispose (object);
}
static void
eek_keyboard_finalize (GObject *object)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object);
guint i;
g_list_free (priv->pressed_keys);
g_list_free_full (priv->locked_keys,
(GDestroyNotify) eek_modifier_key_free);
g_hash_table_destroy (priv->names);
for (i = 0; i < priv->outline_array->len; i++) {
EekOutline *outline = &g_array_index (priv->outline_array,
void level_keyboard_deinit(LevelKeyboard *self) {
g_hash_table_destroy (self->names);
for (guint i = 0; i < self->outline_array->len; i++) {
EekOutline *outline = &g_array_index (self->outline_array,
EekOutline,
i);
g_slice_free1 (sizeof (EekPoint) * outline->num_points,
outline->points);
}
g_array_free (priv->outline_array, TRUE);
G_OBJECT_CLASS (eek_keyboard_parent_class)->finalize (object);
g_array_free (self->outline_array, TRUE);
for (guint i = 0; i < 4; i++) {
// free self->view[i];
}
}
static void
eek_keyboard_real_child_added (EekContainer *self,
EekElement *element)
{
g_signal_connect (element, "key-locked",
G_CALLBACK(on_key_locked), self);
g_signal_connect (element, "key-unlocked",
G_CALLBACK(on_key_unlocked), self);
g_signal_connect (element, "symbol-index-changed",
G_CALLBACK(on_symbol_index_changed), self);
void level_keyboard_free(LevelKeyboard *self) {
level_keyboard_deinit(self);
g_free(self);
}
static void
eek_keyboard_real_child_removed (EekContainer *self,
EekElement *element)
{
g_signal_handlers_disconnect_by_func (element, on_key_locked, self);
g_signal_handlers_disconnect_by_func (element, on_key_unlocked, self);
void level_keyboard_init(LevelKeyboard *self) {
self->outline_array = g_array_new (FALSE, TRUE, sizeof (EekOutline));
}
static void
eek_keyboard_class_init (EekKeyboardClass *klass)
{
EekContainerClass *container_class = EEK_CONTAINER_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
klass->create_section = eek_keyboard_real_create_section;
/* signals */
container_class->child_added = eek_keyboard_real_child_added;
container_class->child_removed = eek_keyboard_real_child_removed;
gobject_class->get_property = eek_keyboard_get_property;
gobject_class->set_property = eek_keyboard_set_property;
gobject_class->dispose = eek_keyboard_dispose;
gobject_class->finalize = eek_keyboard_finalize;
/**
* EekKeyboard:layout:
*
* The layout used to create this #EekKeyboard.
*/
pspec = g_param_spec_object ("layout",
"Layout",
"Layout used to create the keyboard",
EEK_TYPE_LAYOUT,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_LAYOUT,
pspec);
/**
* EekKeyboard:modifier-behavior:
*
* The modifier handling mode of #EekKeyboard.
*/
pspec = g_param_spec_enum ("modifier-behavior",
"Modifier behavior",
"Modifier handling mode of the keyboard",
EEK_TYPE_MODIFIER_BEHAVIOR,
EEK_MODIFIER_BEHAVIOR_NONE,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_MODIFIER_BEHAVIOR,
pspec);
/**
* EekKeyboard::key-locked:
* @keyboard: an #EekKeyboard
* @key: an #EekKey
*
* The ::key-locked signal is emitted each time a key in @keyboard
* is shifted to the locked state.
*/
signals[KEY_LOCKED] =
g_signal_new (I_("key-locked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekKeyboardClass, key_locked),
NULL,
NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE,
1,
EEK_TYPE_KEY);
/**
* EekKeyboard::key-unlocked:
* @keyboard: an #EekKeyboard
* @key: an #EekKey
*
* The ::key-unlocked signal is emitted each time a key in @keyboard
* is shifted to the unlocked state.
*/
signals[KEY_UNLOCKED] =
g_signal_new (I_("key-unlocked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekKeyboardClass, key_unlocked),
NULL,
NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE,
1,
EEK_TYPE_KEY);
}
static void
eek_keyboard_init (EekKeyboard *self)
{
self->priv = EEK_KEYBOARD_GET_PRIVATE(self);
self->priv->modifier_behavior = EEK_MODIFIER_BEHAVIOR_NONE;
self->priv->outline_array = g_array_new (FALSE, TRUE, sizeof (EekOutline));
self->priv->names = g_hash_table_new (g_str_hash, g_str_equal);
eek_element_set_symbol_index (EEK_ELEMENT(self), 0, 0);
self->scale = 1.0;
}
/**
* eek_keyboard_create_section:
* @keyboard: an #EekKeyboard
*
* Create an #EekSection instance and append it to @keyboard. This
* function is rarely called by application but called by #EekLayout
* implementation.
*/
EekSection *
eek_keyboard_create_section (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return EEK_KEYBOARD_GET_CLASS(keyboard)->create_section (keyboard);
LevelKeyboard *level_keyboard_new(EekboardContextService *manager, struct squeek_view *views[4], GHashTable *name_button_hash) {
LevelKeyboard *keyboard = g_new0(LevelKeyboard, 1);
level_keyboard_init(keyboard);
for (uint i = 0; i < 4; i++) {
keyboard->views[i] = views[i];
}
keyboard->manager = manager;
keyboard->names = name_button_hash;
return keyboard;
}
/**
@ -560,123 +198,11 @@ eek_keyboard_create_section (EekKeyboard *keyboard)
* Find an #EekKey whose name is @name.
* Return value: (transfer none): #EekKey whose name is @name
*/
EekKey *
eek_keyboard_find_key_by_name (EekKeyboard *keyboard,
struct squeek_button*
eek_keyboard_find_button_by_name (LevelKeyboard *keyboard,
const gchar *name)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return g_hash_table_lookup (keyboard->priv->names,
name);
}
/**
* eek_keyboard_get_layout:
* @keyboard: an #EekKeyboard
*
* Get the layout used to create @keyboard.
* Returns: an #EekLayout
*/
EekLayout *
eek_keyboard_get_layout (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return keyboard->priv->layout;
}
/**
* eek_keyboard_get_size:
* @keyboard: an #EekKeyboard
* @width: width of @keyboard
* @height: height of @keyboard
*
* Get the size of @keyboard.
*/
void
eek_keyboard_get_size (EekKeyboard *keyboard,
gdouble *width,
gdouble *height)
{
EekBounds bounds;
eek_element_get_bounds (EEK_ELEMENT(keyboard), &bounds);
*width = bounds.width;
*height = bounds.height;
}
/**
* eek_keyboard_set_modifier_behavior:
* @keyboard: an #EekKeyboard
* @modifier_behavior: modifier behavior of @keyboard
*
* Set the modifier handling mode of @keyboard.
*/
void
eek_keyboard_set_modifier_behavior (EekKeyboard *keyboard,
EekModifierBehavior modifier_behavior)
{
g_return_if_fail (EEK_IS_KEYBOARD(keyboard));
keyboard->priv->modifier_behavior = modifier_behavior;
}
/**
* eek_keyboard_get_modifier_behavior:
* @keyboard: an #EekKeyboard
*
* Get the modifier handling mode of @keyboard.
* Returns: #EekModifierBehavior
*/
EekModifierBehavior
eek_keyboard_get_modifier_behavior (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->modifier_behavior;
}
void
eek_keyboard_set_modifiers (EekKeyboard *keyboard,
EekModifierType modifiers)
{
g_return_if_fail (EEK_IS_KEYBOARD(keyboard));
keyboard->priv->modifiers = modifiers;
set_level_from_modifiers (keyboard, NULL);
}
/**
* eek_keyboard_get_modifiers:
* @keyboard: an #EekKeyboard
*
* Get the current modifier status of @keyboard.
* Returns: #EekModifierType
*/
EekModifierType
eek_keyboard_get_modifiers (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->modifiers;
}
/**
* eek_keyboard_add_outline:
* @keyboard: an #EekKeyboard
* @outline: an #EekOutline
*
* Register an outline of @keyboard.
* Returns: an unsigned integer ID of the registered outline, for
* later reference
*/
guint
eek_keyboard_add_outline (EekKeyboard *keyboard,
EekOutline *outline)
{
EekOutline *_outline;
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
_outline = eek_outline_copy (outline);
g_array_append_val (keyboard->priv->outline_array, *_outline);
/* don't use eek_outline_free here, so as to keep _outline->points */
g_slice_free (EekOutline, _outline);
return keyboard->priv->outline_array->len - 1;
return g_hash_table_lookup (keyboard->names, name);
}
/**
@ -688,117 +214,13 @@ eek_keyboard_add_outline (EekKeyboard *keyboard,
* Returns: an #EekOutline, which should not be released
*/
EekOutline *
eek_keyboard_get_outline (EekKeyboard *keyboard,
level_keyboard_get_outline (LevelKeyboard *keyboard,
guint oref)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
if (oref > keyboard->priv->outline_array->len)
if (oref > keyboard->outline_array->len)
return NULL;
return &g_array_index (keyboard->priv->outline_array, EekOutline, oref);
}
/**
* eek_keyboard_get_n_outlines:
* @keyboard: an #EekKeyboard
*
* Get the number of outlines defined in @keyboard.
* Returns: integer
*/
gsize
eek_keyboard_get_n_outlines (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->outline_array->len;
}
/**
* eek_keyboard_set_num_lock_mask:
* @keyboard: an #EekKeyboard
* @num_lock_mask: an #EekModifierType
*
* Set modifier mask used as Num_Lock.
*/
void
eek_keyboard_set_num_lock_mask (EekKeyboard *keyboard,
EekModifierType num_lock_mask)
{
g_return_if_fail (EEK_IS_KEYBOARD(keyboard));
keyboard->priv->num_lock_mask = num_lock_mask;
}
/**
* eek_keyboard_get_num_lock_mask:
* @keyboard: an #EekKeyboard
*
* Get modifier mask used as Num_Lock.
* Returns: an #EekModifierType
*/
EekModifierType
eek_keyboard_get_num_lock_mask (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->num_lock_mask;
}
/**
* eek_keyboard_set_alt_gr_mask:
* @keyboard: an #EekKeyboard
* @alt_gr_mask: an #EekModifierType
*
* Set modifier mask used as Alt_Gr.
*/
void
eek_keyboard_set_alt_gr_mask (EekKeyboard *keyboard,
EekModifierType alt_gr_mask)
{
g_return_if_fail (EEK_IS_KEYBOARD(keyboard));
keyboard->priv->alt_gr_mask = alt_gr_mask;
}
/**
* eek_keyboard_get_alt_gr_mask:
* @keyboard: an #EekKeyboard
*
* Get modifier mask used as Alt_Gr.
* Returns: an #EekModifierType
*/
EekModifierType
eek_keyboard_get_alt_gr_mask (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->alt_gr_mask;
}
/**
* eek_keyboard_get_pressed_keys:
* @keyboard: an #EekKeyboard
*
* Get pressed keys.
* Returns: (transfer container) (element-type EekKey): A list of
* pressed keys.
*/
GList *
eek_keyboard_get_pressed_keys (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return g_list_copy (keyboard->priv->pressed_keys);
}
/**
* eek_keyboard_get_locked_keys:
* @keyboard: an #EekKeyboard
*
* Get locked keys.
* Returns: (transfer container) (element-type Eek.ModifierKey): A list
* of locked keys.
*/
GList *
eek_keyboard_get_locked_keys (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return g_list_copy (keyboard->priv->locked_keys);
return &g_array_index (keyboard->outline_array, EekOutline, oref);
}
/**
@ -809,7 +231,7 @@ eek_keyboard_get_locked_keys (EekKeyboard *keyboard)
* Returns: a string containing the XKB keymap.
*/
gchar *
eek_keyboard_get_keymap(EekKeyboard *keyboard)
eek_keyboard_get_keymap(LevelKeyboard *keyboard)
{
/* Start the keycodes and symbols sections with their respective headers. */
gchar *keycodes = g_strdup(keymap_keycodes_header);
@ -817,14 +239,16 @@ eek_keyboard_get_keymap(EekKeyboard *keyboard)
/* Iterate over the keys in the name-to-key hash table. */
GHashTableIter iter;
gpointer key_name, key_ptr;
g_hash_table_iter_init(&iter, keyboard->priv->names);
gchar *button_name;
gpointer button_ptr;
g_hash_table_iter_init(&iter, keyboard->names);
while (g_hash_table_iter_next(&iter, &key_name, &key_ptr)) {
while (g_hash_table_iter_next(&iter, (gpointer)&button_name, &button_ptr)) {
gchar *current, *line;
EekKey *key = EEK_KEY(key_ptr);
int keycode = eek_key_get_keycode(key);
struct squeek_button *button = button_ptr;
struct squeek_key *key = squeek_button_get_key(button);
guint keycode = squeek_key_get_keycode(key);
/* Don't include invalid keycodes in the keymap. */
if (keycode == EEK_INVALID_KEYCODE)
@ -832,51 +256,19 @@ eek_keyboard_get_keymap(EekKeyboard *keyboard)
/* Append a key name-to-keycode definition to the keycodes section. */
current = keycodes;
line = g_strdup_printf(" <%s> = %i;\n", (char *)key_name, keycode);
line = g_strdup_printf(" <%s> = %i;\n", (char *)button_name, keycode);
keycodes = g_strconcat(current, line, NULL);
g_free(line);
g_free(current);
/* Find the symbols associated with the key. */
EekSymbolMatrix *matrix = eek_key_get_symbol_matrix(key);
EekSymbol *syms[4];
int i, j;
/* Get the symbols for all the levels defined for the key, then
pad it out with the first symbol for all levels up to the fourth. */
for (i = 0; i < matrix->num_levels; ++i)
syms[i] = eek_symbol_matrix_get_symbol(matrix, 0, i);
while (i < 4) {
syms[i] = eek_symbol_matrix_get_symbol(matrix, 0, 0);
i++;
}
/* The four levels are split into two groups in the keymap.
Generate strings for each of these groups, where an empty group is
treated specially. */
gchar *groups[2];
for (i = 0, j = 0; i < 2; ++i, j += 2) {
if (syms[j] && syms[j + 1])
groups[i] = g_strjoin(", ", eek_symbol_get_name(syms[j]),
eek_symbol_get_name(syms[j + 1]),
NULL);
else
groups[i] = "";
}
/* Append a key definition to the symbols section. */
// FIXME: free
const char *key_str = squeek_key_to_keymap_entry(
(char*)button_name,
key
);
current = symbols;
line = g_strdup_printf(" key <%s> { [ %s ], [ %s ] };\n",
(char *)key_name, groups[0], groups[1]);
g_free(groups[0]);
g_free(groups[1]);
symbols = g_strconcat(current, line, NULL);
g_free(line);
symbols = g_strconcat(current, key_str, NULL);
g_free(current);
}
@ -890,3 +282,8 @@ eek_keyboard_get_keymap(EekKeyboard *keyboard)
g_free(symbols);
return keymap;
}
struct squeek_view *level_keyboard_current(LevelKeyboard *keyboard)
{
return keyboard->views[keyboard->level];
}

View File

@ -27,176 +27,67 @@
#include <glib-object.h>
#include <xkbcommon/xkbcommon.h>
#include "eek-container.h"
#include "eek-types.h"
#include "eek-layout.h"
#include "src/layout.h"
G_BEGIN_DECLS
#define EEK_TYPE_KEYBOARD (eek_keyboard_get_type())
#define EEK_KEYBOARD(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEK_TYPE_KEYBOARD, EekKeyboard))
#define EEK_KEYBOARD_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), EEK_TYPE_KEYBOARD, EekKeyboardClass))
#define EEK_IS_KEYBOARD(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEK_TYPE_KEYBOARD))
#define EEK_IS_KEYBOARD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EEK_TYPE_KEYBOARD))
#define EEK_KEYBOARD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), EEK_TYPE_KEYBOARD, EekKeyboardClass))
typedef struct _EekKeyboardClass EekKeyboardClass;
typedef struct _EekKeyboardPrivate EekKeyboardPrivate;
/**
* EekKeyboard:
*
* Contains the state of the physical keyboard.
*
* Is also a graphical element...
*
* The #EekKeyboard structure contains only private data and should
* only be accessed using the provided API.
*/
struct _EekKeyboard
{
/*< private >*/
EekContainer parent;
EekKeyboardPrivate *priv;
struct xkb_keymap *keymap;
int keymap_fd; // keymap formatted as XKB string
size_t keymap_len; // length of the data inside keymap_fd
double scale;
EekboardContextService *manager; // unowned reference
};
/**
* EekKeyboardClass:
* @create_section: virtual function for creating a section
* @find_key_by_name: virtual function for finding a key in the
* keyboard by name
* @key_pressed: class handler for #EekKeyboard::key-pressed signal
* @key_released: class handler for #EekKeyboard::key-released signal
* @key_locked: class handler for #EekKeyboard::key-locked signal
* @key_unlocked: class handler for #EekKeyboard::key-unlocked signal
* @key_cancelled: class handler for #EekKeyboard::key-cancelled signal
*/
struct _EekKeyboardClass
{
/*< private >*/
EekContainerClass parent_class;
/* obsolete members moved to EekElement */
gpointer set_symbol_index;
gpointer get_symbol_index;
/*< public >*/
EekSection *(* create_section) (EekKeyboard *self);
EekKey *(* find_key_by_name) (EekKeyboard *self,
const gchar *name);
/*< private >*/
/* obsolete members moved to EekElement */
gpointer symbol_index_changed;
/*< public >*/
/* signals */
void (* key_locked) (EekKeyboard *self,
EekKey *key);
void (* key_unlocked) (EekKeyboard *self,
EekKey *key);
/*< private >*/
/* padding */
gpointer pdummy[21];
};
/**
* EekModifierKey:
* @modifiers: an #EekModifierType which @key triggers
* @key: an #EekKey
*
* Entry which associates modifier mask to a key. This is returned by
* eek_keyboard_get_locked_keys().
*/
struct _EekModifierKey {
/*< public >*/
EekModifierType modifiers;
EekKey *key;
struct squeek_button *button;
};
typedef struct _EekModifierKey EekModifierKey;
/// Keyboard state holder
struct _LevelKeyboard {
struct squeek_view *views[4];
guint level;
struct xkb_keymap *keymap;
int keymap_fd; // keymap formatted as XKB string
size_t keymap_len; // length of the data inside keymap_fd
GArray *outline_array;
EekKeyboard *eek_keyboard_new (EekboardContextService *manager,
EekLayout *layout,
gdouble initial_width,
gdouble initial_height);
GType eek_keyboard_get_type
(void) G_GNUC_CONST;
EekLayout *eek_keyboard_get_layout
(EekKeyboard *keyboard);
void eek_keyboard_get_size
(EekKeyboard *keyboard,
gdouble *width,
gdouble *height);
void eek_keyboard_set_size
(EekKeyboard *keyboard,
gdouble width,
gdouble height);
GList *pressed_buttons; // struct squeek_button*
GList *locked_buttons; // struct squeek_button*
void eek_keyboard_set_modifier_behavior
(EekKeyboard *keyboard,
EekModifierBehavior modifier_behavior);
EekModifierBehavior eek_keyboard_get_modifier_behavior
(EekKeyboard *keyboard);
void eek_keyboard_set_modifiers
(EekKeyboard *keyboard,
EekModifierType modifiers);
EekModifierType eek_keyboard_get_modifiers
(EekKeyboard *keyboard);
/* Map button names to button objects: */
GHashTable *names;
EekSection *eek_keyboard_create_section
(EekKeyboard *keyboard);
guint id; // as a key to layout choices
EekKey *eek_keyboard_find_key_by_name
(EekKeyboard *keyboard,
EekboardContextService *manager; // unowned reference
};
typedef struct _LevelKeyboard LevelKeyboard;
struct squeek_button *eek_keyboard_find_button_by_name(LevelKeyboard *keyboard,
const gchar *name);
guint eek_keyboard_add_outline
(EekKeyboard *keyboard,
EekOutline *outline);
/// Represents the path to the button within a view
struct button_place {
const struct squeek_row *row;
const struct squeek_button *button;
};
EekOutline *eek_keyboard_get_outline
(EekKeyboard *keyboard,
EekOutline *level_keyboard_get_outline
(LevelKeyboard *keyboard,
guint oref);
gsize eek_keyboard_get_n_outlines
(EekKeyboard *keyboard);
void eek_keyboard_set_num_lock_mask
(EekKeyboard *keyboard,
EekModifierType num_lock_mask);
EekModifierType eek_keyboard_get_num_lock_mask
(EekKeyboard *keyboard);
void eek_keyboard_set_alt_gr_mask
(EekKeyboard *keyboard,
EekModifierType alt_gr_mask);
EekModifierType eek_keyboard_get_alt_gr_mask
(EekKeyboard *keyboard);
GList *eek_keyboard_get_pressed_keys
(EekKeyboard *keyboard);
GList *eek_keyboard_get_locked_keys
(EekKeyboard *keyboard);
EekModifierKey *eek_modifier_key_copy
(EekModifierKey *modkey);
void eek_modifier_key_free
(EekModifierKey *modkey);
void eek_keyboard_press_key(EekKeyboard *keyboard, EekKey *key, guint32 timestamp);
void eek_keyboard_release_key(EekKeyboard *keyboard, EekKey *key, guint32 timestamp);
void eek_keyboard_press_button(LevelKeyboard *keyboard, struct squeek_button *button, guint32 timestamp);
void eek_keyboard_release_button(LevelKeyboard *keyboard, struct squeek_button *button, guint32 timestamp);
gchar * eek_keyboard_get_keymap
(EekKeyboard *keyboard);
(LevelKeyboard *keyboard);
struct squeek_view *level_keyboard_current(LevelKeyboard *keyboard);
LevelKeyboard *level_keyboard_new(EekboardContextService *manager, struct squeek_view *views[], GHashTable *name_button_hash);
void level_keyboard_deinit(LevelKeyboard *self);
void level_keyboard_free(LevelKeyboard *self);
G_END_DECLS
#endif /* EEK_KEYBOARD_H */

View File

@ -25,11 +25,7 @@
#include "config.h"
#include <string.h>
#include <stdlib.h>
#include "eek-keysym.h"
#include "eek-serializable.h"
/* modifier keys */
#define EEK_KEYSYM_Shift_L 0xffe1
@ -55,208 +51,15 @@ struct _EekKeysymEntry {
typedef struct _EekKeysymEntry EekKeysymEntry;
#include "eek-special-keysym-entries.h"
#include "eek-unicode-keysym-entries.h"
#include "eek-xkeysym-keysym-entries.h"
static gchar *
unichar_to_utf8 (gunichar uc)
guint32
eek_keysym_from_name (const gchar *name)
{
if (g_unichar_isgraph (uc)) {
gchar *buf;
gint len;
len = g_unichar_to_utf8 (uc, NULL);
buf = g_malloc0 (len + 1);
g_unichar_to_utf8 (uc, buf);
return buf;
}
return g_strdup ("");
}
static int
keysym_entry_compare_by_xkeysym (const void *key0, const void *key1)
{
const EekKeysymEntry *entry0 = key0, *entry1 = key1;
return (gint) (entry0->xkeysym - entry1->xkeysym);
}
static EekKeysymEntry *
find_keysym_entry_by_xkeysym (guint xkeysym,
const EekKeysymEntry *entries,
gint num_entries)
{
EekKeysymEntry key;
key.xkeysym = xkeysym;
return bsearch (&key, entries, num_entries, sizeof (EekKeysymEntry),
keysym_entry_compare_by_xkeysym);
}
static gboolean
get_unichar (guint xkeysym, gunichar *uc) {
/* Check for Latin-1 characters (1:1 mapping) */
if ((xkeysym >= 0x0020 && xkeysym <= 0x007e) ||
(xkeysym >= 0x00a0 && xkeysym <= 0x00ff)) {
*uc = xkeysym;
return TRUE;
}
/* Also check for directly encoded 24-bit UCS characters:
*/
if ((xkeysym & 0xff000000) == 0x01000000) {
*uc = xkeysym & 0x00ffffff;
return TRUE;
}
return FALSE;
}
G_INLINE_FUNC EekModifierType
get_modifier_mask (guint xkeysym)
{
switch (xkeysym) {
case EEK_KEYSYM_Shift_L:
case EEK_KEYSYM_Shift_R:
case EEK_KEYSYM_Caps_Lock:
case EEK_KEYSYM_Shift_Lock:
return EEK_SHIFT_MASK;
case EEK_KEYSYM_ISO_Level3_Shift:
return EEK_BUTTON1_MASK;
case EEK_KEYSYM_Control_L:
case EEK_KEYSYM_Control_R:
return EEK_CONTROL_MASK;
case EEK_KEYSYM_Alt_L:
case EEK_KEYSYM_Alt_R:
return EEK_MOD1_MASK;
case EEK_KEYSYM_Meta_L:
case EEK_KEYSYM_Meta_R:
return EEK_META_MASK;
case EEK_KEYSYM_Super_L:
case EEK_KEYSYM_Super_R:
return EEK_SUPER_MASK;
case EEK_KEYSYM_Hyper_L:
case EEK_KEYSYM_Hyper_R:
return EEK_HYPER_MASK;
for (uint i = 0; i < G_N_ELEMENTS(xkeysym_keysym_entries); i++) {
if (g_strcmp0 (xkeysym_keysym_entries[i].name, name) == 0) {
return xkeysym_keysym_entries[i].xkeysym;
}
}
return 0;
}
/**
* eek_keysym_new_with_modifier:
* @xkeysym: an X keysym value
* @modifier_mask: modifier assigned to @xkeysym
*
* Create an #EekKeysym with given X keysym value @xkeysym and
* modifier @modifier_mask.
*/
EekSymbol *eek_keysym_new_with_modifier(guint xkeysym,
EekModifierType modifier_mask)
{
EekKeysymEntry *special_entry, *xkeysym_entry, *unicode_entry,
*unichar_entry;
gchar *name, *label;
gunichar uc;
special_entry =
find_keysym_entry_by_xkeysym (xkeysym,
special_keysym_entries,
G_N_ELEMENTS(special_keysym_entries));
xkeysym_entry =
find_keysym_entry_by_xkeysym (xkeysym,
xkeysym_keysym_entries,
G_N_ELEMENTS(xkeysym_keysym_entries));
unicode_entry =
find_keysym_entry_by_xkeysym (xkeysym,
unicode_keysym_entries,
G_N_ELEMENTS(unicode_keysym_entries));
unichar_entry = NULL;
if (get_unichar (xkeysym, &uc)) {
unichar_entry = g_slice_new (EekKeysymEntry);
unichar_entry->xkeysym = xkeysym;
unichar_entry->name = unichar_to_utf8 (uc);
}
name = NULL;
if (xkeysym_entry) {
name = g_strdup (xkeysym_entry->name);
} else if (unichar_entry) {
name = g_strdup (unichar_entry->name);
} else if (unicode_entry) {
name = g_strdup (unicode_entry->name);
} else {
name = g_strdup ("");
}
/* label */
if (special_entry)
label = g_strdup (special_entry->name);
else if (unichar_entry)
label = g_strdup (unichar_entry->name);
else if (unicode_entry)
label = g_strdup (unicode_entry->name);
else
label = g_strdup (name);
EekSymbol *keysym = eek_symbol_new(name);
eek_symbol_set_label(keysym, label);
eek_symbol_set_modifier_mask(keysym, modifier_mask);
g_free (name);
g_free (label);
if (unichar_entry) {
g_free ((gpointer) unichar_entry->name);
g_slice_free (EekKeysymEntry, unichar_entry);
}
keysym->xkeysym = xkeysym;
return keysym;
}
/**
* eek_keysym_new:
* @xkeysym: an X keysym value
*
* Create an #EekKeysym with given X keysym value @xkeysym.
*/
EekSymbol*
eek_keysym_new (guint xkeysym)
{
return eek_keysym_new_with_modifier (xkeysym, get_modifier_mask (xkeysym));
}
/**
* eek_keysym_new_from_name:
* @name: an X keysym name
*
* Create an #EekKeysym with an X keysym value looked up by @name.
*/
EekSymbol*
eek_keysym_new_from_name (const gchar *name)
{
for (uint i = 0; i < G_N_ELEMENTS(xkeysym_keysym_entries); i++)
if (g_strcmp0 (xkeysym_keysym_entries[i].name, name) == 0)
return eek_keysym_new (xkeysym_keysym_entries[i].xkeysym);
EekSymbol *ret = eek_symbol_new(name);
eek_symbol_set_label(ret, name);
return ret;
}
/**
* eek_keysym_get_xkeysym:
* @keysym: an #EekKeysym
*
* Get an X keysym value associated with @keysym
*/
guint
eek_keysym_get_xkeysym (EekSymbol *keysym)
{
if (keysym->xkeysym == 0) {
g_warning("Symbol %s was expected to have a valid keysym", keysym->name);
}
return keysym->xkeysym;
}

View File

@ -25,25 +25,8 @@
#ifndef EEK_KEYSYM_H
#define EEK_KEYSYM_H 1
#include <X11/XKBlib.h>
#include "eek-symbol.h"
#include "glib.h"
G_BEGIN_DECLS
/**
* EEK_INVALID_KEYSYM:
*
* Pseudo keysym used for error reporting.
*/
#define EEK_INVALID_KEYSYM (0)
EekSymbol *eek_keysym_new (guint xkeysym);
guint eek_keysym_get_xkeysym (EekSymbol *keysym);
EekSymbol *eek_keysym_new_from_name (const gchar *name);
EekSymbol *eek_keysym_new_with_modifier (guint xkeysym,
EekModifierType modifier_mask);
G_END_DECLS
guint32 eek_keysym_from_name (const gchar *name);
#endif /* EEK_KEYSYM_H */

View File

@ -31,6 +31,7 @@
#include "eek-layout.h"
#include "eek-keyboard.h"
#include "eekboard/eekboard-context-service.h"
#include "eek-xml-layout.h"
G_DEFINE_ABSTRACT_TYPE (EekLayout, eek_layout, G_TYPE_OBJECT)
@ -45,92 +46,8 @@ eek_layout_init (EekLayout *self)
{
}
/**
* eek_keyboard_new:
* @layout: an #EekLayout
* @initial_width: initial width of the keyboard
* @initial_height: initial height of the keyboard
*
* Create a new #EekKeyboard based on @layout.
*/
EekKeyboard *
eek_keyboard_new (EekboardContextService *manager,
EekLayout *layout,
gdouble initial_width,
gdouble initial_height)
{
g_assert (EEK_IS_LAYOUT(layout));
g_assert (EEK_LAYOUT_GET_CLASS(layout)->create_keyboard);
return EEK_LAYOUT_GET_CLASS(layout)->create_keyboard (manager,
layout,
initial_width,
initial_height);
}
const double section_spacing = 7.0;
struct place_data {
double desired_width;
double current_offset;
EekKeyboard *keyboard;
};
static void
section_placer(EekElement *element, gpointer user_data)
{
struct place_data *data = (struct place_data*)user_data;
EekBounds section_bounds = {0};
eek_element_get_bounds(element, &section_bounds);
section_bounds.width = data->desired_width;
eek_element_set_bounds(element, &section_bounds);
// Sections are rows now. Gather up all the keys and adjust their bounds.
eek_section_place_keys(EEK_SECTION(element), EEK_KEYBOARD(data->keyboard));
eek_element_get_bounds(element, &section_bounds);
section_bounds.y = data->current_offset;
eek_element_set_bounds(element, &section_bounds);
data->current_offset += section_bounds.height + section_spacing;
}
static void
section_counter(EekElement *element, gpointer user_data) {
double *total_height = user_data;
EekBounds section_bounds = {0};
eek_element_get_bounds(element, &section_bounds);
*total_height += section_bounds.height + section_spacing;
}
void
eek_layout_place_sections(EekKeyboard *keyboard)
eek_layout_update_layout(LevelKeyboard *keyboard)
{
/* Order rows */
// This needs to be done after outlines, because outlines define key sizes
// TODO: do this only for rows without bounds
// The keyboard width is given by the user via screen size. The height will be given dynamically.
// TODO: calculate max line width beforehand for button centering. Leave keyboard centering to the renderer later
EekBounds keyboard_bounds = {0};
eek_element_get_bounds(EEK_ELEMENT(keyboard), &keyboard_bounds);
struct place_data placer_data = {
.desired_width = keyboard_bounds.width,
.current_offset = 0,
.keyboard = keyboard,
};
eek_container_foreach_child(EEK_CONTAINER(keyboard), section_placer, &placer_data);
double total_height = 0;
eek_container_foreach_child(EEK_CONTAINER(keyboard), section_counter, &total_height);
keyboard_bounds.height = total_height;
eek_element_set_bounds(EEK_ELEMENT(keyboard), &keyboard_bounds);
}
void
eek_layout_update_layout(EekKeyboard *keyboard)
{
eek_layout_place_sections(keyboard);
squeek_view_place_contents(level_keyboard_current(keyboard), keyboard);
}

View File

@ -27,6 +27,7 @@
#include <glib-object.h>
#include "eek-types.h"
#include "src/layout.h"
G_BEGIN_DECLS
@ -43,7 +44,7 @@ struct _EekLayoutClass
GObjectClass parent_class;
/*< public >*/
EekKeyboard* (* create_keyboard) (EekboardContextService *manager,
LevelKeyboard* (* create_keyboard) (EekboardContextService *manager,
EekLayout *self,
gdouble initial_width,
gdouble initial_height);
@ -55,9 +56,14 @@ struct _EekLayoutClass
GType eek_layout_get_type (void) G_GNUC_CONST;
void eek_layout_place_sections(EekKeyboard *keyboard);
void eek_layout_place_rows(LevelKeyboard *keyboard, struct squeek_view *level);
void eek_layout_update_layout(EekKeyboard *keyboard);
void eek_layout_update_layout(LevelKeyboard *keyboard);
LevelKeyboard *
level_keyboard_from_layout (EekLayout *layout,
gdouble initial_width,
gdouble initial_height);
G_END_DECLS
#endif /* EEK_LAYOUT_H */

View File

@ -1 +0,0 @@
VOID:INT,INT

View File

@ -23,15 +23,13 @@
#include <math.h>
#include <string.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <gtk/gtk.h>
#include "eek-key.h"
#include "eek-section.h"
#include "src/symbol.h"
#include "eek-renderer.h"
enum {
PROP_0,
PROP_KEYBOARD,
PROP_PCONTEXT,
PROP_STYLE_CONTEXT,
PROP_LAST
@ -39,7 +37,7 @@ enum {
typedef struct _EekRendererPrivate
{
EekKeyboard *keyboard;
LevelKeyboard *keyboard;
PangoContext *pcontext;
GtkCssProvider *css_provider;
GtkStyleContext *scontext;
@ -62,7 +60,6 @@ typedef struct _EekRendererPrivate
GHashTable *active_outline_surface_cache;
GHashTable *icons;
cairo_surface_t *keyboard_surface;
gulong symbol_index_changed_handler;
} EekRendererPrivate;
@ -77,36 +74,32 @@ extern void _eek_rounded_polygon (cairo_t *cr,
EekPoint *points,
guint num_points);
static void eek_renderer_real_render_key_label (EekRenderer *self,
static void eek_renderer_real_render_button_label (EekRenderer *self,
PangoLayout *layout,
EekKey *key);
const struct squeek_button *button);
static void invalidate (EekRenderer *renderer);
static void render_key (EekRenderer *self,
cairo_t *cr,
EekKey *key,
static void render_button (EekRenderer *self,
cairo_t *cr, struct button_place *place,
gboolean active);
static void on_symbol_index_changed (EekKeyboard *keyboard,
gint group,
gint level,
gpointer user_data);
struct _CreateKeyboardSurfaceCallbackData {
cairo_t *cr;
EekRenderer *renderer;
struct squeek_view *view;
struct squeek_row *row;
};
typedef struct _CreateKeyboardSurfaceCallbackData CreateKeyboardSurfaceCallbackData;
static void
create_keyboard_surface_key_callback (EekElement *element,
create_keyboard_surface_button_callback (struct squeek_button *button,
gpointer user_data)
{
CreateKeyboardSurfaceCallbackData *data = user_data;
EekBounds bounds;
EekBounds bounds = squeek_button_get_bounds(button);
cairo_save (data->cr);
eek_element_get_bounds (element, &bounds);
cairo_translate (data->cr, bounds.x, bounds.y);
cairo_rectangle (data->cr,
0.0,
@ -114,54 +107,61 @@ create_keyboard_surface_key_callback (EekElement *element,
bounds.width + 100,
bounds.height + 100);
cairo_clip (data->cr);
render_key (data->renderer, data->cr, EEK_KEY(element), FALSE);
struct button_place place = {
.row = data->row,
.button = button,
};
render_button (data->renderer, data->cr, &place, FALSE);
cairo_restore (data->cr);
}
static void
create_keyboard_surface_section_callback (EekElement *element,
create_keyboard_surface_row_callback (struct squeek_row *row,
gpointer user_data)
{
CreateKeyboardSurfaceCallbackData *data = user_data;
EekBounds bounds;
gint angle;
EekBounds bounds = squeek_row_get_bounds(row);
cairo_save (data->cr);
eek_element_get_bounds (element, &bounds);
cairo_translate (data->cr, bounds.x, bounds.y);
angle = eek_section_get_angle (EEK_SECTION(element));
gint angle = squeek_row_get_angle (row);
cairo_rotate (data->cr, angle * G_PI / 180);
eek_container_foreach_child (EEK_CONTAINER(element),
create_keyboard_surface_key_callback,
data->row = row;
squeek_row_foreach(row, create_keyboard_surface_button_callback,
data);
cairo_restore (data->cr);
}
void
render_keyboard_surface (EekRenderer *renderer)
static void
render_keyboard_surface (EekRenderer *renderer, struct squeek_view *view)
{
EekRendererPrivate *priv = eek_renderer_get_instance_private (renderer);
EekBounds bounds;
CreateKeyboardSurfaceCallbackData data;
EekColor foreground;
eek_renderer_get_foreground_color (renderer, priv->scontext, &foreground);
eek_element_get_bounds (EEK_ELEMENT(priv->keyboard), &bounds);
EekBounds bounds = squeek_view_get_bounds (level_keyboard_current(priv->keyboard));
data.cr = cairo_create (priv->keyboard_surface);
data.renderer = renderer;
CreateKeyboardSurfaceCallbackData data = {
.cr = cairo_create (priv->keyboard_surface),
.renderer = renderer,
.view = view,
};
/* Paint the background covering the entire widget area */
gtk_render_background (priv->scontext,
data.cr,
0, 0,
priv->allocation_width, priv->allocation_height);
gtk_render_frame (priv->scontext,
data.cr,
0, 0,
priv->allocation_width, priv->allocation_height);
cairo_save (data.cr);
cairo_scale (data.cr, priv->scale, priv->scale);
@ -173,9 +173,9 @@ render_keyboard_surface (EekRenderer *renderer)
foreground.blue,
foreground.alpha);
/* draw sections */
eek_container_foreach_child (EEK_CONTAINER(priv->keyboard),
create_keyboard_surface_section_callback,
/* draw rows */
squeek_view_foreach(level_keyboard_current(priv->keyboard),
create_keyboard_surface_row_callback,
&data);
cairo_restore (data.cr);
@ -183,62 +183,52 @@ render_keyboard_surface (EekRenderer *renderer)
}
static void
render_key_outline (EekRenderer *renderer,
render_button_outline (EekRenderer *renderer,
cairo_t *cr,
EekKey *key,
const struct squeek_button *button,
gboolean active)
{
EekRendererPrivate *priv = eek_renderer_get_instance_private (renderer);
EekOutline *outline;
EekBounds bounds;
guint oref;
EekColor foreground, background, gradient_start, gradient_end, border_color;
EekGradientType gradient_type;
gint border_width;
gint border_radius;
oref = eek_key_get_oref (key);
outline = eek_keyboard_get_outline (priv->keyboard, oref);
guint oref = squeek_button_get_oref(button);
outline = level_keyboard_get_outline (priv->keyboard, oref);
if (outline == NULL)
return;
eek_element_get_bounds(EEK_ELEMENT(key), &bounds);
EekBounds bounds = squeek_button_get_bounds(button);
gtk_style_context_set_state(priv->key_context,
active ? GTK_STATE_FLAG_ACTIVE : GTK_STATE_FLAG_NORMAL);
gtk_render_background (priv->key_context,
cr, 0, 0, bounds.width, bounds.height);
gtk_render_frame (priv->key_context,
cr, 0, 0, bounds.width, bounds.height);
gtk_style_context_set_state(priv->key_context, GTK_STATE_FLAG_NORMAL);
}
static void
render_key (EekRenderer *self,
render_button (EekRenderer *self,
cairo_t *cr,
EekKey *key,
struct button_place *place,
gboolean active)
{
EekRendererPrivate *priv = eek_renderer_get_instance_private (self);
EekOutline *outline;
cairo_surface_t *outline_surface;
EekBounds bounds;
guint oref;
EekSymbol *symbol;
GHashTable *outline_surface_cache;
PangoLayout *layout;
PangoRectangle extents = { 0, };
EekColor foreground;
if (!eek_key_has_label(key))
return;
oref = eek_key_get_oref (key);
outline = eek_keyboard_get_outline (priv->keyboard, oref);
guint oref = squeek_button_get_oref (place->button);
outline = level_keyboard_get_outline (priv->keyboard, oref);
if (outline == NULL)
return;
/* render outline */
eek_element_get_bounds (EEK_ELEMENT(key), &bounds);
EekBounds bounds = squeek_button_get_bounds(place->button);
if (active)
outline_surface_cache = priv->active_outline_surface_cache;
@ -262,8 +252,8 @@ render_key (EekRenderer *self,
cairo_paint (cr);
cairo_save (cr);
eek_renderer_apply_transformation_for_key (self, cr, key, 1.0, FALSE);
render_key_outline (self, cr, key, active);
eek_renderer_apply_transformation_for_button (self, cr, place, 1.0, FALSE);
render_button_outline (self, cr, place->button, active);
cairo_restore (cr);
cairo_destroy (cr);
@ -278,15 +268,15 @@ render_key (EekRenderer *self,
eek_renderer_get_foreground_color (self, priv->key_context, &foreground);
/* render icon (if any) */
symbol = eek_key_get_symbol_with_fallback (key, 0, 0);
struct squeek_symbol *symbol = squeek_button_get_symbol(place->button);
if (!symbol)
return;
if (eek_symbol_get_icon_name (symbol)) {
if (squeek_symbol_get_icon_name (symbol)) {
gint scale = priv->scale_factor;
cairo_surface_t *icon_surface =
eek_renderer_get_icon_surface (self,
eek_symbol_get_icon_name (symbol),
squeek_symbol_get_icon_name (symbol),
16 / priv->scale,
scale);
if (icon_surface) {
@ -295,8 +285,8 @@ render_key (EekRenderer *self,
cairo_save (cr);
cairo_translate (cr,
(bounds.width - width / scale) / 2,
(bounds.height - height / scale) / 2);
(bounds.width - (double)width / scale) / 2,
(bounds.height - (double)height / scale) / 2);
cairo_rectangle (cr, 0, 0, width, height);
cairo_clip (cr);
/* Draw the shape of the icon using the foreground color */
@ -314,14 +304,14 @@ render_key (EekRenderer *self,
/* render label */
layout = pango_cairo_create_layout (cr);
eek_renderer_real_render_key_label (self, layout, key);
eek_renderer_real_render_button_label (self, layout, place->button);
pango_layout_get_extents (layout, NULL, &extents);
cairo_save (cr);
cairo_move_to
(cr,
(bounds.width - extents.width / PANGO_SCALE) / 2,
(bounds.height - extents.height / PANGO_SCALE) / 2);
(bounds.width - (double)extents.width / PANGO_SCALE) / 2,
(bounds.height - (double)extents.height / PANGO_SCALE) / 2);
cairo_set_source_rgba (cr,
foreground.red,
@ -350,22 +340,19 @@ render_key (EekRenderer *self,
* normal keys for popups.
*/
void
eek_renderer_apply_transformation_for_key (EekRenderer *self,
eek_renderer_apply_transformation_for_button (EekRenderer *self,
cairo_t *cr,
EekKey *key,
struct button_place *place,
gdouble scale,
gboolean rotate)
{
EekElement *section;
EekBounds bounds, rotated_bounds;
gint angle;
gdouble s;
eek_renderer_get_key_bounds (self, key, &bounds, FALSE);
eek_renderer_get_key_bounds (self, key, &rotated_bounds, TRUE);
eek_renderer_get_button_bounds (self, place, &bounds, FALSE);
eek_renderer_get_button_bounds (self, place, &rotated_bounds, TRUE);
section = eek_element_get_parent (EEK_ELEMENT(key));
angle = eek_section_get_angle (EEK_SECTION(section));
gint angle = squeek_row_get_angle (place->row);
cairo_scale (cr, scale, scale);
if (rotate) {
@ -379,23 +366,22 @@ eek_renderer_apply_transformation_for_key (EekRenderer *self,
}
static void
eek_renderer_real_render_key_label (EekRenderer *self,
eek_renderer_real_render_button_label (EekRenderer *self,
PangoLayout *layout,
EekKey *key)
const struct squeek_button *button)
{
EekRendererPrivate *priv = eek_renderer_get_instance_private (self);
EekSymbol *symbol;
const gchar *label;
EekBounds bounds;
PangoFontDescription *font;
PangoLayoutLine *line;
gdouble scale;
symbol = eek_key_get_symbol_with_fallback (key, 0, 0);
struct squeek_symbol *symbol = squeek_button_get_symbol(button);
if (!symbol)
return;
label = eek_symbol_get_label (symbol);
label = squeek_symbol_get_label (symbol);
if (!label)
return;
@ -416,7 +402,7 @@ eek_renderer_real_render_key_label (EekRenderer *self,
pango_font_description_set_size (priv->font, (gint)round(size * 0.6));
}
eek_element_get_bounds (EEK_ELEMENT(key), &bounds);
EekBounds bounds = squeek_button_get_bounds(button);
scale = MIN((bounds.width - priv->border_width) / bounds.width,
(bounds.height - priv->border_width) / bounds.height);
@ -434,19 +420,6 @@ eek_renderer_real_render_key_label (EekRenderer *self,
PANGO_SCALE * bounds.width * scale);
}
static void
eek_renderer_real_render_key_outline (EekRenderer *self,
cairo_t *cr,
EekKey *key,
gdouble scale,
gboolean rotate)
{
cairo_save (cr);
eek_renderer_apply_transformation_for_key (self, cr, key, scale, rotate);
render_key_outline (self, cr, key, eek_key_is_pressed (key) || eek_key_is_locked (key));
cairo_restore (cr);
}
/*
* eek_renderer_real_render_key:
* @self: The renderer used to render the key
@ -459,16 +432,16 @@ eek_renderer_real_render_key_outline (EekRenderer *self,
* Renders a key separately from the normal keyboard rendering.
*/
static void
eek_renderer_real_render_key (EekRenderer *self,
eek_renderer_real_render_button (EekRenderer *self,
cairo_t *cr,
EekKey *key,
struct button_place *place,
gdouble scale,
gboolean rotate)
{
EekRendererPrivate *priv = eek_renderer_get_instance_private (self);
EekBounds bounds;
eek_renderer_get_key_bounds (self, key, &bounds, rotate);
eek_renderer_get_button_bounds (self, place, &bounds, rotate);
cairo_save (cr);
/* Because this function is called separately from the keyboard rendering
@ -477,8 +450,12 @@ eek_renderer_real_render_key (EekRenderer *self,
cairo_scale (cr, priv->scale, priv->scale);
cairo_translate (cr, bounds.x, bounds.y);
eek_renderer_apply_transformation_for_key (self, cr, key, scale, rotate);
render_key (self, cr, key, eek_key_is_pressed (key) || eek_key_is_locked (key));
eek_renderer_apply_transformation_for_button (self, cr, place, scale, rotate);
struct squeek_key *key = squeek_button_get_key(place->button);
render_button (
self, cr, place,
squeek_key_is_pressed(key) || squeek_key_is_locked (key)
);
cairo_restore (cr);
}
@ -504,7 +481,7 @@ eek_renderer_real_render_keyboard (EekRenderer *self,
cairo_get_target (cr), 0, 0,
priv->allocation_width, priv->allocation_height);
render_keyboard_surface (self);
render_keyboard_surface (self, priv->keyboard->views[priv->keyboard->level]);
cairo_set_source_surface (cr, priv->keyboard_surface, 0.0, 0.0);
source = cairo_get_source (cr);
@ -524,15 +501,6 @@ eek_renderer_set_property (GObject *object,
EEK_RENDERER(object));
switch (prop_id) {
case PROP_KEYBOARD:
priv->keyboard = g_value_get_object (value);
g_object_ref (priv->keyboard);
priv->symbol_index_changed_handler =
g_signal_connect (priv->keyboard, "symbol-index-changed",
G_CALLBACK(on_symbol_index_changed),
object);
break;
case PROP_PCONTEXT:
priv->pcontext = g_value_get_object (value);
g_object_ref (priv->pcontext);
@ -553,13 +521,7 @@ eek_renderer_get_property (GObject *object,
GValue *value,
GParamSpec *pspec)
{
EekRendererPrivate *priv = eek_renderer_get_instance_private (
EEK_RENDERER(object));
switch (prop_id) {
case PROP_KEYBOARD:
g_value_set_object (value, priv->keyboard);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -573,11 +535,6 @@ eek_renderer_dispose (GObject *object)
EekRendererPrivate *priv = eek_renderer_get_instance_private (self);
if (priv->keyboard) {
if (g_signal_handler_is_connected (priv->keyboard,
priv->symbol_index_changed_handler))
g_signal_handler_disconnect (priv->keyboard,
priv->symbol_index_changed_handler);
g_object_unref (priv->keyboard);
priv->keyboard = NULL;
}
if (priv->pcontext) {
@ -612,8 +569,7 @@ eek_renderer_class_init (EekRendererClass *klass)
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
klass->render_key_outline = eek_renderer_real_render_key_outline;
klass->render_key = eek_renderer_real_render_key;
klass->render_button = eek_renderer_real_render_button;
klass->render_keyboard = eek_renderer_real_render_keyboard;
gobject_class->set_property = eek_renderer_set_property;
@ -621,15 +577,6 @@ eek_renderer_class_init (EekRendererClass *klass)
gobject_class->dispose = eek_renderer_dispose;
gobject_class->finalize = eek_renderer_finalize;
pspec = g_param_spec_object ("keyboard",
"Keyboard",
"Keyboard",
EEK_TYPE_KEYBOARD,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_KEYBOARD,
pspec);
pspec = g_param_spec_object ("pango-context",
"Pango Context",
"Pango Context",
@ -675,7 +622,6 @@ eek_renderer_init (EekRenderer *self)
NULL,
(GDestroyNotify)cairo_surface_destroy);
priv->keyboard_surface = NULL;
priv->symbol_index_changed_handler = 0;
GtkIconTheme *theme = gtk_icon_theme_get_default ();
@ -721,26 +667,18 @@ invalidate (EekRenderer *renderer)
}
}
static void
on_symbol_index_changed (EekKeyboard *keyboard,
gint group,
gint level,
gpointer user_data)
{
EekRenderer *renderer = user_data;
invalidate (renderer);
}
EekRenderer *
eek_renderer_new (EekKeyboard *keyboard,
eek_renderer_new (LevelKeyboard *keyboard,
PangoContext *pcontext,
GtkStyleContext *scontext)
{
return g_object_new (EEK_TYPE_RENDERER,
"keyboard", keyboard,
EekRenderer *renderer = g_object_new (EEK_TYPE_RENDERER,
"pango-context", pcontext,
"style-context", scontext,
NULL);
EekRendererPrivate *priv = eek_renderer_get_instance_private (renderer);
priv->keyboard = keyboard;
return renderer;
}
void
@ -748,7 +686,6 @@ eek_renderer_set_allocation_size (EekRenderer *renderer,
gdouble width,
gdouble height)
{
EekBounds bounds;
gdouble scale;
g_return_if_fail (EEK_IS_RENDERER(renderer));
@ -761,7 +698,7 @@ eek_renderer_set_allocation_size (EekRenderer *renderer,
/* Calculate a scale factor to use when rendering the keyboard into the
available space. */
eek_element_get_bounds (EEK_ELEMENT(priv->keyboard), &bounds);
EekBounds bounds = squeek_view_get_bounds (level_keyboard_current(priv->keyboard));
gdouble w = (bounds.x * 2) + bounds.width;
gdouble h = (bounds.y * 2) + bounds.height;
@ -770,8 +707,8 @@ eek_renderer_set_allocation_size (EekRenderer *renderer,
priv->scale = scale;
/* Set the rendering offset in widget coordinates to center the keyboard */
priv->origin_x = (width - (scale * w)) / 2;
priv->origin_y = (height - (scale * h)) / 2;
priv->origin_x = (gint)floor((width - (scale * w)) / 2);
priv->origin_y = (gint)floor((height - (scale * h)) / 2);
invalidate (renderer);
}
@ -780,13 +717,11 @@ eek_renderer_get_size (EekRenderer *renderer,
gdouble *width,
gdouble *height)
{
EekBounds bounds;
g_return_if_fail (EEK_IS_RENDERER(renderer));
EekRendererPrivate *priv = eek_renderer_get_instance_private (renderer);
eek_element_get_bounds (EEK_ELEMENT(priv->keyboard), &bounds);
EekBounds bounds = squeek_view_get_bounds (level_keyboard_current(priv->keyboard));
if (width)
*width = bounds.width;
if (height)
@ -794,45 +729,42 @@ eek_renderer_get_size (EekRenderer *renderer,
}
void
eek_renderer_get_key_bounds (EekRenderer *renderer,
EekKey *key,
eek_renderer_get_button_bounds (EekRenderer *renderer,
struct button_place *place,
EekBounds *bounds,
gboolean rotate)
{
EekElement *section;
EekBounds section_bounds, keyboard_bounds;
gint angle = 0;
EekPoint points[4], min, max;
g_return_if_fail (EEK_IS_RENDERER(renderer));
g_return_if_fail (EEK_IS_KEY(key));
g_return_if_fail (place);
g_return_if_fail (bounds != NULL);
EekRendererPrivate *priv = eek_renderer_get_instance_private (renderer);
section = eek_element_get_parent (EEK_ELEMENT(key));
eek_element_get_bounds (EEK_ELEMENT(key), bounds);
eek_element_get_bounds (section, &section_bounds);
eek_element_get_bounds (EEK_ELEMENT(priv->keyboard),
&keyboard_bounds);
EekBounds button_bounds = squeek_button_get_bounds(place->button);
EekBounds row_bounds = squeek_row_get_bounds (place->row);
EekBounds view_bounds = squeek_view_get_bounds (level_keyboard_current(priv->keyboard));
if (!rotate) {
bounds->x += keyboard_bounds.x + section_bounds.x;
bounds->y += keyboard_bounds.y + section_bounds.y;
button_bounds.x += view_bounds.x + row_bounds.x;
button_bounds.y += view_bounds.y + row_bounds.y;
*bounds = button_bounds;
return;
}
points[0].x = bounds->x;
points[0].y = bounds->y;
points[1].x = points[0].x + bounds->width;
points[0].x = button_bounds.x;
points[0].y = button_bounds.y;
points[1].x = points[0].x + button_bounds.width;
points[1].y = points[0].y;
points[2].x = points[1].x;
points[2].y = points[1].y + bounds->height;
points[2].y = points[1].y + button_bounds.height;
points[3].x = points[0].x;
points[3].y = points[2].y;
if (rotate)
angle = eek_section_get_angle (EEK_SECTION(section));
if (rotate) {
angle = squeek_row_get_angle (place->row);
}
min = points[2];
max = points[0];
@ -847,8 +779,8 @@ eek_renderer_get_key_bounds (EekRenderer *renderer,
if (points[i].y > max.y)
max.y = points[i].y;
}
bounds->x = keyboard_bounds.x + section_bounds.x + min.x;
bounds->y = keyboard_bounds.y + section_bounds.y + min.y;
bounds->x = view_bounds.x + row_bounds.x + min.x;
bounds->y = view_bounds.y + row_bounds.y + min.y;
bounds->width = (max.x - min.x);
bounds->height = (max.y - min.y);
}
@ -882,24 +814,6 @@ eek_renderer_create_pango_layout (EekRenderer *renderer)
return pango_layout_new (priv->pcontext);
}
void
eek_renderer_render_key_outline (EekRenderer *renderer,
cairo_t *cr,
EekKey *key,
gdouble scale,
gboolean rotate)
{
g_return_if_fail (EEK_IS_RENDERER(renderer));
g_return_if_fail (EEK_IS_KEY(key));
g_return_if_fail (scale >= 0.0);
EEK_RENDERER_GET_CLASS(renderer)->render_key_outline (renderer,
cr,
key,
scale,
rotate);
}
cairo_surface_t *
eek_renderer_get_icon_surface (EekRenderer *renderer,
const gchar *icon_name,
@ -935,18 +849,18 @@ eek_renderer_get_icon_surface (EekRenderer *renderer,
}
void
eek_renderer_render_key (EekRenderer *renderer,
eek_renderer_render_button (EekRenderer *renderer,
cairo_t *cr,
EekKey *key,
struct button_place *place,
gdouble scale,
gboolean rotate)
{
g_return_if_fail (EEK_IS_RENDERER(renderer));
g_return_if_fail (EEK_IS_KEY(key));
g_return_if_fail (place);
g_return_if_fail (scale >= 0.0);
EEK_RENDERER_GET_CLASS(renderer)->
render_key (renderer, cr, key, scale, rotate);
render_button (renderer, cr, place, scale, rotate);
}
void
@ -989,7 +903,6 @@ eek_renderer_get_foreground_color (EekRenderer *renderer,
g_return_if_fail (EEK_IS_RENDERER(renderer));
g_return_if_fail (color);
EekRendererPrivate *priv = eek_renderer_get_instance_private (renderer);
GtkStateFlags flags = GTK_STATE_FLAG_NORMAL;
GdkRGBA gcolor;
@ -1000,33 +913,20 @@ eek_renderer_get_foreground_color (EekRenderer *renderer,
color->alpha = gcolor.alpha;
}
struct _FindKeyByPositionCallbackData {
EekPoint point;
EekPoint origin;
gint angle;
EekKey *key;
EekRenderer *renderer;
};
typedef struct _FindKeyByPositionCallbackData FindKeyByPositionCallbackData;
static gboolean
sign (EekPoint *p1, EekPoint *p2, EekPoint *p3)
{
// FIXME: what is this actually checking?
return (p1->x - p3->x) * (p2->y - p3->y) -
(p2->x - p3->x) * (p1->y - p3->y);
}
static gint
find_key_by_position_key_callback (EekElement *element,
gpointer user_data)
uint32_t
eek_are_bounds_inside (EekBounds bounds, EekPoint point, EekPoint origin, int32_t angle)
{
FindKeyByPositionCallbackData *data = user_data;
EekBounds bounds;
EekPoint points[4];
gboolean b1, b2, b3;
eek_element_get_bounds (element, &bounds);
points[0].x = bounds.x;
points[0].y = bounds.y;
points[1].x = points[0].x + bounds.width;
@ -1037,51 +937,27 @@ find_key_by_position_key_callback (EekElement *element,
points[3].y = points[2].y;
for (uint i = 0; i < G_N_ELEMENTS(points); i++) {
eek_point_rotate (&points[i], data->angle);
points[i].x += data->origin.x;
points[i].y += data->origin.y;
eek_point_rotate (&points[i], angle);
points[i].x += origin.x;
points[i].y += origin.y;
}
b1 = sign (&data->point, &points[0], &points[1]) < 0.0;
b2 = sign (&data->point, &points[1], &points[2]) < 0.0;
b3 = sign (&data->point, &points[2], &points[0]) < 0.0;
b1 = sign (&point, &points[0], &points[1]) < 0.0;
b2 = sign (&point, &points[1], &points[2]) < 0.0;
b3 = sign (&point, &points[2], &points[0]) < 0.0;
if (b1 == b2 && b2 == b3) {
data->key = EEK_KEY(element);
return 0;
return 1;
}
b1 = sign (&data->point, &points[2], &points[3]) < 0.0;
b2 = sign (&data->point, &points[3], &points[0]) < 0.0;
b3 = sign (&data->point, &points[0], &points[2]) < 0.0;
b1 = sign (&point, &points[2], &points[3]) < 0.0;
b2 = sign (&point, &points[3], &points[0]) < 0.0;
b3 = sign (&point, &points[0], &points[2]) < 0.0;
if (b1 == b2 && b2 == b3) {
data->key = EEK_KEY(element);
return 0;
return 1;
}
return -1;
}
static gint
find_key_by_position_section_callback (EekElement *element,
gpointer user_data)
{
FindKeyByPositionCallbackData *data = user_data;
EekBounds bounds;
EekPoint origin;
origin = data->origin;
eek_element_get_bounds (element, &bounds);
data->origin.x += bounds.x;
data->origin.y += bounds.y;
data->angle = eek_section_get_angle (EEK_SECTION(element));
eek_container_find (EEK_CONTAINER(element),
find_key_by_position_key_callback,
data);
data->origin = origin;
return data->key ? 0 : -1;
return 0;
}
/**
@ -1093,38 +969,19 @@ find_key_by_position_section_callback (EekElement *element,
* Return value: the key located at the position x, y in widget coordinates, or
* NULL if no key can be found at that location
**/
EekKey *
eek_renderer_find_key_by_position (EekRenderer *renderer,
struct squeek_button *
eek_renderer_find_button_by_position (EekRenderer *renderer,
struct squeek_view *view,
gdouble x,
gdouble y)
{
EekBounds bounds;
FindKeyByPositionCallbackData data;
g_return_val_if_fail (EEK_IS_RENDERER(renderer), NULL);
EekRendererPrivate *priv = eek_renderer_get_instance_private (renderer);
eek_element_get_bounds (EEK_ELEMENT(priv->keyboard), &bounds);
/* Transform from widget coordinates to keyboard coordinates */
x = (x - priv->origin_x)/priv->scale - bounds.x;
y = (y - priv->origin_y)/priv->scale - bounds.y;
if (x < 0 ||
y < 0 ||
x > bounds.width ||
y > bounds.height)
return NULL;
data.point.x = x;
data.point.y = y;
data.origin.x = 0;
data.origin.y = 0;
data.key = NULL;
data.renderer = renderer;
eek_container_find (EEK_CONTAINER(priv->keyboard),
find_key_by_position_section_callback,
&data);
return data.key;
EekPoint point = {
.x = (x - priv->origin_x)/priv->scale,
.y = (y - priv->origin_y)/priv->scale,
};
return squeek_view_find_button_by_position(view, point);
}

View File

@ -21,9 +21,10 @@
#ifndef EEK_RENDERER_H
#define EEK_RENDERER_H 1
#include <gtk/gtk.h>
#include <pango/pangocairo.h>
#include "eek-keyboard.h"
#include "eek-keysym.h"
#include "eek-types.h"
G_BEGIN_DECLS
@ -35,15 +36,9 @@ struct _EekRendererClass
{
GObjectClass parent_class;
void (* render_key_outline) (EekRenderer *self,
void (* render_button) (EekRenderer *self,
cairo_t *cr,
EekKey *key,
gdouble scale,
gboolean rotate);
void (* render_key) (EekRenderer *self,
cairo_t *cr,
EekKey *key,
struct button_place *place,
gdouble scale,
gboolean rotate);
@ -61,7 +56,7 @@ struct _EekRendererClass
};
GType eek_renderer_get_type (void) G_GNUC_CONST;
EekRenderer *eek_renderer_new (EekKeyboard *keyboard,
EekRenderer *eek_renderer_new (LevelKeyboard *keyboard,
PangoContext *pcontext,
GtkStyleContext *scontext);
void eek_renderer_set_allocation_size
@ -71,8 +66,8 @@ void eek_renderer_set_allocation_size
void eek_renderer_get_size (EekRenderer *renderer,
gdouble *width,
gdouble *height);
void eek_renderer_get_key_bounds (EekRenderer *renderer,
EekKey *key,
void eek_renderer_get_button_bounds (EekRenderer *renderer,
struct button_place *button,
EekBounds *bounds,
gboolean rotate);
@ -82,20 +77,9 @@ void eek_renderer_set_scale_factor (EekRenderer *renderer,
PangoLayout *eek_renderer_create_pango_layout
(EekRenderer *renderer);
void eek_renderer_render_key_label (EekRenderer *renderer,
PangoLayout *layout,
EekKey *key);
void eek_renderer_render_key_outline
(EekRenderer *renderer,
void eek_renderer_render_button (EekRenderer *renderer,
cairo_t *cr,
EekKey *key,
gdouble scale,
gboolean rotate);
void eek_renderer_render_key (EekRenderer *renderer,
cairo_t *cr,
EekKey *key,
struct button_place *place,
gdouble scale,
gboolean rotate);
@ -119,14 +103,12 @@ void eek_renderer_get_foreground_color
EekColor *color);
void eek_renderer_set_border_width (EekRenderer *renderer,
gdouble border_width);
EekKey *eek_renderer_find_key_by_position
(EekRenderer *renderer,
struct squeek_button *eek_renderer_find_button_by_position(EekRenderer *renderer, struct squeek_view *view,
gdouble x,
gdouble y);
void eek_renderer_apply_transformation_for_key
void eek_renderer_apply_transformation_for_button
(EekRenderer *renderer,
cairo_t *cr,
EekKey *key,
cairo_t *cr, struct button_place *place,
gdouble scale,
gboolean rotate);

View File

@ -18,468 +18,12 @@
* 02110-1301 USA
*/
/**
* SECTION:eek-section
* @short_description: Base class of a section
* @see_also: #EekKey
*
* The #EekSectionClass class represents a section, which consists
* of one or more keys of the #EekKeyClass class.
*/
#include "config.h"
#include <string.h>
#include "eek-keyboard.h"
#include "eek-section.h"
#include "eek-key.h"
#include "eek-symbol.h"
enum {
PROP_0,
PROP_ANGLE,
PROP_LAST
};
enum {
KEY_LOCKED,
KEY_UNLOCKED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
struct _EekRow
{
gint num_columns;
EekOrientation orientation;
};
typedef struct _EekRow EekRow;
typedef struct _EekSectionPrivate
{
gint angle;
EekRow row;
EekModifierType modifiers;
} EekSectionPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (EekSection, eek_section, EEK_TYPE_CONTAINER)
static gint
eek_section_real_get_n_rows (EekSection *self)
{
return 1;
}
static void
eek_section_real_add_row (EekSection *self,
gint num_columns,
EekOrientation orientation)
{
EekSectionPrivate *priv = (EekSectionPrivate*)eek_section_get_instance_private (self);
priv->row.num_columns = num_columns;
priv->row.orientation = orientation;
/*
row = g_slice_new (EekRow);
row->num_columns = num_columns;
row->orientation = orientation;
priv->rows = g_slist_append (priv->rows, row);*/
}
static void
eek_section_real_get_row (EekSection *self,
gint index,
gint *num_columns,
EekOrientation *orientation)
{
EekSectionPrivate *priv = (EekSectionPrivate*)eek_section_get_instance_private (self);
EekRow *row = &priv->row;
if (num_columns) {
*num_columns = row->num_columns;
}
if (orientation) {
*orientation = row->orientation;
}
}
static void
on_locked (EekKey *key,
EekSection *section)
{
g_signal_emit (section, signals[KEY_LOCKED], 0, key);
}
static void
on_unlocked (EekKey *key,
EekSection *section)
{
g_signal_emit (section, signals[KEY_UNLOCKED], 0, key);
}
static EekKey *
eek_section_real_create_key (EekSection *self,
const gchar *name,
gint keycode)
{
EekSectionPrivate *priv = (EekSectionPrivate*)eek_section_get_instance_private (self);
EekRow *row = &priv->row;
row->num_columns++;
EekKey *key = (EekKey*)g_object_new (EEK_TYPE_KEY,
"name", name,
"keycode", keycode,
NULL);
g_return_val_if_fail (key, NULL);
EEK_CONTAINER_GET_CLASS(self)->add_child (EEK_CONTAINER(self),
EEK_ELEMENT(key));
return key;
}
static void
set_level_from_modifiers (EekSection *self)
{
EekSectionPrivate *priv = eek_section_get_instance_private (self);
EekKeyboard *keyboard;
EekModifierType num_lock_mask;
gint level = -1;
keyboard = EEK_KEYBOARD(eek_element_get_parent (EEK_ELEMENT(self)));
num_lock_mask = eek_keyboard_get_num_lock_mask (keyboard);
if (priv->modifiers & num_lock_mask)
level = 1;
eek_element_set_level (EEK_ELEMENT(self), level);
}
static void
eek_section_real_key_pressed (EekSection *self, EekKey *key)
{
EekSectionPrivate *priv = eek_section_get_instance_private (self);
EekSymbol *symbol;
EekKeyboard *keyboard;
EekModifierBehavior behavior;
EekModifierType modifier;
symbol = eek_key_get_symbol_with_fallback (key, 0, 0);
if (!symbol)
return;
keyboard = EEK_KEYBOARD(eek_element_get_parent (EEK_ELEMENT(self)));
behavior = eek_keyboard_get_modifier_behavior (keyboard);
modifier = eek_symbol_get_modifier_mask (symbol);
if (behavior == EEK_MODIFIER_BEHAVIOR_NONE) {
priv->modifiers |= modifier;
set_level_from_modifiers (self);
}
}
static void
eek_section_real_key_released (EekSection *self, EekKey *key)
{
EekSectionPrivate *priv = eek_section_get_instance_private (self);
EekSymbol *symbol;
EekKeyboard *keyboard;
EekModifierBehavior behavior;
EekModifierType modifier;
symbol = eek_key_get_symbol_with_fallback (key, 0, 0);
if (!symbol)
return;
keyboard = EEK_KEYBOARD(eek_element_get_parent (EEK_ELEMENT(self)));
behavior = eek_keyboard_get_modifier_behavior (keyboard);
modifier = eek_symbol_get_modifier_mask (symbol);
switch (behavior) {
case EEK_MODIFIER_BEHAVIOR_NONE:
priv->modifiers &= ~modifier;
break;
case EEK_MODIFIER_BEHAVIOR_LOCK:
priv->modifiers ^= modifier;
break;
case EEK_MODIFIER_BEHAVIOR_LATCH:
priv->modifiers = (priv->modifiers ^ modifier) & modifier;
break;
}
set_level_from_modifiers (self);
}
static void
eek_section_finalize (GObject *object)
{
EekSection *self = EEK_SECTION (object);
EekSectionPrivate *priv = (EekSectionPrivate*)eek_section_get_instance_private (self);
G_OBJECT_CLASS (eek_section_parent_class)->finalize (object);
}
static void
eek_section_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
switch (prop_id) {
case PROP_ANGLE:
eek_section_set_angle (EEK_SECTION(object),
g_value_get_int (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_section_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
switch (prop_id) {
case PROP_ANGLE:
g_value_set_int (value, eek_section_get_angle (EEK_SECTION(object)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_section_real_child_added (EekContainer *self,
EekElement *element)
{
g_signal_connect (element, "locked", G_CALLBACK(on_locked), self);
g_signal_connect (element, "unlocked", G_CALLBACK(on_unlocked), self);
}
static void
eek_section_real_child_removed (EekContainer *self,
EekElement *element)
{
g_signal_handlers_disconnect_by_func (element, on_locked, self);
g_signal_handlers_disconnect_by_func (element, on_unlocked, self);
}
static void
eek_section_class_init (EekSectionClass *klass)
{
EekContainerClass *container_class = EEK_CONTAINER_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
klass->get_n_rows = eek_section_real_get_n_rows;
klass->add_row = eek_section_real_add_row;
klass->get_row = eek_section_real_get_row;
klass->create_key = eek_section_real_create_key;
/* signals */
klass->key_pressed = eek_section_real_key_pressed;
klass->key_released = eek_section_real_key_released;
container_class->child_added = eek_section_real_child_added;
container_class->child_removed = eek_section_real_child_removed;
gobject_class->set_property = eek_section_set_property;
gobject_class->get_property = eek_section_get_property;
gobject_class->finalize = eek_section_finalize;
/**
* EekSection:angle:
*
* The rotation angle of #EekSection.
*/
pspec = g_param_spec_int ("angle",
"Angle",
"Rotation angle of the section",
-360, 360, 0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_ANGLE,
pspec);
/**
* EekSection::key-locked:
* @section: an #EekSection
* @key: an #EekKey
*
* The ::key-locked signal is emitted each time a key in @section
* is shifted to the locked state.
*/
signals[KEY_LOCKED] =
g_signal_new (I_("key-locked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekSectionClass, key_locked),
NULL,
NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE,
1,
EEK_TYPE_KEY);
/**
* EekSection::key-unlocked:
* @section: an #EekSection
* @key: an #EekKey
*
* The ::key-unlocked signal is emitted each time a key in @section
* is shifted to the unlocked state.
*/
signals[KEY_UNLOCKED] =
g_signal_new (I_("key-unlocked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekSectionClass, key_unlocked),
NULL,
NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE,
1,
EEK_TYPE_KEY);
}
static void
eek_section_init (EekSection *self)
{
/* void */
}
/**
* eek_section_set_angle:
* @section: an #EekSection
* @angle: rotation angle
*
* Set rotation angle of @section to @angle.
*/
void
eek_section_set_angle (EekSection *section,
gint angle)
{
g_return_if_fail (EEK_IS_SECTION(section));
EekSectionPrivate *priv = eek_section_get_instance_private (section);
if (priv->angle != angle) {
priv->angle = angle;
g_object_notify (G_OBJECT(section), "angle");
}
}
/**
* eek_section_get_angle:
* @section: an #EekSection
*
* Get rotation angle of @section.
*/
gint
eek_section_get_angle (EekSection *section)
{
g_return_val_if_fail (EEK_IS_SECTION(section), -1);
EekSectionPrivate *priv = eek_section_get_instance_private (section);
return priv->angle;
}
/**
* eek_section_get_n_rows:
* @section: an #EekSection
*
* Get the number of rows in @section.
*/
gint
eek_section_get_n_rows (EekSection *section)
{
g_return_val_if_fail (EEK_IS_SECTION(section), -1);
return EEK_SECTION_GET_CLASS(section)->get_n_rows (section);
}
/**
* eek_section_add_row:
* @section: an #EekSection
* @num_columns: the number of column in the row
* @orientation: #EekOrientation of the row
*
* Add a row which has @num_columns columns and whose orientation is
* @orientation to @section.
*/
void
eek_section_add_row (EekSection *section,
gint num_columns,
EekOrientation orientation)
{
g_return_if_fail (EEK_IS_SECTION(section));
EEK_SECTION_GET_CLASS(section)->add_row (section,
num_columns,
orientation);
}
/**
* eek_section_get_row:
* @section: an #EekSection
* @index: the index of row
* @num_columns: pointer where the number of column in the row will be stored
* @orientation: pointer where #EekOrientation of the row will be stored
*
* Get the information about the @index-th row in @section.
*/
void
eek_section_get_row (EekSection *section,
gint index,
gint *num_columns,
EekOrientation *orientation)
{
g_return_if_fail (EEK_IS_SECTION(section));
EEK_SECTION_GET_CLASS(section)->get_row (section,
index,
num_columns,
orientation);
}
/**
* eek_section_create_key:
* @section: an #EekSection
* @name: a name
* @keycode: a keycode
* @column: the column index of the key
* @row: the row index of the key
*
* Create an #EekKey instance and append it to @section. This
* function is rarely called by application but called by #EekLayout
* implementation.
*/
EekKey *
eek_section_create_key (EekSection *section,
const gchar *name,
gint keycode)
{
g_return_val_if_fail (EEK_IS_SECTION(section), NULL);
return EEK_SECTION_GET_CLASS(section)->create_key (section,
name,
keycode);
}
const double keyspacing = 4.0;
struct keys_info {
uint count;
double total_width;
double biggest_height;
};
static void
keysizer(EekElement *element, gpointer user_data)
{
EekKey *key = EEK_KEY(element);
EekKeyboard *keyboard = EEK_KEYBOARD(user_data);
uint oref = eek_key_get_oref (key);
EekOutline *outline = eek_keyboard_get_outline (keyboard, oref);
EekBounds eek_get_outline_size(LevelKeyboard *keyboard, uint32_t oref) {
EekOutline *outline = level_keyboard_get_outline (keyboard, oref);
if (outline && outline->num_points > 0) {
double minx = outline->points[0].x;
double maxx = minx;
@ -499,65 +43,14 @@ keysizer(EekElement *element, gpointer user_data)
maxy = p.y;
}
}
EekBounds key_bounds = {0};
eek_element_get_bounds(element, &key_bounds);
key_bounds.height = maxy - miny;
key_bounds.width = maxx - minx;
eek_element_set_bounds(element, &key_bounds);
EekBounds key_bounds = {
.height = maxy - miny,
.width = maxx - minx,
.x = 0,
.y = 0,
};
return key_bounds;
}
}
static void
keycounter (EekElement *element, gpointer user_data)
{
EekKey *key = EEK_KEY(element);
/* Skip keys without labels for the current level. This causes those
keys to be hidden in the visible layout. */
if (!eek_key_has_label(key))
return;
struct keys_info *data = user_data;
data->count++;
EekBounds key_bounds = {0};
eek_element_get_bounds(element, &key_bounds);
data->total_width += key_bounds.width;
if (key_bounds.height > data->biggest_height) {
data->biggest_height = key_bounds.height;
}
}
static void
keyplacer(EekElement *element, gpointer user_data)
{
EekKey *key = EEK_KEY(element);
/* Skip keys without labels for the current level. */
if (!eek_key_has_label(key))
return;
double *current_offset = user_data;
EekBounds key_bounds = {0};
eek_element_get_bounds(element, &key_bounds);
key_bounds.x = *current_offset;
key_bounds.y = 0;
eek_element_set_bounds(element, &key_bounds);
*current_offset += key_bounds.width + keyspacing;
}
void
eek_section_place_keys(EekSection *section, EekKeyboard *keyboard)
{
eek_container_foreach_child(EEK_CONTAINER(section), keysizer, keyboard);
struct keys_info keyinfo = {0};
eek_container_foreach_child(EEK_CONTAINER(section), keycounter, &keyinfo);
EekBounds section_bounds = {0};
eek_element_get_bounds(EEK_ELEMENT(section), &section_bounds);
double key_offset = (section_bounds.width - (keyinfo.total_width + (keyinfo.count - 1) * keyspacing)) / 2;
eek_container_foreach_child(EEK_CONTAINER(section), keyplacer, &key_offset);
section_bounds.height = keyinfo.biggest_height;
eek_element_set_bounds(EEK_ELEMENT(section), &section_bounds);
EekBounds bounds = {0, 0, 0, 0};
return bounds;
}

View File

@ -25,86 +25,10 @@
#ifndef EEK_SECTION_H
#define EEK_SECTION_H 1
/* Contains row-related functions that couldn't be done in Rust easily. */
#include <glib-object.h>
#include "eek-container.h"
#include "eek-types.h"
#include "eek-keyboard.h"
#include "src/layout.h"
G_BEGIN_DECLS
#define EEK_TYPE_SECTION (eek_section_get_type())
G_DECLARE_DERIVABLE_TYPE(EekSection, eek_section, EEK, SECTION, EekContainer)
/**
* EekSectionClass:
* @get_n_rows: virtual function for getting the number of rows in the section
* @add_row: virtual function for adding a new row to the section
* @get_row: virtual function for accessing a row in the section
* @create_key: virtual function for creating key in the section
* @key_pressed: class handler for #EekSection::key-pressed signal
* @key_released: class handler for #EekSection::key-released signal
* @key_locked: class handler for #EekSection::key-locked signal
* @key_unlocked: class handler for #EekSection::key-unlocked signal
* @key_cancelled: class handler for #EekSection::key-cancelled signal
*/
struct _EekSectionClass
{
/*< private >*/
EekContainerClass parent_class;
/*< public >*/
gint (* get_n_rows) (EekSection *self);
void (* add_row) (EekSection *self,
gint num_columns,
EekOrientation orientation);
void (* get_row) (EekSection *self,
gint index,
gint *num_columns,
EekOrientation *orientation);
EekKey *(* create_key) (EekSection *self,
const gchar *name,
gint keycode);
/* signals */
void (* key_pressed) (EekSection *self,
EekKey *key);
void (* key_released) (EekSection *self,
EekKey *key);
void (* key_locked) (EekSection *self,
EekKey *key);
void (* key_unlocked) (EekSection *self,
EekKey *key);
void (* key_cancelled) (EekSection *self,
EekKey *key);
/*< private >*/
/* padding */
gpointer pdummy[19];
};
GType eek_section_get_type (void) G_GNUC_CONST;
void eek_section_set_angle (EekSection *section,
gint angle);
gint eek_section_get_angle (EekSection *section);
gint eek_section_get_n_rows (EekSection *section);
void eek_section_add_row (EekSection *section,
gint num_columns,
EekOrientation orientation);
void eek_section_get_row (EekSection *section,
gint index,
gint *num_columns,
EekOrientation *orientation);
EekKey *eek_section_create_key (EekSection *section,
const gchar *name,
gint keycode);
EekKey *eek_section_find_key_by_keycode (EekSection *section,
guint keycode);
void eek_section_place_keys (EekSection *section, EekKeyboard *keyboard);
G_END_DECLS
#endif /* EEK_SECTION_H */

View File

@ -1,89 +0,0 @@
/*
* Copyright (C) 2008-2010 Peng Huang <shawn.p.huang@gmail.com>
* Copyright (C) 2008-2010 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:eek-serializable
* @short_description: Interface which provides object serialization
* into #GVariant
*
* The #EekSerializableIface interface defines serialize/deserialize
* method.
*/
#include "config.h"
#include "eek-serializable.h"
GType
eek_serializable_get_type (void)
{
static GType iface_type = 0;
if (iface_type == 0) {
static GTypeInfo info = {
.class_size = sizeof (EekSerializableIface)
};
iface_type = g_type_register_static (G_TYPE_INTERFACE,
"EekSerializable",
&info, 0);
}
return iface_type;
}
GVariant *
eek_serializable_serialize (EekSerializable *object)
{
GVariantBuilder builder;
g_return_val_if_fail (EEK_IS_SERIALIZABLE (object), FALSE);
g_variant_builder_init (&builder, G_VARIANT_TYPE_TUPLE);
g_variant_builder_add (&builder, "s", g_type_name (G_OBJECT_TYPE (object)));
EEK_SERIALIZABLE_GET_IFACE (object)->serialize (object, &builder);
return g_variant_builder_end (&builder);
}
EekSerializable *
eek_serializable_deserialize (GVariant *variant)
{
gchar *type_name = NULL;
GType type;
EekSerializable *object;
gsize index = 0;
g_return_val_if_fail (variant != NULL, NULL);
g_variant_get_child (variant, index++, "&s", &type_name);
type = g_type_from_name (type_name);
g_return_val_if_fail (g_type_is_a (type, EEK_TYPE_SERIALIZABLE), NULL);
object = g_object_new (type, NULL);
index = EEK_SERIALIZABLE_GET_IFACE (object)->deserialize (object,
variant,
index);
if (index < 0) {
g_object_unref (object);
g_return_val_if_reached (NULL);
}
return object;
}

View File

@ -1,66 +0,0 @@
/*
* Copyright (C) 2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2011 Red Hat, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__EEK_H_INSIDE__) && !defined(EEK_COMPILATION)
#error "Only <eek/eek.h> can be included directly."
#endif
#ifndef EEK_SERIALIZABLE_H
#define EEK_SERIALIZABLE_H 1
#include <glib-object.h>
G_BEGIN_DECLS
#define EEK_TYPE_SERIALIZABLE (eek_serializable_get_type())
#define EEK_SERIALIZABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEK_TYPE_SERIALIZABLE, EekSerializable))
#define EEK_IS_SERIALIZABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEK_TYPE_SERIALIZABLE))
#define EEK_SERIALIZABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), EEK_TYPE_SERIALIZABLE, EekSerializableIface))
typedef struct _EekSerializable EekSerializable;
typedef struct _EekSerializableIface EekSerializableIface;
/**
* EekSerializableIface:
*
* @serialize: virtual function for serializing object into #GVariant
* @deserialize: virtual function for deserializing object from #GVariant
*/
struct _EekSerializableIface
{
/*< private >*/
GTypeInterface parent_iface;
void (* serialize) (EekSerializable *object,
GVariantBuilder *builder);
gsize (* deserialize) (EekSerializable *object,
GVariant *variant,
gsize index);
/*< private >*/
/* padding */
gpointer pdummy[24];
};
GType eek_serializable_get_type (void);
GVariant *eek_serializable_serialize (EekSerializable *object);
EekSerializable *eek_serializable_deserialize (GVariant *variant);
G_END_DECLS
#endif /* EEK_SERIALIZABLE_H */

View File

@ -1,99 +0,0 @@
/*
* Copyright (C) 2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#include "eek-symbol-matrix.h"
EekSymbolMatrix *
eek_symbol_matrix_new (gint num_groups,
gint num_levels)
{
EekSymbolMatrix *matrix = g_slice_new (EekSymbolMatrix);
matrix->num_groups = num_groups;
matrix->num_levels = num_levels;
matrix->data = g_slice_alloc0 (sizeof (EekSymbol *) *
num_groups * num_levels);
return matrix;
}
EekSymbolMatrix *
eek_symbol_matrix_copy (const EekSymbolMatrix *matrix)
{
EekSymbolMatrix *retval;
guint num_symbols = matrix->num_groups * matrix->num_levels;
retval = g_slice_dup (EekSymbolMatrix, matrix);
retval->data = g_slice_copy (sizeof (EekSymbol *) * num_symbols,
matrix->data);
// FIXME: do a deep copy over the data in EekSymbol
return retval;
}
void
eek_symbol_matrix_free (EekSymbolMatrix *matrix)
{
guint num_symbols = matrix->num_groups * matrix->num_levels;
g_slice_free1 (sizeof (EekSymbol *) * num_symbols, matrix->data);
g_slice_free (EekSymbolMatrix, matrix);
}
GType
eek_symbol_matrix_get_type (void)
{
static GType our_type = 0;
if (our_type == 0)
our_type =
g_boxed_type_register_static ("EekSymbolMatrix",
(GBoxedCopyFunc)eek_symbol_matrix_copy,
(GBoxedFreeFunc)eek_symbol_matrix_free);
return our_type;
}
void
eek_symbol_matrix_set_symbol (EekSymbolMatrix *matrix,
gint group,
gint level,
EekSymbol *symbol)
{
g_return_if_fail (group >= 0 && group < matrix->num_groups);
g_return_if_fail (level >= 0 && level < matrix->num_levels);
matrix->data[group * matrix->num_levels + level] = g_object_ref (symbol);
}
/**
* eek_symbol_matrix_get_symbol:
* @matrix: an #EekSymbolMatrix
* @group: group index of @matrix
* @level: level index of @matrix
*
* Get an #EekSymbol stored in the cell selected by (@group, @level)
* in @matrix.
*
* Return value: (transfer none): an #EekSymbol.
*/
EekSymbol *
eek_symbol_matrix_get_symbol (EekSymbolMatrix *matrix,
gint group,
gint level)
{
g_return_val_if_fail (group >= 0 && group < matrix->num_groups, NULL);
g_return_val_if_fail (level >= 0 && level < matrix->num_levels, NULL);
return matrix->data[group * matrix->num_levels + level];
}

View File

@ -1,62 +0,0 @@
/*
* Copyright (C) 2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#ifndef EEK_SYMBOL_MATRIX_H
#define EEK_SYMBOL_MATRIX_H 1
#include "eek-symbol.h"
G_BEGIN_DECLS
/**
* EekSymbolMatrix:
* @data: array of symbols
* @num_groups: the number of groups (rows)
* @num_levels: the number of levels (columns)
*
* Symbol matrix of a key.
*/
struct _EekSymbolMatrix
{
/*< public >*/
gint num_groups;
gint num_levels;
EekSymbol **data;
};
#define EEK_TYPE_SYMBOL_MATRIX (eek_symbol_matrix_get_type ())
GType eek_symbol_matrix_get_type (void) G_GNUC_CONST;
EekSymbolMatrix *eek_symbol_matrix_new (gint num_groups,
gint num_levels);
EekSymbolMatrix *eek_symbol_matrix_copy (const EekSymbolMatrix *matrix);
void eek_symbol_matrix_free (EekSymbolMatrix *matrix);
void eek_symbol_matrix_set_symbol
(EekSymbolMatrix *matrix,
gint group,
gint level,
EekSymbol *symbol);
EekSymbol *eek_symbol_matrix_get_symbol
(EekSymbolMatrix *matrix,
gint group,
gint level);
G_END_DECLS
#endif /* EEK_SYMBOL_MATRIX_H */

View File

@ -30,42 +30,15 @@
#include "eek-symbol.h"
#include "eek-enumtypes.h"
void
eek_symbol_destroy (EekSymbol *priv)
{
g_free (priv->name);
g_free (priv->label);
g_free (priv->icon_name);
g_free (priv->tooltip);
g_free(priv->text);
g_free(priv);
}
EekSymbol *
eek_symbol_new (const gchar *name)
{
EekSymbol *self = g_new0(EekSymbol, 1);
eek_symbol_set_name(self, name);
self->name = g_strdup (name);
self->category = EEK_SYMBOL_CATEGORY_UNKNOWN;
return self;
}
void
eek_symbol_set_name (EekSymbol *symbol,
const gchar *name)
{
g_free (symbol->name);
symbol->name = g_strdup (name);
}
const gchar *
eek_symbol_get_name (EekSymbol *symbol)
{
if (symbol->name == NULL || *symbol->name == '\0')
return NULL;
return symbol->name;
}
/**
* eek_symbol_set_label:
* @symbol: an #EekSymbol
@ -81,20 +54,6 @@ eek_symbol_set_label (EekSymbol *symbol,
symbol->label = g_strdup (label);
}
/**
* eek_symbol_get_label:
* @symbol: an #EekSymbol
*
* Get the label text of @symbol.
*/
const gchar *
eek_symbol_get_label (EekSymbol *symbol)
{
if (symbol->label == NULL || *symbol->label == '\0')
return NULL;
return symbol->label;
}
/**
* eek_symbol_set_modifier_mask:
* @symbol: an #EekSymbol
@ -118,15 +77,10 @@ eek_symbol_set_modifier_mask (EekSymbol *symbol,
EekModifierType
eek_symbol_get_modifier_mask (EekSymbol *symbol)
{
return 0;
return symbol->modifier_mask;
}
gboolean
eek_symbol_is_modifier (EekSymbol *symbol)
{
return eek_symbol_get_modifier_mask (symbol) != 0;
}
void
eek_symbol_set_icon_name (EekSymbol *symbol,
const gchar *icon_name)
@ -138,9 +92,7 @@ eek_symbol_set_icon_name (EekSymbol *symbol,
const gchar *
eek_symbol_get_icon_name (EekSymbol *symbol)
{
if (symbol->icon_name == NULL || *symbol->icon_name == '\0')
return NULL;
return symbol->icon_name;
return NULL;
}
void
@ -154,6 +106,7 @@ eek_symbol_set_tooltip (EekSymbol *symbol,
const gchar *
eek_symbol_get_tooltip (EekSymbol *symbol)
{
return NULL;
if (symbol->tooltip == NULL || *symbol->tooltip == '\0')
return NULL;
return symbol->tooltip;

View File

@ -1,107 +0,0 @@
/*
* Copyright (C) 2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#if !defined(__EEK_H_INSIDE__) && !defined(EEK_COMPILATION)
#error "Only <eek/eek.h> can be included directly."
#endif
#ifndef EEK_SYMBOL_H
#define EEK_SYMBOL_H 1
#include "eek-types.h"
G_BEGIN_DECLS
/**
* EekSymbolCategory:
* @EEK_SYMBOL_CATEGORY_LETTER: the symbol represents an alphabet letter
* @EEK_SYMBOL_CATEGORY_FUNCTION: the symbol represents a function
* @EEK_SYMBOL_CATEGORY_KEYNAME: the symbol does not have meaning but
* have a name
* @EEK_SYMBOL_CATEGORY_USER0: reserved for future use
* @EEK_SYMBOL_CATEGORY_USER1: reserved for future use
* @EEK_SYMBOL_CATEGORY_USER2: reserved for future use
* @EEK_SYMBOL_CATEGORY_USER3: reserved for future use
* @EEK_SYMBOL_CATEGORY_USER4: reserved for future use
* @EEK_SYMBOL_CATEGORY_UNKNOWN: used for error reporting
* @EEK_SYMBOL_CATEGORY_LAST: the last symbol category
*
* Category of the key symbols.
*/
typedef enum {
EEK_SYMBOL_CATEGORY_LETTER,
EEK_SYMBOL_CATEGORY_FUNCTION,
EEK_SYMBOL_CATEGORY_KEYNAME,
EEK_SYMBOL_CATEGORY_USER0,
EEK_SYMBOL_CATEGORY_USER1,
EEK_SYMBOL_CATEGORY_USER2,
EEK_SYMBOL_CATEGORY_USER3,
EEK_SYMBOL_CATEGORY_USER4,
EEK_SYMBOL_CATEGORY_UNKNOWN,
EEK_SYMBOL_CATEGORY_LAST = EEK_SYMBOL_CATEGORY_UNKNOWN
} EekSymbolCategory;
typedef struct _EekSymbol
{
/// Canonical name of the symbol
gchar *name;
/// Text used to display the symbol
gchar *label;
EekSymbolCategory category;
EekModifierType modifier_mask;
/// Icon name used to render the symbol
gchar *icon_name;
/// Tooltip text
gchar *tooltip;
// May not be present
guint xkeysym;
gchar *text;
} EekSymbol;
EekSymbol *eek_symbol_new (const gchar *name);
void eek_symbol_free (EekSymbol *symbol);
void eek_symbol_set_name (EekSymbol *symbol,
const gchar *name);
const gchar *eek_symbol_get_name (EekSymbol *symbol);
void eek_symbol_set_label (EekSymbol *symbol,
const gchar *label);
const gchar *eek_symbol_get_label (EekSymbol *symbol);
void eek_symbol_set_category (EekSymbol *symbol,
EekSymbolCategory category);
EekSymbolCategory eek_symbol_get_category (EekSymbol *symbol);
EekModifierType eek_symbol_get_modifier_mask (EekSymbol *symbol);
void eek_symbol_set_modifier_mask (EekSymbol *symbol,
EekModifierType mask);
gboolean eek_symbol_is_modifier (EekSymbol *symbol);
void eek_symbol_set_icon_name (EekSymbol *symbol,
const gchar *icon_name);
const gchar *eek_symbol_get_icon_name (EekSymbol *symbol);
void eek_symbol_set_tooltip (EekSymbol *symbol,
const gchar *tooltip);
const gchar * eek_symbol_get_tooltip (EekSymbol *symbol);
const gchar *eek_symbol_category_get_name (EekSymbolCategory category);
EekSymbolCategory eek_symbol_category_from_name (const gchar *name);
G_END_DECLS
#endif /* EEK_SYMBOL_H */

View File

@ -1,43 +0,0 @@
/*
* Copyright (C) 2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-text
* @short_description: an #EekText represents a text symbol
*/
#include "config.h"
#include "eek-text.h"
EekSymbol *
eek_text_new (const gchar *text)
{
EekSymbol *ret = eek_symbol_new("");
eek_symbol_set_label(ret, text);
ret->text = g_strdup (text);
return ret;
}
const gchar *
eek_text_get_text (EekSymbol *text)
{
return text->text;
}

View File

@ -1,38 +0,0 @@
/*
* Copyright (C) 2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#if !defined(__EEK_H_INSIDE__) && !defined(EEK_COMPILATION)
#error "Only <eek/eek.h> can be included directly."
#endif
#ifndef EEK_TEXT_H
#define EEK_TEXT_H 1
#include "eek-symbol.h"
G_BEGIN_DECLS
GType eek_text_get_type (void) G_GNUC_CONST;
EekSymbol *eek_text_new (const gchar *text);
const gchar *eek_text_get_text (EekSymbol *text);
G_END_DECLS
#endif /* EEK_TEXT_H */

View File

@ -134,10 +134,6 @@ typedef enum
#define EEK_INVALID_KEYCODE (0)
typedef struct _EekElement EekElement;
typedef struct _EekContainer EekContainer;
typedef struct _EekKey EekKey;
typedef struct _EekSection EekSection;
typedef struct _EekKeyboard EekKeyboard;
typedef struct _EekSymbol EekSymbol;
typedef struct _EekText EekText;
typedef struct _EekTheme EekTheme;
@ -150,6 +146,7 @@ typedef struct _EekOutline EekOutline;
typedef struct _EekColor EekColor;
typedef struct _EekboardContextService EekboardContextService;
typedef struct _LevelKeyboard LevelKeyboard;
/**
* EekPoint:
@ -194,12 +191,6 @@ GType eek_bounds_get_type (void) G_GNUC_CONST;
EekBounds *eek_bounds_copy (const EekBounds *bounds);
void eek_bounds_free (EekBounds *bounds);
G_INLINE_FUNC gdouble
eek_bounds_long_side (EekBounds *bounds)
{
return bounds->width > bounds->height ? bounds->width : bounds->height;
}
/**
* EekOutline:
* @corner_radius: radius of corners of rounded polygon

View File

@ -27,15 +27,14 @@
#include <stdlib.h>
#include <string.h>
#include "eek-xml-layout.h"
#include "eek-keyboard.h"
#include "eek-section.h"
#include "eek-key.h"
#include "eek-keysym.h"
#include "eek-text.h"
#include "src/keyboard.h"
#include "src/symbol.h"
#include "squeekboard-resources.h"
#include "eek-xml-layout.h"
enum {
PROP_0,
PROP_ID,
@ -52,8 +51,8 @@ typedef struct _EekXmlLayoutPrivate
} EekXmlLayoutPrivate;
G_DEFINE_TYPE_EXTENDED (EekXmlLayout, eek_xml_layout, EEK_TYPE_LAYOUT,
0, /* GTypeFlags */
G_ADD_PRIVATE(EekXmlLayout)
0, /* GTypeFlags */
G_ADD_PRIVATE(EekXmlLayout)
G_IMPLEMENT_INTERFACE (G_TYPE_INITABLE,
initable_iface_init))
@ -67,16 +66,16 @@ static GList *parse_prerequisites
(const gchar *path,
GError **error);
static gboolean parse_geometry (const gchar *path,
EekKeyboard *keyboard,
struct squeek_view **views, GArray *outline_array, GHashTable *name_button_hash,
GError **error);
static gboolean parse_symbols_with_prerequisites
(const gchar *keyboards_dir,
const gchar *name,
EekKeyboard *keyboard,
LevelKeyboard *keyboard,
GList **loaded,
GError **error);
static gboolean parse_symbols (const gchar *path,
EekKeyboard *keyboard,
LevelKeyboard *keyboard,
GError **error);
static gboolean validate (const gchar **valid_path_list,
@ -232,40 +231,48 @@ struct _GeometryParseData {
GSList *element_stack;
EekBounds bounds;
EekKeyboard *keyboard;
EekSection *section;
EekKey *key;
gint num_columns;
struct squeek_view **views;
guint view_idx;
struct squeek_row *row;
gint num_rows;
EekOrientation orientation;
gdouble corner_radius;
GSList *points;
gchar *name;
EekOutline outline;
gchar *oref;
gint keycode;
gchar *outline_id;
guint keycode;
GHashTable *key_oref_hash;
GHashTable *oref_outline_hash;
GString *text;
GArray *outline_array;
GHashTable *name_button_hash; // char* -> struct squeek_button*
GHashTable *keyname_oref_hash; // char* -> guint
GHashTable *outlineid_oref_hash; // char* -> guint
};
typedef struct _GeometryParseData GeometryParseData;
static GeometryParseData *
geometry_parse_data_new (EekKeyboard *keyboard)
geometry_parse_data_new (struct squeek_view **views, GHashTable *name_button_hash, GArray *outline_array)
{
GeometryParseData *data = g_slice_new0 (GeometryParseData);
data->keyboard = g_object_ref (keyboard);
data->key_oref_hash =
g_hash_table_new_full (g_direct_hash,
g_direct_equal,
NULL,
g_free);
data->oref_outline_hash =
data->views = views;
data->outline_array = outline_array;
data->keyname_oref_hash =
g_hash_table_new_full (g_str_hash,
g_str_equal,
g_free,
(GDestroyNotify)eek_outline_free);
NULL);
data->outlineid_oref_hash =
g_hash_table_new_full (g_str_hash,
g_str_equal,
g_free,
NULL);
data->name_button_hash = name_button_hash;
data->text = g_string_sized_new (BUFSIZE);
data->keycode = 8;
return data;
}
@ -273,21 +280,19 @@ geometry_parse_data_new (EekKeyboard *keyboard)
static void
geometry_parse_data_free (GeometryParseData *data)
{
g_object_unref (data->keyboard);
g_hash_table_destroy (data->key_oref_hash);
g_hash_table_destroy (data->oref_outline_hash);
g_hash_table_destroy (data->keyname_oref_hash);
g_hash_table_destroy (data->outlineid_oref_hash);
g_string_free (data->text, TRUE);
g_slice_free (GeometryParseData, data);
}
static const gchar *geometry_valid_path_list[] = {
"geometry",
"button/geometry",
"bounds/geometry",
"section/geometry",
"view/geometry",
"section/view/geometry",
"outline/geometry",
"bounds/section/geometry",
"row/section/geometry",
"key/row/section/geometry",
"bounds/key/row/section/geometry",
"point/outline/geometry",
};
@ -355,81 +360,67 @@ geometry_start_element_callback (GMarkupParseContext *pcontext,
return;
}
bounds.height = g_strtod (attribute, NULL);
if (g_strcmp0 (data->element_stack->data, "geometry") == 0)
eek_element_set_bounds (EEK_ELEMENT(data->keyboard), &bounds);
data->bounds = bounds;
goto out;
}
if (g_strcmp0 (element_name, "view") == 0) {
/* Create an empty keyboard to which geometry and symbols
information are applied. */
struct squeek_view *view = squeek_view_new(data->bounds);
data->views[data->view_idx] = view;
}
if (g_strcmp0 (element_name, "section") == 0) {
data->section = eek_keyboard_create_section (data->keyboard);
attribute = get_attribute (attribute_names, attribute_values,
"id");
if (attribute != NULL)
eek_element_set_name (EEK_ELEMENT(data->section), attribute);
gint angle = 0;
attribute = get_attribute (attribute_names, attribute_values,
"angle");
if (attribute != NULL) {
gint angle;
angle = strtol (attribute, NULL, 10);
eek_section_set_angle (data->section, angle);
}
data->row = squeek_view_create_row(data->views[data->view_idx], angle);
goto out;
}
if (g_strcmp0 (element_name, "row") == 0) {
attribute = get_attribute (attribute_names, attribute_values,
"orientation");
if (attribute != NULL)
data->orientation = strtol (attribute, NULL, 10);
eek_section_add_row (data->section,
data->num_columns,
data->orientation);
data->num_rows++;
goto out;
}
if (g_strcmp0 (element_name, "key") == 0) {
guint keycode;
attribute = get_attribute (attribute_names, attribute_values,
if (g_strcmp0 (element_name, "button") == 0) {
const gchar *base_name = get_attribute (attribute_names, attribute_values,
"name");
if (attribute == NULL) {
if (base_name == NULL) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_MISSING_ATTRIBUTE,
"no \"name\" attribute for \"key\"");
"no \"name\" attribute for \"button\"");
return;
}
gchar *name = g_strdup (attribute);
attribute = get_attribute (attribute_names, attribute_values,
"keycode");
if (attribute != NULL)
keycode = strtol (attribute, NULL, 10);
else
keycode = data->keycode++;
data->key = eek_section_create_key (data->section,
name,
keycode);
attribute = get_attribute (attribute_names, attribute_values,
const gchar *oref_name = get_attribute (attribute_names, attribute_values,
"oref");
if (attribute == NULL) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_MISSING_ATTRIBUTE,
"no \"oref\" attribute for \"key\"");
return;
if (oref_name == NULL) {
oref_name = "default";
}
g_hash_table_insert (data->key_oref_hash,
data->key,
g_strdup (attribute));
const gchar *keycode_name = get_attribute (attribute_names, attribute_values,
"keycode");
data->num_columns++;
guint oref = GPOINTER_TO_UINT(g_hash_table_lookup(data->outlineid_oref_hash,
oref_name));
const gchar *name = base_name;
g_hash_table_insert (data->keyname_oref_hash,
g_strdup(name),
GUINT_TO_POINTER(oref));
struct squeek_button *button = g_hash_table_lookup(data->name_button_hash, name);
// never gets used! this section gets executed before any buttons get defined
if (button) {
if (keycode_name != NULL) {
// This sets the keycode for all buttons,
// since they share state
// TODO: get rid of this in the parser;
// this belongs after keymap is defined
struct squeek_key *key = squeek_button_get_key(button);
squeek_key_set_keycode(key, strtol (keycode_name, NULL, 10));
}
}
goto out;
}
@ -443,7 +434,7 @@ geometry_start_element_callback (GMarkupParseContext *pcontext,
"no \"id\" attribute for \"outline\"");
return;
}
data->oref = g_strdup (attribute);
data->outline_id = g_strdup (attribute);
attribute = get_attribute (attribute_names, attribute_values,
"corner-radius");
@ -488,6 +479,30 @@ geometry_start_element_callback (GMarkupParseContext *pcontext,
out:
data->element_stack = g_slist_prepend (data->element_stack,
g_strdup (element_name));
data->text->len = 0;
}
/**
* eek_keyboard_add_outline:
* @keyboard: an #EekKeyboard
* @outline: an #EekOutline
*
* Register an outline of @keyboard.
* Returns: an unsigned integer ID of the registered outline, for
* later reference
*/
static guint
add_outline (GArray *outline_array,
EekOutline *outline)
{
EekOutline *_outline;
_outline = eek_outline_copy (outline);
g_array_append_val (outline_array, *_outline);
/* don't use eek_outline_free here, so as to keep _outline->points */
g_slice_free (EekOutline, _outline);
return outline_array->len - 1;
}
static void
@ -503,23 +518,68 @@ geometry_end_element_callback (GMarkupParseContext *pcontext,
data->element_stack = g_slist_next (data->element_stack);
g_slist_free1 (head);
const gchar *text = g_strndup (data->text->str, data->text->len);
if (g_strcmp0 (element_name, "view") == 0) {
data->view_idx++;
return;
}
if (g_strcmp0 (element_name, "section") == 0) {
data->section = NULL;
// Split text on spaces and process each part
unsigned head = 0;
while (head < strlen(text)) {
// Skip to the first non-space character
for (; head < strlen(text); head++) {
if (text[head] != ' ') {
break;
}
}
unsigned start = head;
// Skip to the first space character
for (; head < strlen(text); head++) {
if (text[head] == ' ') {
break;
}
}
unsigned end = head;
/// Reached the end
if (start == end) {
break;
}
gchar *name = g_strndup (&text[start], end - start);
struct squeek_button *button = g_hash_table_lookup(data->name_button_hash, name);
if (!button) {
// Save button name together with its level,
// to account for buttons with the same name in multiple levels
guint keycode = data->keycode++;
guint oref = GPOINTER_TO_UINT(g_hash_table_lookup(data->keyname_oref_hash, name));
// default value gives idx 0, which is guaranteed to be occupied
button = squeek_row_create_button (data->row, keycode, oref);
g_hash_table_insert (data->name_button_hash,
g_strdup(name),
button);
} else {
struct squeek_button *new_button = squeek_row_create_button_with_state(data->row, button);
if (!new_button) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_MISSING_ATTRIBUTE,
"Couldn't create a shared button");
return;
}
}
}
data->row = NULL;
data->num_rows = 0;
return;
}
if (g_strcmp0 (element_name, "key") == 0) {
data->key = NULL;
return;
}
if (g_strcmp0 (element_name, "row") == 0) {
data->num_columns = 0;
data->orientation = EEK_ORIENTATION_HORIZONTAL;
return;
}
if (g_strcmp0 (element_name, "outline") == 0) {
EekOutline *outline = g_slice_new (EekOutline);
@ -539,19 +599,30 @@ geometry_end_element_callback (GMarkupParseContext *pcontext,
g_slist_free (data->points);
data->points = NULL;
g_hash_table_insert (data->oref_outline_hash,
g_strdup (data->oref),
outline);
guint oref = add_outline (data->outline_array, outline);
g_free (data->oref);
g_hash_table_insert (data->outlineid_oref_hash,
data->outline_id,
GUINT_TO_POINTER(oref));
return;
}
}
static void
geometry_text_callback (GMarkupParseContext *pcontext,
const gchar *text,
gsize text_len,
gpointer user_data,
GError **error)
{
GeometryParseData *data = user_data;
g_string_append_len (data->text, text, (gssize)text_len);
}
static const GMarkupParser geometry_parser = {
geometry_start_element_callback,
geometry_end_element_callback,
0,
geometry_text_callback,
0,
0
};
@ -560,23 +631,22 @@ struct _SymbolsParseData {
GSList *element_stack;
GString *text;
EekKeyboard *keyboard;
EekKey *key;
GSList *symbols;
LevelKeyboard *keyboard;
struct squeek_view *view;
gchar *label;
gchar *icon;
gchar *tooltip;
guint keyval;
gint groups;
};
typedef struct _SymbolsParseData SymbolsParseData;
static SymbolsParseData *
symbols_parse_data_new (EekKeyboard *keyboard)
symbols_parse_data_new (LevelKeyboard *keyboard)
{
SymbolsParseData *data = g_slice_new0 (SymbolsParseData);
data->keyboard = g_object_ref (keyboard);
data->keyboard = keyboard;
data->text = g_string_sized_new (BUFSIZE);
return data;
}
@ -584,19 +654,14 @@ symbols_parse_data_new (EekKeyboard *keyboard)
static void
symbols_parse_data_free (SymbolsParseData *data)
{
g_object_unref (data->keyboard);
g_string_free (data->text, TRUE);
g_slice_free (SymbolsParseData, data);
}
static const gchar *symbols_valid_path_list[] = {
"symbols",
"symbol/symbols",
"include/symbols",
"key/symbols",
"text/key/symbols",
"keysym/key/symbols",
"symbol/key/symbols",
"invalid/key/symbols",
};
static void
@ -617,53 +682,7 @@ symbols_start_element_callback (GMarkupParseContext *pcontext,
error))
return;
if (g_strcmp0 (element_name, "key") == 0) {
attribute = get_attribute (attribute_names, attribute_values,
"name");
if (attribute == NULL) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_MISSING_ATTRIBUTE,
"no \"name\" attribute for \"key\"");
return;
}
data->key = eek_keyboard_find_key_by_name (data->keyboard,
attribute);
if (data->key == NULL) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_INVALID_CONTENT,
"no such key %s", attribute);
}
attribute = get_attribute (attribute_names, attribute_values,
"groups");
if (attribute != NULL)
data->groups = strtol (attribute, NULL, 10);
else
data->groups = 1;
data->symbols = NULL;
goto out;
}
if (g_strcmp0 (element_name, "keysym") == 0) {
attribute = get_attribute (attribute_names, attribute_values,
"keyval");
if (attribute == NULL) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_MISSING_ATTRIBUTE,
"no \"keyval\" attribute for \"keysym\"");
return;
}
data->keyval = strtoul (attribute, NULL, 0);
}
if (g_strcmp0 (element_name, "symbol") == 0 ||
g_strcmp0 (element_name, "keysym") == 0 ||
g_strcmp0 (element_name, "text") == 0) {
if (g_strcmp0 (element_name, "symbol") == 0) {
attribute = get_attribute (attribute_names, attribute_values,
"label");
if (attribute != NULL)
@ -680,7 +699,6 @@ symbols_start_element_callback (GMarkupParseContext *pcontext,
data->tooltip = g_strdup (attribute);
}
out:
data->element_stack = g_slist_prepend (data->element_stack,
g_strdup (element_name));
data->text->len = 0;
@ -695,80 +713,42 @@ symbols_end_element_callback (GMarkupParseContext *pcontext,
SymbolsParseData *data = user_data;
GSList *head = data->element_stack;
gchar *text;
gint i;
g_free (head->data);
data->element_stack = g_slist_next (data->element_stack);
g_slist_free1 (head);
// TODO: this could all be moved to text handler
text = g_strndup (data->text->str, data->text->len);
if (g_strcmp0 (element_name, "key") == 0) {
if (!data->key) {
return;
if (g_strcmp0 (element_name, "symbol") == 0) {
gchar *name = text;
struct squeek_button *button = eek_keyboard_find_button_by_name (data->keyboard,
name);
if (button) {
squeek_key_add_symbol(
squeek_button_get_key(button),
element_name,
text,
data->keyval,
data->label,
data->icon,
data->tooltip
);
}
gint num_symbols = g_slist_length (data->symbols);
gint levels = num_symbols / data->groups;
EekSymbolMatrix *matrix = eek_symbol_matrix_new (data->groups,
levels);
head = data->symbols = g_slist_reverse (data->symbols);
for (i = 0; i < num_symbols; i++) {
if (head && head->data) {
matrix->data[i] = head->data;
head = g_slist_next (head);
} else
matrix->data[i] = NULL;
}
g_slist_free (data->symbols);
data->symbols = NULL;
eek_key_set_symbol_matrix (data->key, matrix);
eek_symbol_matrix_free (matrix);
data->key = NULL;
goto out;
}
if (g_strcmp0 (element_name, "symbol") == 0 ||
g_strcmp0 (element_name, "keysym") == 0 ||
g_strcmp0 (element_name, "text") == 0) {
EekSymbol *symbol;
if (g_strcmp0 (element_name, "keysym") == 0) {
EekSymbol *keysym;
if (data->keyval != EEK_INVALID_KEYSYM)
keysym = eek_keysym_new (data->keyval);
else
keysym = eek_keysym_new_from_name (text);
symbol = keysym;
} else if (g_strcmp0 (element_name, "text") == 0) {
symbol = eek_text_new (text);
} else {
symbol = eek_symbol_new (text);
}
if (data->label) {
eek_symbol_set_label (symbol, data->label);
g_free (data->label);
data->label = NULL;
}
if (data->icon) {
eek_symbol_set_icon_name (symbol, data->icon);
g_free (data->icon);
data->icon = NULL;
}
if (data->tooltip) {
eek_symbol_set_tooltip (symbol, data->tooltip);
g_free (data->tooltip);
data->tooltip = NULL;
}
data->symbols = g_slist_prepend (data->symbols, symbol);
data->keyval = 0;
g_free(data->label);
data->label = NULL;
g_free(data->icon);
data->icon = NULL;
g_free(data->tooltip);
data->tooltip = NULL;
goto out;
}
if (g_strcmp0 (element_name, "invalid") == 0) {
data->symbols = g_slist_prepend (data->symbols, NULL);
goto out;
}
@ -880,31 +860,37 @@ static const GMarkupParser prerequisites_parser = {
0
};
static EekKeyboard *
eek_xml_layout_real_create_keyboard (EekboardContextService *manager,
EekLayout *self,
gdouble initial_width,
gdouble initial_height)
LevelKeyboard *
eek_xml_layout_real_create_keyboard (EekLayout *self,
EekboardContextService *manager)
{
EekXmlLayout *layout = EEK_XML_LAYOUT (self);
EekXmlLayoutPrivate *priv = eek_xml_layout_get_instance_private (layout);
gboolean retval;
/* Create an empty keyboard to which geometry and symbols
information are applied. */
EekKeyboard *keyboard = g_object_new (EEK_TYPE_KEYBOARD, "layout", layout, NULL);
keyboard->manager = manager;
/* Read geometry information. */
gchar *filename = g_strdup_printf ("%s.xml", priv->desc->geometry);
gchar *path = g_build_filename (priv->keyboards_dir, "geometry", filename, NULL);
g_free (filename);
GArray *outline_array = g_array_new (FALSE, TRUE, sizeof (EekOutline));
// char* -> struct squeek_button*
GHashTable *name_button_hash =
g_hash_table_new_full (g_str_hash,
g_str_equal,
g_free,
NULL);
// One view for each level
struct squeek_view *views[4] = {0};
GError *error = NULL;
retval = parse_geometry (path, keyboard, &error);
retval = parse_geometry (path, views, outline_array, name_button_hash, &error);
g_free (path);
if (!retval) {
g_object_unref (keyboard);
for (uint i = 0; i < 4; i++) {
g_object_unref (views[i]);
}
g_warning ("can't parse geometry file %s: %s",
priv->desc->geometry,
error->message);
@ -912,6 +898,12 @@ eek_xml_layout_real_create_keyboard (EekboardContextService *manager,
return NULL;
}
LevelKeyboard *keyboard = level_keyboard_new(manager, views, name_button_hash);
keyboard->outline_array = outline_array;
// FIXME: are symbols shared betwen views?
/* Read symbols information. */
GList *loaded = NULL;
retval = parse_symbols_with_prerequisites (priv->keyboards_dir,
@ -921,7 +913,13 @@ eek_xml_layout_real_create_keyboard (EekboardContextService *manager,
&error);
g_list_free_full (loaded, g_free);
if (!retval) {
g_object_unref (keyboard);
for (uint i = 0; i < 4; i++) {
if (views[i]) {
g_object_unref(views[i]);
views[i] = NULL;
}
}
//g_object_unref (view);
g_warning ("can't parse symbols file %s: %s",
priv->desc->symbols,
error->message);
@ -929,11 +927,11 @@ eek_xml_layout_real_create_keyboard (EekboardContextService *manager,
return NULL;
}
eek_layout_place_sections(keyboard);
/* Use pre-defined modifier mask here. */
eek_keyboard_set_num_lock_mask (keyboard, EEK_MOD2_MASK);
eek_keyboard_set_alt_gr_mask (keyboard, EEK_BUTTON1_MASK);
for (uint i = 0; i < 4; i++) {
if (views[i]) {
squeek_view_place_contents(views[i], keyboard);
}
}
return keyboard;
}
@ -981,7 +979,7 @@ static void
eek_xml_layout_finalize (GObject *object)
{
EekXmlLayoutPrivate *priv = eek_xml_layout_get_instance_private (
EEK_XML_LAYOUT (object));
EEK_XML_LAYOUT (object));
g_free (priv->id);
@ -996,21 +994,18 @@ eek_xml_layout_finalize (GObject *object)
static void
eek_xml_layout_class_init (EekXmlLayoutClass *klass)
{
EekLayoutClass *layout_class = EEK_LAYOUT_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
layout_class->create_keyboard = eek_xml_layout_real_create_keyboard;
gobject_class->set_property = eek_xml_layout_set_property;
gobject_class->get_property = eek_xml_layout_get_property;
gobject_class->finalize = eek_xml_layout_finalize;
pspec = g_param_spec_string ("id",
"ID",
"ID",
NULL,
G_PARAM_CONSTRUCT_ONLY |
"ID",
"ID",
NULL,
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_ID, pspec);
}
@ -1122,13 +1117,10 @@ eek_xml_keyboard_desc_free (EekXmlKeyboardDesc *desc)
}
static gboolean
parse_geometry (const gchar *path, EekKeyboard *keyboard, GError **error)
parse_geometry (const gchar *path, struct squeek_view **views, GArray *outline_array, GHashTable *name_button_hash, GError **error)
{
GeometryParseData *data;
GMarkupParseContext *pcontext;
GHashTable *oref_hash;
GHashTableIter iter;
gpointer k, v;
GFile *file;
GFileInputStream *input;
gboolean retval;
@ -1142,7 +1134,7 @@ parse_geometry (const gchar *path, EekKeyboard *keyboard, GError **error)
if (input == NULL)
return FALSE;
data = geometry_parse_data_new (keyboard);
data = geometry_parse_data_new (views, name_button_hash, outline_array);
pcontext = g_markup_parse_context_new (&geometry_parser,
0,
data,
@ -1157,23 +1149,29 @@ parse_geometry (const gchar *path, EekKeyboard *keyboard, GError **error)
}
/* Resolve outline references. */
/*
* GHashTable *oref_hash;
GHashTableIter iter;
gpointer k, v;
oref_hash = g_hash_table_new (g_str_hash, g_str_equal);
g_hash_table_iter_init (&iter, data->oref_outline_hash);
while (g_hash_table_iter_next (&iter, &k, &v)) {
EekOutline *outline = v;
gulong oref;
oref = eek_keyboard_add_outline (data->keyboard, outline);
oref = add_outline (outline_array, outline);
g_hash_table_insert (oref_hash, k, GUINT_TO_POINTER(oref));
}
}*/
/*
g_hash_table_iter_init (&iter, data->key_oref_hash);
while (g_hash_table_iter_next (&iter, &k, &v)) {
gpointer oref;
if (g_hash_table_lookup_extended (oref_hash, v, NULL, &oref))
eek_key_set_oref (EEK_KEY(k), GPOINTER_TO_UINT(oref));
}
g_hash_table_destroy (oref_hash);
}*/
// g_hash_table_destroy (oref_hash);
geometry_parse_data_free (data);
return TRUE;
@ -1182,7 +1180,7 @@ parse_geometry (const gchar *path, EekKeyboard *keyboard, GError **error)
static gboolean
parse_symbols_with_prerequisites (const gchar *keyboards_dir,
const gchar *name,
EekKeyboard *keyboard,
LevelKeyboard *keyboard,
GList **loaded,
GError **error)
{
@ -1232,7 +1230,7 @@ parse_symbols_with_prerequisites (const gchar *keyboards_dir,
}
static gboolean
parse_symbols (const gchar *path, EekKeyboard *keyboard, GError **error)
parse_symbols (const gchar *path, LevelKeyboard *keyboard, GError **error)
{
SymbolsParseData *data;
GMarkupParseContext *pcontext;
@ -1347,7 +1345,7 @@ validate (const gchar **valid_path_list,
GSList *element_stack,
GError **error)
{
gint i;
guint i;
gchar *element_path;
GSList *head, *p;
GString *string;

View File

@ -62,5 +62,8 @@ GList *eek_xml_list_keyboards (void);
EekXmlKeyboardDesc *eek_xml_keyboard_desc_copy (EekXmlKeyboardDesc *desc);
void eek_xml_keyboard_desc_free (EekXmlKeyboardDesc *desc);
LevelKeyboard *
eek_xml_layout_real_create_keyboard (EekLayout *self,
EekboardContextService *manager);
G_END_DECLS
#endif /* EEK_XML_LAYOUT_H */

View File

@ -23,13 +23,8 @@
#define __EEK_H_INSIDE__ 1
#include "eek-keyboard.h"
#include "eek-section.h"
#include "eek-key.h"
#include "eek-layout.h"
#include "eek-symbol.h"
#include "eek-keysym.h"
#include "eek-text.h"
#include "eek-serializable.h"
void eek_init (void);

View File

@ -1,35 +1,13 @@
gnome = import('gnome')
enum_headers = [
'eek-symbol.h',
'eek-types.h',
]
enums = gnome.mkenums_simple('eek-enumtypes', sources: enum_headers)
marshalers = gnome.genmarshal(
'eek-marshalers',
sources: ['eek-marshalers.list'],
prefix: '_eek_marshal',
internal: true,
)
python = find_program('python3')
gen_keysym_entries_special = generator(
python,
arguments: ['@CURRENT_SOURCE_DIR@/gen-keysym-entries.py', 'special_keysym_entries', '@INPUT@'],
capture: true,
output: 'eek-@BASENAME@.h',
)
gen_keysym_entries_unicode = generator(
python,
arguments: ['@CURRENT_SOURCE_DIR@/gen-keysym-entries.py', 'unicode_keysym_entries', '@INPUT@'],
capture: true,
output: 'eek-@BASENAME@.h',
)
gen_keysym_entries_xkeysym = generator(
python,
arguments: ['@CURRENT_SOURCE_DIR@/gen-keysym-entries.py', 'xkeysym_keysym_entries', '@INPUT@'],
@ -38,7 +16,5 @@ gen_keysym_entries_xkeysym = generator(
)
keysym_entries = [
gen_keysym_entries_special.process('./special-keysym-entries.txt'),
gen_keysym_entries_unicode.process('./unicode-keysym-entries.txt'),
gen_keysym_entries_xkeysym.process('./xkeysym-keysym-entries.txt'),
]

View File

@ -1,62 +0,0 @@
0x20 "" EEK_SYMBOL_CATEGORY_LETTER
0x8A3 "horiz\nconn" EEK_SYMBOL_CATEGORY_LETTER
0xFE50 "ˋ" EEK_SYMBOL_CATEGORY_LETTER
0xFE51 "ˊ" EEK_SYMBOL_CATEGORY_LETTER
0xFE52 "ˆ" EEK_SYMBOL_CATEGORY_LETTER
0xFE53 "~" EEK_SYMBOL_CATEGORY_LETTER
0xFE54 "ˉ" EEK_SYMBOL_CATEGORY_LETTER
0xFE55 "˘" EEK_SYMBOL_CATEGORY_LETTER
0xFE56 "˙" EEK_SYMBOL_CATEGORY_LETTER
0xFE57 "¨" EEK_SYMBOL_CATEGORY_LETTER
0xFE58 "˚" EEK_SYMBOL_CATEGORY_LETTER
0xFE59 "˝" EEK_SYMBOL_CATEGORY_LETTER
0xFE5A "ˇ" EEK_SYMBOL_CATEGORY_LETTER
0xFE5B "¸" EEK_SYMBOL_CATEGORY_LETTER
0xFE5C "˛" EEK_SYMBOL_CATEGORY_LETTER
0xFF14 "Scroll\nLock" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF20 "Compose" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF55 "Page\nUp" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF56 "Page\nDown" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF7E "AltGr" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF7F "Num\nLock" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF8D "Enter" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF95 "Home" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF96 "Left" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF97 "Up" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF98 "Right" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF99 "Down" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF9C "End" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF9D "Begin" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF9E "Ins" EEK_SYMBOL_CATEGORY_FUNCTION
0xFF9F "Del" EEK_SYMBOL_CATEGORY_FUNCTION
# aliases
0xFE03 "123" EEK_SYMBOL_CATEGORY_KEYNAME
0xFE04 "⇮" EEK_SYMBOL_CATEGORY_KEYNAME
0xFE05 "⇮" EEK_SYMBOL_CATEGORY_KEYNAME
0xFE08 "Next" EEK_SYMBOL_CATEGORY_KEYNAME
0xFE0A "Prev" EEK_SYMBOL_CATEGORY_KEYNAME
0xFF08 "←" EEK_SYMBOL_CATEGORY_KEYNAME
0xFF09 "⇥" EEK_SYMBOL_CATEGORY_KEYNAME
0xFE20 "⇤" EEK_SYMBOL_CATEGORY_KEYNAME
0xFF0D "↵" EEK_SYMBOL_CATEGORY_KEYNAME
0xFF1B "Esc" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFE1 "⇧" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFE2 "⇧" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFE3 "Ctrl" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFE4 "Ctrl" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFE5 "⇪" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFE9 "Alt" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFEA "Alt" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFE7 "Meta" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFE8 "Meta" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFEB "Super" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFEC "Super" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFED "Hyper" EEK_SYMBOL_CATEGORY_KEYNAME
0xFFEE "Hyper" EEK_SYMBOL_CATEGORY_KEYNAME
0xFF2A "半" EEK_SYMBOL_CATEGORY_KEYNAME
0xFF21 "漢" EEK_SYMBOL_CATEGORY_KEYNAME
0xff51 "⇠" EEK_SYMBOL_CATEGORY_KEYNAME # 1
0xff52 "⇡" EEK_SYMBOL_CATEGORY_KEYNAME # 1
0xff53 "⇢" EEK_SYMBOL_CATEGORY_KEYNAME # 1
0xff54 "⇣" EEK_SYMBOL_CATEGORY_KEYNAME # 1
0xff30 "英" EEK_SYMBOL_CATEGORY_KEYNAME

View File

@ -1,826 +0,0 @@
# This file is derived from gdkkeyuni.c in GTK+. Thanks for the
# team. The original comments are below:
# Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
# file for a list of people on the GTK+ Team. See the ChangeLog
# files for a list of changes. These files are distributed with
# GTK+ at ftp://ftp.gtk.org/pub/gtk/.
# Thanks to Markus G. Kuhn <mkuhn@acm.org> for the ksysym<->Unicode
# mapping functions, from the xterm sources.
# These tables could be compressed by contiguous ranges, but the
# benefit of doing so is smallish. It would save about ~1000 bytes
# total.
0x01a1 "Ą" EEK_SYMBOL_CATEGORY_LETTER # Aogonek Ą LATIN CAPITAL LETTER A WITH OGONEK
0x01a2 "˘" EEK_SYMBOL_CATEGORY_LETTER # breve ˘ BREVE
0x01a3 "Ł" EEK_SYMBOL_CATEGORY_LETTER # Lstroke Ł LATIN CAPITAL LETTER L WITH STROKE
0x01a5 "Ľ" EEK_SYMBOL_CATEGORY_LETTER # Lcaron Ľ LATIN CAPITAL LETTER L WITH CARON
0x01a6 "Ś" EEK_SYMBOL_CATEGORY_LETTER # Sacute Ś LATIN CAPITAL LETTER S WITH ACUTE
0x01a9 "Š" EEK_SYMBOL_CATEGORY_LETTER # Scaron Š LATIN CAPITAL LETTER S WITH CARON
0x01aa "Ş" EEK_SYMBOL_CATEGORY_LETTER # Scedilla Ş LATIN CAPITAL LETTER S WITH CEDILLA
0x01ab "Ť" EEK_SYMBOL_CATEGORY_LETTER # Tcaron Ť LATIN CAPITAL LETTER T WITH CARON
0x01ac "Ź" EEK_SYMBOL_CATEGORY_LETTER # Zacute Ź LATIN CAPITAL LETTER Z WITH ACUTE
0x01ae "Ž" EEK_SYMBOL_CATEGORY_LETTER # Zcaron Ž LATIN CAPITAL LETTER Z WITH CARON
0x01af "Ż" EEK_SYMBOL_CATEGORY_LETTER # Zabovedot Ż LATIN CAPITAL LETTER Z WITH DOT ABOVE
0x01b1 "ą" EEK_SYMBOL_CATEGORY_LETTER # aogonek ą LATIN SMALL LETTER A WITH OGONEK
0x01b2 "˛" EEK_SYMBOL_CATEGORY_LETTER # ogonek ˛ OGONEK
0x01b3 "ł" EEK_SYMBOL_CATEGORY_LETTER # lstroke ł LATIN SMALL LETTER L WITH STROKE
0x01b5 "ľ" EEK_SYMBOL_CATEGORY_LETTER # lcaron ľ LATIN SMALL LETTER L WITH CARON
0x01b6 "ś" EEK_SYMBOL_CATEGORY_LETTER # sacute ś LATIN SMALL LETTER S WITH ACUTE
0x01b7 "ˇ" EEK_SYMBOL_CATEGORY_LETTER # caron ˇ CARON
0x01b9 "š" EEK_SYMBOL_CATEGORY_LETTER # scaron š LATIN SMALL LETTER S WITH CARON
0x01ba "ş" EEK_SYMBOL_CATEGORY_LETTER # scedilla ş LATIN SMALL LETTER S WITH CEDILLA
0x01bb "ť" EEK_SYMBOL_CATEGORY_LETTER # tcaron ť LATIN SMALL LETTER T WITH CARON
0x01bc "ź" EEK_SYMBOL_CATEGORY_LETTER # zacute ź LATIN SMALL LETTER Z WITH ACUTE
0x01bd "˝" EEK_SYMBOL_CATEGORY_LETTER # doubleacute ˝ DOUBLE ACUTE ACCENT
0x01be "ž" EEK_SYMBOL_CATEGORY_LETTER # zcaron ž LATIN SMALL LETTER Z WITH CARON
0x01bf "ż" EEK_SYMBOL_CATEGORY_LETTER # zabovedot ż LATIN SMALL LETTER Z WITH DOT ABOVE
0x01c0 "Ŕ" EEK_SYMBOL_CATEGORY_LETTER # Racute Ŕ LATIN CAPITAL LETTER R WITH ACUTE
0x01c3 "Ă" EEK_SYMBOL_CATEGORY_LETTER # Abreve Ă LATIN CAPITAL LETTER A WITH BREVE
0x01c5 "Ĺ" EEK_SYMBOL_CATEGORY_LETTER # Lacute Ĺ LATIN CAPITAL LETTER L WITH ACUTE
0x01c6 "Ć" EEK_SYMBOL_CATEGORY_LETTER # Cacute Ć LATIN CAPITAL LETTER C WITH ACUTE
0x01c8 "Č" EEK_SYMBOL_CATEGORY_LETTER # Ccaron Č LATIN CAPITAL LETTER C WITH CARON
0x01ca "Ę" EEK_SYMBOL_CATEGORY_LETTER # Eogonek Ę LATIN CAPITAL LETTER E WITH OGONEK
0x01cc "Ě" EEK_SYMBOL_CATEGORY_LETTER # Ecaron Ě LATIN CAPITAL LETTER E WITH CARON
0x01cf "Ď" EEK_SYMBOL_CATEGORY_LETTER # Dcaron Ď LATIN CAPITAL LETTER D WITH CARON
0x01d0 "Đ" EEK_SYMBOL_CATEGORY_LETTER # Dstroke Đ LATIN CAPITAL LETTER D WITH STROKE
0x01d1 "Ń" EEK_SYMBOL_CATEGORY_LETTER # Nacute Ń LATIN CAPITAL LETTER N WITH ACUTE
0x01d2 "Ň" EEK_SYMBOL_CATEGORY_LETTER # Ncaron Ň LATIN CAPITAL LETTER N WITH CARON
0x01d5 "Ő" EEK_SYMBOL_CATEGORY_LETTER # Odoubleacute Ő LATIN CAPITAL LETTER O WITH DOUBLE ACUTE
0x01d8 "Ř" EEK_SYMBOL_CATEGORY_LETTER # Rcaron Ř LATIN CAPITAL LETTER R WITH CARON
0x01d9 "Ů" EEK_SYMBOL_CATEGORY_LETTER # Uring Ů LATIN CAPITAL LETTER U WITH RING ABOVE
0x01db "Ű" EEK_SYMBOL_CATEGORY_LETTER # Udoubleacute Ű LATIN CAPITAL LETTER U WITH DOUBLE ACUTE
0x01de "Ţ" EEK_SYMBOL_CATEGORY_LETTER # Tcedilla Ţ LATIN CAPITAL LETTER T WITH CEDILLA
0x01e0 "ŕ" EEK_SYMBOL_CATEGORY_LETTER # racute ŕ LATIN SMALL LETTER R WITH ACUTE
0x01e3 "ă" EEK_SYMBOL_CATEGORY_LETTER # abreve ă LATIN SMALL LETTER A WITH BREVE
0x01e5 "ĺ" EEK_SYMBOL_CATEGORY_LETTER # lacute ĺ LATIN SMALL LETTER L WITH ACUTE
0x01e6 "ć" EEK_SYMBOL_CATEGORY_LETTER # cacute ć LATIN SMALL LETTER C WITH ACUTE
0x01e8 "č" EEK_SYMBOL_CATEGORY_LETTER # ccaron č LATIN SMALL LETTER C WITH CARON
0x01ea "ę" EEK_SYMBOL_CATEGORY_LETTER # eogonek ę LATIN SMALL LETTER E WITH OGONEK
0x01ec "ě" EEK_SYMBOL_CATEGORY_LETTER # ecaron ě LATIN SMALL LETTER E WITH CARON
0x01ef "ď" EEK_SYMBOL_CATEGORY_LETTER # dcaron ď LATIN SMALL LETTER D WITH CARON
0x01f0 "đ" EEK_SYMBOL_CATEGORY_LETTER # dstroke đ LATIN SMALL LETTER D WITH STROKE
0x01f1 "ń" EEK_SYMBOL_CATEGORY_LETTER # nacute ń LATIN SMALL LETTER N WITH ACUTE
0x01f2 "ň" EEK_SYMBOL_CATEGORY_LETTER # ncaron ň LATIN SMALL LETTER N WITH CARON
0x01f5 "ő" EEK_SYMBOL_CATEGORY_LETTER # odoubleacute ő LATIN SMALL LETTER O WITH DOUBLE ACUTE
0x01f8 "ř" EEK_SYMBOL_CATEGORY_LETTER # rcaron ř LATIN SMALL LETTER R WITH CARON
0x01f9 "ů" EEK_SYMBOL_CATEGORY_LETTER # uring ů LATIN SMALL LETTER U WITH RING ABOVE
0x01fb "ű" EEK_SYMBOL_CATEGORY_LETTER # udoubleacute ű LATIN SMALL LETTER U WITH DOUBLE ACUTE
0x01fe "ţ" EEK_SYMBOL_CATEGORY_LETTER # tcedilla ţ LATIN SMALL LETTER T WITH CEDILLA
0x01ff "˙" EEK_SYMBOL_CATEGORY_LETTER # abovedot ˙ DOT ABOVE
0x02a1 "Ħ" EEK_SYMBOL_CATEGORY_LETTER # Hstroke Ħ LATIN CAPITAL LETTER H WITH STROKE
0x02a6 "Ĥ" EEK_SYMBOL_CATEGORY_LETTER # Hcircumflex Ĥ LATIN CAPITAL LETTER H WITH CIRCUMFLEX
0x02a9 "İ" EEK_SYMBOL_CATEGORY_LETTER # Iabovedot İ LATIN CAPITAL LETTER I WITH DOT ABOVE
0x02ab "Ğ" EEK_SYMBOL_CATEGORY_LETTER # Gbreve Ğ LATIN CAPITAL LETTER G WITH BREVE
0x02ac "Ĵ" EEK_SYMBOL_CATEGORY_LETTER # Jcircumflex Ĵ LATIN CAPITAL LETTER J WITH CIRCUMFLEX
0x02b1 "ħ" EEK_SYMBOL_CATEGORY_LETTER # hstroke ħ LATIN SMALL LETTER H WITH STROKE
0x02b6 "ĥ" EEK_SYMBOL_CATEGORY_LETTER # hcircumflex ĥ LATIN SMALL LETTER H WITH CIRCUMFLEX
0x02b9 "ı" EEK_SYMBOL_CATEGORY_LETTER # idotless ı LATIN SMALL LETTER DOTLESS I
0x02bb "ğ" EEK_SYMBOL_CATEGORY_LETTER # gbreve ğ LATIN SMALL LETTER G WITH BREVE
0x02bc "ĵ" EEK_SYMBOL_CATEGORY_LETTER # jcircumflex ĵ LATIN SMALL LETTER J WITH CIRCUMFLEX
0x02c5 "Ċ" EEK_SYMBOL_CATEGORY_LETTER # Cabovedot Ċ LATIN CAPITAL LETTER C WITH DOT ABOVE
0x02c6 "Ĉ" EEK_SYMBOL_CATEGORY_LETTER # Ccircumflex Ĉ LATIN CAPITAL LETTER C WITH CIRCUMFLEX
0x02d5 "Ġ" EEK_SYMBOL_CATEGORY_LETTER # Gabovedot Ġ LATIN CAPITAL LETTER G WITH DOT ABOVE
0x02d8 "Ĝ" EEK_SYMBOL_CATEGORY_LETTER # Gcircumflex Ĝ LATIN CAPITAL LETTER G WITH CIRCUMFLEX
0x02dd "Ŭ" EEK_SYMBOL_CATEGORY_LETTER # Ubreve Ŭ LATIN CAPITAL LETTER U WITH BREVE
0x02de "Ŝ" EEK_SYMBOL_CATEGORY_LETTER # Scircumflex Ŝ LATIN CAPITAL LETTER S WITH CIRCUMFLEX
0x02e5 "ċ" EEK_SYMBOL_CATEGORY_LETTER # cabovedot ċ LATIN SMALL LETTER C WITH DOT ABOVE
0x02e6 "ĉ" EEK_SYMBOL_CATEGORY_LETTER # ccircumflex ĉ LATIN SMALL LETTER C WITH CIRCUMFLEX
0x02f5 "ġ" EEK_SYMBOL_CATEGORY_LETTER # gabovedot ġ LATIN SMALL LETTER G WITH DOT ABOVE
0x02f8 "ĝ" EEK_SYMBOL_CATEGORY_LETTER # gcircumflex ĝ LATIN SMALL LETTER G WITH CIRCUMFLEX
0x02fd "ŭ" EEK_SYMBOL_CATEGORY_LETTER # ubreve ŭ LATIN SMALL LETTER U WITH BREVE
0x02fe "ŝ" EEK_SYMBOL_CATEGORY_LETTER # scircumflex ŝ LATIN SMALL LETTER S WITH CIRCUMFLEX
0x03a2 "ĸ" EEK_SYMBOL_CATEGORY_LETTER # kra ĸ LATIN SMALL LETTER KRA
0x03a3 "Ŗ" EEK_SYMBOL_CATEGORY_LETTER # Rcedilla Ŗ LATIN CAPITAL LETTER R WITH CEDILLA
0x03a5 "Ĩ" EEK_SYMBOL_CATEGORY_LETTER # Itilde Ĩ LATIN CAPITAL LETTER I WITH TILDE
0x03a6 "Ļ" EEK_SYMBOL_CATEGORY_LETTER # Lcedilla Ļ LATIN CAPITAL LETTER L WITH CEDILLA
0x03aa "Ē" EEK_SYMBOL_CATEGORY_LETTER # Emacron Ē LATIN CAPITAL LETTER E WITH MACRON
0x03ab "Ģ" EEK_SYMBOL_CATEGORY_LETTER # Gcedilla Ģ LATIN CAPITAL LETTER G WITH CEDILLA
0x03ac "Ŧ" EEK_SYMBOL_CATEGORY_LETTER # Tslash Ŧ LATIN CAPITAL LETTER T WITH STROKE
0x03b3 "ŗ" EEK_SYMBOL_CATEGORY_LETTER # rcedilla ŗ LATIN SMALL LETTER R WITH CEDILLA
0x03b5 "ĩ" EEK_SYMBOL_CATEGORY_LETTER # itilde ĩ LATIN SMALL LETTER I WITH TILDE
0x03b6 "ļ" EEK_SYMBOL_CATEGORY_LETTER # lcedilla ļ LATIN SMALL LETTER L WITH CEDILLA
0x03ba "ē" EEK_SYMBOL_CATEGORY_LETTER # emacron ē LATIN SMALL LETTER E WITH MACRON
0x03bb "ģ" EEK_SYMBOL_CATEGORY_LETTER # gcedilla ģ LATIN SMALL LETTER G WITH CEDILLA
0x03bc "ŧ" EEK_SYMBOL_CATEGORY_LETTER # tslash ŧ LATIN SMALL LETTER T WITH STROKE
0x03bd "Ŋ" EEK_SYMBOL_CATEGORY_LETTER # ENG Ŋ LATIN CAPITAL LETTER ENG
0x03bf "ŋ" EEK_SYMBOL_CATEGORY_LETTER # eng ŋ LATIN SMALL LETTER ENG
0x03c0 "Ā" EEK_SYMBOL_CATEGORY_LETTER # Amacron Ā LATIN CAPITAL LETTER A WITH MACRON
0x03c7 "Į" EEK_SYMBOL_CATEGORY_LETTER # Iogonek Į LATIN CAPITAL LETTER I WITH OGONEK
0x03cc "Ė" EEK_SYMBOL_CATEGORY_LETTER # Eabovedot Ė LATIN CAPITAL LETTER E WITH DOT ABOVE
0x03cf "Ī" EEK_SYMBOL_CATEGORY_LETTER # Imacron Ī LATIN CAPITAL LETTER I WITH MACRON
0x03d1 "Ņ" EEK_SYMBOL_CATEGORY_LETTER # Ncedilla Ņ LATIN CAPITAL LETTER N WITH CEDILLA
0x03d2 "Ō" EEK_SYMBOL_CATEGORY_LETTER # Omacron Ō LATIN CAPITAL LETTER O WITH MACRON
0x03d3 "Ķ" EEK_SYMBOL_CATEGORY_LETTER # Kcedilla Ķ LATIN CAPITAL LETTER K WITH CEDILLA
0x03d9 "Ų" EEK_SYMBOL_CATEGORY_LETTER # Uogonek Ų LATIN CAPITAL LETTER U WITH OGONEK
0x03dd "Ũ" EEK_SYMBOL_CATEGORY_LETTER # Utilde Ũ LATIN CAPITAL LETTER U WITH TILDE
0x03de "Ū" EEK_SYMBOL_CATEGORY_LETTER # Umacron Ū LATIN CAPITAL LETTER U WITH MACRON
0x03e0 "ā" EEK_SYMBOL_CATEGORY_LETTER # amacron ā LATIN SMALL LETTER A WITH MACRON
0x03e7 "į" EEK_SYMBOL_CATEGORY_LETTER # iogonek į LATIN SMALL LETTER I WITH OGONEK
0x03ec "ė" EEK_SYMBOL_CATEGORY_LETTER # eabovedot ė LATIN SMALL LETTER E WITH DOT ABOVE
0x03ef "ī" EEK_SYMBOL_CATEGORY_LETTER # imacron ī LATIN SMALL LETTER I WITH MACRON
0x03f1 "ņ" EEK_SYMBOL_CATEGORY_LETTER # ncedilla ņ LATIN SMALL LETTER N WITH CEDILLA
0x03f2 "ō" EEK_SYMBOL_CATEGORY_LETTER # omacron ō LATIN SMALL LETTER O WITH MACRON
0x03f3 "ķ" EEK_SYMBOL_CATEGORY_LETTER # kcedilla ķ LATIN SMALL LETTER K WITH CEDILLA
0x03f9 "ų" EEK_SYMBOL_CATEGORY_LETTER # uogonek ų LATIN SMALL LETTER U WITH OGONEK
0x03fd "ũ" EEK_SYMBOL_CATEGORY_LETTER # utilde ũ LATIN SMALL LETTER U WITH TILDE
0x03fe "ū" EEK_SYMBOL_CATEGORY_LETTER # umacron ū LATIN SMALL LETTER U WITH MACRON
0x047e "‾" EEK_SYMBOL_CATEGORY_LETTER # overline ‾ OVERLINE
0x04a1 "。" EEK_SYMBOL_CATEGORY_LETTER # kana_fullstop 。 IDEOGRAPHIC FULL STOP
0x04a2 "「" EEK_SYMBOL_CATEGORY_LETTER # kana_openingbracket 「 LEFT CORNER BRACKET
0x04a3 "」" EEK_SYMBOL_CATEGORY_LETTER # kana_closingbracket 」 RIGHT CORNER BRACKET
0x04a4 "、" EEK_SYMBOL_CATEGORY_LETTER # kana_comma 、 IDEOGRAPHIC COMMA
0x04a5 "・" EEK_SYMBOL_CATEGORY_LETTER # kana_conjunctive ・ KATAKANA MIDDLE DOT
0x04a6 "ヲ" EEK_SYMBOL_CATEGORY_LETTER # kana_WO ヲ KATAKANA LETTER WO
0x04a7 "ァ" EEK_SYMBOL_CATEGORY_LETTER # kana_a ァ KATAKANA LETTER SMALL A
0x04a8 "ィ" EEK_SYMBOL_CATEGORY_LETTER # kana_i ィ KATAKANA LETTER SMALL I
0x04a9 "ゥ" EEK_SYMBOL_CATEGORY_LETTER # kana_u ゥ KATAKANA LETTER SMALL U
0x04aa "ェ" EEK_SYMBOL_CATEGORY_LETTER # kana_e ェ KATAKANA LETTER SMALL E
0x04ab "ォ" EEK_SYMBOL_CATEGORY_LETTER # kana_o ォ KATAKANA LETTER SMALL O
0x04ac "ャ" EEK_SYMBOL_CATEGORY_LETTER # kana_ya ャ KATAKANA LETTER SMALL YA
0x04ad "ュ" EEK_SYMBOL_CATEGORY_LETTER # kana_yu ュ KATAKANA LETTER SMALL YU
0x04ae "ョ" EEK_SYMBOL_CATEGORY_LETTER # kana_yo ョ KATAKANA LETTER SMALL YO
0x04af "ッ" EEK_SYMBOL_CATEGORY_LETTER # kana_tsu ッ KATAKANA LETTER SMALL TU
0x04b0 "ー" EEK_SYMBOL_CATEGORY_LETTER # prolongedsound ー KATAKANA-HIRAGANA PROLONGED SOUND MARK
0x04b1 "ア" EEK_SYMBOL_CATEGORY_LETTER # kana_A ア KATAKANA LETTER A
0x04b2 "イ" EEK_SYMBOL_CATEGORY_LETTER # kana_I イ KATAKANA LETTER I
0x04b3 "ウ" EEK_SYMBOL_CATEGORY_LETTER # kana_U ウ KATAKANA LETTER U
0x04b4 "エ" EEK_SYMBOL_CATEGORY_LETTER # kana_E エ KATAKANA LETTER E
0x04b5 "オ" EEK_SYMBOL_CATEGORY_LETTER # kana_O オ KATAKANA LETTER O
0x04b6 "カ" EEK_SYMBOL_CATEGORY_LETTER # kana_KA カ KATAKANA LETTER KA
0x04b7 "キ" EEK_SYMBOL_CATEGORY_LETTER # kana_KI キ KATAKANA LETTER KI
0x04b8 "ク" EEK_SYMBOL_CATEGORY_LETTER # kana_KU ク KATAKANA LETTER KU
0x04b9 "ケ" EEK_SYMBOL_CATEGORY_LETTER # kana_KE ケ KATAKANA LETTER KE
0x04ba "コ" EEK_SYMBOL_CATEGORY_LETTER # kana_KO コ KATAKANA LETTER KO
0x04bb "サ" EEK_SYMBOL_CATEGORY_LETTER # kana_SA サ KATAKANA LETTER SA
0x04bc "シ" EEK_SYMBOL_CATEGORY_LETTER # kana_SHI シ KATAKANA LETTER SI
0x04bd "ス" EEK_SYMBOL_CATEGORY_LETTER # kana_SU ス KATAKANA LETTER SU
0x04be "セ" EEK_SYMBOL_CATEGORY_LETTER # kana_SE セ KATAKANA LETTER SE
0x04bf "ソ" EEK_SYMBOL_CATEGORY_LETTER # kana_SO ソ KATAKANA LETTER SO
0x04c0 "タ" EEK_SYMBOL_CATEGORY_LETTER # kana_TA タ KATAKANA LETTER TA
0x04c1 "チ" EEK_SYMBOL_CATEGORY_LETTER # kana_CHI チ KATAKANA LETTER TI
0x04c2 "ツ" EEK_SYMBOL_CATEGORY_LETTER # kana_TSU ツ KATAKANA LETTER TU
0x04c3 "テ" EEK_SYMBOL_CATEGORY_LETTER # kana_TE テ KATAKANA LETTER TE
0x04c4 "ト" EEK_SYMBOL_CATEGORY_LETTER # kana_TO ト KATAKANA LETTER TO
0x04c5 "ナ" EEK_SYMBOL_CATEGORY_LETTER # kana_NA ナ KATAKANA LETTER NA
0x04c6 "ニ" EEK_SYMBOL_CATEGORY_LETTER # kana_NI ニ KATAKANA LETTER NI
0x04c7 "ヌ" EEK_SYMBOL_CATEGORY_LETTER # kana_NU ヌ KATAKANA LETTER NU
0x04c8 "ネ" EEK_SYMBOL_CATEGORY_LETTER # kana_NE ネ KATAKANA LETTER NE
0x04c9 "" EEK_SYMBOL_CATEGORY_LETTER # kana_NO KATAKANA LETTER NO
0x04ca "ハ" EEK_SYMBOL_CATEGORY_LETTER # kana_HA ハ KATAKANA LETTER HA
0x04cb "ヒ" EEK_SYMBOL_CATEGORY_LETTER # kana_HI ヒ KATAKANA LETTER HI
0x04cc "フ" EEK_SYMBOL_CATEGORY_LETTER # kana_FU フ KATAKANA LETTER HU
0x04cd "ヘ" EEK_SYMBOL_CATEGORY_LETTER # kana_HE ヘ KATAKANA LETTER HE
0x04ce "ホ" EEK_SYMBOL_CATEGORY_LETTER # kana_HO ホ KATAKANA LETTER HO
0x04cf "マ" EEK_SYMBOL_CATEGORY_LETTER # kana_MA マ KATAKANA LETTER MA
0x04d0 "ミ" EEK_SYMBOL_CATEGORY_LETTER # kana_MI ミ KATAKANA LETTER MI
0x04d1 "ム" EEK_SYMBOL_CATEGORY_LETTER # kana_MU ム KATAKANA LETTER MU
0x04d2 "メ" EEK_SYMBOL_CATEGORY_LETTER # kana_ME メ KATAKANA LETTER ME
0x04d3 "モ" EEK_SYMBOL_CATEGORY_LETTER # kana_MO モ KATAKANA LETTER MO
0x04d4 "ヤ" EEK_SYMBOL_CATEGORY_LETTER # kana_YA ヤ KATAKANA LETTER YA
0x04d5 "ユ" EEK_SYMBOL_CATEGORY_LETTER # kana_YU ユ KATAKANA LETTER YU
0x04d6 "ヨ" EEK_SYMBOL_CATEGORY_LETTER # kana_YO ヨ KATAKANA LETTER YO
0x04d7 "ラ" EEK_SYMBOL_CATEGORY_LETTER # kana_RA ラ KATAKANA LETTER RA
0x04d8 "リ" EEK_SYMBOL_CATEGORY_LETTER # kana_RI リ KATAKANA LETTER RI
0x04d9 "ル" EEK_SYMBOL_CATEGORY_LETTER # kana_RU ル KATAKANA LETTER RU
0x04da "レ" EEK_SYMBOL_CATEGORY_LETTER # kana_RE レ KATAKANA LETTER RE
0x04db "ロ" EEK_SYMBOL_CATEGORY_LETTER # kana_RO ロ KATAKANA LETTER RO
0x04dc "ワ" EEK_SYMBOL_CATEGORY_LETTER # kana_WA ワ KATAKANA LETTER WA
0x04dd "ン" EEK_SYMBOL_CATEGORY_LETTER # kana_N ン KATAKANA LETTER N
0x04de "゛" EEK_SYMBOL_CATEGORY_LETTER # voicedsound ゛ KATAKANA-HIRAGANA VOICED SOUND MARK
0x04df "゜" EEK_SYMBOL_CATEGORY_LETTER # semivoicedsound ゜ KATAKANA-HIRAGANA SEMI-VOICED SOUND MARK
0x05ac "،" EEK_SYMBOL_CATEGORY_LETTER # Arabic_comma ، ARABIC COMMA
0x05bb "؛" EEK_SYMBOL_CATEGORY_LETTER # Arabic_semicolon ؛ ARABIC SEMICOLON
0x05bf "؟" EEK_SYMBOL_CATEGORY_LETTER # Arabic_question_mark ؟ ARABIC QUESTION MARK
0x05c1 "ء" EEK_SYMBOL_CATEGORY_LETTER # Arabic_hamza ء ARABIC LETTER HAMZA
0x05c2 "آ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_maddaonalef آ ARABIC LETTER ALEF WITH MADDA ABOVE
0x05c3 "أ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_hamzaonalef أ ARABIC LETTER ALEF WITH HAMZA ABOVE
0x05c4 "ؤ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_hamzaonwaw ؤ ARABIC LETTER WAW WITH HAMZA ABOVE
0x05c5 "إ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_hamzaunderalef إ ARABIC LETTER ALEF WITH HAMZA BELOW
0x05c6 "ئ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_hamzaonyeh ئ ARABIC LETTER YEH WITH HAMZA ABOVE
0x05c7 "ا" EEK_SYMBOL_CATEGORY_LETTER # Arabic_alef ا ARABIC LETTER ALEF
0x05c8 "ب" EEK_SYMBOL_CATEGORY_LETTER # Arabic_beh ب ARABIC LETTER BEH
0x05c9 "ة" EEK_SYMBOL_CATEGORY_LETTER # Arabic_tehmarbuta ة ARABIC LETTER TEH MARBUTA
0x05ca "ت" EEK_SYMBOL_CATEGORY_LETTER # Arabic_teh ت ARABIC LETTER TEH
0x05cb "ث" EEK_SYMBOL_CATEGORY_LETTER # Arabic_theh ث ARABIC LETTER THEH
0x05cc "ج" EEK_SYMBOL_CATEGORY_LETTER # Arabic_jeem ج ARABIC LETTER JEEM
0x05cd "ح" EEK_SYMBOL_CATEGORY_LETTER # Arabic_hah ح ARABIC LETTER HAH
0x05ce "خ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_khah خ ARABIC LETTER KHAH
0x05cf "د" EEK_SYMBOL_CATEGORY_LETTER # Arabic_dal د ARABIC LETTER DAL
0x05d0 "ذ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_thal ذ ARABIC LETTER THAL
0x05d1 "ر" EEK_SYMBOL_CATEGORY_LETTER # Arabic_ra ر ARABIC LETTER REH
0x05d2 "ز" EEK_SYMBOL_CATEGORY_LETTER # Arabic_zain ز ARABIC LETTER ZAIN
0x05d3 "س" EEK_SYMBOL_CATEGORY_LETTER # Arabic_seen س ARABIC LETTER SEEN
0x05d4 "ش" EEK_SYMBOL_CATEGORY_LETTER # Arabic_sheen ش ARABIC LETTER SHEEN
0x05d5 "ص" EEK_SYMBOL_CATEGORY_LETTER # Arabic_sad ص ARABIC LETTER SAD
0x05d6 "ض" EEK_SYMBOL_CATEGORY_LETTER # Arabic_dad ض ARABIC LETTER DAD
0x05d7 "ط" EEK_SYMBOL_CATEGORY_LETTER # Arabic_tah ط ARABIC LETTER TAH
0x05d8 "ظ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_zah ظ ARABIC LETTER ZAH
0x05d9 "ع" EEK_SYMBOL_CATEGORY_LETTER # Arabic_ain ع ARABIC LETTER AIN
0x05da "غ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_ghain غ ARABIC LETTER GHAIN
0x05e0 "ـ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_tatweel ـ ARABIC TATWEEL
0x05e1 "ف" EEK_SYMBOL_CATEGORY_LETTER # Arabic_feh ف ARABIC LETTER FEH
0x05e2 "ق" EEK_SYMBOL_CATEGORY_LETTER # Arabic_qaf ق ARABIC LETTER QAF
0x05e3 "ك" EEK_SYMBOL_CATEGORY_LETTER # Arabic_kaf ك ARABIC LETTER KAF
0x05e4 "ل" EEK_SYMBOL_CATEGORY_LETTER # Arabic_lam ل ARABIC LETTER LAM
0x05e5 "م" EEK_SYMBOL_CATEGORY_LETTER # Arabic_meem م ARABIC LETTER MEEM
0x05e6 "ن" EEK_SYMBOL_CATEGORY_LETTER # Arabic_noon ن ARABIC LETTER NOON
0x05e7 "ه" EEK_SYMBOL_CATEGORY_LETTER # Arabic_ha ه ARABIC LETTER HEH
0x05e8 "و" EEK_SYMBOL_CATEGORY_LETTER # Arabic_waw و ARABIC LETTER WAW
0x05e9 "ى" EEK_SYMBOL_CATEGORY_LETTER # Arabic_alefmaksura ى ARABIC LETTER ALEF MAKSURA
0x05ea "ي" EEK_SYMBOL_CATEGORY_LETTER # Arabic_yeh ي ARABIC LETTER YEH
0x05eb "ً" EEK_SYMBOL_CATEGORY_LETTER # Arabic_fathatan ً ARABIC FATHATAN
0x05ec "ٌ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_dammatan ٌ ARABIC DAMMATAN
0x05ed "ٍ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_kasratan ٍ ARABIC KASRATAN
0x05ee "َ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_fatha َ ARABIC FATHA
0x05ef "ُ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_damma ُ ARABIC DAMMA
0x05f0 "ِ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_kasra ِ ARABIC KASRA
0x05f1 "ّ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_shadda ّ ARABIC SHADDA
0x05f2 "ْ" EEK_SYMBOL_CATEGORY_LETTER # Arabic_sukun ْ ARABIC SUKUN
0x06a1 "ђ" EEK_SYMBOL_CATEGORY_LETTER # Serbian_dje ђ CYRILLIC SMALL LETTER DJE
0x06a2 "ѓ" EEK_SYMBOL_CATEGORY_LETTER # Macedonia_gje ѓ CYRILLIC SMALL LETTER GJE
0x06a3 "ё" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_io ё CYRILLIC SMALL LETTER IO
0x06a4 "є" EEK_SYMBOL_CATEGORY_LETTER # Ukrainian_ie є CYRILLIC SMALL LETTER UKRAINIAN IE
0x06a5 "ѕ" EEK_SYMBOL_CATEGORY_LETTER # Macedonia_dse ѕ CYRILLIC SMALL LETTER DZE
0x06a6 "і" EEK_SYMBOL_CATEGORY_LETTER # Ukrainian_i і CYRILLIC SMALL LETTER BYELORUSSIAN-UKRAINIAN I
0x06a7 "ї" EEK_SYMBOL_CATEGORY_LETTER # Ukrainian_yi ї CYRILLIC SMALL LETTER YI
0x06a8 "ј" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_je ј CYRILLIC SMALL LETTER JE
0x06a9 "љ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_lje љ CYRILLIC SMALL LETTER LJE
0x06aa "њ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_nje њ CYRILLIC SMALL LETTER NJE
0x06ab "ћ" EEK_SYMBOL_CATEGORY_LETTER # Serbian_tshe ћ CYRILLIC SMALL LETTER TSHE
0x06ac "ќ" EEK_SYMBOL_CATEGORY_LETTER # Macedonia_kje ќ CYRILLIC SMALL LETTER KJE
0x06ad "ґ" EEK_SYMBOL_CATEGORY_LETTER # Ukrainian_ghe_with_upturn ґ CYRILLIC SMALL LETTER GHE WITH UPTURN
0x06ae "ў" EEK_SYMBOL_CATEGORY_LETTER # Byelorussian_shortu ў CYRILLIC SMALL LETTER SHORT U
0x06af "џ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_dzhe џ CYRILLIC SMALL LETTER DZHE
0x06b0 "№" EEK_SYMBOL_CATEGORY_LETTER # numerosign № NUMERO SIGN
0x06b1 "Ђ" EEK_SYMBOL_CATEGORY_LETTER # Serbian_DJE Ђ CYRILLIC CAPITAL LETTER DJE
0x06b2 "Ѓ" EEK_SYMBOL_CATEGORY_LETTER # Macedonia_GJE Ѓ CYRILLIC CAPITAL LETTER GJE
0x06b3 "Ё" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_IO Ё CYRILLIC CAPITAL LETTER IO
0x06b4 "Є" EEK_SYMBOL_CATEGORY_LETTER # Ukrainian_IE Є CYRILLIC CAPITAL LETTER UKRAINIAN IE
0x06b5 "Ѕ" EEK_SYMBOL_CATEGORY_LETTER # Macedonia_DSE Ѕ CYRILLIC CAPITAL LETTER DZE
0x06b6 "І" EEK_SYMBOL_CATEGORY_LETTER # Ukrainian_I І CYRILLIC CAPITAL LETTER BYELORUSSIAN-UKRAINIAN I
0x06b7 "Ї" EEK_SYMBOL_CATEGORY_LETTER # Ukrainian_YI Ї CYRILLIC CAPITAL LETTER YI
0x06b8 "Ј" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_JE Ј CYRILLIC CAPITAL LETTER JE
0x06b9 "Љ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_LJE Љ CYRILLIC CAPITAL LETTER LJE
0x06ba "Њ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_NJE Њ CYRILLIC CAPITAL LETTER NJE
0x06bb "Ћ" EEK_SYMBOL_CATEGORY_LETTER # Serbian_TSHE Ћ CYRILLIC CAPITAL LETTER TSHE
0x06bc "Ќ" EEK_SYMBOL_CATEGORY_LETTER # Macedonia_KJE Ќ CYRILLIC CAPITAL LETTER KJE
0x06bd "Ґ" EEK_SYMBOL_CATEGORY_LETTER # Ukrainian_GHE_WITH_UPTURN Ґ CYRILLIC CAPITAL LETTER GHE WITH UPTURN
0x06be "Ў" EEK_SYMBOL_CATEGORY_LETTER # Byelorussian_SHORTU Ў CYRILLIC CAPITAL LETTER SHORT U
0x06bf "Џ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_DZHE Џ CYRILLIC CAPITAL LETTER DZHE
0x06c0 "ю" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_yu ю CYRILLIC SMALL LETTER YU
0x06c1 "а" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_a а CYRILLIC SMALL LETTER A
0x06c2 "б" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_be б CYRILLIC SMALL LETTER BE
0x06c3 "ц" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_tse ц CYRILLIC SMALL LETTER TSE
0x06c4 "д" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_de д CYRILLIC SMALL LETTER DE
0x06c5 "е" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ie е CYRILLIC SMALL LETTER IE
0x06c6 "ф" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ef ф CYRILLIC SMALL LETTER EF
0x06c7 "г" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ghe г CYRILLIC SMALL LETTER GHE
0x06c8 "х" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ha х CYRILLIC SMALL LETTER HA
0x06c9 "и" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_i и CYRILLIC SMALL LETTER I
0x06ca "й" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_shorti й CYRILLIC SMALL LETTER SHORT I
0x06cb "к" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ka к CYRILLIC SMALL LETTER KA
0x06cc "л" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_el л CYRILLIC SMALL LETTER EL
0x06cd "м" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_em м CYRILLIC SMALL LETTER EM
0x06ce "н" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_en н CYRILLIC SMALL LETTER EN
0x06cf "о" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_o о CYRILLIC SMALL LETTER O
0x06d0 "п" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_pe п CYRILLIC SMALL LETTER PE
0x06d1 "я" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ya я CYRILLIC SMALL LETTER YA
0x06d2 "р" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_er р CYRILLIC SMALL LETTER ER
0x06d3 "с" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_es с CYRILLIC SMALL LETTER ES
0x06d4 "т" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_te т CYRILLIC SMALL LETTER TE
0x06d5 "у" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_u у CYRILLIC SMALL LETTER U
0x06d6 "ж" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_zhe ж CYRILLIC SMALL LETTER ZHE
0x06d7 "в" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ve в CYRILLIC SMALL LETTER VE
0x06d8 "ь" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_softsign ь CYRILLIC SMALL LETTER SOFT SIGN
0x06d9 "ы" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_yeru ы CYRILLIC SMALL LETTER YERU
0x06da "з" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ze з CYRILLIC SMALL LETTER ZE
0x06db "ш" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_sha ш CYRILLIC SMALL LETTER SHA
0x06dc "э" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_e э CYRILLIC SMALL LETTER E
0x06dd "щ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_shcha щ CYRILLIC SMALL LETTER SHCHA
0x06de "ч" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_che ч CYRILLIC SMALL LETTER CHE
0x06df "ъ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_hardsign ъ CYRILLIC SMALL LETTER HARD SIGN
0x06e0 "Ю" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_YU Ю CYRILLIC CAPITAL LETTER YU
0x06e1 "А" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_A А CYRILLIC CAPITAL LETTER A
0x06e2 "Б" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_BE Б CYRILLIC CAPITAL LETTER BE
0x06e3 "Ц" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_TSE Ц CYRILLIC CAPITAL LETTER TSE
0x06e4 "Д" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_DE Д CYRILLIC CAPITAL LETTER DE
0x06e5 "Е" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_IE Е CYRILLIC CAPITAL LETTER IE
0x06e6 "Ф" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_EF Ф CYRILLIC CAPITAL LETTER EF
0x06e7 "Г" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_GHE Г CYRILLIC CAPITAL LETTER GHE
0x06e8 "Х" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_HA Х CYRILLIC CAPITAL LETTER HA
0x06e9 "И" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_I И CYRILLIC CAPITAL LETTER I
0x06ea "Й" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_SHORTI Й CYRILLIC CAPITAL LETTER SHORT I
0x06eb "К" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_KA К CYRILLIC CAPITAL LETTER KA
0x06ec "Л" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_EL Л CYRILLIC CAPITAL LETTER EL
0x06ed "М" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_EM М CYRILLIC CAPITAL LETTER EM
0x06ee "Н" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_EN Н CYRILLIC CAPITAL LETTER EN
0x06ef "О" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_O О CYRILLIC CAPITAL LETTER O
0x06f0 "П" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_PE П CYRILLIC CAPITAL LETTER PE
0x06f1 "Я" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_YA Я CYRILLIC CAPITAL LETTER YA
0x06f2 "Р" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ER Р CYRILLIC CAPITAL LETTER ER
0x06f3 "С" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ES С CYRILLIC CAPITAL LETTER ES
0x06f4 "Т" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_TE Т CYRILLIC CAPITAL LETTER TE
0x06f5 "У" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_U У CYRILLIC CAPITAL LETTER U
0x06f6 "Ж" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ZHE Ж CYRILLIC CAPITAL LETTER ZHE
0x06f7 "В" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_VE В CYRILLIC CAPITAL LETTER VE
0x06f8 "Ь" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_SOFTSIGN Ь CYRILLIC CAPITAL LETTER SOFT SIGN
0x06f9 "Ы" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_YERU Ы CYRILLIC CAPITAL LETTER YERU
0x06fa "З" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_ZE З CYRILLIC CAPITAL LETTER ZE
0x06fb "Ш" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_SHA Ш CYRILLIC CAPITAL LETTER SHA
0x06fc "Э" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_E Э CYRILLIC CAPITAL LETTER E
0x06fd "Щ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_SHCHA Щ CYRILLIC CAPITAL LETTER SHCHA
0x06fe "Ч" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_CHE Ч CYRILLIC CAPITAL LETTER CHE
0x06ff "Ъ" EEK_SYMBOL_CATEGORY_LETTER # Cyrillic_HARDSIGN Ъ CYRILLIC CAPITAL LETTER HARD SIGN
0x07a1 "Ά" EEK_SYMBOL_CATEGORY_LETTER # Geek_ALPHAaccent Ά GREEK CAPITAL LETTER ALPHA WITH TONOS
0x07a2 "Έ" EEK_SYMBOL_CATEGORY_LETTER # Geek_EPSILONaccent Έ GREEK CAPITAL LETTER EPSILON WITH TONOS
0x07a3 "Ή" EEK_SYMBOL_CATEGORY_LETTER # Geek_ETAaccent Ή GREEK CAPITAL LETTER ETA WITH TONOS
0x07a4 "Ί" EEK_SYMBOL_CATEGORY_LETTER # Geek_IOTAaccent Ί GREEK CAPITAL LETTER IOTA WITH TONOS
0x07a5 "Ϊ" EEK_SYMBOL_CATEGORY_LETTER # Geek_IOTAdieresis Ϊ GREEK CAPITAL LETTER IOTA WITH DIALYTIKA
0x07a7 "Ό" EEK_SYMBOL_CATEGORY_LETTER # Geek_OMICRONaccent Ό GREEK CAPITAL LETTER OMICRON WITH TONOS
0x07a8 "Ύ" EEK_SYMBOL_CATEGORY_LETTER # Geek_UPSILONaccent Ύ GREEK CAPITAL LETTER UPSILON WITH TONOS
0x07a9 "Ϋ" EEK_SYMBOL_CATEGORY_LETTER # Geek_UPSILONdieresis Ϋ GREEK CAPITAL LETTER UPSILON WITH DIALYTIKA
0x07ab "Ώ" EEK_SYMBOL_CATEGORY_LETTER # Geek_OMEGAaccent Ώ GREEK CAPITAL LETTER OMEGA WITH TONOS
0x07ae "΅" EEK_SYMBOL_CATEGORY_LETTER # Geek_accentdieresis ΅ GREEK DIALYTIKA TONOS
0x07af "―" EEK_SYMBOL_CATEGORY_LETTER # Geek_horizbar ― HORIZONTAL BAR
0x07b1 "ά" EEK_SYMBOL_CATEGORY_LETTER # Geek_alphaaccent ά GREEK SMALL LETTER ALPHA WITH TONOS
0x07b2 "έ" EEK_SYMBOL_CATEGORY_LETTER # Geek_epsilonaccent έ GREEK SMALL LETTER EPSILON WITH TONOS
0x07b3 "ή" EEK_SYMBOL_CATEGORY_LETTER # Geek_etaaccent ή GREEK SMALL LETTER ETA WITH TONOS
0x07b4 "ί" EEK_SYMBOL_CATEGORY_LETTER # Geek_iotaaccent ί GREEK SMALL LETTER IOTA WITH TONOS
0x07b5 "ϊ" EEK_SYMBOL_CATEGORY_LETTER # Geek_iotadieresis ϊ GREEK SMALL LETTER IOTA WITH DIALYTIKA
0x07b6 "ΐ" EEK_SYMBOL_CATEGORY_LETTER # Geek_iotaaccentdieresis ΐ GREEK SMALL LETTER IOTA WITH DIALYTIKA AND TONOS
0x07b7 "ό" EEK_SYMBOL_CATEGORY_LETTER # Geek_omicronaccent ό GREEK SMALL LETTER OMICRON WITH TONOS
0x07b8 "ύ" EEK_SYMBOL_CATEGORY_LETTER # Geek_upsilonaccent ύ GREEK SMALL LETTER UPSILON WITH TONOS
0x07b9 "ϋ" EEK_SYMBOL_CATEGORY_LETTER # Geek_upsilondieresis ϋ GREEK SMALL LETTER UPSILON WITH DIALYTIKA
0x07ba "ΰ" EEK_SYMBOL_CATEGORY_LETTER # Geek_upsilonaccentdieresis ΰ GREEK SMALL LETTER UPSILON WITH DIALYTIKA AND TONOS
0x07bb "ώ" EEK_SYMBOL_CATEGORY_LETTER # Geek_omegaaccent ώ GREEK SMALL LETTER OMEGA WITH TONOS
0x07c1 "Α" EEK_SYMBOL_CATEGORY_LETTER # Geek_ALPHA Α GREEK CAPITAL LETTER ALPHA
0x07c2 "Β" EEK_SYMBOL_CATEGORY_LETTER # Geek_BETA Β GREEK CAPITAL LETTER BETA
0x07c3 "Γ" EEK_SYMBOL_CATEGORY_LETTER # Geek_GAMMA Γ GREEK CAPITAL LETTER GAMMA
0x07c4 "Δ" EEK_SYMBOL_CATEGORY_LETTER # Geek_DELTA Δ GREEK CAPITAL LETTER DELTA
0x07c5 "Ε" EEK_SYMBOL_CATEGORY_LETTER # Geek_EPSILON Ε GREEK CAPITAL LETTER EPSILON
0x07c6 "Ζ" EEK_SYMBOL_CATEGORY_LETTER # Geek_ZETA Ζ GREEK CAPITAL LETTER ZETA
0x07c7 "Η" EEK_SYMBOL_CATEGORY_LETTER # Geek_ETA Η GREEK CAPITAL LETTER ETA
0x07c8 "Θ" EEK_SYMBOL_CATEGORY_LETTER # Geek_THETA Θ GREEK CAPITAL LETTER THETA
0x07c9 "Ι" EEK_SYMBOL_CATEGORY_LETTER # Geek_IOTA Ι GREEK CAPITAL LETTER IOTA
0x07ca "Κ" EEK_SYMBOL_CATEGORY_LETTER # Geek_KAPPA Κ GREEK CAPITAL LETTER KAPPA
0x07cb "Λ" EEK_SYMBOL_CATEGORY_LETTER # Geek_LAMBDA Λ GREEK CAPITAL LETTER LAMDA
0x07cc "Μ" EEK_SYMBOL_CATEGORY_LETTER # Geek_MU Μ GREEK CAPITAL LETTER MU
0x07cd "Ν" EEK_SYMBOL_CATEGORY_LETTER # Geek_NU Ν GREEK CAPITAL LETTER NU
0x07ce "Ξ" EEK_SYMBOL_CATEGORY_LETTER # Geek_XI Ξ GREEK CAPITAL LETTER XI
0x07cf "Ο" EEK_SYMBOL_CATEGORY_LETTER # Geek_OMICRON Ο GREEK CAPITAL LETTER OMICRON
0x07d0 "Π" EEK_SYMBOL_CATEGORY_LETTER # Geek_PI Π GREEK CAPITAL LETTER PI
0x07d1 "Ρ" EEK_SYMBOL_CATEGORY_LETTER # Geek_RHO Ρ GREEK CAPITAL LETTER RHO
0x07d2 "Σ" EEK_SYMBOL_CATEGORY_LETTER # Geek_SIGMA Σ GREEK CAPITAL LETTER SIGMA
0x07d4 "Τ" EEK_SYMBOL_CATEGORY_LETTER # Geek_TAU Τ GREEK CAPITAL LETTER TAU
0x07d5 "Υ" EEK_SYMBOL_CATEGORY_LETTER # Geek_UPSILON Υ GREEK CAPITAL LETTER UPSILON
0x07d6 "Φ" EEK_SYMBOL_CATEGORY_LETTER # Geek_PHI Φ GREEK CAPITAL LETTER PHI
0x07d7 "Χ" EEK_SYMBOL_CATEGORY_LETTER # Geek_CHI Χ GREEK CAPITAL LETTER CHI
0x07d8 "Ψ" EEK_SYMBOL_CATEGORY_LETTER # Geek_PSI Ψ GREEK CAPITAL LETTER PSI
0x07d9 "Ω" EEK_SYMBOL_CATEGORY_LETTER # Geek_OMEGA Ω GREEK CAPITAL LETTER OMEGA
0x07e1 "α" EEK_SYMBOL_CATEGORY_LETTER # Geek_alpha α GREEK SMALL LETTER ALPHA
0x07e2 "β" EEK_SYMBOL_CATEGORY_LETTER # Geek_beta β GREEK SMALL LETTER BETA
0x07e3 "γ" EEK_SYMBOL_CATEGORY_LETTER # Geek_gamma γ GREEK SMALL LETTER GAMMA
0x07e4 "δ" EEK_SYMBOL_CATEGORY_LETTER # Geek_delta δ GREEK SMALL LETTER DELTA
0x07e5 "ε" EEK_SYMBOL_CATEGORY_LETTER # Geek_epsilon ε GREEK SMALL LETTER EPSILON
0x07e6 "ζ" EEK_SYMBOL_CATEGORY_LETTER # Geek_zeta ζ GREEK SMALL LETTER ZETA
0x07e7 "η" EEK_SYMBOL_CATEGORY_LETTER # Geek_eta η GREEK SMALL LETTER ETA
0x07e8 "θ" EEK_SYMBOL_CATEGORY_LETTER # Geek_theta θ GREEK SMALL LETTER THETA
0x07e9 "ι" EEK_SYMBOL_CATEGORY_LETTER # Geek_iota ι GREEK SMALL LETTER IOTA
0x07ea "κ" EEK_SYMBOL_CATEGORY_LETTER # Geek_kappa κ GREEK SMALL LETTER KAPPA
0x07eb "λ" EEK_SYMBOL_CATEGORY_LETTER # Geek_lambda λ GREEK SMALL LETTER LAMDA
0x07ec "μ" EEK_SYMBOL_CATEGORY_LETTER # Geek_mu μ GREEK SMALL LETTER MU
0x07ed "ν" EEK_SYMBOL_CATEGORY_LETTER # Geek_nu ν GREEK SMALL LETTER NU
0x07ee "ξ" EEK_SYMBOL_CATEGORY_LETTER # Geek_xi ξ GREEK SMALL LETTER XI
0x07ef "ο" EEK_SYMBOL_CATEGORY_LETTER # Geek_omicron ο GREEK SMALL LETTER OMICRON
0x07f0 "π" EEK_SYMBOL_CATEGORY_LETTER # Geek_pi π GREEK SMALL LETTER PI
0x07f1 "ρ" EEK_SYMBOL_CATEGORY_LETTER # Geek_rho ρ GREEK SMALL LETTER RHO
0x07f2 "σ" EEK_SYMBOL_CATEGORY_LETTER # Geek_sigma σ GREEK SMALL LETTER SIGMA
0x07f3 "ς" EEK_SYMBOL_CATEGORY_LETTER # Geek_finalsmallsigma ς GREEK SMALL LETTER FINAL SIGMA
0x07f4 "τ" EEK_SYMBOL_CATEGORY_LETTER # Geek_tau τ GREEK SMALL LETTER TAU
0x07f5 "υ" EEK_SYMBOL_CATEGORY_LETTER # Geek_upsilon υ GREEK SMALL LETTER UPSILON
0x07f6 "φ" EEK_SYMBOL_CATEGORY_LETTER # Geek_phi φ GREEK SMALL LETTER PHI
0x07f7 "χ" EEK_SYMBOL_CATEGORY_LETTER # Geek_chi χ GREEK SMALL LETTER CHI
0x07f8 "ψ" EEK_SYMBOL_CATEGORY_LETTER # Geek_psi ψ GREEK SMALL LETTER PSI
0x07f9 "ω" EEK_SYMBOL_CATEGORY_LETTER # Geek_omega ω GREEK SMALL LETTER OMEGA
# 0x08a1 leftradical ? ???
# 0x08a2 topleftradical ? ???
# 0x08a3 horizconnector ? ???
0x08a4 "⌠" EEK_SYMBOL_CATEGORY_LETTER # topintegral ⌠ TOP HALF INTEGRAL
0x08a5 "⌡" EEK_SYMBOL_CATEGORY_LETTER # botintegral ⌡ BOTTOM HALF INTEGRAL
0x08a6 "│" EEK_SYMBOL_CATEGORY_LETTER # vertconnector │ BOX DRAWINGS LIGHT VERTICAL
# 0x08a7 topleftsqbracket ? ???
# 0x08a8 botleftsqbracket ? ???
# 0x08a9 toprightsqbracket ? ???
# 0x08aa botrightsqbracket ? ???
# 0x08ab topleftparens ? ???
# 0x08ac botleftparens ? ???
# 0x08ad toprightparens ? ???
# 0x08ae botrightparens ? ???
# 0x08af leftmiddlecurlybrace ? ???
# 0x08b0 rightmiddlecurlybrace ? ???
# 0x08b1 topleftsummation ? ???
# 0x08b2 botleftsummation ? ???
# 0x08b3 topvertsummationconnector ? ???
# 0x08b4 botvertsummationconnector ? ???
# 0x08b5 toprightsummation ? ???
# 0x08b6 botrightsummation ? ???
# 0x08b7 rightmiddlesummation ? ???
0x08bc "≤" EEK_SYMBOL_CATEGORY_LETTER # lessthanequal ≤ LESS-THAN OR EQUAL TO
0x08bd "≠" EEK_SYMBOL_CATEGORY_LETTER # notequal ≠ NOT EQUAL TO
0x08be "≥" EEK_SYMBOL_CATEGORY_LETTER # greaterthanequal ≥ GREATER-THAN OR EQUAL TO
0x08bf "∫" EEK_SYMBOL_CATEGORY_LETTER # integral ∫ INTEGRAL
0x08c0 "∴" EEK_SYMBOL_CATEGORY_LETTER # therefore ∴ THEREFORE
0x08c1 "∝" EEK_SYMBOL_CATEGORY_LETTER # variation ∝ PROPORTIONAL TO
0x08c2 "∞" EEK_SYMBOL_CATEGORY_LETTER # infinity ∞ INFINITY
0x08c5 "∇" EEK_SYMBOL_CATEGORY_LETTER # nabla ∇ NABLA
0x08c8 "≅" EEK_SYMBOL_CATEGORY_LETTER # approximate ≅ APPROXIMATELY EQUAL TO
# 0x08c9 similarequal ? ???
0x08cd "⇔" EEK_SYMBOL_CATEGORY_LETTER # ifonlyif ⇔ LEFT RIGHT DOUBLE ARROW
0x08ce "⇒" EEK_SYMBOL_CATEGORY_LETTER # implies ⇒ RIGHTWARDS DOUBLE ARROW
0x08cf "≡" EEK_SYMBOL_CATEGORY_LETTER # identical ≡ IDENTICAL TO
0x08d6 "√" EEK_SYMBOL_CATEGORY_LETTER # radical √ SQUARE ROOT
0x08da "⊂" EEK_SYMBOL_CATEGORY_LETTER # includedin ⊂ SUBSET OF
0x08db "⊃" EEK_SYMBOL_CATEGORY_LETTER # includes ⊃ SUPERSET OF
0x08dc "∩" EEK_SYMBOL_CATEGORY_LETTER # intersection ∩ INTERSECTION
0x08dd "" EEK_SYMBOL_CATEGORY_LETTER # union UNION
0x08de "∧" EEK_SYMBOL_CATEGORY_LETTER # logicaland ∧ LOGICAL AND
0x08df "" EEK_SYMBOL_CATEGORY_LETTER # logicalor LOGICAL OR
0x08ef "∂" EEK_SYMBOL_CATEGORY_LETTER # partialderivative ∂ PARTIAL DIFFERENTIAL
0x08f6 "ƒ" EEK_SYMBOL_CATEGORY_LETTER # function ƒ LATIN SMALL LETTER F WITH HOOK
0x08fb "←" EEK_SYMBOL_CATEGORY_LETTER # leftarrow ← LEFTWARDS ARROW
0x08fc "↑" EEK_SYMBOL_CATEGORY_LETTER # uparrow ↑ UPWARDS ARROW
0x08fd "→" EEK_SYMBOL_CATEGORY_LETTER # rightarrow → RIGHTWARDS ARROW
0x08fe "↓" EEK_SYMBOL_CATEGORY_LETTER # downarrow ↓ DOWNWARDS ARROW
0x09df "␢" EEK_SYMBOL_CATEGORY_LETTER # blank ␢ BLANK SYMBOL
0x09e0 "◆" EEK_SYMBOL_CATEGORY_LETTER # soliddiamond ◆ BLACK DIAMOND
0x09e1 "▒" EEK_SYMBOL_CATEGORY_LETTER # checkerboard ▒ MEDIUM SHADE
0x09e2 "␉" EEK_SYMBOL_CATEGORY_LETTER # ht ␉ SYMBOL FOR HORIZONTAL TABULATION
0x09e3 "␌" EEK_SYMBOL_CATEGORY_LETTER # ff ␌ SYMBOL FOR FORM FEED
0x09e4 "␍" EEK_SYMBOL_CATEGORY_LETTER # cr ␍ SYMBOL FOR CARRIAGE RETURN
0x09e5 "␊" EEK_SYMBOL_CATEGORY_LETTER # lf ␊ SYMBOL FOR LINE FEED
0x09e8 "␤" EEK_SYMBOL_CATEGORY_LETTER # nl ␤ SYMBOL FOR NEWLINE
0x09e9 "␋" EEK_SYMBOL_CATEGORY_LETTER # vt ␋ SYMBOL FOR VERTICAL TABULATION
0x09ea "┘" EEK_SYMBOL_CATEGORY_LETTER # lowrightcorner ┘ BOX DRAWINGS LIGHT UP AND LEFT
0x09eb "┐" EEK_SYMBOL_CATEGORY_LETTER # uprightcorner ┐ BOX DRAWINGS LIGHT DOWN AND LEFT
0x09ec "┌" EEK_SYMBOL_CATEGORY_LETTER # upleftcorner ┌ BOX DRAWINGS LIGHT DOWN AND RIGHT
0x09ed "└" EEK_SYMBOL_CATEGORY_LETTER # lowleftcorner └ BOX DRAWINGS LIGHT UP AND RIGHT
0x09ee "┼" EEK_SYMBOL_CATEGORY_LETTER # crossinglines ┼ BOX DRAWINGS LIGHT VERTICAL AND HORIZONTAL
# 0x09ef horizlinescan1 ? ???
# 0x09f0 horizlinescan3 ? ???
0x09f1 "─" EEK_SYMBOL_CATEGORY_LETTER # horizlinescan5 ─ BOX DRAWINGS LIGHT HORIZONTAL
# 0x09f2 horizlinescan7 ? ???
# 0x09f3 horizlinescan9 ? ???
0x09f4 "├" EEK_SYMBOL_CATEGORY_LETTER # leftt ├ BOX DRAWINGS LIGHT VERTICAL AND RIGHT
0x09f5 "┤" EEK_SYMBOL_CATEGORY_LETTER # rightt ┤ BOX DRAWINGS LIGHT VERTICAL AND LEFT
0x09f6 "┴" EEK_SYMBOL_CATEGORY_LETTER # bott ┴ BOX DRAWINGS LIGHT UP AND HORIZONTAL
0x09f7 "┬" EEK_SYMBOL_CATEGORY_LETTER # topt ┬ BOX DRAWINGS LIGHT DOWN AND HORIZONTAL
0x09f8 "│" EEK_SYMBOL_CATEGORY_LETTER # vertbar │ BOX DRAWINGS LIGHT VERTICAL
0x0aa1 "" EEK_SYMBOL_CATEGORY_LETTER # emspace EM SPACE
0x0aa2 "" EEK_SYMBOL_CATEGORY_LETTER # enspace EN SPACE
0x0aa3 "" EEK_SYMBOL_CATEGORY_LETTER # em3space THREE-PER-EM SPACE
0x0aa4 "" EEK_SYMBOL_CATEGORY_LETTER # em4space FOUR-PER-EM SPACE
0x0aa5 "" EEK_SYMBOL_CATEGORY_LETTER # digitspace FIGURE SPACE
0x0aa6 "" EEK_SYMBOL_CATEGORY_LETTER # punctspace PUNCTUATION SPACE
0x0aa7 "" EEK_SYMBOL_CATEGORY_LETTER # thinspace THIN SPACE
0x0aa8 "" EEK_SYMBOL_CATEGORY_LETTER # hairspace HAIR SPACE
0x0aa9 "—" EEK_SYMBOL_CATEGORY_LETTER # emdash — EM DASH
0x0aaa "" EEK_SYMBOL_CATEGORY_LETTER # endash EN DASH
# 0x0aac signifblank ? ???
0x0aae "…" EEK_SYMBOL_CATEGORY_LETTER # ellipsis … HORIZONTAL ELLIPSIS
# 0x0aaf doubbaselinedot ? ???
0x0ab0 "⅓" EEK_SYMBOL_CATEGORY_LETTER # onethird ⅓ VULGAR FRACTION ONE THIRD
0x0ab1 "⅔" EEK_SYMBOL_CATEGORY_LETTER # twothirds ⅔ VULGAR FRACTION TWO THIRDS
0x0ab2 "⅕" EEK_SYMBOL_CATEGORY_LETTER # onefifth ⅕ VULGAR FRACTION ONE FIFTH
0x0ab3 "⅖" EEK_SYMBOL_CATEGORY_LETTER # twofifths ⅖ VULGAR FRACTION TWO FIFTHS
0x0ab4 "⅗" EEK_SYMBOL_CATEGORY_LETTER # threefifths ⅗ VULGAR FRACTION THREE FIFTHS
0x0ab5 "⅘" EEK_SYMBOL_CATEGORY_LETTER # fourfifths ⅘ VULGAR FRACTION FOUR FIFTHS
0x0ab6 "⅙" EEK_SYMBOL_CATEGORY_LETTER # onesixth ⅙ VULGAR FRACTION ONE SIXTH
0x0ab7 "⅚" EEK_SYMBOL_CATEGORY_LETTER # fivesixths ⅚ VULGAR FRACTION FIVE SIXTHS
0x0ab8 "℅" EEK_SYMBOL_CATEGORY_LETTER # careof ℅ CARE OF
0x0abb "" EEK_SYMBOL_CATEGORY_LETTER # figdash FIGURE DASH
0x0abc "〈" EEK_SYMBOL_CATEGORY_LETTER # leftanglebracket 〈 LEFT-POINTING ANGLE BRACKET
0x0abd "." EEK_SYMBOL_CATEGORY_LETTER # decimalpoint . FULL STOP
0x0abe "〉" EEK_SYMBOL_CATEGORY_LETTER # rightanglebracket 〉 RIGHT-POINTING ANGLE BRACKET
# 0x0abf marker ? ???
0x0ac3 "⅛" EEK_SYMBOL_CATEGORY_LETTER # oneeighth ⅛ VULGAR FRACTION ONE EIGHTH
0x0ac4 "⅜" EEK_SYMBOL_CATEGORY_LETTER # threeeighths ⅜ VULGAR FRACTION THREE EIGHTHS
0x0ac5 "⅝" EEK_SYMBOL_CATEGORY_LETTER # fiveeighths ⅝ VULGAR FRACTION FIVE EIGHTHS
0x0ac6 "⅞" EEK_SYMBOL_CATEGORY_LETTER # seveneighths ⅞ VULGAR FRACTION SEVEN EIGHTHS
0x0ac9 "™" EEK_SYMBOL_CATEGORY_LETTER # trademark ™ TRADE MARK SIGN
0x0aca "☓" EEK_SYMBOL_CATEGORY_LETTER # signaturemark ☓ SALTIRE
# 0x0acb trademarkincircle ? ???
0x0acc "◁" EEK_SYMBOL_CATEGORY_LETTER # leftopentriangle ◁ WHITE LEFT-POINTING TRIANGLE
0x0acd "▷" EEK_SYMBOL_CATEGORY_LETTER # rightopentriangle ▷ WHITE RIGHT-POINTING TRIANGLE
0x0ace "○" EEK_SYMBOL_CATEGORY_LETTER # emopencircle ○ WHITE CIRCLE
0x0acf "□" EEK_SYMBOL_CATEGORY_LETTER # emopenrectangle □ WHITE SQUARE
0x0ad0 "" EEK_SYMBOL_CATEGORY_LETTER # leftsinglequotemark LEFT SINGLE QUOTATION MARK
0x0ad1 "" EEK_SYMBOL_CATEGORY_LETTER # rightsinglequotemark RIGHT SINGLE QUOTATION MARK
0x0ad2 "“" EEK_SYMBOL_CATEGORY_LETTER # leftdoublequotemark “ LEFT DOUBLE QUOTATION MARK
0x0ad3 "”" EEK_SYMBOL_CATEGORY_LETTER # rightdoublequotemark ” RIGHT DOUBLE QUOTATION MARK
0x0ad4 "℞" EEK_SYMBOL_CATEGORY_LETTER # prescription ℞ PRESCRIPTION TAKE
0x0ad6 "" EEK_SYMBOL_CATEGORY_LETTER # minutes PRIME
0x0ad7 "″" EEK_SYMBOL_CATEGORY_LETTER # seconds ″ DOUBLE PRIME
0x0ad9 "✝" EEK_SYMBOL_CATEGORY_LETTER # latincross ✝ LATIN CROSS
# 0x0ada hexagram ? ???
0x0adb "▬" EEK_SYMBOL_CATEGORY_LETTER # filledrectbullet ▬ BLACK RECTANGLE
0x0adc "◀" EEK_SYMBOL_CATEGORY_LETTER # filledlefttribullet ◀ BLACK LEFT-POINTING TRIANGLE
0x0add "▶" EEK_SYMBOL_CATEGORY_LETTER # filledrighttribullet ▶ BLACK RIGHT-POINTING TRIANGLE
0x0ade "●" EEK_SYMBOL_CATEGORY_LETTER # emfilledcircle ● BLACK CIRCLE
0x0adf "■" EEK_SYMBOL_CATEGORY_LETTER # emfilledrect ■ BLACK SQUARE
0x0ae0 "◦" EEK_SYMBOL_CATEGORY_LETTER # enopencircbullet ◦ WHITE BULLET
0x0ae1 "▫" EEK_SYMBOL_CATEGORY_LETTER # enopensquarebullet ▫ WHITE SMALL SQUARE
0x0ae2 "▭" EEK_SYMBOL_CATEGORY_LETTER # openrectbullet ▭ WHITE RECTANGLE
0x0ae3 "△" EEK_SYMBOL_CATEGORY_LETTER # opentribulletup △ WHITE UP-POINTING TRIANGLE
0x0ae4 "▽" EEK_SYMBOL_CATEGORY_LETTER # opentribulletdown ▽ WHITE DOWN-POINTING TRIANGLE
0x0ae5 "☆" EEK_SYMBOL_CATEGORY_LETTER # openstar ☆ WHITE STAR
0x0ae6 "•" EEK_SYMBOL_CATEGORY_LETTER # enfilledcircbullet • BULLET
0x0ae7 "▪" EEK_SYMBOL_CATEGORY_LETTER # enfilledsqbullet ▪ BLACK SMALL SQUARE
0x0ae8 "▲" EEK_SYMBOL_CATEGORY_LETTER # filledtribulletup ▲ BLACK UP-POINTING TRIANGLE
0x0ae9 "▼" EEK_SYMBOL_CATEGORY_LETTER # filledtribulletdown ▼ BLACK DOWN-POINTING TRIANGLE
0x0aea "☜" EEK_SYMBOL_CATEGORY_LETTER # leftpointer ☜ WHITE LEFT POINTING INDEX
0x0aeb "☞" EEK_SYMBOL_CATEGORY_LETTER # rightpointer ☞ WHITE RIGHT POINTING INDEX
0x0aec "♣" EEK_SYMBOL_CATEGORY_LETTER # club ♣ BLACK CLUB SUIT
0x0aed "♦" EEK_SYMBOL_CATEGORY_LETTER # diamond ♦ BLACK DIAMOND SUIT
0x0aee "♥" EEK_SYMBOL_CATEGORY_LETTER # heart ♥ BLACK HEART SUIT
0x0af0 "✠" EEK_SYMBOL_CATEGORY_LETTER # maltesecross ✠ MALTESE CROSS
0x0af1 "†" EEK_SYMBOL_CATEGORY_LETTER # dagger † DAGGER
0x0af2 "‡" EEK_SYMBOL_CATEGORY_LETTER # doubledagger ‡ DOUBLE DAGGER
0x0af3 "✓" EEK_SYMBOL_CATEGORY_LETTER # checkmark ✓ CHECK MARK
0x0af4 "✗" EEK_SYMBOL_CATEGORY_LETTER # ballotcross ✗ BALLOT X
0x0af5 "♯" EEK_SYMBOL_CATEGORY_LETTER # musicalsharp ♯ MUSIC SHARP SIGN
0x0af6 "♭" EEK_SYMBOL_CATEGORY_LETTER # musicalflat ♭ MUSIC FLAT SIGN
0x0af7 "♂" EEK_SYMBOL_CATEGORY_LETTER # malesymbol ♂ MALE SIGN
0x0af8 "♀" EEK_SYMBOL_CATEGORY_LETTER # femalesymbol ♀ FEMALE SIGN
0x0af9 "☎" EEK_SYMBOL_CATEGORY_LETTER # telephone ☎ BLACK TELEPHONE
0x0afa "⌕" EEK_SYMBOL_CATEGORY_LETTER # telephonerecorder ⌕ TELEPHONE RECORDER
0x0afb "℗" EEK_SYMBOL_CATEGORY_LETTER # phonographcopyright ℗ SOUND RECORDING COPYRIGHT
0x0afc "‸" EEK_SYMBOL_CATEGORY_LETTER # caret ‸ CARET
0x0afd "" EEK_SYMBOL_CATEGORY_LETTER # singlelowquotemark SINGLE LOW-9 QUOTATION MARK
0x0afe "„" EEK_SYMBOL_CATEGORY_LETTER # doublelowquotemark „ DOUBLE LOW-9 QUOTATION MARK
# 0x0aff cursor ? ???
0x0ba3 "<" EEK_SYMBOL_CATEGORY_LETTER # leftcaret < LESS-THAN SIGN
0x0ba6 ">" EEK_SYMBOL_CATEGORY_LETTER # rightcaret > GREATER-THAN SIGN
0x0ba8 "" EEK_SYMBOL_CATEGORY_LETTER # downcaret LOGICAL OR
0x0ba9 "∧" EEK_SYMBOL_CATEGORY_LETTER # upcaret ∧ LOGICAL AND
0x0bc0 "¯" EEK_SYMBOL_CATEGORY_LETTER # overbar ¯ MACRON
0x0bc2 "" EEK_SYMBOL_CATEGORY_LETTER # downtack DOWN TACK
0x0bc3 "∩" EEK_SYMBOL_CATEGORY_LETTER # upshoe ∩ INTERSECTION
0x0bc4 "⌊" EEK_SYMBOL_CATEGORY_LETTER # downstile ⌊ LEFT FLOOR
0x0bc6 "_" EEK_SYMBOL_CATEGORY_LETTER # underbar _ LOW LINE
0x0bca "∘" EEK_SYMBOL_CATEGORY_LETTER # jot ∘ RING OPERATOR
0x0bcc "⎕" EEK_SYMBOL_CATEGORY_LETTER # quad ⎕ APL FUNCTIONAL SYMBOL QUAD (Unicode 3.0)
0x0bce "⊥" EEK_SYMBOL_CATEGORY_LETTER # uptack ⊥ UP TACK
0x0bcf "○" EEK_SYMBOL_CATEGORY_LETTER # circle ○ WHITE CIRCLE
0x0bd3 "⌈" EEK_SYMBOL_CATEGORY_LETTER # upstile ⌈ LEFT CEILING
0x0bd6 "" EEK_SYMBOL_CATEGORY_LETTER # downshoe UNION
0x0bd8 "⊃" EEK_SYMBOL_CATEGORY_LETTER # rightshoe ⊃ SUPERSET OF
0x0bda "⊂" EEK_SYMBOL_CATEGORY_LETTER # leftshoe ⊂ SUBSET OF
0x0bdc "⊣" EEK_SYMBOL_CATEGORY_LETTER # lefttack ⊣ LEFT TACK
0x0bfc "⊢" EEK_SYMBOL_CATEGORY_LETTER # righttack ⊢ RIGHT TACK
0x0cdf "‗" EEK_SYMBOL_CATEGORY_LETTER # hebrew_doublelowline ‗ DOUBLE LOW LINE
0x0ce0 "א" EEK_SYMBOL_CATEGORY_LETTER # hebrew_aleph א HEBREW LETTER ALEF
0x0ce1 "ב" EEK_SYMBOL_CATEGORY_LETTER # hebrew_bet ב HEBREW LETTER BET
0x0ce2 "ג" EEK_SYMBOL_CATEGORY_LETTER # hebrew_gimel ג HEBREW LETTER GIMEL
0x0ce3 "ד" EEK_SYMBOL_CATEGORY_LETTER # hebrew_dalet ד HEBREW LETTER DALET
0x0ce4 "ה" EEK_SYMBOL_CATEGORY_LETTER # hebrew_he ה HEBREW LETTER HE
0x0ce5 "ו" EEK_SYMBOL_CATEGORY_LETTER # hebrew_waw ו HEBREW LETTER VAV
0x0ce6 "ז" EEK_SYMBOL_CATEGORY_LETTER # hebrew_zain ז HEBREW LETTER ZAYIN
0x0ce7 "ח" EEK_SYMBOL_CATEGORY_LETTER # hebrew_chet ח HEBREW LETTER HET
0x0ce8 "ט" EEK_SYMBOL_CATEGORY_LETTER # hebrew_tet ט HEBREW LETTER TET
0x0ce9 "י" EEK_SYMBOL_CATEGORY_LETTER # hebrew_yod י HEBREW LETTER YOD
0x0cea "ך" EEK_SYMBOL_CATEGORY_LETTER # hebrew_finalkaph ך HEBREW LETTER FINAL KAF
0x0ceb "כ" EEK_SYMBOL_CATEGORY_LETTER # hebrew_kaph כ HEBREW LETTER KAF
0x0cec "ל" EEK_SYMBOL_CATEGORY_LETTER # hebrew_lamed ל HEBREW LETTER LAMED
0x0ced "ם" EEK_SYMBOL_CATEGORY_LETTER # hebrew_finalmem ם HEBREW LETTER FINAL MEM
0x0cee "מ" EEK_SYMBOL_CATEGORY_LETTER # hebrew_mem מ HEBREW LETTER MEM
0x0cef "ן" EEK_SYMBOL_CATEGORY_LETTER # hebrew_finalnun ן HEBREW LETTER FINAL NUN
0x0cf0 "נ" EEK_SYMBOL_CATEGORY_LETTER # hebrew_nun נ HEBREW LETTER NUN
0x0cf1 "ס" EEK_SYMBOL_CATEGORY_LETTER # hebrew_samech ס HEBREW LETTER SAMEKH
0x0cf2 "ע" EEK_SYMBOL_CATEGORY_LETTER # hebrew_ayin ע HEBREW LETTER AYIN
0x0cf3 "ף" EEK_SYMBOL_CATEGORY_LETTER # hebrew_finalpe ף HEBREW LETTER FINAL PE
0x0cf4 "פ" EEK_SYMBOL_CATEGORY_LETTER # hebrew_pe פ HEBREW LETTER PE
0x0cf5 "ץ" EEK_SYMBOL_CATEGORY_LETTER # hebrew_finalzade ץ HEBREW LETTER FINAL TSADI
0x0cf6 "צ" EEK_SYMBOL_CATEGORY_LETTER # hebrew_zade צ HEBREW LETTER TSADI
0x0cf7 "ק" EEK_SYMBOL_CATEGORY_LETTER # hebrew_qoph ק HEBREW LETTER QOF
0x0cf8 "ר" EEK_SYMBOL_CATEGORY_LETTER # hebrew_resh ר HEBREW LETTER RESH
0x0cf9 "ש" EEK_SYMBOL_CATEGORY_LETTER # hebrew_shin ש HEBREW LETTER SHIN
0x0cfa "ת" EEK_SYMBOL_CATEGORY_LETTER # hebrew_taw ת HEBREW LETTER TAV
0x0da1 "ก" EEK_SYMBOL_CATEGORY_LETTER # Thai_kokai ก THAI CHARACTER KO KAI
0x0da2 "ข" EEK_SYMBOL_CATEGORY_LETTER # Thai_khokhai ข THAI CHARACTER KHO KHAI
0x0da3 "ฃ" EEK_SYMBOL_CATEGORY_LETTER # Thai_khokhuat ฃ THAI CHARACTER KHO KHUAT
0x0da4 "ค" EEK_SYMBOL_CATEGORY_LETTER # Thai_khokhwai ค THAI CHARACTER KHO KHWAI
0x0da5 "ฅ" EEK_SYMBOL_CATEGORY_LETTER # Thai_khokhon ฅ THAI CHARACTER KHO KHON
0x0da6 "ฆ" EEK_SYMBOL_CATEGORY_LETTER # Thai_khorakhang ฆ THAI CHARACTER KHO RAKHANG
0x0da7 "ง" EEK_SYMBOL_CATEGORY_LETTER # Thai_ngongu ง THAI CHARACTER NGO NGU
0x0da8 "จ" EEK_SYMBOL_CATEGORY_LETTER # Thai_chochan จ THAI CHARACTER CHO CHAN
0x0da9 "ฉ" EEK_SYMBOL_CATEGORY_LETTER # Thai_choching ฉ THAI CHARACTER CHO CHING
0x0daa "ช" EEK_SYMBOL_CATEGORY_LETTER # Thai_chochang ช THAI CHARACTER CHO CHANG
0x0dab "ซ" EEK_SYMBOL_CATEGORY_LETTER # Thai_soso ซ THAI CHARACTER SO SO
0x0dac "ฌ" EEK_SYMBOL_CATEGORY_LETTER # Thai_chochoe ฌ THAI CHARACTER CHO CHOE
0x0dad "ญ" EEK_SYMBOL_CATEGORY_LETTER # Thai_yoying ญ THAI CHARACTER YO YING
0x0dae "ฎ" EEK_SYMBOL_CATEGORY_LETTER # Thai_dochada ฎ THAI CHARACTER DO CHADA
0x0daf "ฏ" EEK_SYMBOL_CATEGORY_LETTER # Thai_topatak ฏ THAI CHARACTER TO PATAK
0x0db0 "ฐ" EEK_SYMBOL_CATEGORY_LETTER # Thai_thothan ฐ THAI CHARACTER THO THAN
0x0db1 "ฑ" EEK_SYMBOL_CATEGORY_LETTER # Thai_thonangmontho ฑ THAI CHARACTER THO NANGMONTHO
0x0db2 "ฒ" EEK_SYMBOL_CATEGORY_LETTER # Thai_thophuthao ฒ THAI CHARACTER THO PHUTHAO
0x0db3 "ณ" EEK_SYMBOL_CATEGORY_LETTER # Thai_nonen ณ THAI CHARACTER NO NEN
0x0db4 "ด" EEK_SYMBOL_CATEGORY_LETTER # Thai_dodek ด THAI CHARACTER DO DEK
0x0db5 "ต" EEK_SYMBOL_CATEGORY_LETTER # Thai_totao ต THAI CHARACTER TO TAO
0x0db6 "ถ" EEK_SYMBOL_CATEGORY_LETTER # Thai_thothung ถ THAI CHARACTER THO THUNG
0x0db7 "ท" EEK_SYMBOL_CATEGORY_LETTER # Thai_thothahan ท THAI CHARACTER THO THAHAN
0x0db8 "ธ" EEK_SYMBOL_CATEGORY_LETTER # Thai_thothong ธ THAI CHARACTER THO THONG
0x0db9 "น" EEK_SYMBOL_CATEGORY_LETTER # Thai_nonu น THAI CHARACTER NO NU
0x0dba "บ" EEK_SYMBOL_CATEGORY_LETTER # Thai_bobaimai บ THAI CHARACTER BO BAIMAI
0x0dbb "ป" EEK_SYMBOL_CATEGORY_LETTER # Thai_popla ป THAI CHARACTER PO PLA
0x0dbc "ผ" EEK_SYMBOL_CATEGORY_LETTER # Thai_phophung ผ THAI CHARACTER PHO PHUNG
0x0dbd "ฝ" EEK_SYMBOL_CATEGORY_LETTER # Thai_fofa ฝ THAI CHARACTER FO FA
0x0dbe "พ" EEK_SYMBOL_CATEGORY_LETTER # Thai_phophan พ THAI CHARACTER PHO PHAN
0x0dbf "ฟ" EEK_SYMBOL_CATEGORY_LETTER # Thai_fofan ฟ THAI CHARACTER FO FAN
0x0dc0 "ภ" EEK_SYMBOL_CATEGORY_LETTER # Thai_phosamphao ภ THAI CHARACTER PHO SAMPHAO
0x0dc1 "ม" EEK_SYMBOL_CATEGORY_LETTER # Thai_moma ม THAI CHARACTER MO MA
0x0dc2 "ย" EEK_SYMBOL_CATEGORY_LETTER # Thai_yoyak ย THAI CHARACTER YO YAK
0x0dc3 "ร" EEK_SYMBOL_CATEGORY_LETTER # Thai_rorua ร THAI CHARACTER RO RUA
0x0dc4 "ฤ" EEK_SYMBOL_CATEGORY_LETTER # Thai_ru ฤ THAI CHARACTER RU
0x0dc5 "ล" EEK_SYMBOL_CATEGORY_LETTER # Thai_loling ล THAI CHARACTER LO LING
0x0dc6 "ฦ" EEK_SYMBOL_CATEGORY_LETTER # Thai_lu ฦ THAI CHARACTER LU
0x0dc7 "ว" EEK_SYMBOL_CATEGORY_LETTER # Thai_wowaen ว THAI CHARACTER WO WAEN
0x0dc8 "ศ" EEK_SYMBOL_CATEGORY_LETTER # Thai_sosala ศ THAI CHARACTER SO SALA
0x0dc9 "ษ" EEK_SYMBOL_CATEGORY_LETTER # Thai_sorusi ษ THAI CHARACTER SO RUSI
0x0dca "ส" EEK_SYMBOL_CATEGORY_LETTER # Thai_sosua ส THAI CHARACTER SO SUA
0x0dcb "ห" EEK_SYMBOL_CATEGORY_LETTER # Thai_hohip ห THAI CHARACTER HO HIP
0x0dcc "ฬ" EEK_SYMBOL_CATEGORY_LETTER # Thai_lochula ฬ THAI CHARACTER LO CHULA
0x0dcd "อ" EEK_SYMBOL_CATEGORY_LETTER # Thai_oang อ THAI CHARACTER O ANG
0x0dce "ฮ" EEK_SYMBOL_CATEGORY_LETTER # Thai_honokhuk ฮ THAI CHARACTER HO NOKHUK
0x0dcf "ฯ" EEK_SYMBOL_CATEGORY_LETTER # Thai_paiyannoi ฯ THAI CHARACTER PAIYANNOI
0x0dd0 "ะ" EEK_SYMBOL_CATEGORY_LETTER # Thai_saraa ะ THAI CHARACTER SARA A
0x0dd1 "ั" EEK_SYMBOL_CATEGORY_LETTER # Thai_maihanakat ั THAI CHARACTER MAI HAN-AKAT
0x0dd2 "า" EEK_SYMBOL_CATEGORY_LETTER # Thai_saraaa า THAI CHARACTER SARA AA
0x0dd3 "ำ" EEK_SYMBOL_CATEGORY_LETTER # Thai_saraam ำ THAI CHARACTER SARA AM
0x0dd4 "ิ" EEK_SYMBOL_CATEGORY_LETTER # Thai_sarai ิ THAI CHARACTER SARA I
0x0dd5 "ี" EEK_SYMBOL_CATEGORY_LETTER # Thai_saraii ี THAI CHARACTER SARA II
0x0dd6 "ึ" EEK_SYMBOL_CATEGORY_LETTER # Thai_saraue ึ THAI CHARACTER SARA UE
0x0dd7 "ื" EEK_SYMBOL_CATEGORY_LETTER # Thai_sarauee ื THAI CHARACTER SARA UEE
0x0dd8 "ุ" EEK_SYMBOL_CATEGORY_LETTER # Thai_sarau ุ THAI CHARACTER SARA U
0x0dd9 "ู" EEK_SYMBOL_CATEGORY_LETTER # Thai_sarauu ู THAI CHARACTER SARA UU
0x0dda "ฺ" EEK_SYMBOL_CATEGORY_LETTER # Thai_phinthu ฺ THAI CHARACTER PHINTHU
0x0dde "฾" EEK_SYMBOL_CATEGORY_LETTER # Thai_maihanakat_maitho ฾ ???
0x0ddf "฿" EEK_SYMBOL_CATEGORY_LETTER # Thai_baht ฿ THAI CURRENCY SYMBOL BAHT
0x0de0 "เ" EEK_SYMBOL_CATEGORY_LETTER # Thai_sarae เ THAI CHARACTER SARA E
0x0de1 "แ" EEK_SYMBOL_CATEGORY_LETTER # Thai_saraae แ THAI CHARACTER SARA AE
0x0de2 "โ" EEK_SYMBOL_CATEGORY_LETTER # Thai_sarao โ THAI CHARACTER SARA O
0x0de3 "ใ" EEK_SYMBOL_CATEGORY_LETTER # Thai_saraaimaimuan ใ THAI CHARACTER SARA AI MAIMUAN
0x0de4 "ไ" EEK_SYMBOL_CATEGORY_LETTER # Thai_saraaimaimalai ไ THAI CHARACTER SARA AI MAIMALAI
0x0de5 "ๅ" EEK_SYMBOL_CATEGORY_LETTER # Thai_lakkhangyao ๅ THAI CHARACTER LAKKHANGYAO
0x0de6 "ๆ" EEK_SYMBOL_CATEGORY_LETTER # Thai_maiyamok ๆ THAI CHARACTER MAIYAMOK
0x0de7 "็" EEK_SYMBOL_CATEGORY_LETTER # Thai_maitaikhu ็ THAI CHARACTER MAITAIKHU
0x0de8 "่" EEK_SYMBOL_CATEGORY_LETTER # Thai_maiek ่ THAI CHARACTER MAI EK
0x0de9 "้" EEK_SYMBOL_CATEGORY_LETTER # Thai_maitho ้ THAI CHARACTER MAI THO
0x0dea "๊" EEK_SYMBOL_CATEGORY_LETTER # Thai_maitri ๊ THAI CHARACTER MAI TRI
0x0deb "๋" EEK_SYMBOL_CATEGORY_LETTER # Thai_maichattawa ๋ THAI CHARACTER MAI CHATTAWA
0x0dec "์" EEK_SYMBOL_CATEGORY_LETTER # Thai_thanthakhat ์ THAI CHARACTER THANTHAKHAT
0x0ded "ํ" EEK_SYMBOL_CATEGORY_LETTER # Thai_nikhahit ํ THAI CHARACTER NIKHAHIT
0x0df0 "" EEK_SYMBOL_CATEGORY_LETTER # Thai_leksun THAI DIGIT ZERO
0x0df1 "๑" EEK_SYMBOL_CATEGORY_LETTER # Thai_leknung ๑ THAI DIGIT ONE
0x0df2 "๒" EEK_SYMBOL_CATEGORY_LETTER # Thai_leksong ๒ THAI DIGIT TWO
0x0df3 "๓" EEK_SYMBOL_CATEGORY_LETTER # Thai_leksam ๓ THAI DIGIT THREE
0x0df4 "๔" EEK_SYMBOL_CATEGORY_LETTER # Thai_leksi ๔ THAI DIGIT FOUR
0x0df5 "๕" EEK_SYMBOL_CATEGORY_LETTER # Thai_lekha ๕ THAI DIGIT FIVE
0x0df6 "๖" EEK_SYMBOL_CATEGORY_LETTER # Thai_lekhok ๖ THAI DIGIT SIX
0x0df7 "๗" EEK_SYMBOL_CATEGORY_LETTER # Thai_lekchet ๗ THAI DIGIT SEVEN
0x0df8 "๘" EEK_SYMBOL_CATEGORY_LETTER # Thai_lekpaet ๘ THAI DIGIT EIGHT
0x0df9 "๙" EEK_SYMBOL_CATEGORY_LETTER # Thai_lekkao ๙ THAI DIGIT NINE
0x0ea1 "ㄱ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Kiyeog ㄱ HANGUL LETTER KIYEOK
0x0ea2 "ㄲ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_SsangKiyeog ㄲ HANGUL LETTER SSANGKIYEOK
0x0ea3 "ㄳ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_KiyeogSios ㄳ HANGUL LETTER KIYEOK-SIOS
0x0ea4 "ㄴ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Nieun ㄴ HANGUL LETTER NIEUN
0x0ea5 "ㄵ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_NieunJieuj ㄵ HANGUL LETTER NIEUN-CIEUC
0x0ea6 "ㄶ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_NieunHieuh ㄶ HANGUL LETTER NIEUN-HIEUH
0x0ea7 "ㄷ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Dikeud ㄷ HANGUL LETTER TIKEUT
0x0ea8 "ㄸ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_SsangDikeud ㄸ HANGUL LETTER SSANGTIKEUT
0x0ea9 "ㄹ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Rieul ㄹ HANGUL LETTER RIEUL
0x0eaa "ㄺ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_RieulKiyeog ㄺ HANGUL LETTER RIEUL-KIYEOK
0x0eab "ㄻ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_RieulMieum ㄻ HANGUL LETTER RIEUL-MIEUM
0x0eac "ㄼ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_RieulPieub ㄼ HANGUL LETTER RIEUL-PIEUP
0x0ead "ㄽ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_RieulSios ㄽ HANGUL LETTER RIEUL-SIOS
0x0eae "ㄾ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_RieulTieut ㄾ HANGUL LETTER RIEUL-THIEUTH
0x0eaf "ㄿ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_RieulPhieuf ㄿ HANGUL LETTER RIEUL-PHIEUPH
0x0eb0 "ㅀ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_RieulHieuh ㅀ HANGUL LETTER RIEUL-HIEUH
0x0eb1 "ㅁ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Mieum ㅁ HANGUL LETTER MIEUM
0x0eb2 "ㅂ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Pieub ㅂ HANGUL LETTER PIEUP
0x0eb3 "ㅃ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_SsangPieub ㅃ HANGUL LETTER SSANGPIEUP
0x0eb4 "ㅄ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_PieubSios ㅄ HANGUL LETTER PIEUP-SIOS
0x0eb5 "ㅅ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Sios ㅅ HANGUL LETTER SIOS
0x0eb6 "ㅆ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_SsangSios ㅆ HANGUL LETTER SSANGSIOS
0x0eb7 "ㅇ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Ieung ㅇ HANGUL LETTER IEUNG
0x0eb8 "ㅈ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Jieuj ㅈ HANGUL LETTER CIEUC
0x0eb9 "ㅉ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_SsangJieuj ㅉ HANGUL LETTER SSANGCIEUC
0x0eba "ㅊ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Cieuc ㅊ HANGUL LETTER CHIEUCH
0x0ebb "ㅋ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Khieuq ㅋ HANGUL LETTER KHIEUKH
0x0ebc "ㅌ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Tieut ㅌ HANGUL LETTER THIEUTH
0x0ebd "ㅍ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Phieuf ㅍ HANGUL LETTER PHIEUPH
0x0ebe "ㅎ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_Hieuh ㅎ HANGUL LETTER HIEUH
0x0ebf "ㅏ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_A ㅏ HANGUL LETTER A
0x0ec0 "ㅐ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_AE ㅐ HANGUL LETTER AE
0x0ec1 "ㅑ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_YA ㅑ HANGUL LETTER YA
0x0ec2 "ㅒ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_YAE ㅒ HANGUL LETTER YAE
0x0ec3 "ㅓ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_EO ㅓ HANGUL LETTER EO
0x0ec4 "ㅔ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_E ㅔ HANGUL LETTER E
0x0ec5 "ㅕ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_YEO ㅕ HANGUL LETTER YEO
0x0ec6 "ㅖ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_YE ㅖ HANGUL LETTER YE
0x0ec7 "ㅗ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_O ㅗ HANGUL LETTER O
0x0ec8 "ㅘ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_WA ㅘ HANGUL LETTER WA
0x0ec9 "ㅙ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_WAE ㅙ HANGUL LETTER WAE
0x0eca "ㅚ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_OE ㅚ HANGUL LETTER OE
0x0ecb "ㅛ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_YO ㅛ HANGUL LETTER YO
0x0ecc "ㅜ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_U ㅜ HANGUL LETTER U
0x0ecd "ㅝ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_WEO ㅝ HANGUL LETTER WEO
0x0ece "ㅞ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_WE ㅞ HANGUL LETTER WE
0x0ecf "ㅟ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_WI ㅟ HANGUL LETTER WI
0x0ed0 "ㅠ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_YU ㅠ HANGUL LETTER YU
0x0ed1 "ㅡ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_EU ㅡ HANGUL LETTER EU
0x0ed2 "ㅢ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_YI ㅢ HANGUL LETTER YI
0x0ed3 "ㅣ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_I ㅣ HANGUL LETTER I
0x0ed4 "ᆨ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Kiyeog ᆨ HANGUL JONGSEONG KIYEOK
0x0ed5 "ᆩ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_SsangKiyeog ᆩ HANGUL JONGSEONG SSANGKIYEOK
0x0ed6 "ᆪ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_KiyeogSios ᆪ HANGUL JONGSEONG KIYEOK-SIOS
0x0ed7 "ᆫ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Nieun ᆫ HANGUL JONGSEONG NIEUN
0x0ed8 "ᆬ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_NieunJieuj ᆬ HANGUL JONGSEONG NIEUN-CIEUC
0x0ed9 "ᆭ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_NieunHieuh ᆭ HANGUL JONGSEONG NIEUN-HIEUH
0x0eda "ᆮ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Dikeud ᆮ HANGUL JONGSEONG TIKEUT
0x0edb "ᆯ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Rieul ᆯ HANGUL JONGSEONG RIEUL
0x0edc "ᆰ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_RieulKiyeog ᆰ HANGUL JONGSEONG RIEUL-KIYEOK
0x0edd "ᆱ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_RieulMieum ᆱ HANGUL JONGSEONG RIEUL-MIEUM
0x0ede "ᆲ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_RieulPieub ᆲ HANGUL JONGSEONG RIEUL-PIEUP
0x0edf "ᆳ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_RieulSios ᆳ HANGUL JONGSEONG RIEUL-SIOS
0x0ee0 "ᆴ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_RieulTieut ᆴ HANGUL JONGSEONG RIEUL-THIEUTH
0x0ee1 "ᆵ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_RieulPhieuf ᆵ HANGUL JONGSEONG RIEUL-PHIEUPH
0x0ee2 "ᆶ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_RieulHieuh ᆶ HANGUL JONGSEONG RIEUL-HIEUH
0x0ee3 "ᆷ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Mieum ᆷ HANGUL JONGSEONG MIEUM
0x0ee4 "ᆸ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Pieub ᆸ HANGUL JONGSEONG PIEUP
0x0ee5 "ᆹ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_PieubSios ᆹ HANGUL JONGSEONG PIEUP-SIOS
0x0ee6 "ᆺ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Sios ᆺ HANGUL JONGSEONG SIOS
0x0ee7 "ᆻ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_SsangSios ᆻ HANGUL JONGSEONG SSANGSIOS
0x0ee8 "ᆼ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Ieung ᆼ HANGUL JONGSEONG IEUNG
0x0ee9 "ᆽ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Jieuj ᆽ HANGUL JONGSEONG CIEUC
0x0eea "ᆾ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Cieuc ᆾ HANGUL JONGSEONG CHIEUCH
0x0eeb "ᆿ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Khieuq ᆿ HANGUL JONGSEONG KHIEUKH
0x0eec "ᇀ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Tieut ᇀ HANGUL JONGSEONG THIEUTH
0x0eed "ᇁ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Phieuf ᇁ HANGUL JONGSEONG PHIEUPH
0x0eee "ᇂ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_Hieuh ᇂ HANGUL JONGSEONG HIEUH
0x0eef "ㅭ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_RieulYeorinHieuh ㅭ HANGUL LETTER RIEUL-YEORINHIEUH
0x0ef0 "ㅱ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_SunkyeongeumMieum ㅱ HANGUL LETTER KAPYEOUNMIEUM
0x0ef1 "ㅸ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_SunkyeongeumPieub ㅸ HANGUL LETTER KAPYEOUNPIEUP
0x0ef2 "ㅿ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_PanSios ㅿ HANGUL LETTER PANSIOS
# 0x0ef3 Hangul_KkogjiDalrinIeung ? ???
0x0ef4 "ㆄ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_SunkyeongeumPhieuf ㆄ HANGUL LETTER KAPYEOUNPHIEUPH
0x0ef5 "ㆆ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_YeorinHieuh ㆆ HANGUL LETTER YEORINHIEUH
0x0ef6 "ㆍ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_AraeA ㆍ HANGUL LETTER ARAEA
0x0ef7 "ㆎ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_AraeAE ㆎ HANGUL LETTER ARAEAE
0x0ef8 "ᇫ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_PanSios ᇫ HANGUL JONGSEONG PANSIOS
# 0x0ef9 Hangul_J_KkogjiDalrinIeung ? ???
0x0efa "ᇹ" EEK_SYMBOL_CATEGORY_LETTER # Hangul_J_YeorinHieuh ᇹ HANGUL JONGSEONG YEORINHIEUH
0x0eff "₩" EEK_SYMBOL_CATEGORY_LETTER # Korean_Won ₩ WON SIGN
0x13bc "Œ" EEK_SYMBOL_CATEGORY_LETTER # OE Œ LATIN CAPITAL LIGATURE OE
0x13bd "œ" EEK_SYMBOL_CATEGORY_LETTER # oe œ LATIN SMALL LIGATURE OE
0x13be "Ÿ" EEK_SYMBOL_CATEGORY_LETTER # Ydiaeresis Ÿ LATIN CAPITAL LETTER Y WITH DIAERESIS
0x20a0 "₠" EEK_SYMBOL_CATEGORY_LETTER # EcuSign ₠ EURO-CURRENCY SIGN
0x20a1 "₡" EEK_SYMBOL_CATEGORY_LETTER # ColonSign ₡ COLON SIGN
0x20a2 "₢" EEK_SYMBOL_CATEGORY_LETTER # CruzeiroSign ₢ CRUZEIRO SIGN
0x20a3 "₣" EEK_SYMBOL_CATEGORY_LETTER # FFrancSign ₣ FRENCH FRANC SIGN
0x20a4 "₤" EEK_SYMBOL_CATEGORY_LETTER # LiraSign ₤ LIRA SIGN
0x20a5 "₥" EEK_SYMBOL_CATEGORY_LETTER # MillSign ₥ MILL SIGN
0x20a6 "₦" EEK_SYMBOL_CATEGORY_LETTER # NairaSign ₦ NAIRA SIGN
0x20a7 "₧" EEK_SYMBOL_CATEGORY_LETTER # PesetaSign ₧ PESETA SIGN
0x20a8 "₨" EEK_SYMBOL_CATEGORY_LETTER # RupeeSign ₨ RUPEE SIGN
0x20a9 "₩" EEK_SYMBOL_CATEGORY_LETTER # WonSign ₩ WON SIGN
0x20aa "₪" EEK_SYMBOL_CATEGORY_LETTER # NewSheqelSign ₪ NEW SHEQEL SIGN
0x20ab "₫" EEK_SYMBOL_CATEGORY_LETTER # DongSign ₫ DONG SIGN
0x20ac "€" EEK_SYMBOL_CATEGORY_LETTER # EuroSign € EURO SIGN
# Following items added to GTK, not in the xterm table
# Numeric keypad
# 0xFF80 # Space *
0xFFAA "*" EEK_SYMBOL_CATEGORY_LETTER # Multiply *
0xFFAB "+" EEK_SYMBOL_CATEGORY_LETTER # Add *
0xFFAC "," EEK_SYMBOL_CATEGORY_LETTER # Separator *
0xFFAD "-" EEK_SYMBOL_CATEGORY_LETTER # Subtract *
0xFFAE "." EEK_SYMBOL_CATEGORY_LETTER # Decimal *
0xFFAF "/" EEK_SYMBOL_CATEGORY_LETTER # Divide *
0xFFB0 "0" EEK_SYMBOL_CATEGORY_LETTER # 0 *
0xFFB1 "1" EEK_SYMBOL_CATEGORY_LETTER # 1 *
0xFFB2 "2" EEK_SYMBOL_CATEGORY_LETTER # 2 *
0xFFB3 "3" EEK_SYMBOL_CATEGORY_LETTER # 3 *
0xFFB4 "4" EEK_SYMBOL_CATEGORY_LETTER # 4 *
0xFFB5 "5" EEK_SYMBOL_CATEGORY_LETTER # 5 *
0xFFB6 "6" EEK_SYMBOL_CATEGORY_LETTER # 6 *
0xFFB7 "7" EEK_SYMBOL_CATEGORY_LETTER # 7 *
0xFFB8 "8" EEK_SYMBOL_CATEGORY_LETTER # 8 *
0xFFB9 "9" EEK_SYMBOL_CATEGORY_LETTER # 9 *
0xFFBD "=" EEK_SYMBOL_CATEGORY_LETTER # Equal *
# End numeric keypad

View File

@ -71,11 +71,10 @@ struct _EekboardContextServicePrivate {
gboolean visible;
gboolean fullscreen;
EekKeyboard *keyboard; // currently used keyboard
LevelKeyboard *keyboard; // currently used keyboard
GHashTable *keyboard_hash; // a table of available keyboards, per layout
// TODO: make use of repeating buttons
EekKey *repeat_key;
guint repeat_timeout_id;
gboolean repeat_triggered;
@ -86,11 +85,10 @@ struct _EekboardContextServicePrivate {
G_DEFINE_TYPE_WITH_PRIVATE (EekboardContextService, eekboard_context_service, G_TYPE_OBJECT);
static EekKeyboard *
static LevelKeyboard *
eekboard_context_service_real_create_keyboard (EekboardContextService *self,
const gchar *keyboard_type)
{
EekKeyboard *keyboard;
EekLayout *layout;
GError *error;
@ -135,7 +133,7 @@ eekboard_context_service_real_create_keyboard (EekboardContextService *self,
}
}
}
keyboard = eek_keyboard_new (self, layout, CSW, CSH);
LevelKeyboard *keyboard = eek_xml_layout_real_create_keyboard(layout, self);
if (!keyboard) {
g_error("Failed to create a keyboard");
}
@ -148,15 +146,19 @@ eekboard_context_service_real_create_keyboard (EekboardContextService *self,
gchar *keymap_str = eek_keyboard_get_keymap(keyboard);
int f = open("maprs.map", O_CREAT | O_WRONLY, 0600);
write(f, keymap_str, strlen(keymap_str));
close(f);
struct xkb_keymap *keymap = xkb_keymap_new_from_string(context, keymap_str,
XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!keymap)
g_error("Bad keymap:\n%s", keymap_str);
free(keymap_str);
xkb_context_unref(context);
if (!keymap) {
g_error("Bad keymap");
}
keyboard->keymap = keymap;
keymap_str = xkb_keymap_get_as_string(keymap, XKB_KEYMAP_FORMAT_TEXT_V1);
@ -315,21 +317,16 @@ settings_update_layout(EekboardContextService *context)
// generic part follows
static guint keyboard_id = 0;
EekKeyboard *keyboard = g_hash_table_lookup(context->priv->keyboard_hash,
LevelKeyboard *keyboard = g_hash_table_lookup(context->priv->keyboard_hash,
GUINT_TO_POINTER(keyboard_id));
// create a keyboard
if (!keyboard) {
EekboardContextServiceClass *klass = EEKBOARD_CONTEXT_SERVICE_GET_CLASS(context);
keyboard = klass->create_keyboard (context, keyboard_layout);
eek_keyboard_set_modifier_behavior (keyboard,
EEK_MODIFIER_BEHAVIOR_LATCH);
keyboard = eekboard_context_service_real_create_keyboard(context, keyboard_layout);
g_hash_table_insert (context->priv->keyboard_hash,
GUINT_TO_POINTER(keyboard_id),
keyboard);
g_object_set_data (G_OBJECT(keyboard),
"keyboard-id",
GUINT_TO_POINTER(keyboard_id));
keyboard->id = keyboard_id;
keyboard_id++;
}
// set as current
@ -370,7 +367,6 @@ eekboard_context_service_class_init (EekboardContextServiceClass *klass)
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
klass->create_keyboard = eekboard_context_service_real_create_keyboard;
klass->show_keyboard = eekboard_context_service_real_show_keyboard;
klass->hide_keyboard = eekboard_context_service_real_hide_keyboard;
@ -435,10 +431,9 @@ eekboard_context_service_class_init (EekboardContextServiceClass *klass)
*
* An #EekKeyboard currently active in this context.
*/
pspec = g_param_spec_object ("keyboard",
pspec = g_param_spec_pointer("keyboard",
"Keyboard",
"Keyboard",
EEK_TYPE_KEYBOARD,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_KEYBOARD,
@ -574,7 +569,7 @@ eekboard_context_service_destroy (EekboardContextService *context)
* Get keyboard currently active in @context.
* Returns: (transfer none): an #EekKeyboard
*/
EekKeyboard *
LevelKeyboard *
eekboard_context_service_get_keyboard (EekboardContextService *context)
{
return context->priv->keyboard;
@ -594,7 +589,7 @@ eekboard_context_service_get_fullscreen (EekboardContextService *context)
}
void eekboard_context_service_set_keymap(EekboardContextService *context,
const EekKeyboard *keyboard)
const LevelKeyboard *keyboard)
{
zwp_virtual_keyboard_v1_keymap(context->virtual_keyboard,
WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,

View File

@ -73,7 +73,7 @@ struct _EekboardContextServiceClass {
GObjectClass parent_class;
/*< public >*/
EekKeyboard *(*create_keyboard) (EekboardContextService *self,
struct squeek_view *(*create_keyboard) (EekboardContextService *self,
const gchar *keyboard_type);
void (*show_keyboard) (EekboardContextService *self);
void (*hide_keyboard) (EekboardContextService *self);
@ -97,13 +97,12 @@ void eekboard_context_service_show_keyboard
void eekboard_context_service_hide_keyboard
(EekboardContextService *context);
void eekboard_context_service_destroy (EekboardContextService *context);
EekKeyboard *eekboard_context_service_get_keyboard
(EekboardContextService *context);
LevelKeyboard *eekboard_context_service_get_keyboard(EekboardContextService *context);
gboolean eekboard_context_service_get_fullscreen
(EekboardContextService *context);
void eekboard_context_service_set_keymap(EekboardContextService *context,
const EekKeyboard *keyboard);
const LevelKeyboard *keyboard);
void eekboard_context_service_set_hint_purpose(EekboardContextService *context,
uint32_t hint,

View File

@ -22,6 +22,7 @@
#include "eekboard/key-emitter.h"
#include <gdk/gdk.h>
#include <X11/XKBlib.h>
#include "eekboard/eekboard-context-service.h"
@ -84,30 +85,23 @@ update_modifier_info (SeatEmitter *client)
static void
send_fake_key (SeatEmitter *emitter,
EekKeyboard *keyboard,
LevelKeyboard *keyboard,
guint keycode,
guint keyboard_modifiers,
gboolean pressed,
uint32_t timestamp)
{
uint32_t proto_modifiers = 0;
guint level = eek_element_get_level(EEK_ELEMENT(keyboard));
guint level = keyboard->level;
uint32_t group = (level / 2);
if (keyboard_modifiers & EEK_SHIFT_MASK)
proto_modifiers |= 1<<MOD_IDX_SHIFT;
zwp_virtual_keyboard_v1_modifiers(emitter->virtual_keyboard, proto_modifiers, 0, 0, group);
zwp_virtual_keyboard_v1_modifiers(emitter->virtual_keyboard, 0, 0, 0, group);
send_virtual_keyboard_key (emitter->virtual_keyboard, keycode - 8, (unsigned)pressed, timestamp);
zwp_virtual_keyboard_v1_modifiers(emitter->virtual_keyboard, proto_modifiers, 0, 0, group);
zwp_virtual_keyboard_v1_modifiers(emitter->virtual_keyboard, 0, 0, 0, group);
}
void
emit_key_activated (EekboardContextService *manager,
EekKeyboard *keyboard,
LevelKeyboard *keyboard,
guint keycode,
EekSymbol *symbol,
EekModifierType modifiers,
gboolean pressed,
uint32_t timestamp)
{
@ -142,5 +136,5 @@ emit_key_activated (EekboardContextService *manager,
emitter.virtual_keyboard = manager->virtual_keyboard;
emitter.keymap = keyboard->keymap;
update_modifier_info (&emitter);
send_fake_key (&emitter, keyboard, keycode, modifiers, pressed, timestamp);
send_fake_key (&emitter, keyboard, keycode, pressed, timestamp);
}

View File

@ -39,9 +39,7 @@ enum mod_indices {
};
void
emit_key_activated (EekboardContextService *manager, EekKeyboard *keyboard,
emit_key_activated (EekboardContextService *manager, LevelKeyboard *keyboard,
guint keycode,
EekSymbol *symbol,
guint modifiers,
gboolean pressed, uint32_t timestamp);
#endif // KEYEMITTER_H

View File

@ -17,6 +17,7 @@ add_project_arguments(
'-Werror=implicit-fallthrough=3',
'-Werror=maybe-uninitialized',
'-Werror=missing-field-initializers',
'-Werror=incompatible-pointer-types',
],
language: 'c'
)

141
src/float_ord.rs Normal file
View File

@ -0,0 +1,141 @@
//! Order floating point numbers, into this ordering:
//!
//! NaN | -Infinity | x < 0 | -0 | +0 | x > 0 | +Infinity | NaN
/* Adapted from https://github.com/notriddle/rust-float-ord revision e995165f
* maintained by Michael Howell <michael@notriddle.com>
* licensed under MIT / Apache-2.0 licenses
*/
extern crate core;
use ::float_ord::core::cmp::{Eq, Ord, Ordering, PartialEq, PartialOrd};
use ::float_ord::core::hash::{Hash, Hasher};
use ::float_ord::core::mem::transmute;
/// A wrapper for floats, that implements total equality and ordering
/// and hashing.
#[derive(Clone, Copy)]
pub struct FloatOrd<T>(pub T);
macro_rules! float_ord_impl {
($f:ident, $i:ident, $n:expr) => {
impl FloatOrd<$f> {
fn convert(self) -> $i {
let u = unsafe { transmute::<$f, $i>(self.0) };
let bit = 1 << ($n - 1);
if u & bit == 0 {
u | bit
} else {
!u
}
}
}
impl PartialEq for FloatOrd<$f> {
fn eq(&self, other: &Self) -> bool {
self.convert() == other.convert()
}
}
impl Eq for FloatOrd<$f> {}
impl PartialOrd for FloatOrd<$f> {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
self.convert().partial_cmp(&other.convert())
}
}
impl Ord for FloatOrd<$f> {
fn cmp(&self, other: &Self) -> Ordering {
self.convert().cmp(&other.convert())
}
}
impl Hash for FloatOrd<$f> {
fn hash<H: Hasher>(&self, state: &mut H) {
self.convert().hash(state);
}
}
}
}
float_ord_impl!(f32, u32, 32);
float_ord_impl!(f64, u64, 64);
/// Sort a slice of floats.
///
/// # Allocation behavior
///
/// This routine uses a quicksort implementation that does not heap allocate.
///
/// # Example
///
/// ```
/// let mut v = [-5.0, 4.0, 1.0, -3.0, 2.0];
///
/// float_ord::sort(&mut v);
/// assert!(v == [-5.0, -3.0, 1.0, 2.0, 4.0]);
/// ```
#[allow(dead_code)]
pub fn sort<T>(v: &mut [T]) where FloatOrd<T>: Ord {
let v_: &mut [FloatOrd<T>] = unsafe { transmute(v) };
v_.sort_unstable();
}
#[cfg(test)]
mod tests {
extern crate std;
use self::std::collections::hash_map::DefaultHasher;
use self::std::hash::{Hash, Hasher};
use super::FloatOrd;
#[test]
fn test_ord() {
assert!(FloatOrd(1.0f64) < FloatOrd(2.0f64));
assert!(FloatOrd(2.0f32) > FloatOrd(1.0f32));
assert!(FloatOrd(1.0f64) == FloatOrd(1.0f64));
assert!(FloatOrd(1.0f32) == FloatOrd(1.0f32));
assert!(FloatOrd(0.0f64) > FloatOrd(-0.0f64));
assert!(FloatOrd(0.0f32) > FloatOrd(-0.0f32));
assert!(FloatOrd(::float_ord::core::f64::NAN) == FloatOrd(::float_ord::core::f64::NAN));
assert!(FloatOrd(::float_ord::core::f32::NAN) == FloatOrd(::float_ord::core::f32::NAN));
assert!(FloatOrd(-::float_ord::core::f64::NAN) < FloatOrd(::float_ord::core::f64::NAN));
assert!(FloatOrd(-::float_ord::core::f32::NAN) < FloatOrd(::float_ord::core::f32::NAN));
assert!(FloatOrd(-::float_ord::core::f64::INFINITY) < FloatOrd(::float_ord::core::f64::INFINITY));
assert!(FloatOrd(-::float_ord::core::f32::INFINITY) < FloatOrd(::float_ord::core::f32::INFINITY));
assert!(FloatOrd(::float_ord::core::f64::INFINITY) < FloatOrd(::float_ord::core::f64::NAN));
assert!(FloatOrd(::float_ord::core::f32::INFINITY) < FloatOrd(::float_ord::core::f32::NAN));
assert!(FloatOrd(-::float_ord::core::f64::NAN) < FloatOrd(::float_ord::core::f64::INFINITY));
assert!(FloatOrd(-::float_ord::core::f32::NAN) < FloatOrd(::float_ord::core::f32::INFINITY));
}
fn hash<F: Hash>(f: F) -> u64 {
let mut hasher = DefaultHasher::new();
f.hash(&mut hasher);
hasher.finish()
}
#[test]
fn test_hash() {
assert_ne!(hash(FloatOrd(0.0f64)), hash(FloatOrd(-0.0f64)));
assert_ne!(hash(FloatOrd(0.0f32)), hash(FloatOrd(-0.0f32)));
assert_eq!(hash(FloatOrd(-0.0f64)), hash(FloatOrd(-0.0f64)));
assert_eq!(hash(FloatOrd(0.0f32)), hash(FloatOrd(0.0f32)));
assert_ne!(hash(FloatOrd(::float_ord::core::f64::NAN)), hash(FloatOrd(-::float_ord::core::f64::NAN)));
assert_ne!(hash(FloatOrd(::float_ord::core::f32::NAN)), hash(FloatOrd(-::float_ord::core::f32::NAN)));
assert_eq!(hash(FloatOrd(::float_ord::core::f64::NAN)), hash(FloatOrd(::float_ord::core::f64::NAN)));
assert_eq!(hash(FloatOrd(-::float_ord::core::f32::NAN)), hash(FloatOrd(-::float_ord::core::f32::NAN)));
}
#[test]
fn test_sort_nan() {
let nan = ::float_ord::core::f64::NAN;
let mut v = [-1.0, 5.0, 0.0, -0.0, nan, 1.5, nan, 3.7];
super::sort(&mut v);
assert!(v[0] == -1.0);
assert!(v[1] == 0.0 && v[1].is_sign_negative());
assert!(v[2] == 0.0 && !v[2].is_sign_negative());
assert!(v[3] == 1.5);
assert!(v[4] == 3.7);
assert!(v[5] == 5.0);
assert!(v[6].is_nan());
assert!(v[7].is_nan());
}
}

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#ifndef __KEYBOARD_H
#define __KYBOARD_H
#include "stdbool.h"
#include "inttypes.h"
struct squeek_key;
struct squeek_key *squeek_key_new(uint32_t keycode);
void squeek_key_free(struct squeek_key *key);
void squeek_key_add_symbol(struct squeek_key* key,
const char *element_name,
const char *text, uint32_t keyval,
const char *label, const char *icon,
const char *tooltip);
uint32_t squeek_key_is_pressed(struct squeek_key *key);
void squeek_key_set_pressed(struct squeek_key *key, uint32_t pressed);
uint32_t squeek_key_is_locked(struct squeek_key *key);
void squeek_key_set_locked(struct squeek_key *key, uint32_t pressed);
uint32_t squeek_key_get_keycode(struct squeek_key *key);
void squeek_key_set_keycode(struct squeek_key *key, uint32_t keycode);
struct squeek_symbol *squeek_key_get_symbol(struct squeek_key* key);
const char* squeek_key_to_keymap_entry(const char *key_name, struct squeek_key *key);
#endif

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use std::vec::Vec;
use super::symbol;
/// Gathers stuff defined in C or called by C
pub mod c {
use super::*;
use ::util::c::{ as_cstr, into_cstring };
use std::cell::RefCell;
use std::ffi::CString;
use std::os::raw::c_char;
use std::ptr;
use std::rc::Rc;
// traits
use std::borrow::ToOwned;
// The following defined in C
#[no_mangle]
extern "C" {
fn eek_keysym_from_name(name: *const c_char) -> u32;
}
/// The wrapped structure for KeyState suitable for handling in C
/// Since C doesn't respect borrowing rules,
/// RefCell will enforce them dynamically (only 1 writer/many readers)
/// Rc is implied and will ensure timely dropping
#[repr(transparent)]
pub struct CKeyState(*const RefCell<KeyState>);
impl Clone for CKeyState {
fn clone(&self) -> Self {
CKeyState(self.0.clone())
}
}
impl CKeyState {
pub fn wrap(state: Rc<RefCell<KeyState>>) -> CKeyState {
CKeyState(Rc::into_raw(state))
}
pub fn unwrap(self) -> Rc<RefCell<KeyState>> {
unsafe { Rc::from_raw(self.0) }
}
fn to_owned(self) -> KeyState {
let rc = self.unwrap();
let state = rc.borrow().to_owned();
Rc::into_raw(rc); // Prevent dropping
state
}
fn borrow_mut<F, T>(self, f: F) -> T where F: FnOnce(&mut KeyState) -> T {
let rc = self.unwrap();
let ret = {
let mut state = rc.borrow_mut();
f(&mut state)
};
Rc::into_raw(rc); // Prevent dropping
ret
}
}
// TODO: unwrapping
// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
// TODO: this will receive data from the filesystem,
// so it should handle garbled strings in the future
#[no_mangle]
pub extern "C"
fn squeek_key_new(keycode: u32) -> CKeyState {
let state: Rc<RefCell<KeyState>> = Rc::new(RefCell::new(
KeyState {
pressed: false,
locked: false,
keycode: keycode,
symbol: None,
}
));
CKeyState::wrap(state)
}
#[no_mangle]
pub extern "C"
fn squeek_key_free(key: CKeyState) {
key.unwrap(); // reference dropped
}
#[no_mangle]
pub extern "C"
fn squeek_key_is_pressed(key: CKeyState) -> u32 {
//let key = unsafe { Rc::from_raw(key.0) };
return key.to_owned().pressed as u32;
}
#[no_mangle]
pub extern "C"
fn squeek_key_set_pressed(key: CKeyState, pressed: u32) {
key.borrow_mut(|key| key.pressed = pressed != 0);
}
#[no_mangle]
pub extern "C"
fn squeek_key_is_locked(key: CKeyState) -> u32 {
return key.to_owned().locked as u32;
}
#[no_mangle]
pub extern "C"
fn squeek_key_set_locked(key: CKeyState, locked: u32) {
key.borrow_mut(|key| key.locked = locked != 0);
}
#[no_mangle]
pub extern "C"
fn squeek_key_get_keycode(key: CKeyState) -> u32 {
return key.to_owned().keycode as u32;
}
#[no_mangle]
pub extern "C"
fn squeek_key_set_keycode(key: CKeyState, code: u32) {
key.borrow_mut(|key| key.keycode = code);
}
// TODO: this will receive data from the filesystem,
// so it should handle garbled strings in the future
#[no_mangle]
pub extern "C"
fn squeek_key_add_symbol(
key: CKeyState,
element: *const c_char,
text_raw: *const c_char, keyval: u32,
label: *const c_char, icon: *const c_char,
tooltip: *const c_char,
) {
let element = as_cstr(&element)
.expect("Missing element name");
let text = into_cstring(text_raw)
.unwrap_or_else(|e| {
eprintln!("Text unreadable: {}", e);
None
})
.and_then(|text| {
if text.as_bytes() == b"" {
None
} else {
Some(text)
}
});
let icon = into_cstring(icon)
.unwrap_or_else(|e| {
eprintln!("Icon name unreadable: {}", e);
None
});
use symbol::*;
// Only read label if there's no icon
let label = match icon {
Some(icon) => Label::IconName(icon),
None => Label::Text(
into_cstring(label)
.unwrap_or_else(|e| {
eprintln!("Label unreadable: {}", e);
Some(CString::new(" ").unwrap())
})
.unwrap_or_else(|| {
eprintln!("Label missing");
CString::new(" ").unwrap()
})
),
};
let tooltip = into_cstring(tooltip)
.unwrap_or_else(|e| {
eprintln!("Tooltip unreadable: {}", e);
None
});
key.borrow_mut(|key| {
if let Some(_) = key.symbol {
eprintln!("Key {:?} already has a symbol defined", text);
return;
}
key.symbol = Some(match element.to_bytes() {
b"symbol" => Symbol {
action: Action::Submit {
text: text,
keys: Vec::new(),
},
label: label,
tooltip: tooltip,
},
_ => panic!("unsupported element type {:?}", element),
});
});
}
#[no_mangle]
pub extern "C"
fn squeek_key_get_symbol(key: CKeyState) -> *const symbol::Symbol {
key.borrow_mut(|key| {
match key.symbol {
// This pointer stays after the function exits,
// so it must reference borrowed data and not any copy
Some(ref symbol) => symbol as *const symbol::Symbol,
None => ptr::null(),
}
})
}
#[no_mangle]
pub extern "C"
fn squeek_key_to_keymap_entry(
key_name: *const c_char,
key: CKeyState,
) -> *const c_char {
let key_name = as_cstr(&key_name)
.expect("Missing key name")
.to_str()
.expect("Bad key name");
let symbol_name = match key.to_owned().symbol {
Some(ref symbol) => match &symbol.action {
symbol::Action::Submit { text: Some(text), .. } => {
Some(
text.clone()
.into_string().expect("Bad symbol")
)
},
_ => None
},
None => {
eprintln!("Key {} has no symbol", key_name);
None
},
};
let inner = match symbol_name {
Some(name) => format!("[ {} ]", name),
_ => format!("[ ]"),
};
CString::new(format!(" key <{}> {{ {} }};\n", key_name, inner))
.expect("Couldn't convert string")
.into_raw()
}
#[no_mangle]
pub extern "C"
fn squeek_key_get_action_name(
key_name: *const c_char,
key: CKeyState,
) -> *const c_char {
let key_name = as_cstr(&key_name)
.expect("Missing key name")
.to_str()
.expect("Bad key name");
let symbol_name = match key.to_owned().symbol {
Some(ref symbol) => match &symbol.action {
symbol::Action::Submit { text: Some(text), .. } => {
Some(
text.clone()
.into_string().expect("Bad symbol")
)
},
_ => None
},
None => {
eprintln!("Key {} has no symbol", key_name);
None
},
};
let inner = match symbol_name {
Some(name) => format!("[ {} ]", name),
_ => format!("[ ]"),
};
CString::new(format!(" key <{}> {{ {} }};\n", key_name, inner))
.expect("Couldn't convert string")
.into_raw()
}
}
#[derive(Debug, Clone)]
pub struct KeyState {
pub pressed: bool,
pub locked: bool,
pub keycode: u32,
// TODO: remove the optionality of a symbol
pub symbol: Option<symbol::Symbol>,
}

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#ifndef __LAYOUT_H
#define __LAYOUT_H
#include <inttypes.h>
#include <glib.h>
#include "eek/eek-element.h"
#include "src/keyboard.h"
struct squeek_button;
struct squeek_row;
struct squeek_view;
struct squeek_row *squeek_row_new(int32_t angle);
struct squeek_button *squeek_row_create_button (struct squeek_row *row,
guint keycode, guint oref);
struct squeek_button *squeek_row_create_button_with_state(struct squeek_row *row,
struct squeek_button *source);
void squeek_row_set_angle(struct squeek_row *row, int32_t angle);
int32_t squeek_row_get_angle(const struct squeek_row*);
EekBounds squeek_row_get_bounds(const struct squeek_row*);
void squeek_row_set_bounds(struct squeek_row* row, EekBounds bounds);
uint32_t squeek_row_contains(struct squeek_row*, struct squeek_button *button);
struct button_place squeek_view_find_key(struct squeek_view*, struct squeek_key *state);
typedef void (*ButtonCallback) (struct squeek_button *button, gpointer user_data);
void squeek_row_foreach(struct squeek_row*,
ButtonCallback callback,
gpointer user_data);
void squeek_row_free(struct squeek_row*);
/*
struct squeek_button *squeek_buttons_find_by_position(
const struct squeek_buttons *buttons,
double x, double y,
double origin_x, double origin_y,
double angle);
void squeek_buttons_add(struct squeek_buttons*, const struct squeek_button* button);
void squeek_buttons_remove_key(struct squeek_buttons*, const struct squeek_key* key);
*/
struct squeek_button *squeek_button_new(uint32_t keycode, uint32_t oref);
struct squeek_button *squeek_button_new_with_state(const struct squeek_button* source);
uint32_t squeek_button_get_oref(const struct squeek_button*);
EekBounds squeek_button_get_bounds(const struct squeek_button*);
void squeek_button_set_bounds(struct squeek_button* button, EekBounds bounds);
struct squeek_symbol *squeek_button_get_symbol (
const struct squeek_button *button);
struct squeek_key *squeek_button_get_key(const struct squeek_button*);
uint32_t *squeek_button_has_key(const struct squeek_button* button,
const struct squeek_key *key);
void squeek_button_print(const struct squeek_button* button);
struct squeek_view *squeek_view_new(EekBounds bounds);
struct squeek_row *squeek_view_create_row(struct squeek_view *, int32_t angle);
EekBounds squeek_view_get_bounds(const struct squeek_view*);
void squeek_view_set_bounds(const struct squeek_view*, EekBounds bounds);
typedef void (*RowCallback) (struct squeek_row *row, gpointer user_data);
void squeek_view_foreach(struct squeek_view*,
RowCallback callback,
gpointer user_data);
struct squeek_row *squeek_view_get_row(struct squeek_view *view,
struct squeek_button *button);
void
squeek_view_place_contents(struct squeek_view *view, LevelKeyboard *keyboard);
struct squeek_button *squeek_view_find_button_by_position(struct squeek_view *view, EekPoint point);
#endif

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/**
* Layout-related data.
*
* The `View` contains `Row`s and each `Row` contains `Button`s.
* They carry data relevant to their positioning only,
* except the Button, which also carries some data
* about its appearance and function.
*
* The layout is determined bottom-up, by measuring `Button` sizes,
* deriving `Row` sizes from them, and then centering them within the `View`.
*
* That makes the `View` position immutable,
* and therefore different than the other positions.
*
* Note that it might be a better idea
* to make `View` position depend on its contents,
* and let the renderer scale and center it within the widget.
*/
use std::cell::RefCell;
use std::rc::Rc;
use std::vec::Vec;
use ::keyboard::*;
use ::float_ord::FloatOrd;
use ::symbol::*;
/// Gathers stuff defined in C or called by C
pub mod c {
use super::*;
use std::os::raw::c_void;
use std::ptr;
// The following defined in C
#[repr(transparent)]
pub struct UserData(*const c_void);
/// The index in the relevant outline table
#[repr(C)]
#[derive(Clone, Debug)]
pub struct OutlineRef(u32);
/// Defined in eek-types.h
#[repr(C)]
#[derive(Clone, Debug)]
pub struct Point {
pub x: f64,
pub y: f64,
}
/// Defined in eek-types.h
#[repr(C)]
#[derive(Clone, Debug)]
pub struct Bounds {
pub x: f64,
pub y: f64,
pub width: f64,
pub height: f64
}
impl Bounds {
pub fn zero() -> Bounds {
Bounds { x: 0f64, y: 0f64, width: 0f64, height: 0f64 }
}
}
type ButtonCallback = unsafe extern "C" fn(button: *mut ::layout::Button, data: *mut UserData);
type RowCallback = unsafe extern "C" fn(row: *mut ::layout::Row, data: *mut UserData);
// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
#[no_mangle]
pub extern "C"
fn squeek_view_new(bounds: Bounds) -> *mut ::layout::View {
Box::into_raw(Box::new(::layout::View {
rows: Vec::new(),
bounds: bounds,
}))
}
#[no_mangle]
pub extern "C"
fn squeek_view_get_bounds(view: *const ::layout::View) -> Bounds {
unsafe { &*view }.bounds.clone()
}
#[no_mangle]
pub extern "C"
fn squeek_view_set_bounds(view: *mut ::layout::View, bounds: Bounds) {
unsafe { &mut *view }.bounds = bounds;
}
/// Places a row into the view and returns a reference to it
#[no_mangle]
pub extern "C"
fn squeek_view_create_row(
view: *mut ::layout::View,
angle: i32,
) -> *mut ::layout::Row {
let view = unsafe { &mut *view };
view.rows.push(Box::new(::layout::Row::new(angle)));
// Return the reference directly instead of a Box, it's not on the stack
// It will live as long as the Vec
let last_idx = view.rows.len() - 1;
// Caution: Box can't be returned directly,
// so returning a reference to its innards
view.rows[last_idx].as_mut() as *mut ::layout::Row
}
#[no_mangle]
pub extern "C"
fn squeek_view_foreach(
view: *mut ::layout::View,
callback: RowCallback,
data: *mut UserData,
) {
let view = unsafe { &mut *view };
for row in view.rows.iter_mut() {
let row = row.as_mut() as *mut ::layout::Row;
unsafe { callback(row, data) };
}
}
#[no_mangle]
pub extern "C"
fn squeek_row_new(angle: i32) -> *mut ::layout::Row {
Box::into_raw(Box::new(::layout::Row::new(angle)))
}
/// Places a button into the row and returns a reference to it
#[no_mangle]
pub extern "C"
fn squeek_row_create_button(
row: *mut ::layout::Row,
keycode: u32, oref: u32
) -> *mut ::layout::Button {
let row = unsafe { &mut *row };
let state: Rc<RefCell<::keyboard::KeyState>> = Rc::new(RefCell::new(
::keyboard::KeyState {
pressed: false,
locked: false,
keycode: keycode,
symbol: None,
}
));
row.buttons.push(Box::new(::layout::Button {
oref: OutlineRef(oref),
bounds: None,
state: state,
}));
// Return the reference directly instead of a Box, it's not on the stack
// It will live as long as the Vec
let last_idx = row.buttons.len() - 1;
// Caution: Box can't be returned directly,
// so returning a reference to its innards
row.buttons[last_idx].as_mut() as *mut ::layout::Button
}
/// Places a button into the row, copying its state,
/// and returns a reference to it
#[no_mangle]
pub extern "C"
fn squeek_row_create_button_with_state(
row: *mut ::layout::Row,
button: *const ::layout::Button,
) -> *mut ::layout::Button {
let row = unsafe { &mut *row };
let source = unsafe { &*button };
row.buttons.push(Box::new(source.clone()));
// Return the reference directly instead of a Box, it's not on the stack
// It will live as long as the Vec
let last_idx = row.buttons.len() - 1;
// Caution: Box can't be returned directly,
// so returning a reference to its innards directly
row.buttons[last_idx].as_mut() as *mut ::layout::Button
}
#[no_mangle]
pub extern "C"
fn squeek_row_set_angle(row: *mut ::layout::Row, angle: i32) {
let row = unsafe { &mut *row };
row.angle = angle;
}
#[no_mangle]
pub extern "C"
fn squeek_row_get_angle(row: *const ::layout::Row) -> i32 {
let row = unsafe { &*row };
row.angle
}
#[no_mangle]
pub extern "C"
fn squeek_row_get_bounds(row: *const ::layout::Row) -> Bounds {
let row = unsafe { &*row };
match &row.bounds {
Some(bounds) => bounds.clone(),
None => panic!("Row doesn't have any bounds yet"),
}
}
/// Set bounds by consuming the value
#[no_mangle]
pub extern "C"
fn squeek_row_set_bounds(row: *mut ::layout::Row, bounds: Bounds) {
let row = unsafe { &mut *row };
row.bounds = Some(bounds);
}
#[no_mangle]
pub extern "C"
fn squeek_row_foreach(
row: *mut ::layout::Row,
callback: ButtonCallback,
data: *mut UserData,
) {
let row = unsafe { &mut *row };
for button in row.buttons.iter_mut() {
let button = button.as_mut() as *mut ::layout::Button;
unsafe { callback(button, data) };
}
}
#[no_mangle]
pub extern "C"
fn squeek_row_free(row: *mut ::layout::Row) {
unsafe { Box::from_raw(row) }; // gets dropped
}
#[no_mangle]
pub extern "C"
fn squeek_button_new(keycode: u32, oref: u32) -> *mut ::layout::Button {
let state: Rc<RefCell<::keyboard::KeyState>> = Rc::new(RefCell::new(
::keyboard::KeyState {
pressed: false,
locked: false,
keycode: keycode,
symbol: None,
}
));
Box::into_raw(Box::new(::layout::Button {
oref: OutlineRef(oref),
bounds: None,
state: state,
}))
}
#[no_mangle]
pub extern "C"
fn squeek_button_new_with_state(source: *mut ::layout::Button) -> *mut ::layout::Button {
let source = unsafe { &*source };
let button = Box::new(source.clone());
Box::into_raw(button)
}
#[no_mangle]
pub extern "C"
fn squeek_button_get_oref(button: *const ::layout::Button) -> u32 {
let button = unsafe { &*button };
button.oref.0
}
// Bounds transparently mapped to C, therefore no pointer needed
#[no_mangle]
pub extern "C"
fn squeek_button_get_bounds(button: *const ::layout::Button) -> Bounds {
let button = unsafe { &*button };
match &button.bounds {
Some(bounds) => bounds.clone(),
None => panic!("Button doesn't have any bounds yet"),
}
}
/// Set bounds by consuming the value
#[no_mangle]
pub extern "C"
fn squeek_button_set_bounds(button: *mut ::layout::Button, bounds: Bounds) {
let button = unsafe { &mut *button };
button.bounds = Some(bounds);
}
/// Borrow a new reference to key state. Doesn't need freeing
#[no_mangle]
pub extern "C"
fn squeek_button_get_key(
button: *const ::layout::Button
) -> ::keyboard::c::CKeyState {
let button = unsafe { &*button };
::keyboard::c::CKeyState::wrap(button.state.clone())
}
/// Really should just return the label
#[no_mangle]
pub extern "C"
fn squeek_button_get_symbol(
button: *const ::layout::Button,
) -> *const Symbol {
let button = unsafe { &*button };
let state = button.state.borrow();
match state.symbol {
Some(ref symbol) => symbol as *const Symbol,
None => ptr::null(),
}
}
#[no_mangle]
pub extern "C"
fn squeek_button_has_key(
button: *const ::layout::Button,
state: ::keyboard::c::CKeyState,
) -> u32 {
let button = unsafe { &*button };
let state = state.unwrap();
let equal = Rc::ptr_eq(&button.state, &state);
Rc::into_raw(state); // Prevent dropping
equal as u32
}
#[no_mangle]
pub extern "C"
fn squeek_button_print(button: *const ::layout::Button) {
let button = unsafe { &*button };
println!("{:?}", button);
}
/// Entry points for more complex procedures and algoithms which span multiple modules
pub mod procedures {
use super::*;
#[repr(transparent)]
pub struct LevelKeyboard(*const c_void);
#[repr(C)]
#[derive(PartialEq, Debug)]
pub struct ButtonPlace {
row: *const Row,
button: *const Button,
}
#[no_mangle]
extern "C" {
fn eek_get_outline_size(
keyboard: *const LevelKeyboard,
outline: u32
) -> Bounds;
/// Checks if point falls within bounds,
/// which are relative to origin and rotated by angle (I think)
pub fn eek_are_bounds_inside (bounds: Bounds,
point: Point,
origin: Point,
angle: i32
) -> u32;
}
fn squeek_buttons_get_outlines(
buttons: &Vec<Box<Button>>,
keyboard: *const LevelKeyboard,
) -> Vec<Bounds> {
buttons.iter().map(|button| {
unsafe { eek_get_outline_size(keyboard, button.oref.0) }
}).collect()
}
/// Places each button in order, starting from 0 on the left,
/// keeping the spacing.
/// Sizes each button according to outline dimensions.
/// Places each row in order, starting from 0 on the top,
/// keeping the spacing.
/// Sets button and row sizes according to their contents.
#[no_mangle]
pub extern "C"
fn squeek_view_place_contents(
view: *mut ::layout::View,
keyboard: *const LevelKeyboard, // source of outlines
) {
let view = unsafe { &mut *view };
let sizes: Vec<Vec<Bounds>> = view.rows.iter().map(|row|
squeek_buttons_get_outlines(&row.buttons, keyboard)
).collect();
view.place_buttons_with_sizes(sizes);
}
fn squeek_row_contains(row: &Row, needle: *const Button) -> bool {
row.buttons.iter().position(
// TODO: wrap Button properly in Rc; this comparison is unreliable
|button| button.as_ref() as *const ::layout::Button == needle
).is_some()
}
#[no_mangle]
pub extern "C"
fn squeek_view_get_row(
view: *mut View,
needle: *const ::layout::Button,
) -> *mut Row {
let view = unsafe { &mut *view };
let result = view.rows.iter_mut().find(|row| {
squeek_row_contains(row, needle)
});
match result {
Some(row) => row.as_mut() as *mut Row,
None => ptr::null_mut(),
}
}
#[no_mangle]
pub extern "C"
fn squeek_view_find_key(
view: *const View,
needle: ::keyboard::c::CKeyState,
) -> ButtonPlace {
let view = unsafe { &*view };
let state = needle.unwrap();
let paths = ::layout::procedures::find_key_paths(view, &state);
// Iterators used up, can turn the reference back into pointer
Rc::into_raw(state);
// Can only return 1 entry back to C
let (row, button) = match paths.get(0) {
Some((row, button)) => (
row.as_ref() as *const Row,
button.as_ref() as *const Button,
),
None => ( ptr::null(), ptr::null() ),
};
ButtonPlace { row, button }
}
#[no_mangle]
pub extern "C"
fn squeek_view_find_button_by_position(
view: *mut View, point: Point
) -> *mut Button {
let view = unsafe { &mut *view };
let result = view.find_button_by_position(point);
match result {
Some(button) => button.as_mut() as *mut Button,
None => ptr::null_mut(),
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn row_has_button() {
let mut row = Row::new(0);
let button = squeek_row_create_button(&mut row as *mut Row, 0, 0);
assert_eq!(squeek_row_contains(&row, button), true);
let shared_button = squeek_row_create_button_with_state(
&mut row as *mut Row,
button
);
assert_eq!(squeek_row_contains(&row, shared_button), true);
let row = Row::new(0);
assert_eq!(squeek_row_contains(&row, button), false);
}
#[test]
fn view_has_button() {
let state = Rc::new(RefCell::new(::keyboard::KeyState {
pressed: false,
locked: false,
keycode: 0,
symbol: None,
}));
let state_clone = ::keyboard::c::CKeyState::wrap(state.clone());
let button = Box::new(Button {
oref: OutlineRef(0),
bounds: None,
state: state,
});
let button_ptr = button.as_ref() as *const Button;
let row = Box::new(Row {
buttons: vec!(button),
angle: 0,
bounds: None
});
let row_ptr = row.as_ref() as *const Row;
let view = View {
bounds: Bounds {
x: 0f64, y: 0f64,
width: 0f64, height: 0f64
},
rows: vec!(row),
};
assert_eq!(
squeek_view_find_key(
&view as *const View,
state_clone.clone(),
),
ButtonPlace {
row: row_ptr,
button: button_ptr,
}
);
let view = View {
bounds: Bounds {
x: 0f64, y: 0f64,
width: 0f64, height: 0f64
},
rows: Vec::new(),
};
assert_eq!(
squeek_view_find_key(
&view as *const View,
state_clone.clone()
),
ButtonPlace {
row: ptr::null(),
button: ptr::null(),
}
);
}
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn button_has_key() {
let button = squeek_button_new(0, 0);
let state = squeek_button_get_key(button);
assert_eq!(squeek_button_has_key(button, state.clone()), 1);
let other_button = squeek_button_new(0, 0);
assert_eq!(squeek_button_has_key(other_button, state.clone()), 0);
let other_state = ::keyboard::c::squeek_key_new(0);
assert_eq!(squeek_button_has_key(button, other_state), 0);
let shared_button = squeek_button_new_with_state(button);
assert_eq!(squeek_button_has_key(shared_button, state), 1);
}
}
}
#[derive(Debug)]
pub struct Size {
pub width: f64,
pub height: f64,
}
/// The graphical representation of a button
#[derive(Clone, Debug)]
pub struct Button {
oref: c::OutlineRef,
/// TODO: abolish Option, buttons should be created with bounds fully formed
/// Position relative to some origin (i.e. parent/row)
bounds: Option<c::Bounds>,
/// current state, shared with other buttons
pub state: Rc<RefCell<KeyState>>,
}
// FIXME: derive from the style/margin/padding
const BUTTON_SPACING: f64 = 4.0;
const ROW_SPACING: f64 = 7.0;
/// The graphical representation of a row of buttons
pub struct Row {
buttons: Vec<Box<Button>>,
/// Angle is not really used anywhere...
angle: i32,
/// Position relative to some origin (i.e. parent/view origin)
bounds: Option<c::Bounds>,
}
impl Row {
fn new(angle: i32) -> Row {
Row {
buttons: Vec::new(),
angle: angle,
bounds: None,
}
}
fn last(positions: &Vec<c::Bounds>) -> Option<&c::Bounds> {
let len = positions.len();
match len {
0 => None,
l => Some(&positions[l - 1])
}
}
fn calculate_button_positions(outlines: Vec<c::Bounds>)
-> Vec<c::Bounds>
{
let mut x_offset = 0f64;
outlines.iter().map(|outline| {
x_offset += outline.x; // account for offset outlines
let position = c::Bounds {
x: x_offset,
..outline.clone()
};
x_offset += outline.width + BUTTON_SPACING;
position
}).collect()
}
fn calculate_row_size(positions: &Vec<c::Bounds>) -> Size {
let max_height = positions.iter().map(
|bounds| FloatOrd(bounds.height)
).max()
.unwrap_or(FloatOrd(0f64))
.0;
let total_width = match Row::last(positions) {
Some(position) => position.x + position.width,
None => 0f64,
};
Size { width: total_width, height: max_height }
}
/// Finds the first button that covers the specified point
/// relative to row's position's origin
fn find_button_by_position(&mut self, point: c::Point)
-> Option<&mut Box<Button>>
{
let row_bounds = self.bounds.as_ref().expect("Missing bounds on row");
let origin = c::Point {
x: row_bounds.x,
y: row_bounds.y,
};
let angle = self.angle;
self.buttons.iter_mut().find(|button| {
let bounds = button.bounds
.as_ref().expect("Missing bounds on button")
.clone();
let point = point.clone();
let origin = origin.clone();
procedures::is_point_inside(bounds, point, origin, angle)
})
}
}
pub struct View {
/// Position relative to keyboard origin
bounds: c::Bounds,
rows: Vec<Box<Row>>,
}
impl View {
/// Determines the positions of rows based on their sizes
/// Each row will be centered horizontally
/// The collection of rows will not be altered vertically
/// (TODO: maybe make view bounds a constraint,
/// and derive a scaling factor that lets contents fit into view)
/// (or TODO: blow up view bounds to match contents
/// and then scale the entire thing)
fn calculate_row_positions(&self, sizes: Vec<Size>) -> Vec<c::Bounds> {
let mut y_offset = self.bounds.y;
sizes.into_iter().map(|size| {
let position = c::Bounds {
x: (self.bounds.width - size.width) / 2f64,
y: y_offset,
width: size.width,
height: size.height,
};
y_offset += size.height + ROW_SPACING;
position
}).collect()
}
/// Uses button outline information to place all buttons and rows inside.
/// The view itself will not be affected by the sizes
fn place_buttons_with_sizes(
&mut self,
button_outlines: Vec<Vec<c::Bounds>>
) {
// Determine all positions
let button_positions: Vec<_>
= button_outlines.into_iter()
.map(Row::calculate_button_positions)
.collect();
let row_sizes = button_positions.iter()
.map(Row::calculate_row_size)
.collect();
let row_positions = self.calculate_row_positions(row_sizes);
// Apply all positions
for ((mut row, row_position), button_positions)
in self.rows.iter_mut()
.zip(row_positions)
.zip(button_positions) {
row.bounds = Some(row_position);
for (mut button, button_position)
in row.buttons.iter_mut()
.zip(button_positions) {
button.bounds = Some(button_position);
}
}
}
/// Finds the first button that covers the specified point
/// relative to view's position's origin
fn find_button_by_position(&mut self, point: c::Point)
-> Option<&mut Box<Button>>
{
// make point relative to the inside of the view,
// which is the origin of all rows
let point = c::Point {
x: point.x - self.bounds.x,
y: point.y - self.bounds.y,
};
self.rows.iter_mut().find_map(
|row| row.find_button_by_position(point.clone())
)
}
}
mod procedures {
use super::*;
type Path<'v> = (&'v Box<Row>, &'v Box<Button>);
/// Finds all `(row, button)` paths that refer to the specified key `state`
pub fn find_key_paths<'v, 's>(
view: &'v View,
state: &'s Rc<RefCell<KeyState>>
) -> Vec<Path<'v>> {
view.rows.iter().flat_map(|row| {
let row_paths: Vec<Path> = row.buttons.iter().filter_map(|button| {
if Rc::ptr_eq(&button.state, state) {
Some((row, button))
} else {
None
}
}).collect(); // collecting not to let row references outlive the function
row_paths.into_iter()
}).collect()
}
/// Checks if point is inside bounds which are rotated by angle.
/// FIXME: what's origin about?
pub fn is_point_inside(
bounds: c::Bounds,
point: c::Point,
origin: c::Point,
angle: i32
) -> bool {
(unsafe {
c::procedures::eek_are_bounds_inside(bounds, point, origin, angle)
}) == 1
}
}

View File

@ -1,4 +1,9 @@
#[macro_use]
mod bitflags;
mod float_ord;
mod imservice;
mod keyboard;
mod layout;
mod symbol;
mod util;

View File

@ -16,27 +16,20 @@ sources = [
'server-context-service.c',
'wayland.c',
'../eek/eek.c',
'../eek/eek-container.c',
'../eek/eek-element.c',
'../eek/eek-gtk-keyboard.c',
'../eek/eek-key.c',
'../eek/eek-keyboard.c',
'../eek/eek-keyboard-drawing.c',
'../eek/eek-keysym.c',
'../eek/eek-layout.c',
'../eek/eek-renderer.c',
'../eek/eek-section.c',
'../eek/eek-serializable.c',
'../eek/eek-symbol.c',
'../eek/eek-symbol-matrix.c',
'../eek/eek-text.c',
'../eek/eek-types.c',
'../eek/eek-xml-layout.c',
'../eek/layersurface.c',
dbus_src,
enums,
keysym_entries,
marshalers,
'../eekboard/key-emitter.c',
'../eekboard/eekboard-context-service.c',
'../eekboard/eekboard-context.c',

View File

@ -83,9 +83,7 @@ on_notify_keyboard (GObject *object,
GParamSpec *spec,
ServerContextService *context)
{
const EekKeyboard *keyboard;
keyboard = eekboard_context_service_get_keyboard (EEKBOARD_CONTEXT_SERVICE(context));
const LevelKeyboard *keyboard = eekboard_context_service_get_keyboard (EEKBOARD_CONTEXT_SERVICE(context));
if (!keyboard)
g_error("Programmer error: keyboard layout was unset!");
@ -141,13 +139,12 @@ set_geometry (ServerContextService *context)
GdkWindow *root = gdk_screen_get_root_window (screen);
GdkDisplay *display = gdk_display_get_default ();
GdkMonitor *monitor = gdk_display_get_monitor_at_window (display, root);
EekKeyboard *keyboard = eekboard_context_service_get_keyboard (EEKBOARD_CONTEXT_SERVICE(context));
LevelKeyboard *keyboard = eekboard_context_service_get_keyboard (EEKBOARD_CONTEXT_SERVICE(context));
GdkRectangle rect;
EekBounds bounds;
gdk_monitor_get_geometry (monitor, &rect);
eek_element_get_bounds (EEK_ELEMENT(keyboard), &bounds);
EekBounds bounds = squeek_view_get_bounds (level_keyboard_current(keyboard));
if (eekboard_context_service_get_fullscreen (EEKBOARD_CONTEXT_SERVICE(context))) {
gint width = rect.width;
@ -228,14 +225,12 @@ destroy_window (ServerContextService *context)
static void
make_widget (ServerContextService *context)
{
EekKeyboard *keyboard;
if (context->widget) {
gtk_widget_destroy(context->widget);
context->widget = NULL;
}
keyboard = eekboard_context_service_get_keyboard (EEKBOARD_CONTEXT_SERVICE(context));
LevelKeyboard *keyboard = eekboard_context_service_get_keyboard (EEKBOARD_CONTEXT_SERVICE(context));
context->widget = eek_gtk_keyboard_new (keyboard);

24
src/symbol.h Normal file
View File

@ -0,0 +1,24 @@
#ifndef __SYMBOL_H
#define __SYMBOL_H
#include "stdbool.h"
#include "inttypes.h"
// Defined in Rust
struct squeek_symbol;
struct squeek_symbols;
void squeek_symbols_add(struct squeek_symbols*,
const char *element_name,
const char *text, uint32_t keyval,
const char *label, const char *icon,
const char *tooltip);
const char *squeek_symbol_get_name(struct squeek_symbol* symbol);
const char *squeek_symbol_get_label(struct squeek_symbol* symbol);
const char *squeek_symbol_get_icon_name(struct squeek_symbol* symbol);
uint32_t squeek_symbol_get_modifier_mask(struct squeek_symbol* symbol);
void squeek_symbol_print(struct squeek_symbol* symbol);
#endif

138
src/symbol.rs Normal file
View File

@ -0,0 +1,138 @@
use std::ffi::CString;
/// Gathers stuff defined in C or called by C
pub mod c {
use super::*;
use std::ffi::CStr;
use std::os::raw::c_char;
use std::ptr;
// The following defined in C
// Legacy; Will never be used in Rust as a bit field
enum ModifierMask {
Nothing = 0,
Shift = 1,
}
// The following defined in Rust.
// TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
// Symbols are owned by Rust and will move towards no C manipulation, so it may make sense not to wrap them
#[no_mangle]
pub extern "C"
fn squeek_symbol_get_name(symbol: *const Symbol) -> *const c_char {
let symbol = unsafe { &*symbol };
match &symbol.action {
Action::Submit { text: Some(text), .. } => text.as_ptr(),
_ => ptr::null(),
}
}
#[no_mangle]
pub extern "C"
fn squeek_symbol_get_label(symbol: *const Symbol) -> *const c_char {
let symbol = unsafe { &*symbol };
match &symbol.label {
Label::Text(text) => text.as_ptr(),
// returning static strings to C is a bit cumbersome
Label::IconName(_) => unsafe {
CStr::from_bytes_with_nul_unchecked(b"icon\0")
}.as_ptr(),
}
}
#[no_mangle]
pub extern "C"
fn squeek_symbol_get_icon_name(symbol: *const Symbol) -> *const c_char {
let symbol = unsafe { &*symbol };
match &symbol.label {
Label::Text(_) => ptr::null(),
Label::IconName(name) => name.as_ptr(),
}
}
// Legacy; throw away
#[no_mangle]
pub extern "C"
fn squeek_symbol_get_modifier_mask(symbol: *const Symbol) -> u32 {
let symbol = unsafe { &*symbol };
(match &symbol.action {
Action::SetLevel(1) => ModifierMask::Shift,
_ => ModifierMask::Nothing,
}) as u32
}
#[no_mangle]
pub extern "C"
fn squeek_symbol_print(symbol: *const Symbol) {
let symbol = unsafe { &*symbol };
println!("{:?}", symbol);
}
}
/// Just defines some int->identifier mappings for convenience
#[derive(Debug, Clone)]
pub enum KeySym {
Unknown = 0,
Shift = 0xffe1,
}
impl KeySym {
pub fn from_u32(num: u32) -> KeySym {
match num {
0xffe1 => KeySym::Shift,
_ => KeySym::Unknown,
}
}
}
#[derive(Debug, Clone)]
pub struct XKeySym(pub u32);
#[derive(Debug, Clone)]
pub enum Label {
/// Text used to display the symbol
Text(CString),
/// Icon name used to render the symbol
IconName(CString),
}
/// Use to switch layouts
type Level = u8;
/// Use to send modified keypresses
#[derive(Debug, Clone)]
pub enum Modifier {
Control,
Alt,
}
/// Action to perform on the keypress and, in reverse, on keyrelease
#[derive(Debug, Clone)]
pub enum Action {
/// Switch to this level TODO: reverse?
SetLevel(Level),
/// Set this modifier TODO: release?
SetModifier(Modifier),
/// Submit some text
Submit {
/// orig: Canonical name of the symbol
text: Option<CString>,
/// The key events this symbol submits when submitting text is not possible
keys: Vec<XKeySym>,
},
}
/// Contains a static description of a particular key's actions
#[derive(Debug, Clone)]
pub struct Symbol {
/// The action that this key performs
pub action: Action,
/// Label to display to the user
pub label: Label,
// FIXME: is it used?
pub tooltip: Option<CString>,
}

50
src/util.rs Normal file
View File

@ -0,0 +1,50 @@
pub mod c {
use std::ffi::{ CStr, CString };
use std::os::raw::c_char;
use std::str::Utf8Error;
#[allow(dead_code)]
pub fn as_str(s: &*const c_char) -> Result<Option<&str>, Utf8Error> {
if s.is_null() {
Ok(None)
} else {
unsafe {CStr::from_ptr(*s)}
.to_str()
.map(Some)
}
}
pub fn as_cstr(s: &*const c_char) -> Option<&CStr> {
if s.is_null() {
None
} else {
Some(unsafe {CStr::from_ptr(*s)})
}
}
pub fn into_cstring(s: *const c_char) -> Result<Option<CString>, std::ffi::NulError> {
if s.is_null() {
Ok(None)
} else {
CString::new(
unsafe {CStr::from_ptr(s)}.to_bytes()
).map(Some)
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::ptr;
#[test]
fn test_null_cstring() {
assert_eq!(into_cstring(ptr::null()), Ok(None))
}
#[test]
fn test_null_str() {
assert_eq!(as_str(&ptr::null()), Ok(None))
}
}
}

View File

@ -24,18 +24,16 @@
static void
test_create (void)
{
EekKeyboard *keyboard;
EekSection *section;
EekKey *key0, *key1;
EekBounds bounds = {0};
struct squeek_view *view = squeek_view_new(bounds);
struct squeek_button *button0, *button1;
keyboard = g_object_new (EEK_TYPE_KEYBOARD, NULL);
section = eek_keyboard_create_section (keyboard);
g_assert (EEK_IS_SECTION(section));
eek_section_add_row (section, 2, EEK_ORIENTATION_HORIZONTAL);
key0 = eek_section_create_key (section, "key0", 1);
g_assert (EEK_IS_KEY(key0));
key1 = eek_section_create_key (section, "key1", 2);
g_assert (EEK_IS_KEY(key1));
struct squeek_row *row = squeek_view_create_row (view, 0);
g_assert (row);
button0 = squeek_row_create_button (row, 1, 0);
g_assert (button0);
button1 = squeek_row_create_button (row, 2, 0);
g_assert (button1);
}
int

View File

@ -30,7 +30,7 @@ static void
test_output_parse (void)
{
EekLayout *layout;
EekKeyboard *keyboard;
LevelKeyboard *keyboard;
GError *error;
error = NULL;
@ -39,9 +39,9 @@ test_output_parse (void)
/* We don't need the context service to parse an XML file, so we can pass
NULL when creating a keyboard. */
keyboard = eek_keyboard_new (NULL, layout, 640, 480);
keyboard = eek_xml_layout_real_create_keyboard(layout, NULL);
g_object_unref (layout);
g_object_unref (keyboard);
level_keyboard_free(keyboard);
}
int

View File

@ -32,14 +32,14 @@ static void
test_check_xkb (void)
{
EekLayout *layout;
EekKeyboard *keyboard;
LevelKeyboard *keyboard;
GError *error;
error = NULL;
layout = eek_xml_layout_new ("us", &error);
g_assert_no_error (error);
keyboard = eek_keyboard_new (NULL, layout, 640, 480);
keyboard = eek_xml_layout_real_create_keyboard(layout, NULL);
gchar *keymap_str = eek_keyboard_get_keymap(keyboard);
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
@ -58,7 +58,7 @@ test_check_xkb (void)
}
g_object_unref (layout);
g_object_unref (keyboard);
level_keyboard_free(keyboard);
}
int